Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|

|NAME| |PLAYERNAME| |POOL.COST| Click for Bio

CHARACTER NAME PLAYER POINTS
|CLASSLIST| |EXP.CURRENT| |RACE| |SIZE| |HEIGHT| |WEIGHT| |VISION|
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
|TOTALLEVELS| |EXP.NEXT| |AGE| |GENDER| |COLOR.EYE| |COLOR.HAIR|, |LENGTH.HAIR|
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
|FOR,%stat,0,COUNT[STATS]-1,1,1| |ENDFOR|
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
|STAT.%stat.NAME|
|STAT.%stat.LONGNAME|
|STAT.%stat.NOTEMP.NOEQUIP| |STAT.%stat.MOD.NOTEMP.NOEQUIP| |STAT.%stat| |STAT.%stat.MOD|

WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
THRESHOLD

DAMAGE
REDUCTION

SPEED
HP
Hit Points
|HP|




 |VAR.DAMAGETHRESHOLD.INTVAL| 
 |DR| 
|MOVEMENT|
DEFENSE
 
|BONUS.COMBAT.AC.TOTAL| : |BONUS.COMBAT.AC.TOTAL.!Ability.PRESTAT:1,DEX=10.!PRESA:1,Uncanny Dodge.MIN=0| : |BONUS.COMBAT.AC.TOTAL.!Armor.!NaturalArmor.!EQUIPMENT| = |BONUS.COMBAT.AC.BASE| + |BONUS.COMBAT.AC.CLASSDEFENSE| + |BONUS.COMBAT.AC.EQUIPMENT| + |BONUS.COMBAT.AC.Ability| + |BONUS.COMBAT.AC.SIZE| + |BONUS.COMBAT.AC.TOTAL.!BASE.!Armor.!Ability.!SIZE.!NaturalArmor.!CLASSDEFENSE.!EQUIPMENT|
|ACCHECK|
|MAXDEX|
TOTAL FLAT TOUCH BASE CLASS
BONUS
EQUIP
BONUS
DEX
MODIFIER
SIZE
MODIFIER
MISC
BONUS
MISS
CHANCE
ARMOR
CHECK
MAX
DEX
INITIATIVE
Modifier
|INITIATIVEMOD| = |STAT.1.MOD| + |INITIATIVEBONUS|
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
|ATTACK.MELEE.BASE|
|FOR,%skill,0,COUNT[SKILLS]-1,1,0| |OIF(EVEN:%skill,,)| |ENDFOR|
SKILLS MAX
RANKS
|MAXSKILLLEVEL|/|MAXCCSKILLLEVEL|
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
|OIF(SKILL%skill.UNTRAINED,◆,)|   |SKILL.%skill| |SKILL.%skill.ABILITY| |SKILL.%skill.TOTAL| = |SKILL.%skill.ABMOD|
+ |SKILL.%skill.RANK|
+ |SKILL.%skill.MISC|
= Useable Untrained
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
Fortitude
Constitution
|CHECK.FORTITUDE.TOTAL| = |CHECK.FORTITUDE.BASE| + |CHECK.FORTITUDE.STATMOD| + |CHECK.FORTITUDE.MISC.NOSTAT|
+
Reputation
|VAR.REPUTATION.INTVAL|
Reflex
Dexterity
|CHECK.REFLEX.TOTAL| = |CHECK.REFLEX.BASE| + |CHECK.REFLEX.STATMOD| + |CHECK.REFLEX.MISC.NOSTAT|
+
Action Points
|VAR.ACTION.INTVAL|
Will
Wisdom
|CHECK.WILL.TOTAL| = |CHECK.WILL.BASE| + |CHECK.WILL.STATMOD| + |CHECK.WILL.MISC.NOSTAT|
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
|ATTACK.MELEE.TOTAL| = |ATTACK.MELEE|
+ |ATTACK.MELEE.STAT| + |ATTACK.MELEE.SIZE|
+ |ATTACK.MELEE.MISC|
+
RANGED
ATTACK BONUS
|ATTACK.RANGED.TOTAL| = |ATTACK.RANGED|
+ |ATTACK.RANGED.STAT| + |ATTACK.RANGED.SIZE|
+ |ATTACK.RANGED.MISC|
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
|ATTACK.UNARMED.TOTAL|
|DAMAGE.UNARMED|
20/x2

