/*
**  ClanLib SDK
**  Copyright (c) 1997-2005 The ClanLib Team
**
**  This software is provided 'as-is', without any express or implied
**  warranty.  In no event will the authors be held liable for any damages
**  arising from the use of this software.
**
**  Permission is granted to anyone to use this software for any purpose,
**  including commercial applications, and to alter it and redistribute it
**  freely, subject to the following restrictions:
**
**  1. The origin of this software must not be misrepresented; you must not
**     claim that you wrote the original software. If you use this software
**     in a product, an acknowledgment in the product documentation would be
**     appreciated but is not required.
**  2. Altered source versions must be plainly marked as such, and must not be
**     misrepresented as being the original software.
**  3. This notice may not be removed or altered from any source distribution.
**
**  Note: Some of the libraries ClanLib may link to may have additional
**  requirements or restrictions.
**
**  File Author(s):
**
**    Magnus Norddahl
**    (if your name is missing here, please add it)
*/

//! clanNetwork="NetSessions"
//! header=network.h

#ifndef header_netgroup
#define header_netgroup

#ifdef CL_API_DLL
#ifdef CL_NETWORK_EXPORT
#define CL_API_NETWORK __declspec(dllexport)
#else
#define CL_API_NETWORK __declspec(dllimport)
#endif
#else
#define CL_API_NETWORK
#endif

#if _MSC_VER > 1000
#pragma once
#endif

#include <list>
#include "netcomputer.h"

//: Represents a group of computers.
//- !group=Network/NetSessions!
//- !header=network.h!
class CL_API_NETWORK CL_NetGroup : public std::list<CL_NetComputer>
{
//! Construction:
public:
	//: Constructs a group.
	//param computer: Add this computer to group.
	//param group: Add this group of computers to the group.
	CL_NetGroup();

	CL_NetGroup(const CL_NetComputer &computer);

	CL_NetGroup(const std::list<CL_NetComputer> &group);

//! Operations:
public:
	//: Send packet to all the computers in the group.
	void send(const std::string &packet_channel, const CL_NetPacket &packet, bool reliable = true);

	//: Disconnects all computers in the group.
	void disconnect();

//! Implementation:
private:
};

#endif
