CCL
List of Tables
Clozure CL is a fast, mature, open source Common Lisp implementation that runs on Linux, Mac OS X, FreeBSD, and Windows. Clozure CL was forked from Macintosh Common Lisp (MCL) in 1998 and the development has been entirely separate since.
When it was forked from MCL in 1998, the new Lisp was named OpenMCL. Subsequently, Clozure renamed its Lisp to Clozure CL, partly because its ancestor MCL has been released as open source. Clozure thought it might be confusing for users if there were two independent open-source projects with such similar names. The new name also reflects Clozure CL's current status as the flagship product of Clozure Associates.
Furthermore, the new name refers to Clozure CL's ancestry: in its early years, MCL was known as Coral Common Lisp, or "CCL". For years the package that contains most of Clozure CL's implementation-specific symbols has been named "CCL", an acronym that once stood for the name of the Lisp product. It seems fitting that "CCL" once again stands for the name of the product.
Some commands and source files may still refer to "OpenMCL" instead of Clozure CL.
Clozure CL compiles to native code and supports multithreading using native OS threads. It includes a foreign-function interface, and supports both Lisp code that calls external code, and external code that calls Lisp code. Clozure CL can create standalone executables on all supported platforms.
On Mac OS X, Clozure CL supports building GUI applications that use OS X's native Cocoa frameworks, and the OS X distributions include an IDE written with Cocoa, and distributed with complete sources.
On all supported platforms, Clozure CL can run as a command-line process, or as an inferior Emacs process using either SLIME or ILISP.
Features of Clozure CL include
Very fast compilation speed.
A fast, precise, compacting, generational garbage collector written in hand-optimized C. The sizes of the generations are fully configurable. Typically, a generation can be collected in a millisecond on modern systems.
Fast execution speed, competitive with other Common Lisp implementations on most benchmarks.
Robust and stable. Customers report that their CPU-intensive, multi-threaded applications run for extended periods on Clozure CL without difficulty.
Full native OS threads on all platforms. Threads are automatically distributed across multiple cores. The API includes support for shared memory, locking, and blocking for OS operations such as I/O.
Full Unicode support.
Full SLIME integration.
An IDE on Mac OS X, fully integrated with the Macintosh window system and User Interface standards.
Excellent debugging facilities. The names of all local variables are available in a backtrace.
A complete, mature foreign function interface, including a powerful bridge to Objective-C and Cocoa on Mac OS X.
Many extensions including: files mapped to Common Lisp vectors for fast file I/O; thread-local hash tables and streams to eliminate locking overhead; cons hashing support; and much more
Very efficient use of memory
Although it's an open-source project, available free of charge under a liberal license, Clozure CL is also a fully-supported product of Clozure Associates. Clozure continues to extend, improve, and develop Clozure CL in response to customer and user needs, and offers full support and development services for Clozure CL.
As of this writing, Clozure CL 1.7 is the latest release; it was made in August 2011. For up-to-date information about releases, please see http://ccl.clozure.com/.
Clozure CL 1.7 runs on the following platforms:
Linux (x86, x86-64, ppc32, ppc64, armv7)
Mac OS X 10.5 and later (x86, x86-64)
FreeBSD 6.x and later (x86, x86-64)
Solaris (x86, x86-64)
Microsoft Windows XP and later (x86, x86-64)
Naturally, 64-bit versions of Clozure CL require 64-bit processors, for example, a G5 or Core 2. Some early Intel-based Macintoshes used processors that don't support 64-bit operation, so the 64-bit Clozure CL will not run on them, although the 32-bit Clozure CL will.
The 32-bit x86 versions of Clozure CL depend on the presence of the SSE2 instructions. Most x86 processors manufactured and sold in the last several years support SSE2 (all Apple Intel-based Macs do, for instance), but there are some exceptions. The Wikipedia article on SSE2 lists processor models that support SSE2 (and also mentions some of the more notable exceptions).
Clozure CL requires version 2.2.13 (or later) of the Linux kernel and version 2.1.3 (or later) of the GNU C library (glibc) at a bare minimum.
Because of the nature of Linux distributions, it's difficult to give precise version number requirements. In general, a "fairly modern" (no more than 2 or three years old) kernel and C library are more likely to work well than older versions.
The Linux ARM port is relatively new and is still a work-in-progress. Clozure CL needs some features (such as hardware floating-point, locking and memory-serialization primitives) that are only found in chips that implement architecture version 7 (ARMv7); technically, it needs the ARMv7 "application profile", which is sometimes called ARMv7a. In practice, most ARM consumer devices released in the last few years implement ARMv7, but there are exceptions, and it is not practical to enumerate all of the ARM devices that CCL should run on.
In addition to hardware issues, Clozure CL expects Linux to run in little-endian mode and expects software to follow "soft float" calling conventions. The latter has to do with how C functions accept floating-point arguments and return floating-point values.
Clozure CL should run on FreeBSD 6.x and 7.x. FreeBSD 7 users will need to install the "compat6x" package in order to use the distributed Clozure CL kernel, which is built on a FreeBSD 6.x system.
Clozure CL 1.7 runs on Mac OS X (x86) versions 10.5 and later, including 10.7 (Lion),
Clozure CL 1.6 runs on Mac OS X PPC as well as x86 processors.
There are three ways to obtain Clozure CL. For Mac OS X, there are disk images that can be used to install Clozure CL in the usual Macintosh way. For other OSes, Subversion is the best way to obtain Clozure CL. Mac OS X users can also use Subversion if they prefer. Tarballs are available for those who prefer them, but if you have Subversion installed, it is simpler and more flexible to use Subversion than tarballs.
There are three popular ways to use Clozure CL: as a stand-alone double-clickable application (Mac OS X only), as a command-line application, or with Emacs and SLIME.
The following sections describe these options.
If you are using Mac OS X then you can install and use Clozure CL in the usual Macintosh way. Download and mount a disk image, then drag the ccl folder to the Applications folder or wherever you wish. After that you can double-click the Clozure CL application found inside the ccl directory. The disk images for version 1.7 are available at ftp://clozure.com/pub/release/1.7/
So that Clozure CL can locate its source code, and for other
reasons explained in
Section 4.6.2, “Predefined Logical Hosts”, you keep the
Clozure CL application
in the ccl
directory. If you use a shell,
you can set the value of the
CCL_DEFAULT_DIRECTORY environment variable
to explicitly indicate the location of
the ccl
directory. If you choose to do
that, then the ccl
directory and the Clozure CL
application can each be in any location you find
convenient.
Tarball distributions of Clozure CL release version 1.7 are available at ftp://clozure.com/pub/release/1.7/. Download and extract one on your local disk. Then edit the Clozure CL shell script to set the value of CCL_DEFAULT_DIRECTORY and start up the appropriate Clozure CL kernel. See Section 2.3.1, “The ccl Shell Script” for more information about the Clozure CL shell scripts.
It is very easy to download and configure Clozure CL to obtain sources from the Subversion repository. This is the preferred way to get either the latest, or a specific version of Clozure CL, unless you prefer the Mac Way. Subversion is a source code control system that is in wide use. Many OSes come with Subversion pre-installed. A complete, buildable and runnable set of Clozure CL sources and binaries can be retrieved with a single Subversion command.
Unless stated otherwise, examples in this chapter are given for Mac OS X in particular or Unix-based host environments in general.
For Windows, special care must be taken to install a working development environment. For more information see the Clozure CL Wiki at URL: http://trac.clozure.com/ccl/wiki/WindowsNotes
Make sure that Subversion is installed on your system. Bring up a command line shell and type:
shell> svn
If Subversion is installed, you will see something like:
Type 'svn help' for usage
If Subversion is not installed, you will see something like:
-bash: svn: command not found
If Subversion is not installed, you'll need to figure out how to install it on your OS. You can find information about obtaining and installing Subversion at the Subversion web page.
Before you download Clozure CL you should consider: Do you want to run the most recent source code, or the current stable release version? If you don't know how to answer this question, then you probably want the release version.
Day-to-day development of Clozure CL takes place in an area of the Subversion repository known as "the trunk". At most times, the trunk is perfectly usable, but occasionally it can be unstable or totally broken. If you wish to live on the bleeding edge, download sources from the trunk.
For example, the following command will fetch a copy of the trunk for Mac OS X (Darwin) with x86 processors (both 32- and 64-bit versions):
svn co http://svn.clozure.com/publicsvn/openmcl/trunk/darwinx86/ccl
To get a trunk Clozure CL for another platform, replace "darwinx86" with one of the following names (all versions include both 32- and 64-bit binaries):
darwinx86
linuxx86
freebsdx86
solarisx86
windows
linuxppc
darwinppc
Release versions of Clozure CL are intended to be stable. While bugs will be fixed in the release branches, enhancements and new features will go into the trunk. If you wish to run the stable release, the following command will fetch a copy of the release version 1.7 for Mac OS X (Darwin) with x86 processors (both 32- and 64-bit versions):
svn co http://svn.clozure.com/publicsvn/openmcl/release/1.7/darwinx86/ccl
To get the release version of Clozure CL for another platform, replace "darwinx86" with one of the following names:
darwinx86
linuxx86
freebsdx86
solarisx86
windows
linuxppc
darwinppc
These distributions contain complete sources and binaries. They use Subversion's "externals" features to share common sources; the majority of source code is the same across all versions.
This section explains how to peform a "full rebuild" of Clozure CL from a source distribution.
After downloading Clozure CL sources, you should rebuild Clozure CL as described here.
At the start of a full rebuild, object files in the ccl
directory are deleted,
which causes the build script to recompile the runtime kernel (C code) and high-level sources (Lisp),
then save a new heap image.
Doing a full rebuild helps to ensure that your local installation will run properly for your host OS environment.
In an interactive shell, a command sequence like the following will rebuild Clozure CL in place:
joe> cd/path/to/installed/ccl
joe:ccl> ./kernel-filename
--no-init Welcome to Clozure Common Lisp Version [...] ? (rebuild-ccl :full t) <...lots of compilation output...> ? (quit) joe:ccl>
Replace /path/to/installed/ccl
with the path of the ccl
directory
that you downloaded.
Replace kernel-filename
with the filename of the Lisp kernel program.
To find the filename of a Lisp kernel image for your particular platform, see Section 3.1.1, “Platform-specific filename conventions”.
Specifying the --no-init
option ensures that personal initializations do not interfere
with rebuilding Clozure CL.
The rest of this section covers the following topics in brief:
This section does not provide comprehensive documentation on the build process. Please refer to Chapter 3, Building Clozure CL from its Source Code for more information. Those more detailed instructions are used mainly by developers who maintain, customize, and/or port Clozure CL. If you are customizing Clozure CL, or if you run into some exceptional situation, you may need to perform the individual build steps.
In order to build Clozure CL you must have a working system and development environment.
There are different requirements and setup procedures for each platform, but the main requirement is to have
a C compiler and a few other utilities:
GNU gcc
or cc
with ld
and as
;
make
; and m4
.
Please refer to Chapter 3, Building Clozure CL from its Source Code for details.
If you don't have the prerequisite C compiler toolchain installed, rebuild-ccl
will not work.
See Section 3.3, “Kernel Build Prerequisites” for additional details.
Most distributions of Linux have all or most of the required development tools either pre-installed or readily available. On Debian-based Linux you can download and install the essential build tools using the package manager. For example:
apt-get install build-essential
(You may need to install C header files separately.)
For Mac OS X, Xcode 4 is available from the App Store.
For Windows, install Cygwin and the MinGW toolchain for the 32- or 64-bit OS. More information about installing Clozure CL on Windows is available in the Clozure CL Wiki at URL: http://trac.clozure.com/ccl/wiki/WindowsNotes
The most common scenario that requires a full rebuild is the standard installation after downloading the source tree. Users and application developers (who otherwise have no special build requirements) will generally need to run the full rebuild process just once for any given installation on a particular host system.
Another common scenario is installing a patch update:
You can use Subversion (svn update
) to download a more recent set of source files.
(Be sure to download sources from the same path and branch in the source repository.)
Then run a full rebuild to create new kernel and heap images.
If you are running Clozure CL from the trunk, you may need to update sources and run the full rebuild more often.
