# BASIC 256 - Language Documentation

de:spritedim

## Spritedim

### Format

spritedim n
spritedim ( n )

### Description

Create n sprite placeholders in memory. Sprites are accessed in your program by a sprite number from 0 to n-1.

### See Also

Spritecollide, Spriteh, Spritehide, Spriteload, Spritemove, Spriteplace, Spriteshow, Spriteslice, Spritev, Spritew, Spritex, Spritey

### New To Version

0.9.6n

de/spritedim.txt · Last modified: 2011/03/29 11:56 (external edit)