The ICollectionViewListBox The setItems member populates the
list box from collection elements.
The items member returns the collection being viewed.
The collection-reporting protocol refers to the virtual member functions,
such as elementsChanged, that handle reported changes in the observed
collection. ICollectionViewListBox objects observe the currently viewed
collection (initialized on setItems) and report collection updates via calls to
the collection-reporting members. Then, the collection-reporting members
update the list box.
The string generator object translates collection elements to their
IString representations. The default string generator assumes that the
collection elements natively support operator-> or are Object*
objects, where Object has an asString member function. The
collection-reporting members use this string generation mechanism
in their processing.
The selection members query and manipulate the selection state of the
list box based on collection elements.
This includes the following:
An ICollectionViewListBox object sends notifications
so that observers can monitor, and process the following events:
The ICollectionViewListBox class design supports use primarily by the Visual Builder.
It establishes a direct link between a collection and its visual representation in a
list control. If using this class outside the Visual Builder pay particular attention
to the following design requirements:
You can construct and destruct objects of this class.
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public:
virtual ~ICollectionViewListBox()
Windows | OS/2 | AIX |
Yes | Yes | Yes |
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public:
ICollectionViewListBox( unsigned long identifier, IWindow* parent, const IStringGenerator < Element >& stringGenerator = IStringGenerator < Element > ( ) )
You can construct objects of this class by using the parent window and optional string generator parameters.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
public:
ICollectionViewListBox( const IWindowHandle& handle, const IStringGenerator < Element >& stringGenerator = IStringGenerator < Element > ( ) )
You can construct objects of this class by using the handle of an existing list box and optional string generator parameters.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
public:
ICollectionViewListBox( unsigned long identifier, IWindow* parent, IWindow* owner, const IRectangle& initial = IRectangle ( ), const IBaseListBox::Style& style = IBaseListBox::defaultStyle ( ), const IStringGenerator < Element >& stringGenerator = IStringGenerator < Element > ( ) )
You can construct objects of this class by using the parent window, owner window, optional size and location, optional style, and optional string generator parameters.
This creates the specified list box control and an object for it.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
Use these members to set and retrieve the collection currently being viewed by the ICollectionViewListBox object.
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public:
virtual Collection* items() const
Returns the collection currently being viewed. Typically, items is used by the collection-reporting members to retrieve the collection that this control is responsible for viewing.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
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public:
virtual ICollectionViewListBox < Element , Collection >& setItems( Collection* collection )
Changes the underlying viewed collection for the list box. Effectively, this repopulates the list box with items corresponding to the elements in the new collection. This is the only direct way to populate the ICollectionViewListBox object's list box. All other changes to list box items result from changes to the underlying collection elements reported via the collection-reporting protocol.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
Use these members to handle reported changes in the underlying ordered collection.
As a set, they are a protocol through which changes in the collection are
reported and subsequently processed via updates to the control, in this case,
the list box.
ICollectionViewComboBox uses this same protocol.
Note:
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public:
virtual ICollectionViewListBox < Element , Collection >& collectionReplaced()
Indicates that a new collection is being observed.
Effectively, a call to this member notifies an ICollectionViewListBox object
that all items in the list box were replaced.