Another reason to do a full rebuild is to ensure that Clozure CL will run properly in the host OS environment. This may be necessary, for example, when the target OS version is not identical to the one where the pre-built kernel was generated. The Lisp kernel uses some functionality defined in standard platform-provided libraries. On some platforms, applications (such as the Lisp kernel) are built in such a way as to depend on the specific versions of these libraries that were present at build time, and may not run on systems that have older or newer versions of these libraries. If you're affected by this, the simplest workaround is to build the Lisp kernel on the machine(s) that you intend to run it on and use that locally-built kernel instead of one distributed via Subversion.
Once the checkout is complete, and provided that you have a working development setup, you can build Clozure CL by running the Lisp kernel (an OS-native executable program) and running REBUILD-CCL in Lisp.
For example, to build a 64-bit Clozure CL on Mac OS X:
joe:ccl> ./dx86cl64 --no-init Welcome to Clozure Common Lisp Version 1.7 (DarwinX8664)! ? (rebuild-ccl :full t) Rebuilding Clozure Common Lisp using Version 1.7 (DarwinX8664) ;Building lisp-kernel ... ;Kernel built successfully. ;Compiling <...> ;Loading <...> <...lots of compilation output...> ;Wrote bootstrapping image: #P"/Users/joe/ccl/x86-boot64.image" ;Wrote heap image: #P"/Users/joe/ccl/dx86cl64.image" NIL ? (quit) joe:ccl>
If the build fails for any reason, the kernel and/or heap image files may be missing or corrupted. To recover, delete the image files and update the source directory from Subversion. For example:
joe:ccl> rm dx86cl* joe:ccl> svn update <... lots of Subversion output...> joe:ccl> ./dx86cl64 --no-init Welcome to Clozure Common Lisp Version 1.7 (DarwinX8664)! ? (rebuild-ccl :full t) <... lots of compilation output...> ? (quit) joe:ccl>
Once the full rebuild is completed, you can run the new Lisp kernel from the command shell.
However, running the OS- and processor-specific executable directly is not recommended
for day-to-day use.
Clozure CL includes the ccl
and ccl64
command shell scripts.
For details on configuring a shell script for your environment, see Section 2.3.1, “The ccl Shell Script”.
Should the build fail, your first concern should be to confirm that all requirements are in place: the C compiler, utilities, and OS header files; source files for the trunk or release branch you want to build; and the Lisp kernel and heap image files. For assistance with trouble-shooting, here is an outline of the full build process, with links to the more detailed instructions in Chapter 3, Building Clozure CL from its Source Code.
Build the Lisp kernel (Section 3.5, “Building the Kernel”)
Build the heap image (Section 3.6, “Building the Heap Image”)
Create a bootstrapping heap image (Section 3.6.2, “Generating a bootstrapping image”)
Compile Lisp code to generate fasl files (Section 3.6.3, “Generating fasl files”)
Build a full image from bootstrapping image (Section 3.6.4, “Building a full image from a bootstrapping image”)
Run new kernel with new bootstrapping image
Load Lisp code
Save a new full heap image
Sometimes it's convenient to use Clozure CL from a Unix shell command line. This is especially true when using Clozure CL as a way to run Common Lisp utilities.
Clozure CL needs to be able to find the
ccl
directory in order to support features
such as require
and
provide
, access to foreign interface
information (see The
Interface Database) and the Lisp build process (see
Building Clozure CL from its Source
Code). Specifically, it needs to set up logical
pathname translations for the "ccl:"
logical host. If this logical host isn't defined (or isn't
defined correctly), some things might work, some things might
not, and it'll generally be hard to invoke and use Clozure CL
productively.
Clozure CL uses the value of the environment variable
CCL_DEFAULT_DIRECTORY
to determine the
filesystem location of the ccl
directory;
the ccl shell script is intended to provide a way to
invoke Clozure CL with that environment variable set
correctly.
There are two versions of the shell script:
"ccl/scripts/ccl"
is used to invoke
32-bit implementations of Clozure CL and
"ccl/scripts/ccl64"
is used to invoke
64-bit implementations.
Install one script or the other or both as needed.
To use the script:
Copy the script to a directory that is on your
PATH. This is often
/usr/local/bin
or
~/bin
. It is better to do this than to
add ccl/scripts
to your
PATH, because the script needs to be edited,
and editing it in-place means that Subversion sees the script as
modified..
Edit the definition of
CCL_DEFAULT_DIRECTORY
near the
beginning of the shell script so that it refers to
your ccl
directory. Alternately, set
the value of the CCL_DEFAULT_DIRECTORY
environment variable
wherever you usually set per-user environment variables, in your
.cshrc
, .tcshrc
,
.bashrc
, .bash_profile
,
or .MacOSX/environment.plist
script,
or system-wide in /etc/profile
or /etc/bashrc
.
When the ccl script runs, if the process environment contains
a definition of CCL_DEFAULT_DIRECTORY
, the ccl
script will not override it.
Ensure that the shell script is executable, for example:
$ chmod +x
~/ccl/ccl/scripts/ccl64
This command grants execute permission to the named script. If you are using a 32-bit platform, substitute "ccl" in place of "ccl64".
The above command won't work if you are not the owner of the installed copy of Clozure CL. In that case, you can use the "sudo" command like this:
$ sudo chmod +x
~/ccl/ccl/scripts/ccl64
Give your password when prompted.
If the "sudo" command doesn't work, then you are not an administrator on the system you're using, and you don't have the appropriate "sudo" permissions. In that case you'll need to get help from the system's administrator.
Note that most people won't need both
ccl
and ccl64
scripts.
You only need both if you sometimes run 32-bit Clozure CL and
sometimes run 64-bit Clozure CL. You can rename the script that
you use to whatever you want. For example, if you are on a
64-bit system, and you only use Clozure CL in 64-bit mode, then
you can rename ccl64
to
ccl
so that you only need to type
"ccl
" to run it.
Once this is done, it should be possible to invoke Clozure CL
by typing ccl
or ccl64
at a shell prompt:
shell> ccl Welcome to Clozure Common Lisp Version 1.7 (DarwinX8632)! ?
The ccl shell script passes all of its arguments to the Clozure CL kernel. See Section 2.3.2, “Invocation” for more information about command-line arguments.
Assuming the shell script is configured and invoked properly, Clozure CL
should be able to initialize the "ccl:"
logical host so that its translations refer to the
"ccl"
directory. To test this, you can call
probe-file
in Clozure CL's read-eval-print
loop:
? (probe-file "ccl:level-1;level-1.lisp") ;returns the physical pathname of the file #P"/Users/joe/my_lisp_stuff/ccl/level-1/level-1.lisp"
Assuming that the shell script is properly installed, it can be used to invoke Clozure CL from a shell prompt:
shell>ccl
[args ...]
By convention
ccl
runs a 32-bit session;
ccl64
runs a 64-bit session.
However, the name of the installed script(s) and the implementation that is invoked are customizable,
as described in Section 2.3.1, “The ccl Shell Script”.
For details about command-line options see Section 2.5, “Command Line Options”.
By default Clozure CL tries to load the file
"home:ccl-init.lisp"
or the compiled
"home:ccl-init.fasl"
upon starting up.
Clozure CL does this by executing (load
"home:ccl-init")
. If it's unable to load the file
(for example because the file doesn't exist), Clozure CL doesn't
signal an error or warning, it just completes its startup
normally.
On Unix systems, if "ccl-init.lisp"
is not
present, Clozure CL will look for ".ccl-init.lisp"
(post 1.2 versions only).
The "home:"
prefix to the filename is a
Common Lisp logical host, which Clozure CL initializes to refer to
your home directory. Clozure CL therefore looks for either of the
files
~/ccl-init.lisp
or
~/ccl-init.fasl
.
Because the init file is loaded the same way as normal Lisp code is, you can put anything you want in it. For example, you can change the working directory, and load packages that you use frequently.
To suppress the loading of this init-file, invoke Clozure CL with the
--no-init
option.
When using Clozure CL from the command line, the following
options may be used to modify its behavior. The exact set of
Clozure CL command-line arguments may vary per platform and
slowly changes over time. The current set of command line
options may be retrieved by using the
--help
option.
-h
(or
--help
). Provides a definitive (if
somewhat terse) summary of the command line options
accepted by the Clozure CL implementation and then
exits.
-V
(or
--version
). Prints the version of
Clozure CL then exits. The version string is the same value
that is returned by
LISP-IMPLEMENTATION-VERSION.
-K
character-encoding-name
(or
--terminal-encoding
character-encoding-name
).
Specifies the character encoding to use for
*TERMINAL-IO* (see Section 4.5.4, “Character Encodings”). Specifically, the
character-encoding-name
string
is uppercased and interned in the KEYWORD package. If an
encoding named by that keyword exists,
CCL:*TERMINAL-CHARACTER-ENCODING-NAME* is set to the name
of that encoding. CCL:*TERMINAL-CHARACTER-ENCODING-NAME* defaults to NIL
, which
is a synonym for :ISO-8859-1
.
For example:
shell> ccl -K utf-8
has the effect of making the standard CL streams use
:UTF-8
as their character
encoding.
-n
(or
--no-init
). If this option is given, the
init file is not loaded. This is useful if Clozure CL is being
invoked by a shell script that should not be affected by
whatever customizations a user might have in place.
-e
form
(or --eval
). An expression is read (via
READ-FROM-STRING) from the string
form
and evaluated. If
form
contains shell metacharacters,
it may be necessary to escape or quote them to prevent the
shell from interpreting them.
-l
path
(or --load
path
). Loads file specified by
path
.
-T
n
(or
--set-lisp-heap-gc-threshold
n
). Sets the Lisp gc threshold to
n
. (see Section 16.3, “GC Page reclamation policy”
-Q
(or
--quiet
). Suppresses printing of
heralds and prompts when the --batch
command line option is specified.
-R
n
(or
--heap-reserve
). Reserves
n
bytes for heap expansion. The
default is 549755813888
. (see Section 16.1, “Heap space allocation”)
-S
n
(or
--stack-size
n
). Sets the size of the
initial control stack to n
. (see Section 7.3.1, “Thread Stack Sizes”)
-Z
n
(or
--thread-stack-size
n
). Sets the size of the first
thread's stack to n
. (see Section 7.3.1, “Thread Stack Sizes”)
-b
(or --batch
). Execute in "batch mode". End-of-file
from *STANDARD-INPUT* causes Clozure CL to exit, as do attempts to
enter a break loop.
--no-sigtrap
An obscure option for running under GDB.
-I
image-name
(or
--image-name
image-name
). Specifies the image
name for the kernel to load. Defaults to the kernel name
with ".image" appended.
The --load
and
--eval
options can each be provided
multiple times. They're executed in the order specified on
the command line, after the init file (if there is one) is
loaded and before the toplevel read-eval-print loop is
entered.
Finally, any arguments following the pseudo-argument
--
are not processed, and are made
available to Lisp as the value of
ccl:*unprocessed-command-line-arguments*
.
SLIME (see the SLIME web page) is an Emacs mode for interacting with Common Lisp systems. Clozure CL is well-supported by SLIME.
See the InstallingSlime topic on the Clozure CL wiki for some tips on how to get SLIME running with Clozure CL.
A number (ok, a small number), of example programs are distributed in the "ccl:examples;" directory of the source distribution. See the README-OPENMCL-EXAMPLES text file in that directory for information about prerequisites and usage.
Some of the example programs are derived from C examples in textbooks, etc.; in those cases, the original author and work are cited in the source code.
Unless the original author or contributor claims other rights, you're free to incorporate any of this example code or derivative thereof in any of your own works without restriction. In doing so, you agree that the code was provided "as is", and that no other party is legally or otherwise responsible for any consequences of your decision to use it.
If you've developed Clozure CL examples that you'd like to see added to the distribution, please send mail to the Clozure CL mailing lists. Any such contributions would be welcome and appreciated (as would bug fixes and improvements to the existing examples.)
Clozure CL, like many other Lisp implementations, consists of a kernel and a heap image. The kernel is an ordinary C program, and is built with a C compiler. It provides very basic and fundamental facilities, such as memory management, garbage collection, and bootstrapping. All the higher-level features are written in Lisp, and compiled into the heap image. Both parts are needed to have a working Lisp implementation; neither the kernel nor the heap image can stand alone.
