Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
|NAME| |
|PLAYERNAME| |
|POOL.COST| |

|
CHARACTER NAME |
PLAYER |
POINTS |
|CLASSLIST| |
|EXP.CURRENT| |
|RACE| |
|SIZE| |
|HEIGHT| |
|WEIGHT| |
|VISION| |
CLASS |
EXPERIENCE |
RACE |
SIZE |
HEIGHT |
WEIGHT |
VISION |
|TOTALLEVELS| |
|EXP.NEXT| |
|AGE| |
|GENDER| |
|COLOR.EYE| |
|COLOR.HAIR|, |LENGTH.HAIR| |
LEVEL |
NEXT LEVEL |
AGE |
GENDER |
EYES |
HAIR |
ABILITY NAME |
ABILITY SCORE |
ABILITY MODIFIER |
TEMPORARY SCORE |
TEMPORARY MODIFIER |
|FOR,%stat,0,COUNT[STATS]-1,1,1|
|STAT.%stat.NAME| |STAT.%stat.LONGNAME| |
|STAT.%stat| |
|STAT.%stat.MOD| |
|
|
|ENDFOR|
|
|
|
|
WOUNDS/CURRENT GRIT |
|
SUBDUAL DAMAGE |
|
DAMAGE THRESHOLD |
|
DAMAGE REDUCTION |
|
SPEED |
Grit Hit Points |
|HP| |
|
|
|
|
|
|VAR.DAMAGETHRESHOLD.INTVAL| |
|
|DR| |
|
|MOVEMENT|
|
DEFENSE |
|BONUS.COMBAT.AC.TOTAL| |
: |
|BONUS.COMBAT.AC.TOTAL.!Armor.!NaturalArmor.!EQUIPMENT| |
: |
|BONUS.COMBAT.AC.TOTAL.!Ability.PRESTAT:1,DEX=10.!PRESA:1,Uncanny Dodge.MIN=0| |
= |
|BONUS.COMBAT.AC.BASE| |
+ |
|BONUS.COMBAT.AC.CLASSDEFENSE| |
+ |
|BONUS.COMBAT.AC.EQUIPMENT| |
+ |
|BONUS.COMBAT.AC.Ability| |
+ |
|BONUS.COMBAT.AC.SIZE| |
+ |
|BONUS.COMBAT.AC.TOTAL.!BASE.!Armor.!Ability.!SIZE.!NaturalArmor.!CLASSDEFENSE.!EQUIPMENT| |
|
|
|
|SPELLFAILURE|
|
|
|ACCHECK|
|
|
|MAXDEX|
|
|
|SR|
|
|
TOTAL |
|
TOUCH |
|
FLAT |
|
BASE |
|
CLASS BONUS |
|
EQUIP BONUS |
|
DEX MODIFIER |
|
SIZE MODIFIER |
|
MISC BONUS |
|
MISS CHANCE |
|
ARCANE FAILURE |
|
ARMOR CHECK |
|
MAX DEX |
|
SPELL RESIST. |
|
INITIATIVE Modifier |
|INITIATIVEMOD| |
= |
|STAT.1.MOD| |
+ |
|INITIATIVEBONUS| |
|
TOTAL |
|
DEX MODIFIER |
|
MISC MODIFIER |
BASE ATTACK Bonus |
|ATTACK.MELEE|
|
|
|%VAR.TOTALPOWERPOINTS.GTEQ.1|
PSI POWER POINTS |
Base PP |
|VAR.BASEPOWERPOINTS.INTVAL| |
Bonus PP |
|VAR.BONUSPOWERPOINTS.INTVAL| |
Total PP |
|VAR.POWERPOINTS.INTVAL| |
|
|%|
|
SKILLS |
|
|
MAX RANKS |
|MAXSKILLLEVEL|/|MAXCCSKILLLEVEL| |
SKILL NAME |
ABILITY |
SKILL MODIFIER |
ABILITY MODIFIER |
RANKS |
MISC MODIFIER |
|FOR,%skill,0,COUNT[SKILLS]-1,1,0|
|OIF(EVEN:%skill,, )|
|OIF(SKILL%skill.UNTRAINED,u,)| |
|SKILL.%skill| |
|SKILL.%skill.ABILITY| |
|SKILL.%skill.TOTAL| |
= |
|SKILL.%skill.ABMOD|
|
+ |
|SKILL.%skill.RANK|
|
+ |
|SKILL.%skill.MISC|
|
|ENDFOR|
u= Useable Untrained
|
SAVING THROWS |
TOTAL |
|
BASE SAVE |
|
ABILITY MODIFIER |
|
MISC MODIFIER |
|
TEMPORARY MODIFIER |
Fortitude Constitution |
|CHECK.FORTITUDE.TOTAL| |
= |
|CHECK.FORTITUDE.BASE| |
+ |
|STAT.2.MOD| |
+ |
|CHECK.FORTITUDE.MAGIC|
|
+ |
|
Reputation
|
|VAR.REPUTATION.INTVAL| |
|
Reflex Dexterity |
|CHECK.REFLEX.TOTAL| |
= |
|CHECK.REFLEX.BASE| |
