
# This file only makes sure, that all animations of equipment are the
# same, consider this one as a master animation file, all the equipments
# must meet the same frames, durations, types

[stance]
frames=4
duration=6
type=back_forth

[run]
frames=8
duration=2
type=looped

[melee]
frames=4
duration=3
type=play_once

[ment]
frames=4
duration=3
type=play_once

[ranged]
frames=4
duration=3
type=play_once

[block]
frames=2
duration=1
type=play_once

[hit]
frames=2
duration=2
type=play_once

[die]
frames=6
duration=4
type=play_once
