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random.h
Go to the documentation of this file.
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/**************************************************************************/
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/* Copyright 2009 Tim Day */
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/* */
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/* This file is part of Fracplanet */
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/* */
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/* Fracplanet is free software: you can redistribute it and/or modify */
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/* it under the terms of the GNU General Public License as published by */
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/* the Free Software Foundation, either version 3 of the License, or */
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/* (at your option) any later version. */
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/* */
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/* Fracplanet is distributed in the hope that it will be useful, */
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/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
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/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
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/* GNU General Public License for more details. */
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/* */
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/* You should have received a copy of the GNU General Public License */
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/* along with Fracplanet. If not, see <http://www.gnu.org/licenses/>. */
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/**************************************************************************/
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#ifndef _random_h_
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#define _random_h_
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class
Random01
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{
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public
:
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// Constructor. Argument is seed value.
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Random01
(uint s=0);
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~Random01
();
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// Return random number in 0-1 (don't think we care whether open interval or not).
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double
operator()()
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{
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return
_gen();
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}
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private
:
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boost::mt19937 _rng;
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boost::uniform_real<> _dist;
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boost::variate_generator<boost::mt19937,boost::uniform_real<> > _gen;
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};
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#endif
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Random01
Generates random numbers in the range [0,1).
Definition:
random.h:28
Random01::~Random01
~Random01()
Destructor.
Definition:
random.cpp:30
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