+ |
|STAT.1.MOD| |
+ |
|CHECK.REFLEX.MAGIC|
|
+ |
|
Action Points
|
|VAR.ACTION.INTVAL| |
|
Will Wisdom |
|CHECK.2.TOTAL| |
= |
|CHECK.2.BASE| |
+ |
|STAT.4.MOD| |
+ |
|CHECK.2.MAGIC|
|
+ |
|
Wealth
|
|VAR.WEALTH.INTVAL| |
|
|
TOTAL |
|
BASE ATTACK BONUS |
|
STR MODIFIER |
|
SIZE MODIFIER |
|
MISC MODIFIER |
|
TEMPORARY MODIFIER |
MELEE ATTACK BONUS |
|ATTACK.MELEE.TOTAL| |
= |
|ATTACK.MELEE|
|
+ |
|ATTACK.MELEE.STAT| |
+ |
|ATTACK.MELEE.SIZE|
|
+ |
|ATTACK.MELEE.MISC|
|
+ |
|
RANGED ATTACK BONUS |
|ATTACK.RANGED.TOTAL| |
= |
|ATTACK.RANGED|
|
+ |
|ATTACK.RANGED.STAT| |
+ |
|ATTACK.RANGED.SIZE|
|
+ |
|ATTACK.RANGED.MISC|
|
+ |
|
|
TOTAL |
|
BASE ATTACK BONUS |
|
DEX MODIFIER |
|
SIZE MODIFIER |
|
MISC MODIFIER |
|
TEMPORARY MODIFIER |
UNARMED |
TOTAL ATTACK BONUS |
DAMAGE |
CRITICAL |
|ATTACK.UNARMED.TOTAL|
|
|DAMAGE.UNARMED|
|
20/x2
|
|%WEAPON1|
|FOR,%weap,0,2,1,1|
|IIF(WEAPON.%weap.CATEGORY:BOTH)|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|
|
|ENDFOR|
Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
|
|ENDFOR|
Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.DAMAGE| |
|ENDFOR|
Ammunition Used
|
ooooo ooooo ooooo ooooo |
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
Hit |
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.OHHIT|
|
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.TWPHITH|
|
|WEAPON.%weap.TWPHITL|
|
|WEAPON.%weap.TWOHIT|
|
Dam |
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|WEAPON.%weap.THDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|ENDIF|
|ELSE|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|IIF(WEAPON.%weap.CONTENTS:0)|
Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|
|
|ENDFOR|
Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
|
|ENDFOR|
Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.DAMAGE| |
|ENDFOR|
Ammunition Used
|
ooooo ooooo ooooo ooooo ooooo ooooo |
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|FOR,%ammo,0,WEAPON.%weap.CONTENTS-1,1,0|
AMMUNITION: |WEAPON.%weap.CONTENTS%ammo|
|IIF(WEAPON.%weap.CONTENTS%ammo.SPROP: )|
(|WEAPON.%weap.CONTENTS%ammo.SPROP|)
|ENDIF|
|
Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|
|
|ENDFOR|
Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.CONTENTS.%ammo.TOTALHIT|
|
|ENDFOR|
Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.CONTENTS.%ammo.DAMAGE| |
|ENDFOR|
Ammunition Used
|
ooooo ooooo ooooo ooooo |
|ENDFOR|
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ENDIF|
|ELSE|
|IIF(WEAPON.%weap.ISTYPE.Double.OR.WEAPON.%weap.CATEGORY:Non-Standard-Melee.OR.WEAPON.%weap.CATEGORY:NATURAL)|
|WEAPON.%weap.NAME|
|
TOTAL ATTACK BONUS |
