Because equality sorted collection is an abstract class, it cannot be used to create any objects. It defines the interfaces for the following properties:
virtual ~IACollection()
virtual bool add(Element const&)
virtual bool add(Element const&, ICursor&)
virtual void addAllFrom(IACollection < Element > const&)
void adoptStreamer(IACollectionStreamer*)
bool allElementsDo(IApplicator < Element >&)
bool allElementsDo(IConstantApplicator < Element >&) const
bool allElementsDo( bool ( * applicatorFunction ) ( Element const&, void * ) , void* additionalArgument = 0 ) const
bool allElementsDo( bool ( * applicatorFunction ) ( Element&, void * ) , void* additionalArgument = 0 )
Element const& any() const
Element const& anyElement() const
virtual void copy(IACollection < Element > const&)
INotifier& disableNotification()
Element const& elementAt(ICursor const&) const
Element& elementAt(ICursor const&)
INotifier& enableNotification(bool = true)
IACollection(INotifier&)
bool isBounded() const
bool isConsistent() const
bool isEmpty() const
bool isEnabledForNotification() const
bool isFull() const
INumber maxNumberOfElements() const
virtual ICursor* newCursor() const
ICursor* newMngCursor() const
INotifier& notifier()
INotifier const& notifier() const
INotifier& notifyObservers(INotificationEvent const&)
INumber numberOfElements() const
virtual void operator <<=(IDataStream&)
virtual void operator >>=(IDataStream&)
operator INotifier &() const
virtual INumber removeAll()
virtual INumber removeAll( bool ( * predicateFunction ) ( Element const&, void * ) , void* additionalArgument = 0 )
virtual void removeAt(ICursor&)
virtual void replaceAt(ICursor const&, Element const&)
bool setToFirst(ICursor&) const
bool setToNext(ICursor&) const
~IAOrderedCollection()
Element const& elementAtPosition(IPosition) const
Element const& first() const
Element const& firstElement() const
IAOrderedCollection(INotifier&)
bool isFirst(ICursor const&) const
bool isFirstAt(ICursor const&) const
bool isLast(ICursor const&) const
bool isLastAt(ICursor const&) const
Element const& last() const
Element const& lastElement() const
IPosition position(ICursor const&) const
IPosition positionAt(ICursor const&) const
virtual void removeAtPosition(IPosition)
virtual void removeFirst()
virtual void removeLast()
bool setToLast(ICursor&) const
void setToPosition(IPosition, ICursor&) const
bool setToPrevious(ICursor&) const
~IASortedCollection()
IASortedCollection(INotifier&)
IACollection(IACollection < Element > const&)
IACollection()
static Implementation& ImplOf( IACollection < Element > const& )
IAOrderedCollection(IAOrderedCollection < Element > const&)
IAOrderedCollection()
IASortedCollection()
IASortedCollection(IASortedCollection < Element > const&)