IDDEExecuteEvent

The IDDEExecuteEvent class provides event information to a server application when a client has asked the server to execute a command string.

An object of this class is created when an IDDETopicServer object needs to pass an executeCommands request to the server application. You do not construct objects of this class.


IDDEExecuteEvent - Member Functions and Data by Group

Constructors & Destructor

You can construct and destruct objects of this class, although normally you never need to do so. These events are normally created and deleted for you by IDDETopicServer objects.


[view class]
~IDDEExecuteEvent
public:
~IDDEExecuteEvent()

Supported Platforms

Windows OS/2 AIX
Yes Yes No


[view class]
IDDEExecuteEvent
public:
IDDEExecuteEvent(const IEvent& ddeEvent)

Supported Platforms

Windows OS/2 AIX
Yes Yes No


Event Information

Use these members to query the command string sent by the DDE client application.


[view class]
commands
public:
IString commands() const

Returns the command string that the client has asked the server to execute.
Note: The IDDEExecuteEvent::commands member's IString is constructed from a void* and length. For character strings, if the terminating NULL is included in the length, it is in the buffer. Before performing string operations, such as concatenation, on this string, use IString::stripTrailing to strip any trailing NULL character.

Supported Platforms

Windows OS/2 AIX
Yes Yes No


IDDEExecuteEvent - Inherited Member Functions and Data

Inherited Public Functions

IDDEEvent
IDDESetAcknowledgeInfoEvent
IEvent

Inherited Public Data

Inherited Protected Functions

IDDEEvent

Inherited Protected Data