DAMAGE |
CRITICAL |
|WEAPON.%weap.TOTALHIT|
|
|WEAPON.%weap.DAMAGE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
HAND |
RANGE |
TYPE |
SIZE |
SPECIAL PROPERTIES |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.RANGE|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
Hit |
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.OHHIT|
|
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.TWPHITH|
|
|WEAPON.%weap.TWPHITL|
|
|WEAPON.%weap.TWOHIT|
|
Dam |
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|WEAPON.%weap.THDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
Special Properties |
|WEAPON.%weap.SPROP|
|
|ENDIF|
|ENDIF|
|ENDIF|
|ENDFOR|
|%WEAPON3|
|FOR,%weap,3,3,1,1|
|IIF(WEAPON.%weap.CATEGORY:BOTH)|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|
|
|ENDFOR|
Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
|
|ENDFOR|
Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.DAMAGE| |
|ENDFOR|
Ammunition Used
|
ooooo ooooo ooooo ooooo |
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|ENDIF|
|ENDIF|
|ENDFOR|
|%|
1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand. |
|%|
|%ARMOR1|
|ARMOR.EQUIPPED0.NAME|
|
TYPE |
ARMOR BONUS |
MAX DEX BONUS |
|ARMOR.EQUIPPED0.TYPE|
|
|ARMOR.EQUIPPED0.TOTALAC|
|
|ARMOR.EQUIPPED0.MAXDEX|
|
CHECK PENALTY |
SPELL FAILURE |
SPECIAL PROPERTIES |
|ARMOR.EQUIPPED0.ACCHECK|
|
|ARMOR.EQUIPPED0.SPELLFAIL|
|
|ARMOR.EQUIPPED0.SPROP|
|
|%|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
GEAR |
ITEM |
LOCATION |
QTY |
WT. |
COST |
|FOR,%equip1,0,(COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1)/2,1,0|
|OIF(EVEN:%equip1,, )|
|EQ.Not.Coin.NOT.Gem.%equip1.NAME.MAGIC~~|
|IIF(EQ.Not.Coin.NOT.Gem.%equip1.SPROP: )|
(|EQ.Not.Coin.NOT.Gem.%equip1.SPROP|)
|ENDIF|
|FOR,%charges,1,EQ.Not.Coin.NOT.Gem.%equip1.CHARGES,1,0|
o
|ENDFOR|
|
|EQ.Not.Coin.NOT.Gem.%equip1.LOCATION|
|
|EQ.Not.Coin.NOT.Gem.%equip1.QTY|
|
|EQ.Not.Coin.NOT.Gem.%equip1.WT|
|
|EQ.Not.Coin.NOT.Gem.%equip1.COST|
|
|ENDFOR|
|
ITEM |
LOCATION |
QTY |
WT. |
COST |
|FOR,%equip2,((COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1)/2)+1,COUNT[EQUIPMENT.Not.Coin.NOT.Gem]-1,1,0|
|OIF(EVEN:%equip2,, )|
|EQ.Not.Coin.NOT.Gem.%equip2.NAME.MAGIC~~|
|IIF(EQ.Not.Coin.NOT.Gem.%equip2.SPROP: )|
(|EQ.Not.Coin.NOT.Gem.%equip2.SPROP|)
|ENDIF|
|FOR,%charges,1,EQ.Not.Coin.NOT.Gem.%equip2.CHARGES,1,0|
o
|ENDFOR|
|
|EQ.Not.Coin.NOT.Gem.%equip2.LOCATION|
|
|EQ.Not.Coin.NOT.Gem.%equip2.QTY|
|
|EQ.Not.Coin.NOT.Gem.%equip2.WT|
|
|EQ.Not.Coin.NOT.Gem.%equip2.COST|
|
|ENDFOR|
TOTAL WEIGHT CARRIED/VALUE |
|TOTAL.WEIGHT| |
|TOTAL.VALUE| |
|
|
WEIGHT ALLOWANCE |
