You compose scenes in the Scene Editor by inserting objects. You can insert objects by using the Palette Manager or by using the Insert menu. The Scene Editor has two modes: design mode and runtime mode.
The following figure shows the Scene Editor.
Task | Method |
---|---|
Select an object | Click it Drag a rectangle around it Double-click its name on the Worlds page of the World Manager |
Select multiple objects | Hold down the SHIFT key while clicking each object Drag a rectangle around all objects |
Move the selection from one object to another | Use the TAB key; each object is automatically selected in turn |
Move an object | Select it and, when the cursor is a four-headed arrow, drag the object to its new location Alternatively, hold down the SHIFT key and use the keyboard arrow keys to minutely position the object |
Mark the scene's origin | Click View --> Guides If you moved the guide wires, you can turn the guide off (click View --> Guides) and turn the guide back on (click View --> Guides again) to remark the scene's origin |
Group objects | Select objects and click Draw --> Group |
Select an individual object from a group | Shift-click the objects in the Scene Editor |
Recenter the scene | Press Home or click View --> Recenter Scene to place the origin back in the center of the viewable area |
View scene levels | Click the corresponding Level tab |
Edit a scene or data template | Click Design Mode |
Run a scene | Click Runtime Mode |
Toggle between Design Mode and Runtime Mode | Press F5 |