|FOR,%weap,0,2,1,1| |IIF(WEAPON.%weap.CATEGORY:BOTH)| |IIF(WEAPON.%weap.CATEGORY:Ranged)| |FOR,%range1,0,4,1,0| |ENDFOR|
  Range -1H-P
-1H-O
-2H
-2W-P-(OH)
-2W-P-(OL)
-2W-OH
Damage
|WEAPON.%weap.RANGELIST.%range1| |WEAPON.%weap.RANGELIST.%range1.BASEHIT|
|WEAPON.%weap.RANGELIST.%range1.OHHIT|
|WEAPON.%weap.RANGELIST.%range1.BASEHIT|
|WEAPON.%weap.RANGELIST.%range1.TWPHITH|
|WEAPON.%weap.RANGELIST.%range1.TWPHITL|
|WEAPON.%weap.RANGELIST.%range1.TWOHIT|
|WEAPON.%weap.RANGELIST.%range1.DAMAGE|
 Ammunition Used
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
 RoF
 |WEAPON.%weap.RATEOFFIRE|
 Special Properties
 |WEAPON.%weap.SPROP|
 
|ELSE|
|WEAPON.%weap.NAME|
HAND TYPE SIZE CRITICAL
|WEAPON.%weap.HAND|
|WEAPON.%weap.TYPE|
|WEAPON.%weap.SIZE|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit |WEAPON.%weap.BASEHIT|
|WEAPON.%weap.OHHIT|
|WEAPON.%weap.BASEHIT|
|WEAPON.%weap.TWPHITH|
|WEAPON.%weap.TWPHITL|
|WEAPON.%weap.TWOHIT|
 Dam |WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.OHDAMAGE|
|WEAPON.%weap.THDAMAGE|
|WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.OHDAMAGE|
|ENDIF| |ELSE| |IIF(WEAPON.%weap.CATEGORY:Ranged)| |WEAPON.%weap.NAME|
HAND TYPE SIZE CRITICAL |WEAPON.%weap.HAND|
|WEAPON.%weap.TYPE|
|WEAPON.%weap.SIZE|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|IIF(WEAPON.%weap.CONTENTS:0)| |FOR,%range1,0,4,1,0| |ENDFOR|
  Range -1H-P
-1H-O
-2H
-2W-P-(OH)
-2W-P-(OL)
-2W-OH
Damage
|WEAPON.%weap.RANGELIST.%range1| |WEAPON.%weap.RANGELIST.%range1.BASEHIT|
|WEAPON.%weap.RANGELIST.%range1.OHHIT|
|WEAPON.%weap.RANGELIST.%range1.BASEHIT|
|WEAPON.%weap.RANGELIST.%range1.TWPHITH|
|WEAPON.%weap.RANGELIST.%range1.TWPHITL|
|WEAPON.%weap.RANGELIST.%range1.TWOHIT|
|WEAPON.%weap.RANGELIST.%range1.DAMAGE|
 Ammunition Used
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
 RoF
 |WEAPON.%weap.RATEOFFIRE|
 Special Properties
 |WEAPON.%weap.SPROP|
 
|ELSE| |FOR,%ammo,0,WEAPON.%weap.CONTENTS-1,1,0|  AMMUNITION: |WEAPON.%weap.CONTENTS.%ammo| |IIF(WEAPON.%weap.CONTENTS%ammo.SPROP: )| (|WEAPON.%weap.CONTENTS%ammo.SPROP|) |ENDIF|   Range -1H-P
-1H-O
-2H
-2W-P-(OH)
-2W-P-(OL)
-2W-OH
Damage
|FOR,%range1,0,4,1,0| |WEAPON.%weap.RANGELIST.%range1| |WEAPON.%weap.RANGELIST.%range1.BASEHIT|
|WEAPON.%weap.RANGELIST.%range1.OHHIT|
|WEAPON.%weap.RANGELIST.%range1.BASEHIT|
|WEAPON.%weap.RANGELIST.%range1.TWPHITH|
|WEAPON.%weap.RANGELIST.%range1.TWPHITL|
|WEAPON.%weap.RANGELIST.%range1.TWOHIT|
|WEAPON.%weap.RANGELIST.%range1.DAMAGE| |ENDFOR|  Ammunition Used
|FOR,%box,1,EQ.IS.WEAPON.%weap.CONTENTS.%ammo.QTY,1,0| ☐ |ENDFOR| |ENDFOR|
 RoF
 |WEAPON.%weap.RATEOFFIRE|
 Special Properties
 |WEAPON.%weap.SPROP|