Light |
|WEIGHT.LIGHT| |
Medium |
|WEIGHT.MEDIUM| |
Heavy |
|WEIGHT.HEAVY| |
|%COMPANIONS|
COMPANIONS |
|MISC.COMPANIONS| |
|%|
|%TEMPLATE1|
|%|
|%MISC.MAGIC|
|%|
PROFICIENCIES |
|WEAPONPROFS|
|
|%PROHIBITEDLIST|
PROHIBITED |
|PROHIBITEDLIST|
|
|%|
|%WEAPON3|
|FOR,%weap,3,3,1,1|
|IIF(WEAPON.%weap.CATEGORY:BOTH)|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
|ELSE|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
Hit |
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.OHHIT|
|
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.TWPHITH|
|
|WEAPON.%weap.TWPHITL|
|
|WEAPON.%weap.TWOHIT|
|
Dam |
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|WEAPON.%weap.THDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|ENDIF|
|ELSE|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|IIF(WEAPON.%weap.CONTENTS:0)|
Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|
|
|ENDFOR|
Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
|
|ENDFOR|
Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.DAMAGE| |
|ENDFOR|
Ammunition Used
|
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Special Properties
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|FOR,%ammo,0,WEAPON.%weap.CONTENTS-1,1,0|
|
AMMUNITION: |WEAPON.%weap.CONTENTS%ammo|
|IIF(WEAPON.%weap.CONTENTS%ammo.SPROP: )|
(|WEAPON.%weap.CONTENTS%ammo.SPROP|)
|ENDIF|
|
Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|
|
|ENDFOR|
Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.CONTENTS.%ammo.TOTALHIT|
|
|ENDFOR|
Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.CONTENTS.%ammo.DAMAGE| |
|ENDFOR|
Ammunition Used
|
ooooo ooooo ooooo ooooo |
|ENDFOR|
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ENDIF|
|ELSE|
|IIF(WEAPON.%weap.ISTYPE.Double.OR.WEAPON.%weap.CATEGORY:Non-Standard-Melee.OR.WEAPON.%weap.CATEGORY:NATURAL)|
|WEAPON.%weap.NAME|
|
TOTAL ATTACK BONUS |
DAMAGE |
CRITICAL |
|WEAPON.%weap.TOTALHIT|
|
|WEAPON.%weap.DAMAGE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
HAND |
RANGE |
TYPE |
SIZE |
SPECIAL PROPERTIES |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.RANGE|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
Hit |
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.OHHIT|
|
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.TWPHITH|
|
|WEAPON.%weap.TWPHITL|
|
|WEAPON.%weap.TWOHIT|
|
Dam |
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|WEAPON.%weap.THDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
Special Properties |
|WEAPON.%weap.SPROP|
|
|ENDIF|
|ENDIF|
|ENDIF|
|ENDFOR|
|%|
|%WEAPON4|
|FOR,%weap,4,COUNT[EQTYPE.WEAPON]-1,1,0|
