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Enumerations | Functions
callcpp.h File Reference
`#include <assert.h>`
`#include "host.h"`
`#include "params.h"`
`#include "unichar.h"`

Go to the source code of this file.

## Enumerations
enum | C_COL { Black, White, Red, Yellow, Green, Cyan, Blue, Magenta, Aquamarine, Dark_SLATE_BLUE, Light_BLUE, Medium_BLUE, Midnight_BLUE, Navy_BLUE, Sky_BLUE, Slate_BLUE, Steel_BLUE, Coral, Brown, Sandy_BROWN, Gold, GoldENROD, Dark_GREEN, Dark_OLIVE_GREEN, Forest_GREEN, Lime_GREEN, Pale_GREEN, Yellow_GREEN, Light_GREY, Dark_SLATE_GREY, Dim_GREY, Grey, Khaki, Maroon, Orange, Orchid, Pink, Plum, Indian_RED, Orange_RED, Violet_RED, Salmon, Tan, Turqoise, Dark_TURQUOISE, Violet, Wheat, Green_YELLOW }

## Functions
void | cprintf (const char *format,...)
ScrollView * | c_create_window (const char *name, inT16 xpos, inT16 ypos, inT16 xsize, inT16 ysize, double xmin, double xmax, double ymin, double ymax)
void | c_line_color_index (void *win, C_COL index)
void | c_move (void *win, double x, double y)
void | c_draw (void *win, double x, double y)
void | c_make_current (void *win)
void | c_clear_window (void *win)
char | window_wait (ScrollView *win)
void | reverse32 (void *ptr)
void | reverse16 (void *ptr)

## Enumeration Type Documentation

enum C_COL

Enumerator:

  Black |
  White |
  Red |
  Yellow |
  Green |
  Cyan |
  Blue |
  Magenta |
  Aquamarine |
  Dark_SLATE_BLUE |
  Light_BLUE |
  Medium_BLUE |
  Midnight_BLUE |
  Navy_BLUE |
  Sky_BLUE |
  Slate_BLUE |
  Steel_BLUE |
  Coral |
  Brown |
  Sandy_BROWN |
  Gold |
  GoldENROD |
  Dark_GREEN |
  Dark_OLIVE_GREEN |
  Forest_GREEN |
  Lime_GREEN |
  Pale_GREEN |
  Yellow_GREEN |
  Light_GREY |
  Dark_SLATE_GREY |
  Dim_GREY |
  Grey |
  Khaki |
  Maroon |
  Orange |
  Orchid |
  Pink |
  Plum |
  Indian_RED |
  Orange_RED |
  Violet_RED |
  Salmon |
  Tan |
  Turqoise |
  Dark_TURQUOISE |
  Violet |
  Wheat |
  Green_YELLOW |

Definition at line 32 of file callcpp.h.

{
Black,
White,
Red,
Yellow,
Green,
Cyan,
Blue,
Magenta,
Aquamarine,
Dark_SLATE_BLUE,
Light_BLUE,
Medium_BLUE,
Midnight_BLUE,
Navy_BLUE,
Sky_BLUE,
Slate_BLUE,
Steel_BLUE,
Coral,
Brown,
Sandy_BROWN,
Gold,
GoldENROD,
Dark_GREEN,
Dark_OLIVE_GREEN,
Forest_GREEN,
Lime_GREEN,
Pale_GREEN,
Yellow_GREEN,
Light_GREY,
Dark_SLATE_GREY,
Dim_GREY,
Grey,
Khaki,
Maroon,
Orange,
Orchid,
Pink,
Plum,
Indian_RED,
Orange_RED,
Violet_RED,
Salmon,
Tan,
Turqoise,
Dark_TURQUOISE,
Violet,
Wheat,
Green_YELLOW
} C_COL; /*starbase colours */

## Function Documentation

void c_clear_window | ( | void * | win | ) |

Definition at line 105 of file callcpp.cpp.

{
ScrollView* window = (ScrollView*) win;
window->Clear();
}

ScrollView* c_create_window | ( | const char * | name,
|  | inT16 | xpos,
|  | inT16 | ypos,
|  | inT16 | xsize,
|  | inT16 | ysize,
|  | double | xmin,
|  | double | xmax,
|  | double | ymin,
|  | double | ymax
| ) |  |

Definition at line 56 of file callcpp.cpp.

{
return new ScrollView(name, xpos, ypos, xsize, ysize, xmax - xmin, ymax - ymin, true);
}

void c_draw | ( | void * | win,
|  | double | x,
|  | double | y
| ) |  |

Definition at line 89 of file callcpp.cpp.

{
ScrollView* window = (ScrollView*) win;
window->DrawTo((int) x, (int) y);
}

void c_line_color_index | ( | void * | win,
|  | C_COL | index
| ) |  |

Definition at line 71 of file callcpp.cpp.

{
// The colors are the same as the SV ones except that SV has COLOR:NONE --> offset of 1
ScrollView* window = (ScrollView*) win;
window->Pen((ScrollView::Color) (index + 1));
}

void c_make_current | ( | void * | win | ) |

Definition at line 98 of file callcpp.cpp.

{
ScrollView* window = (ScrollView*) win;
window->Update();
}

void c_move | ( | void * | win,
|  | double | x,
|  | double | y
| ) |  |

Definition at line 80 of file callcpp.cpp.

{
ScrollView* window = (ScrollView*) win;
window->SetCursor((int) x, (int) y);
}

void cprintf | ( | const char * | format,
|  |  | ...
| ) |  |

Definition at line 41 of file callcpp.cpp.

{
va_list args; //variable args
char msg[1000];
va_start(args, format); //variable list
vsprintf(msg, format, args); //Format into msg
va_end(args);
tprintf ("%s", msg);
}

void reverse16 | ( | void * | ptr | ) |

Definition at line 141 of file callcpp.cpp.

{
char tmp;
char *cptr = (char *) ptr;
tmp = *cptr;
*cptr = *(cptr + 1);
*(cptr + 1) = tmp;
}

void reverse32 | ( | void * | ptr | ) |

Definition at line 128 of file callcpp.cpp.

{
char tmp;
char *cptr = (char *) ptr;
tmp = *cptr;
*cptr = *(cptr + 3);
*(cptr + 3) = tmp;
tmp = *(cptr + 1);
*(cptr + 1) = *(cptr + 2);
*(cptr + 2) = tmp;
}

char window_wait | ( | ScrollView * | win | ) |

Definition at line 112 of file callcpp.cpp.

{
SVEvent* ev;
// Wait till an input or click event (all others are thrown away)
char ret = '\0';
SVEventType ev_type = SVET_ANY;
do {
ev = win->AwaitEvent(SVET_ANY);
ev_type = ev->type;
if (ev_type == SVET_INPUT)
ret = ev->parameter[0];
delete ev;
} while (ev_type != SVET_INPUT && ev_type != SVET_CLICK);
return ret;
}