|ENDIF| |ELSE| |IIF(WEAPON.%weap.ISTYPE.Double.OR.WEAPON.%weap.CATEGORY:Non-Standard-Melee.OR.WEAPON.%weap.CATEGORY:NATURAL)| |WEAPON.%weap.NAME|
TOTAL ATTACK BONUS DAMAGE CRITICAL |WEAPON.%weap.TOTALHIT|
|WEAPON.%weap.DAMAGE|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
HAND RANGE TYPE SIZE SPECIAL PROPERTIES
|WEAPON.%weap.HAND|
|WEAPON.%weap.RANGE|
|WEAPON.%weap.TYPE|
|WEAPON.%weap.SIZE|
 |WEAPON.%weap.SPROP|

|ELSE| |WEAPON.%weap.NAME|
HAND TYPE SIZE CRITICAL |WEAPON.%weap.HAND|
|WEAPON.%weap.TYPE|
|WEAPON.%weap.SIZE|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit |WEAPON.%weap.BASEHIT|
|WEAPON.%weap.OHHIT|
|WEAPON.%weap.BASEHIT|
|WEAPON.%weap.TWPHITH|
|WEAPON.%weap.TWPHITL|
|WEAPON.%weap.TWOHIT|
 Dam |WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.OHDAMAGE|
|WEAPON.%weap.THDAMAGE|
|WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.OHDAMAGE|
 Special Properties
 |WEAPON.%weap.SPROP|

|ENDIF| |ENDIF| |ENDIF| |ENDFOR| |%WEAPON.3| |FOR,%weap,3,3,1,1| |IIF(WEAPON.%weap.CATEGORY:BOTH)| |IIF(WEAPON.%weap.CATEGORY:Ranged)| |FOR,%range1,0,4,1,0| |ENDFOR|
  Range -1H-P
-1H-O
-2H
-2W-P-(OH)
-2W-P-(OL)
-2W-OH
Damage
|WEAPON.%weap.RANGELIST.%range1| |WEAPON.%weap.RANGELIST.%range1.BASEHIT|
|WEAPON.%weap.RANGELIST.%range1.OHHIT|
|WEAPON.%weap.RANGELIST.%range1.BASEHIT|
|WEAPON.%weap.RANGELIST.%range1.TWPHITH|
|WEAPON.%weap.RANGELIST.%range1.TWPHITL|
|WEAPON.%weap.RANGELIST.%range1.TWOHIT|
|WEAPON.%weap.RANGELIST.%range1.DAMAGE|
 RoF
 |WEAPON.%weap.RATEOFFIRE|
 Special Properties
 |WEAPON.%weap.SPROP|
|ELSE| |ENDIF| |ENDIF| |ENDFOR| |%|
1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand.
|%ARMOR.1|
|ARMOR.EQUIPPED0.NAME|
TYPE ARMOR BONUS MAX DEX BONUS
|ARMOR.EQUIPPED0.TYPE|
|ARMOR.EQUIPPED0.TOTALAC|
|ARMOR.EQUIPPED0.MAXDEX|
CHECK PENALTY SPELL FAILURE SPECIAL PROPERTIES
|ARMOR.EQUIPPED0.ACCHECK|
|ARMOR.EQUIPPED0.SPELLFAIL|
|ARMOR.EQUIPPED0.SPROP|
|%|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|