The member's default behavior sends
the ICollectionViewListBox
Note:
Windows | OS/2 | AIX |
Yes | Yes | Yes |
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public:
virtual ICollectionViewListBox < Element , Collection >& elementAdded( unsigned long position, const Element& element )
Indicates that an element was added to the collection at the specified position. Effectively, this member notifies ICollectionViewListBox that an item must be added to the list box. The default behavior generates a string for the collection element, using the IStringGenerator object, and inserts the generated string into the list box.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
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public:
virtual ICollectionViewListBox < Element , Collection >& elementChanged( unsigned long position, const Element& element )
Indicates that a collection element at the specified position changed its state. Effectively, this member notifies an ICollectionViewListBox object that the list box item corresponding to the collection element needs updating. The default behavior regenerates the string representation for this collection element and replaces the corresponding item in the list box.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
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public:
virtual ICollectionViewListBox < Element , Collection >& elementDeleted( unsigned long position )
Indicates that a collection element was deleted at the specified position. Effectively, this member notifies an ICollectionViewListBox object that the corresponding item must be deleted from the list box. The default behavior deletes the list box item.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
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public:
virtual ICollectionViewListBox < Element , Collection >& elementsChanged()
Indicates that at least one element and possibly all elements in the viewed collection have changed. Effectively, this member notifies an ICollectionViewListBox object that all items in the list box need updating based on the current state of the viewed collection. The default behavior deletes all items from the list box and repopulates that list box from the collection's contents.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
Use these members to retrieve and manipulate the selection state of an ICollectionViewListBox object. These members act on the list box but use the collection as their reference for parameters and return values. The parameters and return values are collection positions or collection elements. The selection actions include the following:
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public:
virtual ICollectionViewListBox < Element , Collection >& deselect( unsigned long collectionPosition )
Deselects the item in the list box corresponding to the collection element at collectionPosition.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
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public:
virtual ICollectionViewListBox < Element , Collection >& enableExtendedSelect( bool extended = true )
Enables or disables the style
IBaseListBox::extendedSelect
for the list box and sends the
IBaseCollectionListBox
Windows | OS/2 | AIX |
Ignored | Yes | Yes |
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public:
virtual ICollectionViewListBox < Element , Collection >& select( unsigned long collectionPosition, bool select = true )
Selects or deselects the item in the list box corresponding to the collection element at collectionPosition.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
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public:
virtual unsigned long selectedCollectionPosition()
Returns the collection position (1-based index) corresponding to the
selected item in the list box portion of the combination box.
For single-selection list boxes, the index of the selected item is returned.
For multiple-selection or extended-selection list boxes, the index
of the first selected item is returned.
Note:
Windows | OS/2 | AIX |
Yes | Yes | Yes |
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public:
virtual Element selectedElement() const
Returns the collection element corresponding to the selected item
in the list box.
For single-selection list boxes, the element corresponding to the
selected item is returned.
For multiple-selection or extended-selection list boxes, the element
corresponding to the first selected item is returned.
Note:
IInvalidRequest | There are no list box items selected. |
Windows | OS/2 | AIX |
Yes | Yes | Yes |
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public:
virtual ICollectionViewListBox < Element , Collection >& selectedElements( Collection& elements )
Returns a collection of elements corresponding to the selected list box items. It deletes all items from the collection parameter before filling it with the elements corresponding to the selected list box items. Thus, if no items are selected, an empty collection is returned.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
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public:
static const unsigned long noSelection
Indicates no list box item is selected. ICollectionViewListBox::selectedCollectionPosition returns this value.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
Use these members to set and retrieve the string generator associated with the ICollectionViewListBox object. The default string generator uses Element asString to return a string. This member assumes that Element natively supports operator-> or is an Object* object, where Object has an asString member function.
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public:
virtual IStringGenerator < Element >& setStringGenerator( const IStringGenerator < Element >& stringGenerator )
Replaces the string generator associated with an ICollectionViewListBox object. The string generator provides strings for collection elements for use as items in the list box portion of the combination box. Typically, a string generator contains a IStringGeneratorMemberFn, which is an Element member function. The string generator generates strings by calling the contained member function. Thus, use this member to replace the Element member function used to produce strings for the collection view items.
Windows | OS/2 | AIX |
Yes | Yes | Yes |
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public:
virtual IStringGenerator < Element >& stringGenerator()
Retrieves the string generator associated with
an ICollectionViewListBox object. The string generator
provides strings for collection elements for use
as list box items.
