The INotebookDrawItemEvent class provides event information for drawing a tab on a notebook page. This draw-item event is generated only if a notebook page has a tab that does not have text or a bitmap attached to it.
Use these members to create objects of this class.
![]() |
public:
virtual ~INotebookDrawItemEvent()
Windows | OS/2 | AIX |
Yes | Yes | Yes |
![]() |
public:
INotebookDrawItemEvent(IEvent& event)
Constructs an object of this class from a reference to an object of the IEvent class.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
Use these members to obtain information about the notebook page.
![]() |
public:
virtual unsigned long itemId() const
Returns an identifier for the page whose tab is to be drawn. INotebookDrawItemEvent::page uses this value to return an IPageHandle.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
![]() |
public:
virtual IPageHandle page() const
Returns a handle to the page whose tab is to be drawn.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
virtual ~IControlEvent()
virtual unsigned long controlId() const
IControlEvent(const IEvent& event)
IControlEvent(const IControlEvent& event)
virtual ~IDrawItemEvent()
IDrawItemEvent(const IEvent& event)
virtual IPresSpaceHandle itemPresSpaceHandle() const
virtual IRectangle itemRect() const
virtual ~IEvent()
IWindowHandle controlHandle() const
virtual IWindow* controlWindow() const
IEvent& decrementOwnerLevels()
virtual IWindow* dispatchingWindow() const
unsigned long eventId() const
IWindowHandle handle() const
IEvent(const IEvent& event)
IEvent( IWindow* window, unsigned long eventId, const IEventParameter1& parameter1, const IEventParameter2& parameter2 )
IEvent( const IWindowHandle& handle, unsigned long eventId, const IEventParameter1& parameter1, const IEventParameter2& parameter2 )
IEvent& operator =(const IEvent& event)
IEventParameter1 parameter1() const
IEventParameter2 parameter2() const
bool passToOwner() const
IEventResult result() const
IEvent& setControlHandle(const IWindowHandle& handle)
IEvent& setDispatchingHandle(const IWindowHandle& handle)
IEvent& setDispatchingWindow(IWindow* window)
IEvent& setHandle(const IWindowHandle& handle)
IEvent& setNumberOfLevels(int levels = - 1)
IEvent& setPassToOwner(bool passOn = true)
IEvent& setResult(bool eventResult)
IEvent& setResult(const IEventResult& eventResult)
virtual IWindow* window() const
void* ownerItemData() const