|IIF(WEAPON.%weap.CATEGORY:BOTH)|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|
|
|ENDFOR|
Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
|
|ENDFOR|
Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.DAMAGE| |
|ENDFOR|
Ammunition Used
|
ooooo ooooo ooooo ooooo |
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
Hit |
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.OHHIT|
|
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.TWPHITH|
|
|WEAPON.%weap.TWPHITL|
|
|WEAPON.%weap.TWOHIT|
|
Dam |
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|WEAPON.%weap.THDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|ENDIF|
|ELSE|
|IIF(WEAPON.%weap.CATEGORY:Ranged)|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|IIF(WEAPON.%weap.CONTENTS:0)|
Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|
|
|ENDFOR|
Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
|
|ENDFOR|
Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.DAMAGE| |
|ENDFOR|
Ammunition Used
|
ooooo ooooo ooooo ooooo |
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|FOR,%ammo,0,WEAPON.%weap.CONTENTS-1,1,0|
AMMUNITION: |WEAPON.%weap.CONTENTS%ammo|
|IIF(WEAPON.%weap.CONTENTS%ammo.SPROP: )|
(|WEAPON.%weap.CONTENTS%ammo.SPROP|)
|ENDIF|
|
Range |
|FOR,%range,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range|
|
|ENDFOR|
Hit |
|FOR,%range1,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range1.CONTENTS.%ammo.TOTALHIT|
|
|ENDFOR|
Dam |
|FOR,%range2,0,4,1,0|
|WEAPON.%weap.RANGELIST.%range2.CONTENTS.%ammo.DAMAGE| |
|ENDFOR|
Ammunition Used
|
ooooo ooooo ooooo ooooo |
|ENDFOR|
Special Properties
|
|WEAPON.%weap.SPROP|
|
|ENDIF|
|ELSE|
|IIF(WEAPON.%weap.ISTYPE.Double.OR.WEAPON.%weap.CATEGORY:Non-Standard-Melee)|
|WEAPON.%weap.NAME|
|
TOTAL ATTACK BONUS |
DAMAGE |
CRITICAL |
|WEAPON.%weap.TOTALHIT|
|
|WEAPON.%weap.DAMAGE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
HAND |
RANGE |
TYPE |
SIZE |
SPECIAL PROPERTIES |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.RANGE|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.SPROP|
|
|ELSE|
|WEAPON.%weap.NAME|
|
HAND |
TYPE |
SIZE |
CRITICAL |
|WEAPON.%weap.HAND|
|
|WEAPON.%weap.TYPE|
|
|WEAPON.%weap.SIZE|
|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|
|
1H-P |
1H-O |
2H |
2W-P-(OH) |
2W-P-(OL) |
2W-OH |
Hit |
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.OHHIT|
|
|WEAPON.%weap.BASEHIT|
|
|WEAPON.%weap.TWPHITH|
|
|WEAPON.%weap.TWPHITL|
|
|WEAPON.%weap.TWOHIT|
|
Dam |
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
|WEAPON.%weap.THDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.BASICDAMAGE|
|
