# Game Mode: level.lst

The level.lst file determines level based benefits.

Equation used to calculate how many experience points are needed to advance a level.

XP = 500 *level * (level - 1)

Tag Name: LEVEL:LEVEL

What it does:

Determines level based benefits.

Tag Name: MINXP:x

What it does:

Sets the minimum experience points needed to achieve a level.

The standard formula is: (LEVEL*LEVEL-LEVEL)*500.

Tag Name: CSKILLMAX:x

What it does:

Sets the maximum rank for class skills.

The standard formula is: LEVEL+3.

Tag Name: CCSKILLMAX:x

What it does:

Sets the maximum rank for cross class skills.

The standard formula is: (LEVEL+3)/2.