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hextouni.h

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00001 /*
00002 **********************************************************************
00003 *   Copyright (C) 1999-2002, International Business Machines
00004 *   Corporation and others.  All Rights Reserved.
00005 **********************************************************************
00006 *   Date        Name        Description
00007 *   11/17/99    aliu        Creation.
00008 **********************************************************************
00009 */
00010 #ifndef HEXTOUNI_H
00011 #define HEXTOUNI_H
00012 
00013 #include "unicode/translit.h"
00014 
00015 U_NAMESPACE_BEGIN
00016 
00031 class U_I18N_API HexToUnicodeTransliterator : public Transliterator {
00032 
00036     static const char _ID[];
00037 
00041     static const UChar DEFAULT_PATTERN[];
00042 
00043     // Character constants defined here to avoid ASCII dependency
00044     enum {
00045         SEMICOLON = 0x003B, // ';'
00046         ZERO      = 0x0030, // '0'
00047         POUND     = 0x0023, // '#'
00048         BACKSLASH = 0x005C  // '\\'
00049     };
00050 
00054     UnicodeString pattern;
00055 
00060     UnicodeString affixes;
00061 
00065     int32_t affixCount;
00066 
00071     static const char fgClassID;
00072 
00073 public:
00074 
00081     HexToUnicodeTransliterator(UnicodeFilter* adoptedFilter = 0);
00082 
00088     HexToUnicodeTransliterator(const UnicodeString& pattern,
00089                                UErrorCode& status);
00090 
00097     HexToUnicodeTransliterator(const UnicodeString& pattern,
00098                                UnicodeFilter* adoptedFilter,
00099                                UErrorCode& status);
00100 
00105     virtual ~HexToUnicodeTransliterator();
00106 
00111     HexToUnicodeTransliterator(const HexToUnicodeTransliterator&);
00112 
00117     HexToUnicodeTransliterator& operator=(const HexToUnicodeTransliterator&);
00118 
00123     Transliterator* clone(void) const;
00124 
00152     void applyPattern(const UnicodeString& thePattern, UErrorCode& status);
00153 
00158     const UnicodeString& toPattern(void) const;
00159 
00164     virtual void handleTransliterate(Replaceable& text, UTransPosition& offset,
00165                                      UBool isIncremental) const;
00166 
00172     virtual inline UClassID getDynamicClassID() const { return getStaticClassID(); }
00173 
00179     static inline UClassID getStaticClassID() { return (UClassID)&fgClassID; }
00180 };
00181 
00182 inline HexToUnicodeTransliterator::~HexToUnicodeTransliterator() {}
00183 
00184 U_NAMESPACE_END
00185 
00186 #endif

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