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ParametersSave Class Reference

Aggregates controllable parameters for all things related to save. More...

#include <parameters_save.h>

Public Member Functions

 ParametersSave (const ParametersRender *)
 Constructor.
 
 ~ParametersSave ()
 Destructor.
 

Public Attributes

bool pov_atmosphere
 Whether to emit an atmosphere object to POV file.
 
bool pov_sea_object
 Whether to emit a single sea-level object to POV file.
 
bool blender_per_vertex_alpha
 Whether to try using per-vertex-alpha in the blender output.
 
bool texture_shaded
 Whether textures should include shading.
 
uint texture_height
 Size of texture for texture save (is height; width is implicit).
 
const ParametersRender *const parameters_render
 Save for blender needs access to some of these.
 

Detailed Description

Aggregates controllable parameters for all things related to save.


The documentation for this class was generated from the following files: