*** NEW 5.10.1
Token Name: BASEPPCOST
What it does:
Returns the PPCOST from a spell .
*** new 5.7.12
Token Name: MAXSPELLLEVEL.x
Variables Used (x): Number (The class number).
What it does:
The value returned is an integer containing the highest spell level that the class can cast (for most RSRD classes this will either be 9 (for Wizards) or 4 (for Rangers etc)).
*** new 5.10.1
Token Name: SPELLBOOK.x.y
Variables Used (x): Number (The Spell book Number of the spell book you wish to display).
* The known spell book is spell book number 0.
* The racial innate spell book is spell book number 1.
* Other innate spell books are spell book number 2 or up.
* The innate spell books will not exist if the character does not have innate spells.
Variables Used (y): Text (The property of the spell book you wish to display).
* NAME - Display the name of the indicated spell book or list.
* NUMPAGES - Display the total number of pages in the spell book (or 0 if there are no pages, such as in a prepared spell list).
* NUMPAGESUSED - Display the number of pages currently in use for the spell book (or 0 if there are no pages, such as in a prepared spell list).
* NUMSPELLS - Display the number of spells in the spell book or list.
* PAGEFORMULA - Display the page formula for the spell book (or an empty string if there are no pages, such as in a prepared spell list).
* TYPE - Display the type (e.g. Known Spells, Prepared List) of the spell book or list.
What it does:
Displays information about the character's spell book or spell list.
Example:
SPELLBOOK.0.NAME
Displays the name of the 1st spell book for the character.
Token Name: SPELLBOOKNAME.x
Variables Used (x): Number (The book number of the spellbook title you wish to display).
What it does:
Example:
SPELLBOOKNAME.0
Display Spell Book 0 (the default spellbook).
*** updated 5.7.9
Token Name: SPELLLISTx.y.z
Variables Used (x): Text (Spellbook Option. See below)
Variables Used (y): Number (Class Number - 0 index array).
Variables Used (z): Number (Spellcasting Level - 0-9).
Variables Used (w): Number (Book Number. Optional).
What it does:
BOOK
- Displays a comma delimited list of spells known to spellcaster class number y for level z
of book w.CAST
- Displays the number of spells you can cast for spellcaster class number y for level z.CLASS
- Displays the spellcaster class information.
CLASS.y
- Displays the spellcaster classname for class number y.CLASS.y.LEVEL
- Displays the spellcasters effective casting level, including bonus levels
from other classes.DC
- Displays the casting DC for a z level spell for spellcaster class y.DCSTAT
- Displays the STAT used to figure out the DC of a z level spell cast by spallcaster class y.MEMORIZE
- Returns a boolean "true" if the spellcaster class y needs to memorize spells, "false"
if otherwise.TYPE
- Displays the spell type (e.g. Arcane or Divine) of spellcaster class y.KNOWN
- Displays how many spells spellcaster class y can know for level z. For Clerics with
domains, this does not include domain spells.Example:
SPELLLISTCAST.0.1
Displays how many spells the character can cast for the 1st level of the 1st spellcaster class the character has.
SPELLLISTTYPE.0.1
Displays the spell list type of the 1st spellcaster class the character has.
Token Name: SPELLMEM.v.w.x.y.z
Variables Used (v): Number (Spell class).
Variables Used (w): Number (Spellbook).
Variables Used (x): Number (Spell level).
Variables Used (y): Number (Number of the spell in known spells list).
Variables Used (z): Text (Spell property).
What it does:
BONUSSPELL
- Display an * is the spell is a domain/specialty spell, display ** if it is ONLY a domain/specialty spell.COMPONENTS
- Display the necessary components of the indicated spell.CASTERLEVEL
- Display the caster level (including bonuses) of the indicated spell.CASTINGTIME
- Display the casting time of the indicated spell.CLASS
- Indicates spellcaster classname.CT
- Display the Casting Threshold of the indicated spell.DC
- Display the DC of the indicated spell.DCSTAT
- Display the STAT used to figure out DC of spellDESC
- Display the description of the indicated spell.DESCRIPTION
- Display the description of the indicated spell.DESCRIPTOR
- Display the discriptor of the indicated spell.DURATION
- Display the duration of the indicated spell.EFFECT
- Display the effect of the indicated spell.EFFECTTYPE
- Display the type of effect of the indicated spell.FULLSCHOOL
- Display the school, if any, of the indicated spell in long form.NAME
- Display the name of the indicated spell.RANGE
- Display the range of the indicated spell.SAVEINFO
- Display the save info of the indicated spell.SCHOOL
- Display the school, if any, of the indicated spell in short form.SOURCE
- Display the source of the indicated spell in long form.SOURCELEVEL
- Display all the sources and levels of the indicated spell (Wiz3,Sor3).SOURCEPAGE
- Display the source page of the indicated spell.SOURCESHORT
- Display the source of the indicated spell in short form.SUBSCHOOL
- Display the subschool, if any, of the indicated spell.SR
- Display the spell resistance properties of the indicated spell.SRSHORT
- Returns an "N" if spell the spell ignores resistance, "Y" if it does not.TARGET
- Display the target of the indicated spell (contents of the TARGETAREA lst tag).TIMES
- Display the number of times the indicated spell is in the spellbook.TIMEUNIT
- Display the unit of time (i.e. Encounter, Week, Month, etc.).TYPE
- Display the type (i.e. Arcane or Divine) of spell class.Example:
SPELLMEM.0.0.0.0.NAME
Displays the Name of the 1st 0th level spell in the 1st spellbook for the 1st character class.
Token Name: SPELLPOINTS
What it does:
Use only for Deadlands. Gives the number of Spellpoints the character has.
Example:
SPELLPOINTS
Gives the number of Spellpoints the character has.