|FOR,%range,0,4,1,0| |ENDFOR| |FOR,%range1,0,4,1,0| |ENDFOR| |FOR,%range2,0,4,1,0| |ENDFOR| |ENDFOR|
GEAR
|FOR,%equip1,0,(COUNT[EQUIPMENT.Not.Virtual.NOT.Gem]-1)/2,1,0| |OIF(EVEN:%equip1,,)| |ENDFOR|
  ITEM LOCATION QTY WT. COST
 |EQ.Not.Virtual.NOT.Gem.%equip1.NAME.MAGIC~~|
|IIF(EQ.Not.Virtual.NOT.Gem.%equip1.SPROP: )| (|EQ.Not.Virtual.NOT.Gem.%equip1.SPROP|) |ENDIF| |FOR,%charges,1,EQ.Not.Virtual.NOT.Gem.%equip1.CHARGES,1,0| |ENDFOR| |IIF(EQ.%equip1.TYPE:Consumable)| |FOR,%consumable,1,EQ.%equip1.CHECKBOXES,1,0| |ENDFOR| |ELSE| |IIF(EQ.%equip1.TYPE:Potion)| |FOR,%consumable,1,EQ.%equip1.CHECKBOXES,1,0| |ENDFOR| |ELSE| |IIF(EQ.%equip1.TYPE:Ammunition)| |FOR,%consumable,1,EQ.%equip1.CHECKBOXES,1,0| |ENDFOR| |ELSE| |ENDIF| |ENDIF| |ENDIF|
|EQ.Not.Virtual.NOT.Gem.%equip1.LOCATION|
|EQ.Not.Virtual.NOT.Gem.%equip1.QTY|
|EQ.Not.Virtual.NOT.Gem.%equip1.WT|
|EQ.Not.Virtual.NOT.Gem.%equip1.COST|
|FOR,%equip2,((COUNT[EQUIPMENT.Not.Virtual.NOT.Gem]-1)/2)+1,COUNT[EQUIPMENT.Not.Virtual.NOT.Gem]-1,1,0| |OIF(EVEN:%equip2,,)| |ENDFOR|
  ITEM LOCATION QTY WT. COST
 |EQ.Not.Virtual.NOT.Gem.%equip2.NAME.MAGIC~~|
|IIF(EQ.Not.Virtual.NOT.Gem.%equip2.SPROP: )| (|EQ.Not.Virtual.NOT.Gem.%equip2.SPROP|) |ENDIF| |FOR,%charges,1,EQ.Not.Virtual.NOT.Gem.%equip2.CHARGES,1,0| |ENDFOR| |IIF(EQ.%equip2.TYPE:Consumable)| |FOR,%consumable,1,EQ.%equip2.CHECKBOXES,1,0| |ENDFOR| |ELSE| |IIF(EQ.%equip2.TYPE:Potion)| |FOR,%consumable,1,EQ.%equip2.CHECKBOXES,1,0| |ENDFOR| |ELSE| |IIF(EQ.%equip2.TYPE:Ammunition)| |FOR,%consumable,1,EQ.%equip2.CHECKBOXES,1,0| |ENDFOR| |ELSE| |ENDIF| |ENDIF| |ENDIF|
|EQ.Not.Virtual.NOT.Gem.%equip2.LOCATION|
|EQ.Not.Virtual.NOT.Gem.%equip2.QTY|
|EQ.Not.Virtual.NOT.Gem.%equip2.WT|
|EQ.Not.Virtual.NOT.Gem.%equip2.COST|
TOTAL WEIGHT CARRIED/VALUE   |TOTAL.WEIGHT| |TOTAL.VALUE|
WEIGHT ALLOWANCE
Light |WEIGHT.LIGHT| Medium |WEIGHT.MEDIUM| Heavy |WEIGHT.HEAVY|

|%MISC.FUNDS|
OTHER ASSETS
|MISC.FUNDS|

|%| |%FOLLOWERTYPE.ANIMAL PARTNER| |FOR,%anm,0,COUNT[FOLLOWERTYPE.ANIMAL PARTNER]-1,1,0| |FOR,%wep,0,COUNT[FOLLOWERTYPE.ANIMAL COMPANIONS.%anm.EQTYPE.WEAPON]-1,1,1| |ENDFOR|
Animal Companion: |FOLLOWERTYPE.ANIMAL PARTNER.%anm.NAME| (|FOLLOWERTYPE.ANIMAL PARTNER.%anm.RACE|)
FORT: |FOLLOWERTYPE.ANIMAL PARTNER.%anm.CHECK.FORTITUDE.TOTAL| REF: |FOLLOWERTYPE.ANIMAL PARTNER.%anm.CHECK.REFLEX.TOTAL| WILL: |FOLLOWERTYPE.ANIMAL PARTNER.%anm.CHECK.2.TOTAL| HP: |FOLLOWERTYPE.ANIMAL PARTNER.%anm.HP| AC: |FOLLOWERTYPE.ANIMAL PARTNER.%anm.AC.Total| INIT: |FOLLOWERTYPE.ANIMAL PARTNER.%anm.INITIATIVEMOD|
|FOLLOWERTYPE.ANIMAL PARTNER.%anm.WEAPON.%wep.NAME| |FOLLOWERTYPE.ANIMAL PARTNER.%anm.WEAPON.%wep.TOTALHIT| DAMAGE: |FOLLOWERTYPE.ANIMAL PARTNER.%anm.WEAPON.%wep.DAMAGE| CRITICAL: |FOLLOWERTYPE.ANIMAL PARTNER.%anm.WEAPON.%wep.CRIT|/x|FOLLOWERTYPE.ANIMAL PARTNER.%anm.WEAPON.%wep.MULT|
Special:   |FOLLOWERTYPE.ANIMAL PARTNER.%anm.SPECIALLIST|