|WEAPON.%weap.OHDAMAGE|
|
Special Properties |
|WEAPON.%weap.SPROP|
|
|ENDIF|
|ENDIF|
|ENDIF|
|ENDFOR|
|%|
|%DOMAIN1|
Cleric of |DEITY| |
Domain
|
Granted Power
|
|FOR.1,COUNT[DOMAINS]+1,1,\DOMAIN%\
| \DOMAIN%.POWER\
|
, , ,2|
|%|
TALENTS/SPECIAL ABILITIES |
|SPECIALLIST| |
STARTING OCCUPATION |
|FEATALL.HIDDEN.Occupation.0||ABILITYALL.Occupation.0.TYPE=Occupation|
|IIF(count("ABILITIES";"CATEGORY=Second Occupation")>0)|
, |ABILITYALL.Second Occupation.0.TYPE=SecondOccupation|
|ENDIF|
|
FEATS |
NAME |
DESCRIPTION |
|FOR,%feat,0,COUNT[FEATSALL]-1,1,0|
|OIF(EVEN:%feat,, )|
|FEATALL.%feat.!TYPE=Occupation| |
|FEATALL.%feat.!TYPE=Occupation.DESC| |
|ENDFOR|
|
|FOR,%spellrace,COUNT[SPELLRACE],COUNT[SPELLRACE],1,0|
|IIF(%spellrace:0)|
|ELSE|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
|FOR,%spellbook,1,1,1,1|
|FOR,%class,0,0,1,1|
|FOR,%level,0,0,1,1|
|%SPELLLISTBOOK.%class.%level.%spellbook|
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|OIF(EVEN:%spell,,
)|
|SPELLMEM.%class.%spellbook.%level.%spell.NAME|
|
DC: |SPELLMEM.%class.%spellbook.%level.%spell.DC|
|
Save: |SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO|
|
Time: |SPELLMEM.%class.%spellbook.%level.%spell.CASTINGTIME|
|
Duration: |SPELLMEM.%class.%spellbook.%level.%spell.DURATION|
|
Rng: |SPELLMEM.%class.%spellbook.%level.%spell.RANGE|
|
Comp: |SPELLMEM.%class.%spellbook.%level.%spell.COMPONENTS|
|
SR: |SPELLMEM.%class.%spellbook.%level.%spell.SR|
|
School: |SPELLMEM.%class.%spellbook.%level.%spell.SCHOOL|
|
|OIF(EVEN:%spell,,
)|
Effect: |SPELLMEM.%class.%spellbook.%level.%spell.EFFECT|
|
Source: |SPELLMEM.%class.%spellbook.%level.%spell.SOURCEPAGE|
|
|OIF(EVEN:%spell,,
)|
Target Area: |SPELLMEM.%class.%spellbook.%level.%spell.TARGET|
|
|ENDFOR|
|
|%|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|FOR,%spellbook,2,COUNT[SPELLBOOKS]-1,1,0|
|FOR,%class,0,0,1,1|
|FOR,%level,0,0,1,1|
|%SPELLLISTBOOK.%class.%level.%spellbook|
|SPELLBOOKNAME.%spellbook| Innate Spells |
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|OIF(EVEN:%spell,,
)|
|SPELLMEM.%class.%spellbook.%level.%spell.NAME|
|
DC: |SPELLMEM.%class.%spellbook.%level.%spell.DC|
|
Save: |SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO|
|
Time: |SPELLMEM.%class.%spellbook.%level.%spell.CASTINGTIME|
|
Duration: |SPELLMEM.%class.%spellbook.%level.%spell.DURATION|
|
Rng: |SPELLMEM.%class.%spellbook.%level.%spell.RANGE|
|
Comp: |SPELLMEM.%class.%spellbook.%level.%spell.COMPONENTS|
|
SR: |SPELLMEM.%class.%spellbook.%level.%spell.SR|
|
School: |SPELLMEM.%class.%spellbook.%level.%spell.SCHOOL|
|
|OIF(EVEN:%spell,,
)|
Effect: |SPELLMEM.%class.%spellbook.%level.%spell.EFFECT|