You may already know that, when you have a C compiler which is written in C, you need a working C compiler to build the compiler. Similarly, the Clozure CL heap image includes a Lisp compiler, which is written in Lisp. You therefore need a working Lisp compiler in order to build the Lisp heap image.
Where will you get a working Lisp compiler? No worries; you can use a precompiled copy of a (slightly older and compatible) version of Clozure CL. This section explains how to do all this.
In principle it should be possible to use another implementation of Common Lisp as the host compiler, rather than an older Clozure CL; this would be a challenging and experimental way to build, and is not described here.
The following terms are used in subsequent sections; it may be helpful to refer to these definitions.
fasl
files are the object files produced
by compile-file
. fasl files store the
machine code associated with function definitions and the
external representation of other lisp objects in a compact,
machine-readable form. fasl is short for
“FAS
t
L
oading”. Clozure CL uses different pathname
types (extensions) to name fasl files on different platforms;
see
Table 3.1, “Platform-specific filename conventions”
The Lisp kernel is a C program with a fair amount of platform-specific assembly language code. Its basic job is to map a lisp heap image into memory, transfer control to some compiled lisp code that the image contains, handle any exceptions that occur during the execution of that lisp code, and provide various other forms of runtime support for that code. Clozure CL uses different filenames to name the lisp kernel files on different platforms; see Table 3.1, “Platform-specific filename conventions”.
A heap
image is a file that can be quickly mapped into a
process's address space. Conceptually, it's not too different
from an executable file or shared library in the OS's native
format (ELF or Mach-O/dyld format); for historical reasons,
Clozure CL's own heap images are in their own (fairly simple)
format. The term full heap image
refers to a
heap image file that contains all of the code and data that
comprise Clozure CL. Clozure CL uses different filenames to name the
standard full heap image files on different platforms; see
Table 3.1, “Platform-specific filename conventions”.
A bootstrapping image is a minimal heap image used in the process of building Clozure CL itself. The bootstrapping image contains just enough code to load the rest of Clozure CL from fasl files. It may help to think of the bootstrapping image as the egg and the full heap image as the chicken. Clozure CL uses different filenames to name the standard bootstrapping image files on different platforms; see Table 3.1, “Platform-specific filename conventions” .
Each supported platform (and possibly a few
as-yet-unsupported ones) has a uniquely named subdirectory of
ccl/lisp-kernel/
; each such
contains a Makefile and may contain some auxiliary files (linker
scripts, etc.) that are used to build the lisp kernel on a
particular platform.The platform-specific name of the kernel
build directory is described in
Table 3.1, “Platform-specific filename conventions”.
Table 3.1. Platform-specific filename conventions
Platform | kernel | full-image | boot-image | fasl extension | kernel-build directory |
---|---|---|---|---|---|
DarwinPPC32 | dppccl | dppccl.image | ppc-boot.image | .dfsl | darwinppc |
LinuxPPC32 | ppccl | ppccl.image | ppc-boot | .pfsl | linuxppc |
DarwinPPC64 | dppccl64 | dppccl64.image | ppc-boot64.image | .d64fsl | darwinppc64 |
LinuxPPC64 | ppccl64 | ppccl64.image | ppc-boot64 | .p64fsl | linuxppc64 |
LinuxX8664 | lx86cl64 | lx86cl64.image | x86-boot64 | .lx64fsl | linuxx8664 |
LinuxX8632 | lx86cl | lx86cl.image | x86-boot32 | .lx32fsl | linuxx8632 |
DarwinX8664 | dx86cl64 | dx86cl64.image | x86-boot64.image | .dx64fsl | darwinx8664 |
DarwinX8632 | dx86cl | dx86cl.image | x86-boot32.image | .dx32fsl | darwinx8632 |
FreeBSDX8664 | fx86cl64 | fx86cl64.image | fx86-boot64 | .fx64fsl | freebsdx8664 |
FreeBSDX8632 | fx86cl | fx86cl.image | fx86-boot32 | .fx32fsl | freebsdx8632 |
SolarisX64 | sx86cl64 | sx86cl64.image | sx86-boot64 | .sx64fsl | solarisx64 |
SolarisX86 | sx86cl | sx86cl.image | sx86-boot32 | .sx32fsl | solarisx86 |
Win64 | wx86cl64.exe | sx86cl64.image | wx86-boot64.image | .wx64fsl | win64 |
Win32 | wx86cl.exe | wx86cl.image | wx86-boot32.image | .wx32fsl | win32 |
At a given time, there are generally two versions of Clozure CL that you might want to use (and therefore might want to build from source):
The released version
The development version, called the "trunk", which may contain both interesting new features and interesting new bugs
All versions are available for download from svn.clozure.com via the Subversion source control system.
For example, to get a released version (1.7 in this example), use a command like:
svn co http://svn.clozure.com/publicsvn/openmcl/release/1.7/xxx
/ccl
To get the trunk version, use:
svn co http://svn.clozure.com/publicsvn/openmcl/trunk/xxx
/ccl
Change the xxx
to one of the following names:
darwinx86
,
linuxx86
,
freebsdx86
,
solarisx86
,
windows
,
linuxppc
,
or
darwinppc
.
Tarball distributions of released versions are also available for download via ftp from: ftp://clozure.com/pub/release/. For additional information about availability of source and distributions see the Clozure CL Trac.
Subversion client programs are pre-installed on Mac OS X 10.5 and
later and are typically either pre-installed or readily available
on Linux and FreeBSD platforms. The Subversion web page contains links to Subversion client programs
for many platforms.
Users of Mac OS X 10.4 or later can also
install Subversion clients via Fink or MacPorts.
On Debian Linux (and on related Linux distros such as Ubuntu) run
apt-get install subversion
or equivalent in the command-line or interactive package manager.
The Clozure CL kernel can be built with the following widely available tools:
cc or gcc — the GNU C compiler
ld — the GNU linker
m4 or gm4 — the GNU m4 macro processor
as — the GNU assembler (version 2.10.1 or later)
make — either GNU make or, on FreeBSD, the default BSD make program
In general, the more recent the versions of those
tools, the better; some versions of gcc 3.x on Linux have
difficulty compiling some of the kernel source code correctly
(so gcc 4.0 should be used, if possible.) On Mac OS X, the
versions of the tools distributed with Xcode should work fine;
on Linux, the versions of the tools installed with the OS (or
available through its package management system) should work
fine if they're "recent enough". On FreeBSD, the installed
version of the m4
program doesn't support
some features that the kernel build process depends on; the
GNU version of the m4 macroprocessor (called
gm4
on FreeBSD) should be installed.
In order to build the lisp kernel on Mac OS X 10.6 Snow Leopard, you must install the optional 10.4 support when installing Xcode.
You now have everything you need. Start up
Clozure CL with the -n
or --no-init
option to avoid potential interference from code in your init file,
and evaluate the following form to bring your Lisp system
up to date.
? (ccl:rebuild-ccl :full t)
That call to the function rebuild-ccl
performs the following steps:
Deletes all fasl files and other object files in the
ccl
directory tree
Runs an external process that does a
make
in the current platform's kernel
build directory to create a new kernel.
This step can only work if the C compiler and related
tools are installed; see Section 3.3, “Kernel Build Prerequisites”.
Does (compile-ccl t)
in the running
lisp, to produce a set of fasl files from the “higher
level” lisp sources.
Does (xload-level-0 :force)
in the
running lisp, to compile the lisp sources in the
“ccl:level-0;” directory into fasl files and
then create a bootstrapping image from those fasl
files.
Runs another external process, which causes the newly compiled lisp kernel to load the new bootstrapping image. The bootstrapping image then loads the “higher level” fasl files and a new copy of the platform's full heap image is then saved.
If all goes well, it'll all happen without user intervention and with some simple progress messages. If anything goes wrong during execution of either of the external processes, the process output is displayed as part of a lisp error message.
rebuild-ccl
is essentially just a short
cut for running all the individual steps involved in rebuilding
the system. You can also execute these steps individually, as
described below.
The Lisp kernel is the executable that you run to use Lisp. It doesn't actually contain the entire Lisp implementation; rather, it loads a heap image which contains the specifics—the "library", as it might be called if this was a C program. The kernel also provides runtime support to the heap image, such as garbage collection, memory allocation, exception handling, and the OS interface.
The Lisp kernel file has different names on different
platforms. See
Table 3.1, “Platform-specific filename conventions”. On all
platforms the lisp kernel sources reside
in ccl/lisp-kernel
.
This section gives directions on how to rebuild the Lisp kernel from its source code. Most Clozure CL users will rarely have to do this. You probably will only need to do it if you are attempting to port Clozure CL to a new architecture or extend or enhance its kernel in some way. As mentioned above, this step happens automatically when you do
? (rebuild-ccl :full t)
The initial heap image is loaded by the Lisp kernel, and provides most of the language implementation The heap image captures the entire state of a running Lisp (except for external resources, such as open files and TCP sockets). After it is loaded, the contents of the new Lisp process's memory are exactly the same as those of the old Lisp process when the image was created.
The heap image is how we get around the fact that we can't run Lisp code until we have a working Lisp implementation, and we can't make our Lisp implementation work until we can run Lisp code. Since the heap image already contains a fully-working implementation, all we need to do is load it into memory and start using it.
If you're building a new version of Clozure CL, you need to build a new heap image.
(You might also wish to build a heap image if you have a
large program that is very complicated or time-consuming to
load, so that you will be able to load it once, save an image,
and thenceforth never have to load it again. At any time, a heap
image capturing the entire memory state of a running Lisp can be
created by calling the function
ccl:save-application
.)
Creating a new Clozure CL full heap image consists of the following steps:
Using your existing Clozure CL, create a bootstrapping image
Using your existing Clozure CL, recompile your updated Clozure CL sources
Invoke Clozure CL with the bootstrapping image you just created (rather than with the existing full heap image).
When you invoke Clozure CL with the bootstrapping image, it starts up, loads all of the Clozure CL fasl files, and saves out a new full heap image. Voila. You've created a new heap image.
A few points worth noting:
There's a circular dependency between the full heap image and the bootstrapping image, in that each is used to build the other.
There are some minor implementation differences, but the environment in effect after the bootstrapping image has loaded its fasl files is essentially equivalent to the environment provided by the full heap image; the latter loads a lot faster and is easier to distribute, of course.
If the full heap image doesn't work (because of an OS compatibilty problem or other bug), it's very likely that the bootstrapping image will suffer the same problems.
Given a bootstrapping image and a set of up-to-date fasl
files, the development cycle usually involves editing lisp
sources (or updating those sources via svn update
),
recompiling modified files, and using the bootstrapping image
to produce a new heap image.
The bootstrapping image isn't provided in Clozure CL distributions. It can be built from the source code provided in distributions (using a lisp image and kernel provided in those distributions) using the procedure described below.
The bootstrapping image is built by invoking a special
utility inside a running Clozure CL heap image to load files
contained in the ccl/level-0
directory. The
bootstrapping image loads several dozen fasl files. After
it's done so, it saves a heap image via
save-application
. This process is called
"cross-dumping".
Given a source distribution, a lisp kernel, and a heap image, one can produce a bootstrapping image by first invoking Clozure CL from the shell:
shell> ccl Welcome to Clozure CL .... ! ?
then calling ccl:xload-level-0
at the
lisp prompt:
? (ccl:xload-level-0)
This function compiles the lisp sources in the ccl/level-0
directory if they're newer than the corresponding fasl files
and then loads the resulting fasl files into a simulated lisp
heap contained in data structures inside the running
lisp. That simulated heap image is then written to
disk.
xload-level-0
should be called
whenever your existing boot image is out-of-date with respect
to the source files in ccl:level-0;
— For example:
? (ccl:xload-level-0 :force)
forces recompilation of the level-0 sources.
Calling:
? (ccl:compile-ccl)
at the lisp prompt compiles any fasl files that are
out-of-date with respect to the corresponding lisp sources;
(ccl:compile-ccl t)
forces
recompilation. ccl:compile-ccl
reloads
newly-compiled versions of some files;
ccl:xcompile-ccl
is analogous, but skips
this reloading step.
Unless there are bootstrapping considerations involved, it usually doesn't matter whether these files are reloaded after they're recompiled.