|ENDFOR| |%| |%FOLLOWERTYPE.FOLLOWERS|
HENCHMEN
|FOR,%follower,0,COUNT[FOLLOWERTYPE.FOLLOWERS]-1,1,1| |FOLLOWERTYPE.FOLLOWERS.%follower.NAME|,  |ENDFOR|
|%| |%COMPANIONS|
COMPANIONS
|MISC.COMPANIONS|

|%| |%TEMPLATE|
TEMPLATES
|TEMPLATELIST|

|%|
PROFICIENCIES
|WEAPONPROFS|

|%PROHIBITEDLIST|
PROHIBITED
|PROHIBITEDLIST|

|%| |%WEAPON.3| |FOR,%weap,3,3,1,1| |IIF(WEAPON.%weap.CATEGORY:BOTH)| |IIF(WEAPON.%weap.CATEGORY:Ranged)| |ELSE|
|WEAPON.%weap.NAME|
HAND TYPE SIZE CRITICAL
|WEAPON.%weap.HAND|
|WEAPON.%weap.TYPE|
|WEAPON.%weap.SIZE|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|ENDIF| |ELSE| |IIF(WEAPON.%weap.CATEGORY:Ranged)|
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit |WEAPON.%weap.BASEHIT|
|WEAPON.%weap.OHHIT|
|WEAPON.%weap.BASEHIT|
|WEAPON.%weap.TWPHITH|
|WEAPON.%weap.TWPHITL|
|WEAPON.%weap.TWOHIT|
 Dam |WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.OHDAMAGE|
|WEAPON.%weap.THDAMAGE|
|WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.OHDAMAGE|
|WEAPON.%weap.NAME|
HAND TYPE SIZE CRITICAL
|WEAPON.%weap.HAND|
|WEAPON.%weap.TYPE|
|WEAPON.%weap.SIZE|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|IIF(WEAPON.%weap.CONTENTS:0)| |FOR,%range,0,4,1,0| |ENDFOR| |FOR,%range1,0,4,1,0| |ENDFOR| |FOR,%range2,0,4,1,0| |ENDFOR|
  Range|WEAPON.%weap.RANGELIST.%range|'
 Hit|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
 Dam|WEAPON.%weap.RANGELIST.%range2.DAMAGE|
 Ammunition Used
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
 RoF
 |WEAPON.%weap.RATEOFFIRE|
 Special Properties
 |WEAPON.%weap.SPROP|

|ELSE| |FOR,%ammo,0,WEAPON.%weap.CONTENTS-1,1,0|
 AMMUNITION: |WEAPON.%weap.CONTENTS.%ammo| |IIF(WEAPON.%weap.CONTENTS%ammo.SPROP: )| (|WEAPON.%weap.CONTENTS%ammo.SPROP|) |ENDIF|
 Range|WEAPON.%weap.RANGELIST.%range|'
 Hit|WEAPON.%weap.RANGELIST.%range1.CONTENTS.%ammo.TOTALHIT|
 Dam|WEAPON.%weap.RANGELIST.%range2.CONTENTS.%ammo.DAMAGE|
 Ammunition Used
|FOR,%box,1,EQ.IS.WEAPON.%weap.CONTENTS.%ammo.QTY,1,0| ☐ |ENDFOR|
 RoF
 |WEAPON.%weap.RATEOFFIRE|
 Special Properties
 |WEAPON.%weap.SPROP|