Note:
Windows | OS/2 | AIX |
Yes | Yes | Yes |
virtual ~IBaseListBox()
virtual IColor backgroundColor() const
virtual unsigned long convertToGUIStyle( const IBitFlag& style, bool extendedOnly = false ) const
virtual unsigned long count() const
static Style defaultStyle()
virtual IBaseListBox& deselect(unsigned long index)
virtual IBaseListBox& deselectAll()
virtual IBaseListBox& disableDrawItem()
virtual IBaseListBox& disableExtendedSelect()
virtual IBaseListBox& disableMultipleSelect()
virtual IBaseListBox& disableNoAdjustPosition()
virtual IString elementAt(const Cursor& cursor) const
virtual IBaseListBox& enableDrawItem(bool enable = true)
virtual IBaseListBox& enableExtendedSelect( bool enable = true )
virtual IBaseListBox& enableMultipleSelect( bool enable = true )
virtual IBaseListBox& enableNoAdjustPosition( bool enable = true )
virtual IBaseListBox& enableNotification( bool enable = true )
IBaseListBox( unsigned long id, IWindow* parent, IWindow* owner, const IRectangle& initial = IRectangle ( ), const Style& style = defaultStyle ( ) )
IBaseListBox(const IWindowHandle& handle)
IBaseListBox(unsigned long id, IWindow* parent)
bool isDrawItem() const
virtual bool isEmpty() const
bool isExtendedSelect() const
bool isHorizontalScroll() const
bool isMultipleSelect() const
bool isNoAdjustPosition() const
virtual bool isSelected(unsigned long index) const
virtual unsigned long itemHandle(unsigned long index) const
unsigned long itemHeight(unsigned long index = 0) const
virtual IString itemText(unsigned long index) const
virtual unsigned long locateText( const char* searchString, bool caseSensitive = true, SearchType search = exactMatch, unsigned long index = first ) const
unsigned long minimumCharacters() const
unsigned long minimumRows() const
virtual unsigned long numberOfSelections() const
virtual IBaseListBox& scrollToItem(unsigned long index)
virtual IBaseListBox& select( unsigned long index, bool select = true )
virtual IBaseListBox& selectAll()
virtual long selection() const
virtual IBaseListBox& setBackgroundColor( const IColor& color )
static void setDefaultStyle(const Style& style)
virtual IBaseListBox& setForegroundColor( const IColor& color )
virtual IBaseListBox& setItemHandle( unsigned long index, unsigned long handle )
virtual IBaseListBox& setItemHeight( unsigned long newHeight )
virtual IBaseListBox& setItemText( unsigned long index, const char* string )
virtual IBaseListBox& setItemText( unsigned long index, const IResourceId& string )
virtual IBaseListBox& setLayoutDistorted( unsigned long layoutAttributesOn, unsigned long layoutAttributesOff )
virtual IBaseListBox& setMinimumCharacters( unsigned long minimumCharacters )
virtual IBaseListBox& setMinimumRows( unsigned long minimumRows )
virtual IBaseListBox& setTop(unsigned long index)
virtual IWindow& show(bool showList = true)
virtual unsigned long top() const
virtual ~IControl()
virtual ~INotifier()
virtual INotifier& disableNotification() = 0
virtual INotifier& enableNotification( bool enable = true ) = 0
INotifier()
virtual bool isEnabledForNotification() const = 0
virtual INotifier& notifyObservers( const INotificationEvent& event ) = 0
virtual INotifier& notifyObserversAsync( const INotificationEvent& event )
const IThreadId& threadId() const
virtual ~IWindow()
IAccelTblHandle acceleratorHandle() const
IAcceleratorTable acceleratorTable() const
virtual IColor activeColor() const
IWindow& addOrReplaceAttribute( const IAttributeName& name, const IAttribute& attribute )
IWindow& adoptWindowData( const DataHandle& typeToken, IWindowData* windowData )
virtual IString asDebugInfo() const
virtual IString asString() const
IAttributeName attributeNameAt( const AttributeCursor& cursor ) const
const IAttribute* attributeWithName( const IAttributeName& name, ESearchType search = kWindowOnly ) const
virtual IWindow& capturePointer(bool capture = true)
ISize characterSize() const
IWindowHandle childAt(const ChildCursor& cursor) const
IWindow* childWindowAt(const ChildCursor& cursor) const
virtual IArgList convertToArgList( const IBitFlag& style ) const
static DataHandle dataHandleWithKey( const char* dataKeyName )
virtual IWindowHandle defaultEmphasisButton() const
static SiblingOrder defaultOrdering()
virtual IWindowHandle defaultPushButton() const
static IWindow* desktopWindow()
virtual IWindow& disable()