Calling compile-ccl
or
xcompile-ccl
in an environment where fasl
files don't yet exist may produce warnings to that effect
whenever files are require
d during
compilation; those warnings can be safely ignored. Depending
on the maturity of the Clozure CL release, calling
compile-ccl
or
xcompile-ccl
may also produce several
warnings about undefined functions, etc. They should be
cleaned up at some point.
To build a full image from a bootstrapping image, just invoke the kernel with the bootstrapping image as an argument
$ cd ccl # wherever your ccl directory is $ ./KERNEL
--image-nameBOOT_IMAGE
--no-init
Where KERNEL
and
BOOT_IMAGE
are the names of
the kernel and boot image appropriate to the platform you are
running on. See Table 3.1, “Platform-specific filename conventions”
That should load a few dozen fasl files (printing a message as each file is loaded.) If all of these files successfully load, the lisp will print a prompt. You should be able to do essentially everything in that environment that you can in the environment provided by a "real" heap image. If you're confident that things loaded OK, you can save that image:
? (ccl:save-application "image_name
") ; Overwriting the existing heap image
Where image_name
is the name of
the full heap image for your platform. See
Table 3.1, “Platform-specific filename conventions”.
If things go wrong in the early stages of the loading sequence, errors are often difficult to debug; until a fair amount of code (CLOS, the CL condition system, streams, the reader, the read-eval-print loop) is loaded, it's generally not possible for the lisp to report an error. Errors that occur during these early stages ("the cold load") sometimes cause the lisp kernel debugger (see ) to be invoked; it's primitive, but can sometimes help one to get oriented.
The Common Lisp standard allows considerable latitude in the details of an implementation, and each particular Common Lisp system has some idiosyncrasies. This chapter describes ordinary user-level features of Clozure CL, including features that may be part of the Common Lisp standard, but which may have quirks or details in the Clozure CL implementation that are not described by the standard. It also describes extensions to the standard; that is, features of Clozure CL that are not part of the Common Lisp standard at all.
Clozure CL's tracing facility is invoked by an extended version of the Common Lisp trace macro. Extensions allow tracing of methods, as well as finer control over tracing actions.
TRACE {keyword
global-value
}* {spec
|
(spec
{keyword
local-value
}*)}* [Macro]
The trace macro encapsulates the functions named by
spec
s, causing trace actions to take place on entry and
exit from each function. The default actions print a message on function entry and
exit. Keyword
/value
options
can be used to specify changes in the default behavior.
Invoking (trace) without arguments returns a list of functions being traced.
A spec
is either a symbol that is the name of a function, or an
expression of the form (setf symbol
), or a
specific method of a generic function in the form (:method
gf-name
{qualifier
}*
({specializer
}*)), where a
specializer
can be the name of a class or an EQL
specializer.
A spec
can also be a string naming a package, or equivalently a
list (:package package-name
), in order to
request that all functions in the package to be traced.
By default, whenever a traced function is entered or exited, a short message is
printed on *trace-output* showing the arguments on entry and
values on exit. Options specified as key/value pairs can be used to modify this
behavior. Options preceding the function spec
s apply to
all the functions being traced. Options specified along with a
spec
apply to that spec only and override any
global options. The following options are supported:
If true, and if applied to a spec
naming a generic
function, arranges to trace all the methods of the generic function in addition to the
generic function itself.
outside-spec
| ({outside-spec
}*)
Inhibits all trace actions unless the current
invocation of the function being traced is inside one of the
outside-spec
's, i.e. unless a function named by one of the
outside-spec
's is currently on the stack.
outside-spec
can name a function, a
method, or a package, as above.
form
,
:condition form
Evaluates form
whenever the function being traced is
about to be entered, and inhibits all trace actions if form
returns nil. The form may reference the lexical variable ccl::args,
which is a list of the arguments in this call. :condition is just a
synonym for :if, though if both are specified, both must return non-nil.
form
Evaluates form
whenever the function being traced is
about to be entered, and inhibits the entry trace actions if
form
returns nil. The form may reference the lexical variable
ccl::args, which is a list of the arguments in this call. If both
:if and :before-if are specified, both must return
non-nil in order for the before entry actions to happen.
form
Evaluates form
whenever the function being traced has
just exited, and inhibits the exit trace actions if form
returns nil. The form may reference the lexical variable ccl::vals,
which is a list of values returned by this call. If both :if and
:after-if are specified, both must return non-nil in order for the
after exit actions to happen.
form
Evaluates form
whenever the function being traced is
about to be entered, and prints the result before printing the standard entry message.
The form may reference the lexical variable ccl::args, which is a list
of the arguments in this call. To see multiple forms, use values:
:print-before (values (one-thing) (another-thing)).
form
Evaluates form
whenever the function being traced has
just exited, and prints the result after printing the standard exit message. The form may
reference the lexical variable ccl::vals, which is a list of values
returned by this call. To see multiple forms, use values:
:print-after (values (one-thing) (another-thing)).
form
Equivalent to :print-before form
:print-after form
.
form
Evaluates form
whenever the function being traced is
about to be entered. The form may reference the lexical variable
ccl::args, which is a list of the arguments in this call.
form
Evaluates form
whenever the function being has just
exited. The form may reference the lexical variable ccl::vals, which
is a list of values returned by this call.
form
Equivalent to :eval-before form
:eval-after form
.
form
Evaluates form
whenever the function being traced is
about to be entered, and if the result is non-nil, enters a debugger break loop. The form
may reference the lexical variable ccl::args, which is a list of the
arguments in this call.
form
Evaluates form
whenever the function being traced has
just exited, and if the result is non-nil, enters a debugger break loop. The form may
reference the lexical variable ccl::vals, which is a list of values
returned by this call.
form
Equivalent to :break-before form
:break-after form
.
form
,
:backtrace form
Evaluates form
whenever the function being traced is
about to be entered. The form may reference the lexical variable
ccl::args, which is a list of the arguments in this call. The value
returned by form
is intepreted as follows:
does nothing
prints a detailed backtrace to *trace-output*.
integer
)
prints the top integer
frames of detailed
backtrace to *trace-output*.
integer
prints top integer
frames of a terse
backtrace to *trace-output*.
prints a terse backtrace to *trace-output*.
Note that unlike with the other options, :backtrace is equivalent to :backtrace-before only, not both before and after, since it's usually not helpful to print the same backtrace both before and after the function call.
form
Evaluates form
whenever the function being traced has
just exited. The form may reference the lexical variable ccl::vals,
which is a list of values returned by this call. The value returned by
form
is intepreted as follows:
does nothing
prints a detailed backtrace to *trace-output*.
integer
)
prints the top integer
frames of detailed
backtrace to *trace-output*.
integer
prints top integer
frames of a terse
backtrace to *trace-output*.
prints a terse backtrace to *trace-output*.
action
specifies the action to be taken just before the traced function is entered. action
is one of:
The default, prints a short indented message showing the function name and the invocation arguments
Equivalent to :before :print :break-before t
Equivalent to :before :print :backtrace-before t
function
Any other value is interpreted as a function to call on entry instead of printing the standard entry message. It is called with its first argument being the name of the function being traced, the remaining arguments being all the arguments to the function being traced, and ccl:*trace-level* bound to the current nesting level of trace actions.
action
specifies the action to be taken just after the traced function exits. action
is one of:
The default, prints a short indented message showing the function name and the returned values
Equivalent to :after :print :break-after t
Equivalent to :after :print :backtrace-after t
function
Any other value is interpreted as a function to call on exit instead of printing the standard exit message. It is called with its first argument being the name of the function being traced, the remaining arguments being all the values returned by the function being traced, and ccl:*trace-level* bound to the current nesting level of trace actions.
Variable bound to the current nesting level during execution of before and after trace actions. The default printing actions use it to determine the amount of indentation.
CCL:*TRACE-MAX-INDENT* [Variable]
The default before and after print actions will not indent by more than the value of ccl:*trace-max-indent* regardless of the current trace level.
CCL:TRACE-FUNCTION spec
&key {keyword
value
}* [Function]
This is a functional version of the TRACE macro. spec
and
keyword
s are as for TRACE, except that all arguments are evaluated.
CCL:*TRACE-PRINT-LEVEL* [Variable]
The default print actions bind CL:*PRINT-LEVEL* to this value while printing. Note that this rebinding is only in effect during the default entry and exit messages. It does not apply to printing of :print-before/:print-after forms or any explicit printing done by user code.
CCL:*TRACE-PRINT-LENGTH* [Variable]
The default print actions bind CL:*PRINT-LENGTH* to this value while printing. Note that this rebinding is only in effect during the default entry and exit messages. It does not apply to printing of :print-before/:print-after forms or any explicit printing done by user code.
CCL:*TRACE-BAR-FREQUENCY* [Variable]
By default, this is nil. If non-nil it should be a integer, and the default entry and exit messages will print a | instead of space every this many levels of indentation.
The advise
macro can be thought of as a more
general version of trace
. It allows code that
you specify to run before, after, or around a given function, for
the purpose of changing the behavior of the function. Each piece
of added code is called a piece of advice. Each piece of advice
has a unique name, so that you can have multiple pieces of advice
on the same function, including multiple
:before
, :after
, and
:around
pieces of advice.
The :name
and :when
keywords serve to identify the piece of advice. A later call to
advise
with the same values of
:name
and :when
will replace
the existing piece of advice; a call with different values will not.
spec---
A specification of the function on which to put the
advice. This is either a symbol that is the name of a
function or generic function, or an expression of the
form (setf symbol
), or a
specific method of a generic function in the form
(:method symbol {qualifiers} (specializer {specializer})).
form--- A form to execute before, after, or around the advised function. The form can refer to the variable arglist that is bound to the arguments with which the advised function was called. You can exit from form with (return).
name--- A name that identifies the piece of advice.
when---
An argument that specifies when the piece of advice is
run. There are three allowable values. The default is
:before
, which specifies that form is
executed before the advised function is called. Other
possible values are :after
, which
specifies that form is executed after the advised
function is called, and :around
,
which specifies that form is executed around the call to
the advised function. Use (:do-it)
within form to indicate invocation of the original
definition.
The function foo
, already defined, does
something with a list of numbers. The following code uses a
piece of advice to make foo return zero if any of its
arguments is not a number. Using :around advice, you can do
the following:
(advise foo (if (some #'(lambda (n) (not (numberp n))) arglist) 0 (:do-it)) :when :around :name :zero-if-not-nums)
To do the same thing using a :before piece of advice:
(advise foo (if (some #'(lambda (n) (not (numberp n))) arglist) (return 0)) :when :before :name :zero-if-not-nums)
The unadvise macro removes the piece or pieces of advice
matching spec
, when
,
and name
. When the value of
spec
is t and the values of when
and name
are nil, unadvise
removes every piece of advice; when spec
is
t, the argument when
is nil, and
name
is non-nil, unadvise removes all
pieces of advice with the given name.
Clozure CL's DIRECTORY function accepts the following implementation-dependent keyword arguments:
boolean
If true, includes regular (non-directory) files in DIRECTORY's output. Defaults to T.
boolean
If true, includes directories in DIRECTORY's output. Defaults to NIL.
boolean
If true, includes files and directories whose names start with a dot character in DIRECTORY's output. (Entries whose name is "." or ".." are never included.) Defaults to T.
boolean
If true, includes the TRUENAMEs of symbolic or hard links in DIRECTORY's output; if false, includes the link filenames without attempting to resolve them. Defaults to T.
Note that legacy HFS alias files are treated as plain files.
All characters and strings in Clozure CL fully support Unicode by
using UTF-32. There is only one CHARACTER
type
and one STRING
type in Clozure CL. There has been a
lot of discussion about this decision which can be found by
searching the openmcl-devel archives at http://clozure.com/pipermail/openmcl-devel/. Suffice it
to say that we decided that the simplicity and speed advantages of
only supporting UTF-32 outweigh the space disadvantage.
There is one CHARACTER
type in Clozure CL.
All CHARACTER
s are
BASE-CHAR
s. CHAR-CODE-LIMIT
is now #x110000
, which means that all Unicode
characters can be directly represented. As of Unicode 5.0, only
about 100,000 of 1,114,112 possible CHAR-CODE
s
are actually defined. The function CODE-CHAR
knows that certain ranges of code values (notably
#xd800
-#xddff
) will never be
valid character codes and will return NIL
for
arguments in that range, but may return a
non-NIL
value (an undefined/non-standard
CHARACTER
object) for other unassigned code
values.