|ENDIF| |ELSE| |IIF(WEAPON.%weap.ISTYPE.Double.OR.WEAPON.%weap.CATEGORY:Non-Standard-Melee.OR.WEAPON.%weap.CATEGORY:NATURAL)| |WEAPON.%weap.NAME|
TOTAL ATTACK BONUS DAMAGE CRITICAL |WEAPON.%weap.TOTALHIT|
|WEAPON.%weap.DAMAGE|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
HAND RANGE TYPE SIZE SPECIAL PROPERTIES
|WEAPON.%weap.HAND|
|WEAPON.%weap.RANGE|
|WEAPON.%weap.TYPE|
|WEAPON.%weap.SIZE|
 |WEAPON.%weap.SPROP|

|ELSE| |WEAPON.%weap.NAME|
HAND TYPE SIZE CRITICAL |WEAPON.%weap.HAND|
|WEAPON.%weap.TYPE|
|WEAPON.%weap.SIZE|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit |WEAPON.%weap.BASEHIT|
|WEAPON.%weap.OHHIT|
|WEAPON.%weap.BASEHIT|
|WEAPON.%weap.TWPHITH|
|WEAPON.%weap.TWPHITL|
|WEAPON.%weap.TWOHIT|
 Dam |WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.OHDAMAGE|
|WEAPON.%weap.THDAMAGE|
|WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.OHDAMAGE|
 Special Properties
 |WEAPON.%weap.SPROP|

|ENDIF| |ENDIF| |ENDIF| |ENDFOR| |%| |%WEAPON.4|
|FOR,%weap,4,COUNT[EQTYPE.WEAPON]-1,1,0| |IIF(WEAPON.%weap.CATEGORY:BOTH)| |IIF(WEAPON.%weap.CATEGORY:Ranged)| |FOR,%range,0,4,1,0| |ENDFOR| |FOR,%range1,0,4,1,0| |ENDFOR| |FOR,%range2,0,4,1,0| |ENDFOR|
  Range|WEAPON.%weap.RANGELIST.%range|'
 Hit|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
 Dam|WEAPON.%weap.RANGELIST.%range2.DAMAGE|
 Ammunition Used
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
 RoF
 |WEAPON.%weap.RATEOFFIRE|
 Special Properties
 |WEAPON.%weap.SPROP|

|ELSE| |WEAPON.%weap.NAME|
HAND TYPE SIZE CRITICAL |WEAPON.%weap.HAND|
|WEAPON.%weap.TYPE|
|WEAPON.%weap.SIZE|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|ENDIF| |ELSE| |IIF(WEAPON.%weap.CATEGORY:Ranged)|
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit |WEAPON.%weap.BASEHIT|
|WEAPON.%weap.OHHIT|
|WEAPON.%weap.BASEHIT|
|WEAPON.%weap.TWPHITH|
|WEAPON.%weap.TWPHITL|
|WEAPON.%weap.TWOHIT|
 Dam |WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.OHDAMAGE|
|WEAPON.%weap.THDAMAGE|
|WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.OHDAMAGE|
|WEAPON.%weap.NAME|
HAND TYPE SIZE CRITICAL
|WEAPON.%weap.HAND|
|WEAPON.%weap.TYPE|
|WEAPON.%weap.SIZE|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
|IIF(WEAPON.%weap.CONTENTS:0)| |FOR,%range,0,4,1,0| |ENDFOR| |FOR,%range1,0,4,1,0| |ENDFOR| |FOR,%range2,0,4,1,0| |ENDFOR|
  Range|WEAPON.%weap.RANGELIST.%range|'
 Hit|WEAPON.%weap.RANGELIST.%range1.TOTALHIT|
 Dam|WEAPON.%weap.RANGELIST.%range2.DAMAGE|
 Ammunition Used
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐
 RoF
 |WEAPON.%weap.RATEOFFIRE|
 Special Properties
 |WEAPON.%weap.SPROP|

|ELSE| |FOR,%ammo,0,WEAPON.%weap.CONTENTS-1,1,0|  AMMUNITION: |WEAPON.%weap.CONTENTS.%ammo| |IIF(WEAPON.%weap.CONTENTS%ammo.SPROP: )| (|WEAPON.%weap.CONTENTS%ammo.SPROP|) |ENDIF|  Range |FOR,%range,0,4,1,0| |WEAPON.%weap.RANGELIST.%range|'
|ENDFOR|  Hit |FOR,%range1,0,4,1,0| |WEAPON.%weap.RANGELIST.%range1.CONTENTS.%ammo.TOTALHIT|
|ENDFOR|  Dam |FOR,%range2,0,4,1,0| |WEAPON.%weap.RANGELIST.%range2.CONTENTS.%ammo.DAMAGE| |ENDFOR|  Ammunition Used
☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ ☐☐☐☐☐ |ENDFOR|  RoF
 |WEAPON.%weap.RATEOFFIRE|
 Special Properties
 |WEAPON.%weap.SPROP|