virtual IColor disabledBackgroundColor() const
virtual IColor disabledForegroundColor() const
virtual IWindow& disableGroup()
IWindow& disableMinimumSizeCaching()
virtual IWindow& disableNotification()
virtual IWindow& disableTabStop()
virtual IWindow& disableUpdate()
bool dispatchRemainingHandlers( IEvent& event, bool callDefProc = true )
virtual IWindow& enable(bool enableWindow = true)
virtual IWindow& enableGroup(bool enable = true)
IWindow& enableMinimumSizeCaching( bool enableCaching = true )
virtual IWindow& enableNotification(bool enable = true)
virtual IWindow& enableTabStop(bool enable = true)
virtual IWindow& enableUpdate(bool enableWindow = true)
static IWindow::ExceptionFn* exceptionFunction()
virtual IFont font() const
virtual IColor foregroundColor() const
virtual IWindowHandle handle() const
virtual bool handleException( IException& dispatcherException, IEvent& exceptionEvent )
virtual IWindowHandle handleForChildCreation() const
static IWindowHandle handleWithParent( unsigned long identifier, const IWindowHandle& parent )
static IWindowHandle handleWithPointerCaptured()
virtual bool hasFocus() const
virtual bool hasPointerCaptured() const
unsigned long helpId() const
virtual IWindow& hide()
virtual IWindow& hideSourceEmphasis()
virtual IColor hiliteBackgroundColor() const
virtual IColor hiliteForegroundColor() const
virtual unsigned long id() const
virtual IColor inactiveColor() const
virtual IRectangle invalidatedRect() const
virtual IRegionHandle invalidatedRegion() const
bool isAutoDeleteObject() const
bool isAutoDestroyWindow() const
bool isEnabled() const
virtual bool isEnabledForNotification() const
virtual bool isFrameWindow() const
virtual bool isGroup() const
bool isHandling(const EventMask& events) const
virtual bool isLayoutDistorted( unsigned long layoutAttribute ) const
bool isMinimumSizeCachingEnabled() const
bool isShowing() const
virtual bool isTabStop() const
bool isUpdateEnabled() const
virtual bool isValid() const
bool isVisible() const
static bool isWindowValid(const IWindow* window)
IDMItemProvider* itemProvider() const
IWindow(const IWindowHandle& handle)
IWindow(unsigned long identifier, IWindow* parent)
virtual IRectangle layoutAdjustment() const
static IPoint mapPoint( const IPoint& point, const IWindowHandle& from, const IWindowHandle& to )
virtual IWindowHandle matchForMnemonic( unsigned short character ) const
IMessageQueueHandle messageQueue() const
ISize minimumSize(bool windowCalculatedSize = false) const
virtual IPointerHandle mousePointer() const
static void movePointerTo(const IPoint& position)
virtual IWindow& moveSizeTo( const IRectangle& newSizeAndPosition )
virtual IWindow& moveTo(const IPoint& newPosition)
virtual IRectangle nativeRect() const
virtual INotifierAddress notifierAddress() const
virtual IWindow& notifyObservers( const INotificationEvent& event )
virtual IWindow& notifyObserversAsync( const INotificationEvent& event )
static IWindow* objectWindow()
virtual IWindow* owner() const
IWindow* parent() const
static ISize parentSize(const IWindowHandle& windowHandle)
virtual ISize parentSize() const
static IPoint pointerPosition()
virtual IPoint position() const
virtual IWindow& positionBehindSibling( const IWindowHandle& siblingWindow )
virtual IWindow& positionBehindSiblings()
virtual IWindow& positionOnSiblings()
virtual const IWindow& postEvent( unsigned long eventId, const IEventParameter1& parm1 = 0, const IEventParameter2& parm2 = 0 ) const
virtual const IWindow& postEvent( EventType eventType, const IEventParameter1& parm1 = 0, const IEventParameter2& parm2 = 0 ) const
virtual const IWindow& postEvent(const IEvent& event) const
virtual IPresSpaceHandle presSpace() const
virtual IRectangle rect() const
virtual IWindow& refresh( const IRectangle& invalidRectangle, bool immediate = false )
virtual IWindow& refresh(RefreshType type = paintAll)
virtual IWindow& releasePointer()
virtual void releasePresSpace( const IPresSpaceHandle& presentationSpaceHandle ) const
IWindow& removeAllAttributes()
IWindow& removeAttribute(const IAttributeName& name)
virtual IWindow& resetActiveColor()
virtual IWindow& resetBackgroundColor()
virtual IWindow& resetDisabledBackgroundColor()
virtual IWindow& resetDisabledForegroundColor()
virtual IWindow& resetFont()
virtual IWindow& resetForegroundColor()
virtual IWindow& resetHiliteBackgroundColor()