Clozure CL supports character names of the form
u+xxxx
—where x
is a
sequence of one or more hex digits. The value of the hex digits
denotes the code of the character. The +
character is optional, so #\u+0020
,
#\U0020
, and #\U+20
all
refer to the #\Space
character.
Characters with codes in the range
#xa0
-#x7ff
also have
symbolic names These are the names from the Unicode standard with
spaces replaced by underscores. So
#\Greek_Capital_Letter_Epsilon
can be used to
refer to the character whose CHAR-CODE is
#x395
. To see the complete list of supported
character names, look just below the definition for
register-character-name in
ccl:level-1;l1-reader.lisp
.
OPEN, LOAD, and
COMPILE-FILE all take an
:EXTERNAL-FORMAT
keyword argument. The value
of :EXTERNAL-FORMAT
can be
:DEFAULT
(the default value), a line
termination keyword (see Section 4.5.3, “Line Termination Keywords”), a character encoding
keyword (see Section 4.5.4, “Character Encodings”), an
external-format object created using
CCL::MAKE-EXTERNAL-FORMAT (see make-external-format), or a plist with keys:
:DOMAIN
, :CHARACTER-ENCODING
and :LINE-TERMINATION
. If
argument
is a plist, the result of
(APPLY #'MAKE-EXTERNAL-FORMAT
will be used.argument
)
If :DEFAULT
is specified, then the value
of CCL:*DEFAULT-EXTERNAL-FORMAT* is used. If
no line-termination is specified, then the value of
CCL:*DEFAULT-LINE-TERMINATION* is used, which
defaults to :UNIX
. If no character encoding is
specified, then
CCL:*DEFAULT-FILE-CHARACTER-ENCODING* is used
for file streams and
CCL:*DEFAULT-SOCKET-CHARACTER-ENCODING* is used
for socket streams. The default, default character encoding is
NIL
which is a synonym for
:ISO-8859-1
.
Note that the set of keywords used to denote CHARACTER-ENCODINGs and the set of keywords used to denote line-termination conventions is disjoint: a keyword denotes at most a character encoding or a line termination convention, but never both.
EXTERNAL-FORMATs are objects (structures) with two read-only fields that can be accessed via the functions: EXTERNAL-FORMAT-LINE-TERMINATION and EXTERNAL-FORMAT-CHARACTER-ENCODING.
The value of this variable is used when :EXTERNAL-FORMAT is unspecified or specified as :DEFAULT. It can meaningfully be given any value that can be used as an external-format (except for the value :DEFAULT.)
The initial value of this variable
in Clozure CL is :UNIX
, which is equivalent to
(:LINE-TERMINATION :UNIX)
, among other
things.
The value of this variable is used when an external-format doesn't specify a line-termination convention (or specifies it as :DEFAULT.) It can meaningfully be given any value that can be used as a line termination keyword (see Section 4.5.3, “Line Termination Keywords”).
The initial value of this variable
in Clozure CL is :UNIX
.
domain---This is used to indicate where the external
format is to be used. Its value can be almost
anything. It defaults to NIL
.
There are two domains that have a pre-defined meaning in
Clozure CL: :FILE
indicates
encoding for a file in the file system and
:SOCKET
indicates i/o to/from a
socket. The value of domain
affects the default values for
character-encoding
and
line-termination
.
character-encoding---A keyword that specifies the character encoding
for the external format. Section 4.5.4, “Character Encodings”. Defaults to
:DEFAULT
which means if
domain
is
:FILE
use the value of the variable
CCL:*DEFAULT-FILE-CHARACTER-ENCODING*
and if domain
is
:SOCKET
, use the value of the
variable
CCL:*DEFAULT-SOCKET-CHARACTER-ENCODING*.
The initial value of both of these variables is
NIL
, which means the
:ISO-8859-1
encoding.
line-termination---A keyword that indicates a line termination
keyword Section 4.5.3, “Line Termination Keywords”.
Defaults to :DEFAULT
which means
use the value of the variable
CCL:*DEFAULT-LINE-TERMINATION*.
external-format---An external-format object as described above.
Line termination keywords indicate which characters are used
to indicate the end of a line. On input, the external line
termination characters are replaced by #\Newline
and on output, #\Newline
s are converted to the
external line termination characters.
Table 4.1. Line Termination Keywords
keyword | character(s) |
---|---|
:UNIX
|
#\Linefeed
|
:MACOS
|
#\Return
|
:CR
|
#\Return
|
:CRLF
|
#\Return #\Linefeed
|
:CP/M
|
#\Return #\Linefeed
|
:MSDOS
|
#\Return #\Linefeed
|
:DOS
|
#\Return #\Linefeed
|
:WINDOWS
|
#\Return #\Linefeed
|
:INFERRED
|
see below |
:UNICODE
|
#\Line_Separator
|
:INFERRED
means that a stream's
line-termination convention is determined by looking at the contents
of a file. It is only useful for FILE-STREAM
s
that're open for :INPUT
or
:IO
. The first buffer full of data is examined,
and if a #\Return
character occurs before any
#\Linefeed
character, then the line termination
type is set to :WINDOWS
if that
#\Return
character is immediately followed by a
#\Linefeed
character and to :MACOS
otherwise. If a #\Return
character isn't found in
the buffer or if #\Return
is preceded by
#\Linefeed
, the file's line terminationt type
is set to :UNIX
.
Internally, all characters and strings in Clozure CL are in UTF-32. Externally, files or socket streams may encode characters in a wide variety of ways. The International Organization for Standardization, widely known as ISO, defines many of these character encodings. Clozure CL implements some of these encodings as detailed below. These encodings are part of the specification of external formats Section 4.5.2, “External Formats”. When reading from a stream, characters are converted from the specified external character encoding to UTF-32. When writing to a stream, characters are converted from UTF-32 to the specified character encoding.
Internally, CHARACTER-ENCODINGs are objects (structures) that are named by character encoding keywords (:ISO-8859-1, :UTF-8, etc.). The structures contain attributes of the encoding and functions used to encode/decode external data, but unless you're trying to define or debug an encoding there's little reason to know much about the CHARACTER-ENCODING objects and it's usually preferable to refer to a character encoding by its name.
On output to streams with character encodings that can encode the full range of Unicode—and on input from any stream—"unencodable characters" are represented using the Unicode #\Replacement_Character (= #\U+fffd); the presence of such a character usually indicates that something got lost in translation. Either data wasn't encoded properly or there was a bug in the decoding process.
The endianness of a character encoding is sometimes
explicit, and sometimes not. For example,
:UTF-16BE
indicates big-endian, but
:UTF-16
does not specify endianness. A byte
order mark is a special character that may appear at the
beginning of a stream of encoded characters to specify the
endianness of a multi-byte character encoding. (It may also be
used with UTF-8 character encodings, where it is simply used to
indicate that the encoding is UTF-8.)
Clozure CL writes a byte order mark as the first character of a file or socket stream when the endianness of the character encoding is not explicit. Clozure CL also expects a byte order mark on input from streams where the endianness is not explicit. If a byte order mark is missing from input data, that data is assumed to be in big-endian order.
A byte order mark from a UTF-8 encoded input stream is not treated specially and just appears as a normal character from the input stream. It is probably a good idea to skip over this character.
The set of character encodings supported by Clozure CL can be retrieved by calling CCL:DESCRIBE-CHARACTER-ENCODINGS.
The list of supported encodings is reproduced here. Most
encodings have aliases, e.g. the encoding named
:ISO-8859-1
can also be referred to by the
names :LATIN1
and :IBM819
,
among others. Where possible, the keywordized name of an
encoding is equivalent to the preferred MIME charset name (and
the aliases are all registered IANA charset names.)
:ISO-8859-1
An 8-bit, fixed-width character encoding in which all character codes map to their Unicode equivalents. Intended to support most characters used in most Western European languages.
Clozure CL uses ISO-8859-1 encoding for
*TERMINAL-IO* and for all streams whose
EXTERNAL-FORMAT isn't explicitly specified. The default for
*TERMINAL-IO* can be set via the
-K
command-line argument (see Section 2.5, “Command Line Options”).
ISO-8859-1 just covers the first 256 Unicode code points, where the first 128 code points are equivalent to US-ASCII. That should be pretty much equivalent to what earliers versions of Clozure CL did that only supported 8-bit characters, but it may not be optimal for users working in a particular locale.
Aliases: :ISO_8859-1, :LATIN1, :L1,
:IBM819, :CP819, :CSISOLATIN1
:ISO-8859-2
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in most languages used in Central/Eastern Europe.
Aliases: :ISO_8859-2, :LATIN2, :L2,
:CSISOLATIN2
:ISO-8859-3
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in most languages used in Southern Europe.
Aliases: :ISO_8859-3, :LATIN3 :L3,
:CSISOLATIN3
:ISO-8859-4
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in most languages used in Northern Europe.
Aliases: :ISO_8859-4, :LATIN4, :L4, :CSISOLATIN4
:ISO-8859-5
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in the Cyrillic alphabet.
Aliases: :ISO_8859-5, :CYRILLIC, :CSISOLATINCYRILLIC,
:ISO-IR-144
:ISO-8859-6
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in the Arabic alphabet.
Aliases: :ISO_8859-6, :ARABIC, :CSISOLATINARABIC,
:ISO-IR-127
:ISO-8859-7
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in the Greek alphabet.
Aliases: :ISO_8859-7, :GREEK, :GREEK8, :CSISOLATINGREEK,
:ISO-IR-126, :ELOT_928, :ECMA-118
:ISO-8859-8
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in the Hebrew alphabet.
Aliases: :ISO_8859-8, :HEBREW, :CSISOLATINHEBREW,
:ISO-IR-138
:ISO-8859-9
An 8-bit, fixed-width character encoding in which codes #x00-#xcf map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in the Turkish alphabet.
Aliases: :ISO_8859-9, :LATIN5, :CSISOLATIN5,
:ISO-IR-148
:ISO-8859-10
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in Nordic alphabets.
Aliases: :ISO_8859-10, :LATIN6, :CSISOLATIN6,
:ISO-IR-157
:ISO-8859-11
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found the Thai alphabet.
:ISO-8859-13
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in Baltic alphabets.
:ISO-8859-14
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in Celtic languages.
Aliases: :ISO_8859-14, :ISO-IR-199, :LATIN8, :L8,
:ISO-CELTIC
:ISO-8859-15
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in Western European languages (including the Euro sign and some other characters missing from ISO-8859-1.
Aliases: :ISO_8859-15, :LATIN9
:ISO-8859-16
An 8-bit, fixed-width character encoding in which codes #x00-#x9f map to their Unicode equivalents and other codes map to other Unicode character values. Intended to provide most characters found in Southeast European languages.
Aliases: :ISO_8859-16, :ISO-IR-199, :LATIN8, :L8,
:ISO-CELTIC
:MACINTOSH
An 8-bit, fixed-width character encoding in which codes #x00-#x7f map to their Unicode equivalents and other codes map to other Unicode character values. Traditionally used on Classic MacOS to encode characters used in western languages.
Aliases: :MACOS-ROMAN, :MACOSROMAN, :MAC-ROMAN,
:MACROMAN
:UCS-2
A 16-bit, fixed-length encoding in which characters with CHAR-CODEs less than #x10000 can be encoded in a single 16-bit word. The endianness of the encoded data is indicated by the endianness of a byte-order-mark character (#u+feff) prepended to the data; in the absence of such a character on input, the data is assumed to be in big-endian order.
:UCS-2BE
A 16-bit, fixed-length encoding in which characters with CHAR-CODEs less than #x10000 can be encoded in a single 16-bit big-endian word. The encoded data is implicitly big-endian; byte-order-mark characters are not interpreted on input or prepended to output.
:UCS-2LE
A 16-bit, fixed-length encoding in which characters with CHAR-CODEs less than #x10000 can be encoded in a single 16-bit little-endian word. The encoded data is implicitly little-endian; byte-order-mark characters are not interpreted on input or prepended to output.
:US-ASCII
An 7-bit, fixed-width character encoding in which all character codes map to their Unicode equivalents.
