
Prototype: GemRB.SetMasterScript(ScriptResRef, WMPResRef)

Description: Sets the worldmap and master script names. This function is required if you want to alter the worldmap or the master script (simulating the ToB or HoW expansions).

Parameters: 
ScriptResRef - the name of the master script (.bcs resref). 
WMPResRef    - the name of the worldmap (.wmp resref).

Return value: N/A

See also: LoadGame


MD5: 35143c4d12005fd3162c08cf6851ccfb