|
Effect: |SPELLMEM.%class.%spellbook.%level.%spell.SOURCEPAGE|
|
|OIF(EVEN:%spell,,
)|
Target Area: |SPELLMEM.%class.%spellbook.%level.%spell.TARGET|
|
|ENDFOR|
|
|%|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|ENDIF|
|ENDFOR|
|FOR,%spellbook,0,0,1,0|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
|FOR,%class,COUNT[SPELLRACE],COUNT[SPELLRACE]+COUNT[CLASSES]-1,1,1|
|%SPELLLISTCLASS.%class|
|SPELLLISTCLASS.%class|
|IIF(SPELLLISTCLASS.%class:Psychic Warrior.OR.SPELLLISTCLASS.%class:Psion)|
Powers
|ELSE|
Spells
|ENDIF|
|
LEVEL |
|FOR,%level,0,9,1,1|
%level |
|ENDFOR|
KNOWN |
|FOR,%level,0,9,1,1|
|SPELLLISTKNOWN.%class.%level| |
|ENDFOR|
PER DAY |
|FOR,%level,0,9,1,1|
|SPELLLISTCAST.%class.%level| |
|ENDFOR|
|FOR,%level,0,9,1,1|
|FOR,%spellcount,COUNT[SPELLSINBOOK.%class.%spellbook.%level],COUNT[SPELLSINBOOK.%class.%spellbook.%level],1,0|
|IIF(%spellcount:0)|
|ELSE|
LEVEL %level |
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|OIF(EVEN:%spell,,
)|
|SPELLMEM.%class.%spellbook.%level.%spell.NAME|
|
DC: |SPELLMEM.%class.%spellbook.%level.%spell.DC|
|
Save: |SPELLMEM.%class.%spellbook.%level.%spell.SAVEINFO|
|
Time: |SPELLMEM.%class.%spellbook.%level.%spell.CASTINGTIME|
|
Duration: |SPELLMEM.%class.%spellbook.%level.%spell.DURATION|
|
Rng: |SPELLMEM.%class.%spellbook.%level.%spell.RANGE|
|
Comp: |SPELLMEM.%class.%spellbook.%level.%spell.COMPONENTS|
|
SR: |SPELLMEM.%class.%spellbook.%level.%spell.SR|
|
School: |SPELLMEM.%class.%spellbook.%level.%spell.SCHOOL|
|
|IIF(SPELLLISTCLASS.%class:Psychic Warrior.OR.SPELLLISTCLASS.%class:Psion)|
|FOR,%ppcost,(%level*2)-1,(%level*2)-1,1,1|
|IIF(%ppcost:-1)|
PP: 0/1
|ELSE|
PP: %ppcost
|ENDIF|
|ENDFOR|
|
|ELSE|
ooo
|ENDIF|
|OIF(EVEN:%spell,,
)|
Effect: |SPELLMEM.%class.%spellbook.%level.%spell.EFFECT|
|
Source: |SPELLMEM.%class.%spellbook.%level.%spell.SOURCEPAGE|
|
|OIF(EVEN:%spell,,
)|
Target Area: |SPELLMEM.%class.%spellbook.%level.%spell.TARGET|
|
|ENDFOR|
|ENDIF|
|ENDFOR|
|ENDFOR|
* = Domain/Specialty Spell |
|%|
|ENDFOR|
|ENDFOR|
|FOR,%memorised,COUNT[SPELLRACE]+COUNT[SPELLBOOKS]-2,COUNT[SPELLRACE]+COUNT[SPELLBOOKS]-2,1,0|
|IIF(%memorised:0)|
|ELSE|
|FOR,%spellrace,COUNT[SPELLRACE],COUNT[SPELLRACE],1,0|
|IIF(%spellrace:0)|
|ELSE|
|FOR,%spellbook,1,1,1,0|
|FOR,%class,0,0,1,0|
|FOR,%level,0,0,1,0|
|%SPELLLISTBOOK.%class.%level.%spellbook|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
Racial Innate |
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|FOR.0,SPELLMEM.%class.%spellbook.%level.%spell.TIMES,1,o,NONE,NONE,0|
|
|SPELLMEM.%class.%spellbook.%level.%spell.NAME| (DC:|SPELLMEM.%class.%spellbook.%level.%spell.DC|) |
