<?xml version="1.0" ?>
<Falagard>

    <WidgetLook name="TaharezLook/InventoryReceiver">
        <PropertyDefinition name="Image" initialValue="" redrawOnWrite="true" />
        <ImagerySection name="main">
            <ImageryComponent>
                <Area>
					<Dim type="LeftEdge" ><AbsoluteDim value="0" /></Dim>
					<Dim type="TopEdge" ><AbsoluteDim value="0" /></Dim>
					<Dim type="Width" ><UnifiedDim scale="1" type="Width" /></Dim>
					<Dim type="Height" ><UnifiedDim scale="1" type="Height" /></Dim>
				</Area>
                <ImageProperty name="Image" />
            </ImageryComponent>
        </ImagerySection>
        <StateImagery name="Enabled">
            <Layer>
                <Section section="main" />
            </Layer>
        </StateImagery>
        <StateImagery name="Disabled" />
    </WidgetLook>

    <WidgetLook name="TaharezLook/InventoryItem">
        <PropertyDefinition name="Image" initialValue="" redrawOnWrite="true" />
        <ImagerySection name="main">
            <ImageryComponent>
                <Area>
                    <Dim type="LeftEdge"><AbsoluteDim value="0" /></Dim>
                    <Dim type="TopEdge"><AbsoluteDim value="0" /></Dim>
                    <Dim type="RightEdge"><UnifiedDim scale="1" type="RightEdge" /></Dim>
                    <Dim type="BottomEdge"><UnifiedDim scale="1" type="BottomEdge" /></Dim>
                </Area>
                <ImageProperty name="Image" />
                <VertFormat type="Stretched" />
                <HorzFormat type="Stretched" />
            </ImageryComponent>
        </ImagerySection>
        <ImagerySection name="overlay">
            <ImageryComponent>
                <Area>
                    <Dim type="LeftEdge"><AbsoluteDim value="0" /></Dim>
                    <Dim type="TopEdge"><AbsoluteDim value="0" /></Dim>
                    <Dim type="RightEdge"><UnifiedDim scale="1" type="RightEdge" /></Dim>
                    <Dim type="BottomEdge"><UnifiedDim scale="1" type="BottomEdge" /></Dim>
                </Area>
                <Image imageset="TaharezLook" image="GenericBrush" />
                <VertFormat type="Stretched" />
                <HorzFormat type="Stretched" />
            </ImageryComponent>
        </ImagerySection>
        <StateImagery name="Normal">
            <Layer>
                <Section section="main" />
            </Layer>
        </StateImagery>
        <StateImagery name="DraggingValidTarget">
            <Layer>
                <Section section="main" />
                <Section section="overlay">
                    <Colours topLeft="FF00FF00" topRight="FF00FF00" bottomLeft="FF00FF00" bottomRight="FF00FF00" />
                </Section>
            </Layer>
        </StateImagery>
        <StateImagery name="DraggingInvalidTarget">
            <Layer>
                <Section section="main" />
                <Section section="overlay">
                    <Colours topLeft="FFFF0000" topRight="FFFF0000" bottomLeft="FFFF0000" bottomRight="FFFF0000" />
                </Section>
            </Layer>
        </StateImagery>
    </WidgetLook>

</Falagard>