Aliases: :CSASCII, :CP637, :IBM637, :US,
:ISO646-US, :ASCII, :ISO-IR-6
:UTF-16
A 16-bit, variable-length encoding in which characters with CHAR-CODEs less than #x10000 can be encoded in a single 16-bit word and characters with larger codes can be encoded in a pair of 16-bit words. The endianness of the encoded data is indicated by the endianness of a byte-order-mark character (#u+feff) prepended to the data; in the absence of such a character on input, the data is assumed to be in big-endian order. Output is written in native byte-order with a leading byte-order mark.
:UTF-16BE
A 16-bit, variable-length encoding in which characters with CHAR-CODEs less than #x10000 can be encoded in a single 16-bit big-endian word and characters with larger codes can be encoded in a pair of 16-bit big-endian words. The endianness of the encoded data is implicit in the encoding; byte-order-mark characters are not interpreted on input or prepended to output.
:UTF-16LE
A 16-bit, variable-length encoding in which characters with CHAR-CODEs less than #x10000 can be encoded in a single 16-bit little-endian word and characters with larger codes can be encoded in a pair of 16-bit little-endian words. The endianness of the encoded data is implicit in the encoding; byte-order-mark characters are not interpreted on input or prepended to output.
:UTF-32
A 32-bit, fixed-length encoding in which all Unicode characters can be encoded in a single 32-bit word. The endianness of the encoded data is indicated by the endianness of a byte-order-mark character (#u+feff) prepended to the data; in the absence of such a character on input, input data is assumed to be in big-endian order. Output is written in native byte order with a leading byte-order mark.
Alias: :UTF-4
:UTF-32BE
A 32-bit, fixed-length encoding in which all Unicode characters encoded in a single 32-bit word. The encoded data is implicitly big-endian; byte-order-mark characters are not interpreted on input or prepended to output.
Alias: :UCS-4BE
:UTF-8
An 8-bit, variable-length character encoding in which characters with CHAR-CODEs in the range #x00-#x7f can be encoded in a single octet; characters with larger code values can be encoded in 2 to 4 bytes.
:UTF-32LE
A 32-bit, fixed-length encoding in which all Unicode characters can encoded in a single 32-bit word. The encoded data is implicitly little-endian; byte-order-mark characters are not interpreted on input or prepended to output.
Alias: :UCS-4LE
:Windows-31j
An 8-bit, variable-length character encoding in which character code points in the range #x00-#x7f can be encoded in a single octet; characters with larger code values can be encoded in 2 bytes.
Aliases: :CP932, :CSWINDOWS31J
:EUC-JP
An 8-bit, variable-length character encoding in which character code points in the range #x00-#x7f can be encoded in a single octet; characters with larger code values can be encoded in 2 bytes.
Alias: :EUCJP
:GB2312
An 8-bit, variable-length character encoding in which character code points in the range #x00-#x80 can be encoded in a single octet; characters with larger code values can be encoded in 2 bytes.
Alias: :GB2312-80 :GB2312-1980 :EUC-CN :EUCCN
:CP936
An 8-bit, variable-length character encoding in which character code points in the range #x00-#x80 can be encoded in a single octet; characters with larger code values can be encoded in 2 bytes.
Alias: :GBK :MS936 :WINDOWS-936
Clozure CL provides functions to encode and decode strings to and from vectors of type (simple-array (unsigned-byte 8)).
Decodes the octets in vector (or the subsequence of it delimited by start and end) into a string according to external-format.
If string is supplied, output will be written into it. It must be large enough to hold the decoded characters. If string is not supplied, a new string will be allocated to hold the decoded characters.
Returns, as multiple values, the decoded string and the position in vector where the decoding ended.
Sequences of octets in vector that cannot be decoded into characters according to external-format will be decoded as #\Replacement_Character.
encode-string-to-octets
string
&key
start
end
external-format
use-byte-order-mark
vector
vector-offset
Encodes string (or the substring delimited by start and end) into external-format and returns, as multiple values, a vector of octets containing the encoded data and an integer that specifies the offset into the vector where the encoded data ends.
When use-byte-order-mark is true, a byte-order mark will be included in the encoded data.
If vector is supplied, output will be written to it. It must be of type (simple-array (unsigned-byte 8)) and be large enough to hold the encoded data. If it is not supplied, the function will allocate a new vector.
If vector-offset is supplied, data will be written into the output vector starting at that offset.
Characters in string that cannot be encoded into external-format will be replaced with an encoding-dependent replacement character (#\Replacement_Character or #\Sub) before being encoded and written into the output vector.
Leading tilde (~) characters in physical pathname namestrings are expanded in the way that most shells do:
"~user/..."
can be used to refer to an absolute pathname rooted
at the home directory of the user named "user".
"~/..."
can be used to refer to an absolute pathname rooted at
the home directory of the current user.
Clozure CL sets up logical pathname translations for logical hosts: ccl
and home
The CCL
logical host should point to the
ccl
directory. It is used for a variety of
purposes by Clozure CL including: locating Clozure CL source code,
require
and provide
, accessing
foreign function information, and the Clozure CL build process. It
is set to the value of the environment variable
CCL_DEFAULT_DIRECTORY, which is set by the
openmcl shell script Section 2.3.1, “The ccl Shell Script”. If
CCL_DEFAULT_DIRECTORY is not set, then it is set
to the directory containing the current heap image.
The syntax of namestrings is implementation-defined in Common Lisp. Portable programs cannot assume much of anything about them. (See section 19.1.1 of the Common Lisp standard for more information.)
When translating a namestring into a pathname object, most
implementations seem to follow the convention that a dot
character in the namestring separates the
pathname-name
and
the pathname-type
. When there is more
than one dot in involved, or when dots appear at the beginning
or end of the namestrings, what to do is less clear: does
".emacs" describe a pathname whose name is
nil
and whose type is emacs
or something else? Similarly, given "a.b.c", the question
is which parts are parsed as the pathname name, and which are
parsed as the pathname type?
When generating a namestring from a pathname object (as happens, for example, when printing a pathname), Clozure CL tries to avoid some potential ambiguity by escaping characters that might otherwise be used to separate pathname components. The character used to quote or escape the separators is a backlash on Unix systems, and a #\> character on Windows. So, for example, "a\\.b.c" has name "a.b" and type "c", whereas "a.b\\.c" has name "a" and type "b.c".
To get a native namestring suitable for passing to an
operating system command, use the function
ccl:native-translated-namestring
.
This function returns a namestring that represents a pathname using the native conventions of the operating system. Any quoting or escaping of special characters will be removed.
For example, suppose that p is a pathname made
by (make-pathname :name "a.b" :type "c")
.
Then, (native-translated-namestring p)
evaluates
to "a.b.c". By contrast, (namestring p)
evaluates
to "a\\.b.c".
Executes forms in an environemt in which each var is bound to a stack-allocated foreign pointer which refers to a C-style string suitable for passing to foreign code which expects a filename argument.
For example, one might use this macro in the following way:
(with-filename-cstrs ((s (native-translated-namestring pathname))) (#_unlink s))
Various operating systems have different conventions for how they expect native pathname strings to be encoded. Darwin expects then to be decomposed UTF-8. The Unicode variants to Windows file-handling functions expect UTF-16. Other systems just treat them as opaque byte sequences. This macro ensures that the correct encoding is used, whatever the host operating system.
Pathname strings are treated as null-terminated strings coded in the encoding named by the value returned by the function CCL:PATHNAME-ENCODING-NAME. This value may be changed with SETF.
In release 1.2 and later, Clozure CL supports memory-mapped files. On operating systems that support memory-mapped files (including Mac OS X, Linux, and FreeBSD), the operating system can arrange for a range of virtual memory addresses to refer to the contents of an open file. As long as the file remains open, programs can read values from the file by reading addresses in the mapped range.
Using memory-mapped files may in some cases be more efficient than reading the contents of a file into a data structure in memory.
Clozure CL provides the functions CCL:MAP-FILE-TO-IVECTOR and CCL:MAP-FILE-TO-OCTET-VECTOR to support memory-mapping. These functions return vectors whose contents are the contents of memory-mapped files. Reading an element of such a vector returns data from the corresponding position in the file.
Without memory-mapped files, a common idiom for reading the contents of files might be something like this:
(let* ((stream (open pathname :direction :input :element-type '(unsigned-byte 8))) (vector (make-array (file-size-to-vector-size stream) :element-type '(unsigned-byte 8)))) (read-sequence vector stream))
Using a memory-mapped files has a result that is the same in that, like the above example, it returns a vector whose contents are the same as the contents of the file. It differs in that the above example creates a new vector in memory and copies the file's contents into it; using a memory-mapped file instead arranges for the vector's elements to point to the file's contents on disk directly, without copying them into memory first.
The vectors returned by CCL:MAP-FILE-TO-IVECTOR and CCL:MAP-FILE-TO-OCTET-VECTOR are read-only; any attempt to change an element of a vector returned by these functions results in a memory-access error. Clozure CL does not currently support writing data to memory-mapped files.
Vectors created by CCL:MAP-FILE-TO-IVECTOR and CCL:MAP-FILE-TO-OCTET-VECTOR are required to respect Clozure CL's limit on the total size of an array. That means that you cannot use these functions to create a vector longer than ARRAY-TOTAL-SIZE-LIMIT, even if the filesystem supports file sizes that are larger. The value of ARRAY-TOTAL-SIZE-LIMIT is (EXPT 2 24) on 32-but platforms; and (EXPT 2 56) on 64-bit platforms.
CCL:MAP-FILE-TO-IVECTOR
pathname
element-type
[Function]
The pathname of the file to be memory-mapped.
The element-type of the vector to be created. Specified as a type-specifier that names a subtype of either SIGNED-BYTE or UNSIGNED-BYTE.
The map-file-to-ivector function tries to
open the file at pathname
for reading. If
successful, the function maps the file's contents to a range of
virtual addresses. If successful, it returns a read-only vector
whose element-type is given
by element-type
, and whose contents are
the contents of the memory-mapped file.
The returned vector is a displaced-array whose element-type is (UPGRADED-ARRAY-ELEMENT-TYPE element-type). The target of the displaced array is a vector of type (SIMPLE-ARRAY element-type (*)) whose elements are the contents of the memory-mapped file.
Because of alignment issues, the mapped file's contents start a few bytes (4 bytes on 32-bit platforms, 8 bytes on 64-bit platforms) into the vector. The displaced array returned by CCL:MAP-FILE-TO-IVECTOR hides this overhead, but it's usually more efficient to operate on the underlying simple 1-dimensional array. Given a displaced array (like the value returned by CCL:MAP-FILE-TO-IVECTOR), the function ARRAY-DISPLACEMENT returns the underlying array and the displacement index in elements.
Currently, Clozure CL supports only read operations on memory-mapped files. If you try to change the contents of an array returned by map-file-to-ivector, Clozure CL signals a memory error.
CCL:UNMAP-IVECTOR
displaced-array
[Function]
If the argument is a displaced-array returned by map-file-to-ivector, and if it has not yet been unmapped by this function, then unmap-ivector undoes the memory mapping, closes the mapped file, and changes the displaced-array so that its target is an empty vector (of length zero).
CCL:MAP-FILE-TO-OCTET-VECTOR
pathname
[Function]
This function is a synonym for (CCL:MAP-FILE-TO-IVECTOR pathname '(UNSIGNED-BYTE 8)) It is provided as a convenience for the common case of memory-mapping a file as a vector of bytes.
CCL:UNMAP-OCTET-VECTOR
displaced-array
[Function]
This function is a synonym for (CCL:UNMAP-IVECTOR)
Clozure CL supports the definition of static variables, whose values are the same across threads, and which may not be dynamically bound. The value of a static variable is thus the same across all threads; changing the value in one thread changes it for all threads.
Attempting to dynamically rebind a static variable (for instance, by using LET, or using the variable name as a parameter in a LAMBDA form) signals an error. Static variables are shared global resources; a dynamic binding is private to a single thread.
Static variables therefore provide a simple way to share mutable state across threads. They also provide a simple way to introduce race conditions and obscure bugs into your code, since every thread reads and writes the same instance of a given static variable. You must take care, therefore, in how you change the values of static variables, and use normal multithreaded programming techniques, such as locks or semaphores, to protect against race conditions.
In Clozure CL, access to a static variable is usually faster than access to a special variable that has not been declared static.
DEFSTATIC
var
value
&key
doc-string
[Macro]
The name of the new static variable.
The initial value of the new static variable.