virtual IWindow& resetHiliteForegroundColor()
virtual IWindow& resetInactiveColor()
IWindow& resetMinimumSize()
virtual IWindow& resetShadowColor()
virtual IEventResult sendEvent(const IEvent& event) const
virtual IEventResult sendEvent( unsigned long eventId, const IEventParameter1& parm1 = 0, const IEventParameter2& parm2 = 0 ) const
virtual IEventResult sendEvent( EventType eventType, const IEventParameter1& parm1 = 0, const IEventParameter2& parm2 = 0 ) const
IWindow& setAcceleratorHandle( const IAccelTblHandle& handle )
IWindow& setAcceleratorTable( const IAcceleratorTable* acceleratorTable )
virtual IWindow& setActiveColor(const IColor& color)
IWindow& setAutoDeleteObject(bool autoDelete = true)
IWindow& setAutoDestroyWindow(bool autoDestroy = false)
virtual IWindow& setBackgroundColor(const IColor& color)
static void setDefaultOrdering(SiblingOrder order)
virtual IWindow& setDisabledBackgroundColor( const IColor& color )
virtual IWindow& setDisabledForegroundColor( const IColor& color )
static IWindow::ExceptionFn* setExceptionFunction( IWindow::ExceptionFn* exceptionFunction )
virtual IWindow& setFocus()
virtual IWindow& setFont(const IFont& font)
virtual IWindow& setForegroundColor(const IColor& color)
IWindow& setHelpId(unsigned long helpTopicId)
virtual IWindow& setHiliteBackgroundColor( const IColor& color )
virtual IWindow& setHiliteForegroundColor( const IColor& color )
virtual IWindow& setId(unsigned long newIdentifier)
virtual IWindow& setInactiveColor(const IColor& color)
IWindow& setItemProvider(IDMItemProvider* dragProvider)
virtual IWindow& setLayoutDistorted( unsigned long layoutAttributesOn, unsigned long layoutAttributesOff )
IWindow& setMinimumSize(const ISize& size)
virtual IWindow& setMousePointer( const IPointerHandle& mousePointer )
virtual IWindow& setOwner(const IWindow* newOwner)
virtual IWindow& setParent(const IWindow* newParent)
virtual IWindow& setShadowColor(const IColor& color)
virtual IColor shadowColor() const
virtual IWindow& show(bool showWindow = true)
virtual IWindow& showSourceEmphasis(bool show = true)
virtual ISize size() const
virtual IWindow& sizeTo(const ISize& newSize)
IWindow& startHandling(const EventMask& events)
IWindow& stopHandling(const EventMask& events)
virtual IWindow& validateRect( const IRectangle& validatedRectangle )
virtual IWindow& validateRegion( const IRegionHandle& validatedRegion )
virtual IRectangle visibleRectangle() const
IWindowData* windowData(const DataHandle& typeToken) const
static IWindow* windowWithHandle( const IWindowHandle& windowHandle, bool allThreads = true )
static IWindow* windowWithOwner( unsigned long identifier, const IWindow* owner, bool allThreads = true )
static IWindow* windowWithParent( unsigned long identifier, const IWindow* parent, bool allThreads = true )
static INotificationId const activeColorId
static const EventMask allMouseMoves
static INotificationId const attributeAddReplaceId
static INotificationId const attributeRemoveId
static INotificationId const backgroundColorId
static INotificationId const borderColorId
static const Style clipChildren
static const Style clipSiblings
static const Style clipToParent
static INotificationId const commandId
static const Style disabled
static INotificationId const disabledBackgroundColorId
static INotificationId const disabledForegroundColorId
static INotificationId const enableId
static INotificationId const focusId
static INotificationId const fontId
static INotificationId const foregroundColorId
static const Style group
static INotificationId const hiliteBackgroundColorId
static INotificationId const hiliteForegroundColorId
static INotificationId const inactiveColorId
static const Style leftToRight
static const EventMask mouseEntersLeaves
static const Style noStyle
static INotificationId const positionId
static const Style rightToLeft
static const Style saveBits
static INotificationId const shadowColorId
static INotificationId const sizeId
static const EventMask someMouseMoves
static const Style synchPaint
static INotificationId const systemCommandId
static const Style tabStop
static const Style visible
static INotificationId const visibleId
static INotificationId const allChangesId
static INotificationId const deleteId
static const Style border3D
static const Style classDefaultStyle
static const Style drawItem
static INotificationId const enterId
