OrTrigger is an event trigger which contains one or more other triggers, and fires when an event matches one or more of its triggers.
Contrast with AndTrigger.
Initialize a new instance of OrTrigger, containing the given triggers.
*triggers |
The triggers to contain. (Array of triggers, required) |
Example:
is_red = AttrTrigger.new( :color => :red ) is_blue = AttrTrigger.new( :color => :blue ) # Matches only an event which has EITHER: # 1. #color == :red, OR # 2. #color == :blue is_red_or_blue = OrTrigger.new( is_red, is_blue ) # More complex example with nested logic triggers: changed = InstanceOfTrigger.new( ColorChanged ) changed_to_red_or_blue = AndTrigger.new( changed, is_red_or_blue )
# File lib/rubygame/event_triggers.rb, line 157 def initialize( *triggers ) @triggers = triggers end
Returns true if the event matches one or more of the triggers that the OrTrigger contains.
# File lib/rubygame/event_triggers.rb, line 164 def match?( event ) @triggers.any? { |trigger| trigger.match? event } end
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