# Manual do &kappname;

Mick
Kappenburg

    ksudoku@kappenburg.net

Eugene
Trounev

    eugene.trounev@gmail.com

Xosé
Calvo

Tradutor do proxecto Trasno
2007
Mick Kappenburg
&FDLNotice;
2007-11-14
&kappversion;

Esta documentación describe o xogo de &kappname; versión &kappversion;

KDE
kdegames
xogo
ksudoku
lóxica
taboleiro
un xogador
puzzle

## Introdución

### Tipo de xogo:

Lóxica, Taboleiro

### Número de xogadores posíbeis:

Un

O &kappname; é un puzzle de colocación de símbolos baseado na lóxica

The player has to fill a grid so that each column, row as well as each square block on the game field contains only one instance of each symbol.

Depending on the preferences and the difficulty level some games start with a partially completed game field, while the others start with a blank one.

There are hundreds of different variations of sudoku in existence. The most common variant of the game has a 9x9 squares grid and uses Arabic numerals for symbols. As an extra constraint, the grid is divided into 9 sectors of 3x3 squares. The problem is – each symbol can only be used once per row, column and sector.

### Nota:

It takes a lot of time and concentration to complete each game. However, solving sudoku puzzles helps to increase the overall brain activity and therefore is highly recommended.

## Como xogar

### Obxectivo:

Fill the grid so that each column, row as well as each square sector on the game field contains only one instance of each symbol.

At the game start you are prompted to choose which game type you are interested in.

### Nota:

The game experience may change slightly depending on the game type you choose.

Take a look at left hand side of the game field. There is a selection list which contains all the symbols available for you to use in the current game.

### Nota:

The set of symbols varies depending on the game type you choose.

First, note the boundaries of the game field. The thick black lines outline the sectors. Every one of this sectors has to be completed using the symbols available, in such a way that each symbol is used within the sector area once and only once.

Now you can start entering the symbols into the vacant squares on the game field. You can do that by selecting the symbol you wish to enter from the selection list on the left, and then using your mouse to click on the vacant square on the game field.

Notice that the squares change color while you hover your mouse over them. It is done to help you keep up with the rules of &kappname;. Use the vertical and horizontal lines to check if the symbol, you are about to enter into the vacant spot, is already in use anywhere in the vertical or horizontal line that square is a part of. The coloring also highlights the sector which, if you remember, must also contain only one instance of each symbol.

Keep entering the symbols in accordance with the rules until the whole game field is filled up. At this point the application will check if all the entries are valid and either correct you, or except the solution.

## Regras do xogo, estratexias e suxestións

### Regras xerais do xogo

As regras do &kappname; son bastante simples.

- Depending on the size of the game board and the difficulty level chosen each individual &kappname; puzzle may take up to a few hours to solve.

- Cada cadrado pode conter un e só un símbolo.

- Cada ringleira horizontal (como se definen no taboleiro) pode conter cada símbolo exactamente unha vez.

- Each vertical row (as defined by the game board) can contain each symbol exactly once.

- Each subgrid or section (as defined by the game board) can contain each symbol exactly once

#### Nota:

The set of symbols varies depending on the game type you choose.

- Knowledge of mathematics, or language is not required to solve &kappname; puzzles.

- Depending on the difficulty chosen the puzzles may appear partially solved. In such case the symbols already on the game board cannot be changed.

- Só se poden modificar o símbolos que se vaian introducindo.

- &kappname; generated puzzles have one solution only.

### Estratexias e suxestións

- Take your time and do not rush. &kappname; is not a 'quick' game to play.

- Pay attention to the row, column, and section colorings. They are here to aid you in the game.

- Make sure that so duplicate symbol exists already in the row/column/section you are entering it to.

- If in doubt, try to foresee if a square you are entering a symbol into maybe needed by some other symbol, which otherwise cannot go anywhere else due to the row/column/section rule violation.

- If you are having troubles, try to retrace your steps and see exactly where you have made an error.

- Even though &kappname; provides a 'Hint' option for you, try not to use it often. Remember solving the puzzle all by yourself enhances your brain activity, while using the 'Hint' feature too often is cheating.

- If you have much trouble solving a certain puzzle, and simply must use the 'Hint' feature, then maybe you should try to decrease the difficulty level, or try a simpler, more basic puzzle.

