This chapter describes how to design, modify, and test scenes in a QMF Visionary world. This chapter introduces how to display data in a scene and provides information on how to use and refine layouts.
In this chapter:
You create a scene by inserting one into a world and adding layouts to display data, graphical objects, navigation, and events--any of the objects and object behavior that you want to present your data.
The principle tool for creating a scene is the Scene editor. You add objects to the scene displayed in the editor, then edit their properties with the Object Inspector and the Formula bar. For information on using the Scene Editor and other QMF Visionary Studio tools, see the DB2 QMF Visionary Getting Started Guide.