Class to store triangle state. More...
#include <triangle.h>
Public Member Functions | |
Triangle (uint v0, uint v1, uint v2) | |
Triangle (const Triangle &t) | |
const uint & | vertex (uint i) const |
Return a reference to the vertex because GL will want it's address. | |
Protected Attributes | |
uint | _vertex [3] |
Class to store triangle state.
There is no direct access to members. Should probably be a protected member class of TriangleMesh.