A documentation string that is assigned to the new variable.
Proclaims the variable special, assigns the variable the supplied value, and assigns the doc-string to the variable's VARIABLE documentation. Marks the variable static, preventing any attempt to dynamically rebind it. Any attempt to dynamically rebind var signals an error.
Clozure CL provides the
function CCL:SAVE-APPLICATION
, which creates a file
containing an archived Lisp memory image.
Clozure CL consists of a small executable called the Lisp kernel, which implements the very lowest level features of the Lisp system, and an image, which contains the in-memory representation of most of the Lisp system, including functions, data structures, variables, and so on. When you start Clozure CL, you are launching the kernel, which then locates and reads an image file, restoring the archived image in memory. Once the image is fully restored, the Lisp system is running.
Using CCL:SAVE-APPLICATION
, you can create a
file that contains a modified image, one that includes any changes
you've made to the running Lisp system. If you later pass your
image file to the Clozure CL kernel as a command-line parameter, it
then loads your image file instead of its default one, and Clozure CL
starts up with your modifications.
If this scenario seems to you like a convenient way to
create an application, that's just as intended. You can create an
application by modifying the running Lisp until it does what you
want, then use CCL:SAVE-APPLICATION
to preserve your
changes and later load them for use.
In fact, you can go further than that. You can replace Clozure CL's toplevel function with your own, and then, when the image is loaded, the Lisp system immediately performs your tasks rather than the default tasks that make it a Lisp development system. If you save an image in which you have done this, the resulting Lisp system is your tool rather than a Lisp development system.
You can go a step further still. You can
tell CCL:SAVE-APPLICATION
to prepend the Lisp kernel
to the image file. Doing this makes the resulting image into a
self-contained executable binary. When you run the resulting file,
the Lisp kernel immediately loads the attached image file and runs
your saved system. The Lisp system that starts up can have any
behavior you choose. It can be a Lisp development system, but with
your customizations; or it can immediately perform some task of
your design, making it a specialized tool rather than a general
development system.
In other words, you can develop any application you like by
interactively modifying Clozure CL until it does what you want, then
using CCL:SAVE-APPLICATION
to preserve your changes
in an executable image.
On Mac OS X,
the application builder
uses CCL:SAVE-APPLICATION
to create the executable
portion of the application
bundle. Double-clicking the application bundle runs
the executable image created
by CCL:SAVE-APPLICATION
.
Also on Mac OS X, Clozure CL supports an object type
called MACPTR
, which is the type of pointers into the
foreign (Mac OS) heap. Examples of
commonly-user MACPTR
objects are Cocoa windows and
other dynamically-allocated Mac OS system objects.
Because a MACPTR
object is a pointer into a
foreign heap that exists for the lifetime of the running Lisp
process, and because a saved image is used by loading it into a
brand new Lisp process, saved MACPTR
objects cannot
be relied on to point to the same things when reconstituted from a
saved image. In fact, a restored MACPTR
object might
point to anything at all—for example an arbitrary location
in the middle of a block of code, or a completely nonexistent
virtual address.
For that reason, CCL:SAVE-APPLICATION
converts
all MACPTR
objects to DEAD-MACPTR
objects when writing them to an image
file. A DEAD-MACPTR
is functionally identical to
a MACPTR
, except that code that operates
on MACPTR
objects distinguishes them
from DEAD-MACPTR
objects and can handle them
appropriately—signaling errors, for example.
As of Clozure CL 1.2, there is one exception to the conversion
of MACPTR
to DEAD-MACPTR
objects:
a MACPTR
object that points to the address 0 is not
converted, because address 0 can always be relied upon to refer to
the same thing.
As of Clozure CL 1.2, the constant CCL:+NULL-PTR+
refers to a MACPTR
object that points to address 0.
On all supported platforms, you can
use CCL:SAVE-APPLICATION
to create a command-line
tool that runs the same way any command-line program
does. Alternatively, if you choose not to prepend the kernel, you
can save an image and then later run it by passing it as a
command-line parameter to the ccl
or ccl64
script.
SAVE-APPLICATION
filename
&key
toplevel-function
init-file
error-handler
application-class
clear-clos-caches
(purify t)
impurify
(mode #o644)
prepend-kernel
native
[Function]
The pathname of the file to be created when Clozure CL saves the application.
The function to be executed after startup is complete. The toplevel is a function of no arguments that performs whatever actions the lisp system should perform when launched with this image.
If this parameter is not supplied, Clozure CL uses its default toplevel. The default toplevel runs the read-eval-print loop.
The pathname of a Lisp file to be loaded when the image starts up. You can place initialization expressions in this file, and use it to customize the behavior of the Lisp system when it starts up.
The error-handling mode for the saved image. The
supplied value determines what happens when an error is not
handled by the saved image. Valid values
are :quit
(Lisp exits with an error
message); :quit-quietly
(Lisp exits without an
error message); or :listener
(Lisp enters a
break loop, enabling you to debug the problem by interacting
in a listener). If you don't supply this parameter, the
saved image uses the default error handler
(:listener
).
The CLOS class that represents the saved Lisp
application. Normally you don't need to supply this
parameter; CCL:SAVE-APPLICATION
uses the
class CCL:LISP-DEVELOPMENT-SYSTEM
. In some
cases you may choose to create a custom application class;
in that case, pass the name of the class as the value for
this parameter.
If true, ensures that CLOS caches are emptied before saving the image. Normally you don't need to supply this parameter, but if for some reason you want to ensure the CLOS caches are clear when the image starts up, you can pass any true value.
When true, calls (in effect) purify
before
saving the heap image. This moves certain objects that
are unlikely to become garbage to a special memory area
that is not scanned by the GC (since it is expected that
the GC wouldn't find anything to collect).
If true, calls (in effect) impurify
before
saving the heap image. (If both :impurify
and :purify
are true, first
impurify
is done, and then purify
.)
impurify
moves objects in certain special memory
areas into the regular dynamic heap, where they will be scanned
by the GC.
A number specifying the mode (permission bits) of the output file.
Specifies the file to prepend to the saved heap
image. A value of t
means to prepend
the lisp kernel binary that the lisp started with.
Otherwise, the value of :prepend-kernel
should be a pathname designator for the file to be
prepended.
If the prepended file is execuatable, its execute mode bits will be copied to the output file.
This argument can be used to prepend any kind of file to the saved heap image. This can be useful in some special cases.
If true, saves the image as a native (ELF, Mach-O, PE) shared library. (On platforms where this isn't yet supported, a warning is issued and the option is ignored.)
Multiple fasl files can be concatenated into a single file.
out-file--- Name of the file in which to store the concatenation.
fasl-files--- List of names of fasl files to concatenate.
:if-exists---
As for OPEN, defaults to
:error
Creates a fasl file which, when loaded, will have the same effect as loading the individual input fasl files in the specified order. The single file might be easier to distribute or install, and loading it may be at least a little faster than loading the individual files (since it avoids the overhead of opening and closing each file in succession.)
The PATHNAME-TYPE of the output file and of each input file defaults to the current platform's fasl file type (.dx64fsl or whatever.) If any of the input files has a different type/extension an error will be signaled, but it doesn't otherwise try too hard to verify that the input files are real fasl files for the current platform.
In Clozure CL, the Common Lisp types short-float and single-float are implemented as IEEE single precision values; double-float and long-float are IEEE double precision values. On 64-bit platforms, single-floats are immediate values (like fixnums and characters).
Floating-point exceptions are generally enabled and detected. By default, threads start up with overflow, division-by-zero, and invalid enabled, and the rounding mode is set to nearest. The functions SET-FPU-MODE and GET-FPU-MODE provide user control over floating-point behavior.
mode--- One of the keywords :rounding-mode, :overflow, :underflow, :division-by-zero, :invalid, :inexact.
If mode is supplied, returns the value of the corresponding control flag for the current thread.
Otherwise, returns a list of keyword/value pairs which describe the floating-point exception-enable and rounding-mode control flags for the current thread.
rounding-mode--- One of :nearest, :zero, :positive, :negative
overflow, underflow, division-by-zero, invalid, inexact --- If true, the floating-point exception is signaled. If NIL, it is masked.
As of release 1.4, Clozure CL provides a way for lisp objects to be watched so that a condition will be signaled when a thread attempts to write to the watched object. For a certain class of bugs (someone is changing this value, but I don't know who), this can be extremely helpful.
The WATCH function arranges for the specified object to be monitored for writes. This is accomplished by copying the object to its own set of virtual memory pages, which are then write-protected. This protection is enforced by the computer's memory-management hardware; the write-protection does not slow down reads at all.
When any write to the object is attempted, a WRITE-TO-WATCHED-OBJECT condition will be signaled.
When called with no arguments, WATCH returns a freshly-consed list of the objects currently being watched.
WATCH returns NIL if the object cannot be watched (typically because the object is in a static or pure memory area).
WATCH operates at a fairly low level; it is not possible to avoid the details of the internal representation of objects. Nevertheless, as a convenience, WATCHing a standard-instance, a hash-table, or a multi-dimensional or non-simple CL array will watch the underlying slot-vector, hash-table-vector, or data-vector, respectively.
WATCH can monitor any memory-allocated lisp object.
In Clozure CL, a memory-allocated object is either a cons cell or a uvector.
WATCH operates on cons cells, not lists. In order to watch a chain of cons cells, each cons cell must be watched individually. Because each watched cons cell takes up its own own virtual memory page (4 Kbytes), it's only feasible to watch relatively short lists.
If a memory-allocated object isn't a cons cell, then it is a vector-like object called a uvector. A uvector is a memory-allocated lisp object whose first word is a header that describes the object's type and the number of elements that it contains.
So, a hash table is a uvector, as is a string, a standard instance, a double-float, a CL array or vector, and so forth.
Some CL objects, like strings and other simple vectors, map in a straightforward way onto the uvector representation. It is easy to understand what happens in such cases. The uvector index corresponds directly to the vector index:
? (defvar *s* "xxxxx") *S* ? (watch *s*) "xxxxx" ? (setf (char *s* 3) #\o) > Error: Write to watched uvector "xxxxx" at index 3 > Faulting instruction: (movl (% eax) (@ -5 (% r15) (% rcx))) > While executing: SET-CHAR, in process listener(1). > Type :POP to abort, :R for a list of available restarts. > Type :? for other options.
In the case of more complicated objects (e.g., a hash-table, a standard-instance, a package, etc.), the elements of the uvector are like slots in a structure. It's necessary to know which one of those "slots" contains the data that will be changed when the object is written to.
As mentioned above, watch knows about arrays, hash-tables, and standard-instances, and will automatically watch the appropriate data-containing element.
An example might make this clearer.
? (defclass foo () (slot-a slot-b slot-c)) #<STANDARD-CLASS FOO> ? (defvar *a-foo* (make-instance 'foo)) *A-FOO* ? (watch *a-foo*) #<SLOT-VECTOR #xDB00D> ;;; Note that WATCH has watched the internal slot-vector object ? (setf (slot-value *a-foo* 'slot-a) 'foo) > Error: Write to watched uvector #<SLOT-VECTOR #xDB00D> at index 1 > Faulting instruction: (movq (% rsi) (@ -5 (% r8) (% rdi))) > While executing: %MAYBE-STD-SETF-SLOT-VALUE-USING-CLASS, in process listener(1). > Type :POP to abort, :R for a list of available restarts. > Type :? for other options.
Looking at a backtrace would presumably show what object and slot name were written.
Note that even though the write was to slot-a, the uvector index was 1 (not 0). This is because the first element of a slot-vector is a pointer to the instance that owns the slots. We can retrieve that to look at the object that was modified:
1 > (uvref (write-to-watched-object-object *break-condition*) 0) #<FOO #x30004113502D> 1 > (describe *) #<FOO #x30004113502D> Class: #<STANDARD-CLASS FOO> Wrapper: #<CLASS-WRAPPER FOO #x300041135EBD> Instance slots SLOT-A: #<Unbound> SLOT-B: #<Unbound> SLOT-C: #<Unbound> 1 >
This condition is signaled when a watched object is written to. There are three slots of interest:
object--- The actual object that was the destination of the write.
offset--- The byte offset from the tagged object pointer to the address of the write.
instruction--- The disassembled machine instruction that attempted the write.
A few restarts are provided: one will skip over the faulting write instruction and proceed; another offers to unwatch the object and continue.
