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strenum.h

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00001 /*
00002 *******************************************************************************
00003 *
00004 *   Copyright (C) 2002, International Business Machines
00005 *   Corporation and others.  All Rights Reserved.
00006 *
00007 *******************************************************************************
00008 */
00009 
00010 #ifndef STRENUM_H
00011 #define STRENUM_H
00012 
00013 #include "unicode/uobject.h"
00014 
00015 U_NAMESPACE_BEGIN
00016 
00017 class UnicodeString;
00018 
00048 class U_COMMON_API StringEnumeration : public UObject { 
00049  public:
00054   virtual ~StringEnumeration();
00055 
00073   virtual int32_t count(UErrorCode& status) const = 0;
00074 
00101   virtual const char* next(int32_t *resultLength, UErrorCode& status) = 0;
00102 
00123   virtual const UChar* unext(int32_t *resultLength, UErrorCode& status) = 0;
00124 
00141   virtual const UnicodeString* snext(UErrorCode& status) = 0;
00142 
00155   virtual void reset(UErrorCode& status) = 0;
00156 };
00157 
00158 inline StringEnumeration::~StringEnumeration() {
00159 }
00160 
00161 U_NAMESPACE_END
00162 
00163 /* STRENUM_H */
00164 #endif

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