Graphics.Rendering.OpenGL.Raw.NV.TextureShader3
gl_DEPENDENT_HILO_TEXTURE_2D_NV
gl_DEPENDENT_RGB_TEXTURE_3D_NV
gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV
gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV
gl_DOT_PRODUCT_PASS_THROUGH_NV
gl_DOT_PRODUCT_TEXTURE_1D_NV
gl_FORCE_BLUE_TO_ONE_NV
gl_HILO8_NV
gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV
gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV
gl_OFFSET_HILO_TEXTURE_2D_NV
gl_OFFSET_HILO_TEXTURE_RECTANGLE_NV
gl_OFFSET_PROJECTIVE_TEXTURE_2D_NV
gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV
gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV
gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV
gl_SIGNED_HILO8_NV