The IDDEClientAcknowledgeEvent class provides event information to a client application regarding an acknowledgment from a server.
An object of this class or one of its derived classes is created when an IDDEClientConversation object needs to pass information about an acknowledgment to the client application. You do not construct objects of this class.
You can construct and destruct objects of this class, although normally you will never need to do so. These events are normally created and deleted for you by IDDEClientConversation objects.
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public:
~IDDEClientAcknowledgeEvent()
Windows | OS/2 | AIX |
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public:
IDDEClientAcknowledgeEvent(const IEvent& ddeEvent)
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Use these members to query information about the type of the event that the acknowledgment is for.
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public:
bool isAckToBeginHotLink() const
Returns true if the acknowledgment is in response to IDDEClientConversation::beginHotLink being called; otherwise, it returns false.
Windows | OS/2 | AIX |
Yes | Yes | No |
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public:
bool isAckToEndHotLink() const
Returns true if the acknowledgment is in response to IDDEClientConversation::endHotLink being called; otherwise, it returns false.
Windows | OS/2 | AIX |
Yes | Yes | No |
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public:
bool isAckToRequestData() const
Returns true if the acknowledgment is in response to IDDEClientConversation::requestData being called; otherwise, it returns false.
Windows | OS/2 | AIX |
Yes | Yes | No |
virtual ~IEvent()
IWindowHandle controlHandle() const
virtual IWindow* controlWindow() const
IEvent& decrementOwnerLevels()
virtual IWindow* dispatchingWindow() const
unsigned long eventId() const
IWindowHandle handle() const
IEvent( IWindow* window, unsigned long eventId, const IEventParameter1& parameter1, const IEventParameter2& parameter2 )
IEvent( const IWindowHandle& handle, unsigned long eventId, const IEventParameter1& parameter1, const IEventParameter2& parameter2 )
IEvent(const IEvent& event)
IEvent& operator =(const IEvent& event)
IEventParameter1 parameter1() const
IEventParameter2 parameter2() const
bool passToOwner() const
IEventResult result() const
IEvent& setControlHandle(const IWindowHandle& handle)
IEvent& setDispatchingHandle(const IWindowHandle& handle)
IEvent& setDispatchingWindow(IWindow* window)
IEvent& setHandle(const IWindowHandle& handle)
IEvent& setNumberOfLevels(int levels = - 1)
IEvent& setPassToOwner(bool passOn = true)
IEvent& setResult(const IEventResult& eventResult)
IEvent& setResult(bool eventResult)
virtual IWindow* window() const
unsigned short transactionType() const