IDDEAcknowledgeExecuteEvent

The IDDEAcknowledgeExecuteEvent class provides event information to a client application regarding an acknowledgment of an executeCommands request.

An object of this class is created when an IDDEClientConversation object needs to pass information to the client application about an acknowledgment resulting from an IDDEClientConversation::executeCommands request. You do not construct objects of this class.


IDDEAcknowledgeExecuteEvent - Member Functions and Data by Group

Constructors & Destructor

You can construct and destruct objects of this class, although normally you will never need to do so. These events are normally created and deleted for you by IDDEClientConversation objects.


[view class]
~IDDEAcknowledgeExecuteEvent
public:
~IDDEAcknowledgeExecuteEvent()

Supported Platforms

Windows OS/2 AIX
Yes Yes No


[view class]
IDDEAcknowledgeExecuteEvent
public:
IDDEAcknowledgeExecuteEvent(const IEvent& ddeEvent)

Supported Platforms

Windows OS/2 AIX
Yes Yes No


Event Information

Use these members to query information about the command string you sent to the DDE server application.


[view class]
commands
public:
IString commands() const

Returns the command string that the client asked the server application to execute.
Note: The IDDEAcknowledgeExecuteEvent::commands function's IString is constructed from a void* and length. For character strings, if the terminating NULL is included in the length, it is in the buffer. Before performing string operations, such as concatenation, on this string, use IString::stripTrailing to strip any trailing NULL character.

Supported Platforms

Windows OS/2 AIX
Yes Yes No


IDDEAcknowledgeExecuteEvent - Inherited Member Functions and Data

Inherited Public Functions

IDDEAcknowledgeEvent
IDDEEvent
IEvent

Inherited Public Data

Inherited Protected Functions

IDDEEvent
IDDEAcknowledgeEvent

Inherited Protected Data