@Chapter
  @Title { Computer Programs }
  @Tag { cprint }
@Begin
@LP
This chapter describes how to typeset computer program text using Lout
programs. @Index { programs }
computer.programs. @RawIndex { computer programs @I see programs }
along with the @Code prg2lout
prg2lout. @Index { @Code prg2lout filter program }
filter program, which is always installed wherever Lout is.
The available languages are:
blue. @Index { Blue program printing }
c. @Index { C and C++ program printing }
eiffel. @Index { Eiffel program printing }
haskell. @Index { Haskell program printing }
java. @Index { Java program printing }
nonpareil. @Index { Nonpareil program printing }
perl. @Index { Perl program printing }
pod. @Index { Pod (for Perl) printing }
python. @Index { Python program printing }
rsl. @Index { RSL program printing }
ruby. @Index { Ruby program printing }
@CD @Tbl
    mv { 0.5vx }
    af { Italic }
    aformat { @Cell A | @Cell B | @Cell C | @Cell D | @Cell E }
    bformat { @Cell A | @Cell @Code B | @Cell @Code C | @Cell @Code D | @Cell E }
{
@Rowa
    rb { yes }
    A { Language name }
    B { Setup file name }
    C { Lout symbol }
    D { Default style }
    E { ` ' escapes }
@Rowb
    A { Blue }
    B { blue }
    C { "@Blue" }
    D { varying }
    E { Yes }
@Rowb
    A { C, C++ }
    B { cprint }
    C { "@CP" }
    D { fixed }
    E { No }
@Rowb
    A { Eiffel }
    B { eiffel }
    C { "@Eiffel" }
    D { varying }
    E { Yes }
@Rowb
    A { Haskell }
    B { haskell }
    C { "@Haskell" }
    D { symbol }
    E { Yes }
@Rowb
    A { Java }
    B { java }
    C { "@Java" }
    D { fixed }
    E { No }
@Rowb
    A { Nonpareil }
    B { np }
    C { "@Nonpareil" }
    D { symbol }
    E { Yes }
@Rowb
    A { Perl }
    B { perl }
    C { "@Perl" }
    D { fixed }
    E { No }
@Rowb
    A { Pod }
    B { pod }
    C { "@Pod" }
    D { varying }
    E { No }
@Rowb
    A { Python }
    B { python }
    C { "@Python" }
    D { varying }
    E { No }
@Rowb
    A { RSL }
    B { rsl }
    C { "@RSL" }
    D { symbol }
    E { Yes }
@Rowb
    A { Ruby }
    B { ruby }
    C { "@Ruby" }
    D { fixed }
    E { No }
    rb { yes }
}
C and C++ are handled together since, for formatting purposes, they
differ only in that C++ has some additional keywords plus an extra
way to make comments.  Whenever we mention C from now on, we mean
both C and C++.  See Section {@NumberOf prg_perl} for more on Perl
and its handmaiden Pod.  The second to fifth columns of this table will be
explained at various points later in this chapter.
# @FootNote {
# Prior to Version 3.18 of Lout, this chapter described how to typeset
# programs written in the C programming language using the
# @Code c2lout filter, and Eiffel programs using the @Code eif2lout
# filter.  These have now been withdrawn and replaced by {@Code prg2lout},
# which handles multiple languages.  Ordinary Lout documents require no
# modifications as a result of this change.
# }
@PP
It is possible to simply print out one or more program files independently
of any document.  Alternatively, the program text may be printed as part of
a larger Lout document.  Either way, Lout does not lay out the programs in
the sense of choosing line breaks and indenting; it uses whatever line
breaks and indenting you give to the program.  What Lout does do is cope
with characters in the program text that it would ordinarily either reject
or interpret in some way (braces and so on), ensuring that you can include
program texts with absolutely no modifications; plus, if you wish, Lout
will print keywords in bold, identifiers in italics, add line numbers, etc.
@PP
It is relatively easy to add new languages, since you don't have to write
executable code, just declare a lot of records describing your language.
Consult the instructions at the top of file {@I prg2lout.c} if you want
to try it yourself.
@BeginSections
@Include { prg_lone }
@Include { prg_embe }
@Include { prg_opti }
@Include { prg_chan }
@Include { prg_tabs }
@Include { prg_form }
@Include { prg_comm }
@Include { prg_prog }
@Include { prg_pipe }
@Include { prg_erro }
@Include { prg_perl }
@EndSections
@End @Chapter