- Some puzzle layouts feature very specific game board shapes. It is a good idea to have the coloring option enabled even if you consider yourself an experienced player.

## Vista xeral da interface

### O menú Partida

&Ctrl;Partida Nova

  Inicia unha partida nova.

&Ctrl;O Partida Cargar...

  Carga unha partida gardada.

&Ctrl;S Partida Gardar

  Garda a partida como ficheiro de gardado por omisión.

Partida Gardar como...

  Garda a partida como ficheiro do tipo que se escolla.

&Ctrl;Q Partida Saír

  Sae do &kappname;.

### O menú Mover

&Ctrl;Z Mover Desfacer

  Undo your last move.

&Ctrl;&Shift;Z Mover Refacer

  Redo a move that was undone.

H Mover Axuda

  Gives a Hint by flashing a matching pair of tiles.

Mover Resolver

  Resolve instantaneamente o puzzle.

Mover Comprobar

  Check the entry for validity.

### O menú Configuración

Configuración Barras de ferramentas Barra de ferramentas principal

  Shows or hides the Main Toolbar.

Configuración Barras de ferramentas Barra ferramentas de accións

  Shows or hides the Actions Toolbar.

Configuración Mostrar a barra de estado

  Shows or hides the Statusbar.

Configuración Configurar os atallos de teclado...

  Displays a standard &kde; shortcut configuration dialog to change the keyboard shortcuts for &kappname;.

Configuración Configurar as barras de ferramentas...

  Displays a standard &kde; dialog where you can configure the toolbar icons.

Configuración Configurar o &kappname;...

  Opens a dialog to configure &kappname;. See Game Configuration section for details.

### O menú Axuda

&kappname; has a default &kde; Help menu as described below, with one addition:

Help Home Page

  Opens the &kappname; website on sourceforge.net in &konqueror;.

The default &kde; Help entries are:

&help.menu.documentation;

## Preguntas frecuentes

Quero cambiar o aspecto do xogo. Podo?

Sudoku games are traditionally played using square grid. Themes would not make much sense here. However, you can select the set of symbols used in game. To do so use Settings Configure &kappname;... on menubar.

I changed the symbols in the configuration dialog and now my entire game board is filled with question marks. What is the problem?

Each set contains a limited number of possible symbols. If you have chosen the set which has less symbols then your current game requires, the application will complain by displaying question marks. Change the set to fix the problem.

Pódese empregar o teclado para xogar a este xogo?

Yes. In &kappname; keyboard play is always enabled. Please use cursor keys to move the selection, numeric characters to enter the symbols and &Shift; key to apply markers.

Onde están as mellores puntuacións?

O &kappname; non ten esta funcionalidade.

## Configuración do xogo

### Game Options

Mostrar os realzados

  Conmutar a opción de realzado do &kappname;.

  #### Nota:

  Recoméndase ter esta opción activada mesmo para os xogadores máis experimentados porque axuda a ver as limitacións do taboleiro.

Mostrar os erros

  Conmutar o realce das entradas non válidas.

### Symbol Themes Options

Simple Forms

  Toggles on and off the use of simple forms for the ingame pictograms.

Dices

  Toggles on and off the use of dice for the ingame pictograms.

Digits

  Toggles on and off the use of Arabic numerals for the ingame pictograms.

Small Letters

  Toggles on and off the use of small Latin letters for the ingame pictograms.

Capital Letters

  Toggles on and off the use of capital Latin letters for the ingame pictograms.

#### Nota:

Each set contains a limited number of possible symbols. If you have chosen the set which has less symbols then your current game requires, the application will complain by displaying question marks. Change the set to fix the problem.

## Créditos e licenza

&kappname;

&kappname; copyright 2005-2007 Francesco Rossi redsh@email.it

Copyright 2006-2007 Mick Kappenburg ksudoku@kappenburg.net, Johannes Bergmeier johannes.bergmeier@gmx.net

Documentación copyright 2005 Francesco Rossi redsh@email.it

Copyright da documentación 2007 Mick Kappenburg ksudoku@kappenburg.net, Eugene Trounev eugene.trounev@gmail.com

Tradución da documentación: Xosé Calvo - http://trasno.net/

&underFDL; &underGPL;

## Instalación

&install.intro.documentation;

### Compilación e instalación

&install.compile.documentation;

&documentation.index;