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GXLayoutEngine.h

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00001 
00002 /*
00003  * @(#)GXLayoutEngine.h 1.4 00/03/15
00004  *
00005  * (C) Copyright IBM Corp. 1998, 1999, 2000, 2001 - All Rights Reserved
00006  *
00007  */
00008 
00009 #ifndef __GXLAYOUTENGINE_H
00010 #define __GXLAYOUTENGINE_H
00011 
00012 #include "LETypes.h"
00013 #include "LEFontInstance.h"
00014 #include "LEGlyphFilter.h"
00015 #include "LayoutEngine.h"
00016 
00017 #include "MorphTables.h"
00018 
00025 class GXLayoutEngine : public LayoutEngine
00026 {
00027 public:
00045     GXLayoutEngine(const LEFontInstance *fontInstance, le_int32 scriptCode, le_int32 languageCode, const MorphTableHeader *morphTable);
00046 
00050     virtual ~GXLayoutEngine();
00051 
00052 protected:
00053 
00057     const MorphTableHeader *fMorphTable;
00058 
00078     virtual le_int32 computeGlyphs(const LEUnicode chars[], le_int32 offset, le_int32 count, le_int32 max, le_bool rightToLeft,
00079         LEGlyphID *&glyphs, le_int32 *&charIndices, LEErrorCode &success);
00080 
00095     virtual void adjustGlyphPositions(const LEUnicode chars[], le_int32 offset, le_int32 count, le_bool reverse, LEGlyphID glyphs[],
00096         le_int32 glyphCount, float positions[], LEErrorCode &success);
00097 };
00098 
00099 #endif
00100 

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