static const Style extendedSelect
static INotificationId const extendedSelectChangedId
static const unsigned long first
static const Style horizontalScroll
static INotificationId const itemChangedId
static INotificationId const itemsId
static const Style multipleSelect
static const Style noAdjustPosition
static const unsigned long notFound
static INotificationId const selectId
IWindow& addHandler(IHandler* newHandler)
virtual IWindow& addObserver( IObserver& observer, const IInterest& interest )
static void addToWindowSet( IWindow* window, const IWindowHandle& windowHandle )
IWindow& bindMessageQueue(bool bindToMessageQueue = true)
IColor color( unsigned long colorArea, const IColor& defaultColor ) const
IColor color(unsigned long colorArea) const
virtual IWindowHandle create( unsigned long id, const char* text, const IBitFlag& style, const char* windowClass, const IWindow* parent, const IWindow* owner, const IRectangle& initRect, const void* ctlData, const void* presParams, IWindow::SiblingOrder ordering = defaultOrdering ( ) )
virtual IWindowHandle create( unsigned long id, const char* text, const IBitFlag& style, IXmCreateFunction createFunction, const IWindow* parent, const IWindow* owner, const IRectangle& initRect, IWindow::SiblingOrder ordering = defaultOrdering ( ) )
virtual IWindowHandle create( unsigned long id, const char* text, unsigned long style, IXmCreateFunction createFunction, const IWindowHandle& parent, const IWindowHandle& owner, const IRectangle& initRect, const void* callerArgList, unsigned int callerNumberArguments, IWindow::SiblingOrder ordering = defaultOrdering ( ), unsigned long extendedStyle = 0 )
virtual IWindowHandle create( unsigned long id, const char* text, unsigned long style, const char* windowClass, const IWindowHandle& parent, const IWindowHandle& owner, const IRectangle& initRect, const void* ctlData, const void* presParams, IWindow::SiblingOrder ordering = defaultOrdering ( ), unsigned long extendedStyle = 0 )
IWindow& defaultProcedure(IEvent& event)
bool deleteIsInProcess() const
bool dispatch(IEvent& event)
virtual unsigned long extendedStyle() const
bool isBoundToMessageQueue() const
virtual bool isDragStarting(IEvent& event)
bool isPrimaryWindow() const
bool isUserWindowWordReserved() const
IWindow()
IWindowNotifyHandler* notificationHandler() const
virtual IWindow& notifyObservers( const INotificationId& notification )
IObserverList& observerList( const IInterest* interest = 0 ) const
virtual IWindow& prepareForUse( const IWindowHandle& windowHandle )
virtual IWindow& removeAllObservers()
static void removeFromWindowSet(IWindow* window)
IWindow& removeHandler(IHandler* oldHandler)
virtual IWindow& removeObserver(IObserver& observer)
virtual IWindow& removeObserver( IObserver& observer, const IInterest& interest )
IWindow& reserveUserWindowWord(bool reserve = true)
virtual IWindow& resetColor(unsigned long colorArea)
ISize savedMinimumSize() const
IWindow& saveMinimumSize(const ISize& size)
virtual IWindow& setBidiSettings( const IBidiSettings& bidiSettings, bool childInherit, bool refresh )
virtual IWindow& setColor( unsigned long colorArea, const IColor& color )
virtual IWindow& setDefaultEmphasisButton( const IWindowHandle& defaultEmphasisButton, bool enable )
virtual IWindow& setDefaultPushButton( const IWindowHandle& defaultPushButton )
virtual IWindow& setExtendedStyle( unsigned long extendedStyle )
IWindow& setNotificationHandler( IWindowNotifyHandler* notifyHandler )
virtual IWindow& setStyle(unsigned long style)
IWindow& setWindowData( long index, unsigned short dataValue )
IWindow& setWindowData(long index, unsigned long dataValue)
IWindow& startHandlingEventsFor( unsigned long identifier, IWindow* parent )
IWindow& startHandlingEventsFor( const IWindowHandle& windowHandle )
virtual unsigned long style() const
IWindow& unbindMessageQueue()
unsigned long windowULong(long index) const
unsigned short windowUShort(long index) const
virtual INotifier& addObserver( IObserver& observer, const IInterest& interest )
virtual INotifier& notifyObservers( const INotificationId& id ) = 0
virtual IObserverList& observerList( const IInterest* anInterest = 0 ) const = 0
virtual INotifier& removeAllObservers() = 0
virtual INotifier& removeObserver(IObserver& observer) = 0
virtual INotifier& removeObserver( IObserver& observer, const IInterest& interest )
IControl()