Safe Haskell | None |
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Graphics.Rendering.OpenGL.GL.QueryUtils.VertexAttrib
Description
Documentation
data GetVertexAttribPName
getVertexAttribInteger1 :: (GLint -> b) -> AttribLocation -> GetVertexAttribPName -> IO b
getVertexAttribEnum1 :: (GLenum -> b) -> AttribLocation -> GetVertexAttribPName -> IO b
getVertexAttribBoolean1 :: (GLboolean -> b) -> AttribLocation -> GetVertexAttribPName -> IO b
getVertexAttribFloat4 :: (GLfloat -> GLfloat -> GLfloat -> GLfloat -> b) -> AttribLocation -> GetVertexAttribPName -> IO b
getVertexAttribIInteger4 :: (GLint -> GLint -> GLint -> GLint -> b) -> AttribLocation -> GetVertexAttribPName -> IO b
getVertexAttribIuInteger4 :: (GLuint -> GLuint -> GLuint -> GLuint -> b) -> AttribLocation -> GetVertexAttribPName -> IO b
data GetVertexAttribPointerPName
Constructors
VertexAttribArrayPointer |
getVertexAttribPointer :: AttribLocation -> GetVertexAttribPointerPName -> IO (Ptr a)