|ENDFOR|
|
|
|%|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|FOR,%spellbook,2,COUNT[SPELLBOOKS]-1,1,0|
|FOR,%class,0,0,1,1|
|FOR,%level,0,0,1,1|
|%SPELLLISTBOOK.%class.%level.%spellbook|
|SPELLBOOKNAME.%spellbook| Spells |
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|FOR.0,SPELLMEM.%class.%spellbook.%level.%spell.TIMES,1,o,NONE,NONE,2|
|
|SPELLMEM.%class.%spellbook.%level.%spell.NAME| (DC:|SPELLMEM.%class.%spellbook.%level.%spell.DC|) |
|ENDFOR|
|
|
|%|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|ENDIF|
|ENDFOR|
|FOR,%spellbook,2,COUNT[SPELLBOOKS]-1,1,0|
|FOR,%foo,COUNT[SPELLRACE],COUNT[SPELLRACE],1,1|
|FOR,%bar,COUNT[SPELLSINBOOK0.%spellbook.0],COUNT[SPELLSINBOOK0.%spellbook.0],1,1|
|IIF(%foo:0.OR.%bar:0)|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
|SPELLBOOKNAME.%spellbook| |
|FOR,%class,COUNT[SPELLRACE],COUNT[SPELLRACE]+COUNT[CLASSES]-1,1,1|
|%SPELLLISTCLASS.%class|
|SPELLLISTCLASS.%class| |
|FOR,%level,0,4,1,1|
|FOR,%spelllevelcount,COUNT[SPELLSINBOOK.%class.%spellbook.%level],COUNT[SPELLSINBOOK.%class.%spellbook.%level],1,0|
|IIF(%spelllevelcount:0)|
|ELSE|
Level %level |
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|FOR.0,SPELLMEM.%class.%spellbook.%level.%spell.TIMES,1,o,NONE,NONE,1|
|
|SPELLMEM.%class.%spellbook.%level.%spell.BONUSSPELL||SPELLMEM.%class.%spellbook.%level.%spell.NAME| (DC:|SPELLMEM.%class.%spellbook.%level.%spell.DC|) |
|ENDFOR|
|ENDIF|
|ENDFOR|
|
|ENDFOR|
|FOR,%level,5,9,1,1|
|FOR,%spelllevelcount,COUNT[SPELLSINBOOK.%class.%spellbook.%level],COUNT[SPELLSINBOOK.%class.%spellbook.%level],1,0|
|IIF(%spelllevelcount:0)|
|ELSE|
Level %level |
|FOR,%spell,0,COUNT[SPELLSINBOOK.%class.%spellbook.%level]-1,1,0|
|FOR.0,SPELLMEM.%class.%spellbook.%level.%spell.TIMES,1,o,NONE,NONE,1|
|
|SPELLMEM.%class.%spellbook.%level.%spell.BONUSSPELL||SPELLMEM.%class.%spellbook.%level.%spell.NAME| (DC:|SPELLMEM.%class.%spellbook.%level.%spell.DC|) |
|ENDFOR|
|ENDIF|
|ENDFOR|
|
|ENDFOR|
|%|
|ENDFOR|
* = Domain/Specialty Spell |
|ELSE|
|ENDIF|
|ENDFOR|
|ENDFOR|
|ENDFOR|
|ENDIF|
|ENDFOR|
|%BIO|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|
|NAME| |
 |
|RACE|
|
RACE |
|AGE|
|
AGE |
|HEIGHT|
|
HEIGHT |
|WEIGHT|
|
WEIGHT |
|COLOR.EYE|
|
EYE COLOR |
|COLOR.SKIN|
|
SKIN COLOR |
|COLOR.HAIR|
|
HAIR COLOR |
|LENGTH.HAIR|
|
HAIR LENGTH |
|PHOBIAS|
|
PHOBIAS |
|PERSONALITY1| |PERSONALITY2|
|
PERSONALITY TRAITS |
|INTERESTS|
|
INTERESTS |
|SPEECHTENDENCY|, |CATCHPHRASE|
|
SPOKEN STYLE |
|
Description |
|DESC| |
Home |
|%REGION| From |REGION|. |%||RESIDENCE|, |LOCATION|
|
|%BIO|
Biography |
|BIO| |
|%|