|ENDIF| |ELSE| |IIF(WEAPON.%weap.ISTYPE.Double.OR.WEAPON.%weap.CATEGORY:Non-Standard-Melee)| |WEAPON.%weap.NAME|
TOTAL ATTACK BONUS DAMAGE CRITICAL |WEAPON.%weap.TOTALHIT|
|WEAPON.%weap.DAMAGE|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
HAND RANGE TYPE SIZE SPECIAL PROPERTIES
|WEAPON.%weap.HAND|
|WEAPON.%weap.RANGE|
|WEAPON.%weap.TYPE|
|WEAPON.%weap.SIZE|
 |WEAPON.%weap.SPROP|

|ELSE| |WEAPON.%weap.NAME|
HAND TYPE SIZE CRITICAL |WEAPON.%weap.HAND|
|WEAPON.%weap.TYPE|
|WEAPON.%weap.SIZE|
|WEAPON.%weap.CRIT|/x|WEAPON.%weap.MULT|
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit |WEAPON.%weap.BASEHIT|
|WEAPON.%weap.OHHIT|
|WEAPON.%weap.BASEHIT|
|WEAPON.%weap.TWPHITH|
|WEAPON.%weap.TWPHITL|
|WEAPON.%weap.TWOHIT|
 Dam |WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.OHDAMAGE|
|WEAPON.%weap.THDAMAGE|
|WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.BASICDAMAGE|
|WEAPON.%weap.OHDAMAGE|
 Special Properties
 |WEAPON.%weap.SPROP|

|ENDIF| |ENDIF| |ENDIF| |ENDFOR| |%|
LANGUAGES
|LANGUAGES|

ALLEGIANCES


|%| |IIF(HASVAR:isMutant)| |FOR,%abil,0,count("ABILITIES","CATEGORY=Mutation"),1,0| |OIF(EVEN:%abil,,)| |ENDFOR| |FOR,%abil,0,count("ABILITIES","CATEGORY=Defect"),1,0| |OIF(EVEN:%abil,,)| |ENDFOR|
MUTANT ABILITIES
Mutation Description
|ABILITY.Mutation.%abil| |ABILITY.Mutation.%abil.DESC|
Defect Description
|ABILITY.Defect.%abil| |ABILITY.Defect.%abil.DESC|
|ENDIF|
|%|
TALENTS/SPECIAL ABILITIES
|SPECIALLIST|

BACKGROUND STARTING OCCUPATION
|FEATALL.HIDDEN.Background.0||ABILITYALL.Background.0.TYPE=Background| |IIF(count("ABILITIES";"CATEGORY=Occupation")>0)| |FEATALL.HIDDEN.Occupation.0||ABILITYALL.Occupation.0.TYPE=Occupation| |ENDIF|

|FOR,%feat,0,COUNT[FEATSALL]-1,1,0| |OIF(EVEN:%feat,,)| |ENDFOR|
FEATS
NAME DESCRIPTION
|FEATALL.VISIBLE.%feat| |FEATALL.VISIBLE.%feat.DESC|
|%BIO|
Created using PCGen |EXPORT.VERSION| on |EXPORT.DATE|

|%DESC| |%| |%BIO| |%|
|NAME|
|NAME|'s portrait
|RACE|
RACE
|AGE|
AGE
|HEIGHT|
HEIGHT
|WEIGHT|
WEIGHT
|COLOR.EYE|
EYE COLOR
|COLOR.SKIN|
SKIN COLOR
|COLOR.HAIR|
HAIR COLOR
|LENGTH.HAIR|
HAIR LENGTH
|PHOBIAS|
PHOBIAS
|PERSONALITY1| |PERSONALITY2|
PERSONALITY TRAITS
|INTERESTS|
INTERESTS
|SPEECHTENDENCY|, |CATCHPHRASE|
SPOKEN STYLE
Description
|DESC|
|
Home
|%REGION| From |REGION|. |RESIDENCE|, |LOCATION|
Biography:
|BIO|
|
|%|