There is also an emulate restart. In some common cases, the faulting write instruction can be emulated, enabling the write to be performed without having to unwatch the object (and therefore let other threads potentially write to it). If the faulting instruction isn't recognized, the emulate restart will not be offered.
Although some care has been taken to minimize potential problems arising from watching and unwatching objects from multiple threads, there may well be subtle race conditions present that could cause bad behavior.
For example, suppose that a thread attempts to write to a watched object. This causes the operating system to generate an exception. The lisp kernel figures out what the exception is, and calls back into lisp to signal the write-to-watched-object condition and perhaps handle the error.
Now, as soon lisp code starts running again (for the callback), it's possible that some other thread could unwatch the very watched object that caused the exception, perhaps before we even have a chance to signal the condition, much less respond to it.
Having the object unwatched out from underneath a handler may at least confuse it, if not cause deeper trouble. Use caution with unwatch.
Here are a couple more examples in addition to the above examples of watching a string and a standard-instance.
? (defvar *f* (make-array '(2 3) :element-type 'double-float)) *F* ? (watch *f*) #(0.0D0 0.0D0 0.0D0 0.0D0 0.0D0 0.0D0) ;;; Note that the above vector is the underlying data-vector for the array ? (setf (aref *f* 1 2) pi) > Error: Write to watched uvector #<VECTOR 6 type DOUBLE-FLOAT, simple> at index 5 > Faulting instruction: (movq (% rax) (@ -5 (% r8) (% rdi))) > While executing: ASET, in process listener(1). > Type :POP to abort, :R for a list of available restarts. > Type :? for other options. 1 >
In this case, uvector index in the report is the row-major index of the element that was written to.
Hash tables are surprisingly complicated. The representation of a hash table includes an element called a hash-table-vector. The keys and values of the elements are stored pairwise in this vector.
One problem with trying to monitor hash tables for writes is that the underlying hash-table-vector is replaced with an entirely new one when the hash table is rehashed. A previously-watched hash-table-vector will not be the used by the hash table after rehashing, and writes to the new vector will not be caught.
? (defvar *h* (make-hash-table)) *H* ? (setf (gethash 'noise *h*) 'feep) FEEP ? (watch *h*) #<HASH-TABLE-VECTOR #xDD00D> ;;; underlying hash-table-vector ? (setf (gethash 'noise *h*) 'ding) > Error: Write to watched uvector #<HASH-TABLE-VECTOR #xDD00D> at index 35 > Faulting instruction: (lock) > (cmpxchgq (% rsi) (@ (% r8) (% rdx))) > While executing: %STORE-NODE-CONDITIONAL, in process listener(1). > Type :POP to abort, :R for a list of available restarts. > Type :? for other options. ;;; see what value is being replaced... 1 > (uvref (write-to-watched-object-object *break-condition*) 35) FEEP ;;; backtrace shows useful context 1 > :b *(1A109F8) : 0 (%STORE-NODE-CONDITIONAL ???) NIL (1A10A50) : 1 (LOCK-FREE-PUTHASH NOISE #<HASH-TABLE :TEST EQL size 1/60 #x30004117D47D> DING) 653 (1A10AC8) : 2 (CALL-CHECK-REGS PUTHASH NOISE #<HASH-TABLE :TEST EQL size 1/60 #x30004117D47D> DING) 229 (1A10B00) : 3 (TOPLEVEL-EVAL (SETF (GETHASH # *H*) 'DING) NIL) 709 ...
As previously mentioned, WATCH only watches individual cons cells.
? (defun watch-list (list) (maplist #'watch list)) WATCH-LIST ? (defvar *l* (list 1 2 3)) *L* ? (watch-list *l*) ((1 2 3) (2 3) (3)) ? (setf (nth 2 *l*) 'foo) > Error: Write to the CAR of watched cons cell (3) > Faulting instruction: (movq (% rsi) (@ 5 (% rdi))) > While executing: %SETNTH, in process listener(1). > Type :POP to abort, :R for a list of available restarts. > Type :? for other options.
In Clozure CL 1.4 and later, code coverage provides information about which paths through generated code have been executed and which haven't. For each source form, it can report one of three possible outcomes:
Not covered: this form was never entered.
Partly covered: This form was entered, and some parts were executed and some weren't.
Fully covered: Every bit of code generated from this form was executed.
While the information gathered for coverage of generated code is complete and precise, the mapping back to source forms is of necessity heuristic, and depends a great deal on the behavior of macros and the path of the source forms through compiler transforms. Source information is not recorded for variables, which further limits the source mapping. In practice, there is often enough information scattered about a partially covered function to figure out which logical path through the code was taken and which wasn't. If that doesn't work, you can try disassembling to see which parts of the compiled code were not executed: in the disassembled code there will be references to #<CODE-NOTE [xxx] ...> where xxx is NIL if the code that follows was never executed and non-NIL if it was.
Sometimes the situation can be improved by modifying macros to try to preserve more of the input forms, rather than destructuring and rebuilding them.
Because the code coverage information is associated with compiled functions, code coverage information is not available for load-time toplevel expressions. You can work around this by creating a function and calling it. I.e. instead of
(progn (do-this) (setq that ...) ...))
do:
(defun init-this-and-that () (do-this) (setq that ...) ...) (init-this-and-that)
Then you can see the coverage information in the definition of
init-this-and-that
.
In order to gather code coverage information, you first have to
recompile all your code to include code coverage
instrumentation. Compiling files will generate code coverage
instrumentation if CCL:*COMPILE-CODE-COVERAGE*
is true:
(setq ccl:*compile-code-coverage* t) (recompile-all-your-files)
The compilation process will be many times slower than normal, and the fasl files will be many times bigger.
When you execute functions loaded from instrumented fasl files, they
will record coverage information every time they are executed.
You can examine that information by calling ccl:report-coverage
or ccl:coverage-statistics
.
While recording coverage, you can collect incremental coverage deltas between any two points in time. You might do this while running a test suite, to record the coverage for each test, for example:
(ccl:reset-incremental-coverage) (loop with coverage = (make-hash-table) for test in (tests-to-run) do (run-test test) do (setf (gethash test coverage) (ccl:get-incremental-coverage)) finally (return coverage))
creates a hash table mapping a test to a representation of all coverage recorded while running the
test. This hash table can then be passed to ccl:report-coverage
, ccl:incremental-coverage-svn-matches
or ccl:incremental-coverage-source-matches
.
The following functions can be used to manage the coverage data:
report-coverage output-file &key
(tags nil) (external-format :default) (statistics t) (html t)
output-file--- Pathname for the output index file.
html--- If non-nil (the default), this will generate an HTML report, consisting of an index file in output-file and, in the same directory, one html file for each instrumented source file that has been loaded in the current session.
tags--- If non-nil, this should be a hash table mapping arbitrary keys (tags) to incremental coverage deltas. The HTML report will show a list of tags, and allow selection of an arbitrary subset of them to show the coloring and statistics for coverage by that subset.
external-format--- Controls the external format of the html files.
statistics--- If non-nil (the default), a comma-separated file is generated with the summary of statistics. You can specify a filename for the statistics argument, otherwise "statistics.csv" is created in the directory of output-file. See documentation of coverage-statistics below for a description of the values in the statistics file.
Restores the coverage data previously saved with
ccl:save-coverage-in-file, for the set of instrumented fasls
that were loaded both at save and restore time. I.e. coverage
info is only restored for files that have been loaded in this
session. For example if in a previous session you had loaded
"foo.lx86fsl"
and then saved the coverage info, in this session
you must load the same "foo.lx86fsl"
before calling
restore-coverage-from-file
in order to retrieve the stored
coverage info for "foo". Equivalent to (ccl:restore-coverage
(ccl:read-coverage-from-file pathname))
.
Returns a sequence of ccl:coverage-statistics
objects, one for each
source file, containing the same information as that written to
the statistics file by ccl:report-coverage
. The following
accessors are defined for ccl:coverage-statistics
objects:
the name of the source file corresponding to this information
the total number of expressions
the number of source expressions that have been entered (i.e. at least partially covered)
the number of source expressions that were fully covered
the number of conditionals with one branch taken and one not taken
the total number of code forms. A code form is an expression in the final stage of compilation, after all macroexpansion and compiler transforms and simplification
the number of code forms that have been entered
the total number of functions
the number of functions that were fully covered
the number of functions that were partly covered
the number of functions never entered
Returns the delta of coverage since the last reset of incremental coverage.
If reset
is true (the default), it also resets incremental coverage
now, so that the next call to get-incremental-coverage
will return
the delta from this point.
Incremental coverage deltas are represented differently than the full coverage snapshots
returned by functions such as ccl:get-coverage
. Incremental
coverage uses an abbreviated format
and is missing some of the information in a full snapshot, and therefore cannot be passed to
functions documented to accept a snapshot, only to functions
specifically documented to accept incremental coverage deltas.
collection--- A hash table mapping arbitrary keys to incremental coverage deltas, or a sequence of incremental coverage deltas.
sources--- A list of pathnames and/or source-notes, the latter representing a range within a file.
Given a hash table collection
whose values are incremental coverage
deltas, return a list of all keys corresponding to those deltas that intersect any region
in sources
.
For example if the deltas represent tests, then the returned value is a list of all tests that cover some part of the source regions.
collection
can also be a sequence of deltas, in which case a subsequence
of matching deltas is returned. In particular you can test whether any particular delta
intersects the sources by passing it in as a single-element list.
incremental-coverage-svn-matches collection &key (directory (current-directory)) (revision :base)
collection--- A hash table mapping arbitrary keys to incremental coverage deltas, or a sequence of incremental coverage deltas.
directory--- The pathname of a subversion working directory.
revision---
The revision to compare to the working directory, an integer or another
value whose printed representation is suitable for passing as the
--revision
argument
to svn
.
Given a hash table collection
whose values are incremental coverage
deltas, return a list of all keys corresponding to those deltas that intersect any changed
source in directory
since revision revision
in subversion.
For example if the deltas represent tests, then the returned value is a list of all tests that might be affected by the changes.
collection
can also be a sequence of deltas, in which case a subsequence
of matching deltas is returned. In particular you can test whether any particular delta
is affected by the changes by passing it in as a single-element list.
The output of ccl:report-coverage consists of formatted source code, with coverage indicated by coloring. Four colors are used: dark green for forms that compiled to code in which every single instruction was executed, light green for forms that have been entered but weren't totally covered, red for forms that were never entered, and the page background color for toplevel forms that weren't instrumented.
The source coloring is applied from outside in. So for example if you have
(outer-form ... (inner-form ...) ...)
first the whole outer form is painted with whatever color expresses the outer form coverage, and then the inner form color is replaced with whatever color expresses the inner form coverage. One consequence of this approach is that every part of the outer form that is not specifically inside some executable inner form will have the outer form's coverage color. If the syntax of outer form involves some non-executable forms, or forms that do not have coverage info of their own for whatever reason, then they will just inherit the color of the outer form, because they don't get repainted with a color of their own.
One case in which this approach can be confusing is in the case of symbols. As noted in the Limitations section, coverage information is not recorded for variables; hence the coloring of a variable does not convey information about whether the variable was evaluated or not -- that information is not available, and the variable just inherits the color of the form that contains it.
Cleanly exit from lisp. If the exit argument is a value of type (signed-byte 32), that value will be passed to the C library function _exit() as the status code. (A value of nil is treated as a zero.)
Alternatively, exit may be a function of no arguments; this function will be called instead of _exit() to exit the lisp.
The error-handler argument, if supplied, must be a function of one argument, the condition, that will be called if an error occurs when preparing to quit. The error-handler function should exit the lisp.
Wait for the signal with signal number s to be received, or until duration seconds have elapsed. If duration is nil, wait for an indeterminate "very long time" (many years).
If signal number s is outside the range of valid signals, or is reserved by the lisp for its own use, an error is signaled. (An error is always signaled on Windows systems.)
In Clozure CL, the cleanup forms are always executed as if they were wrapped with without-interrupts. To allow interrupts, use with-interrupts-enabled.
Clozure CL ships with the complete source code for an integrated development environment written using Cocoa on Mac OS X. This chapter describes how to build and use that environment, referred to hereafter simply as "the IDE".
The IDE provides a programmable text editor, listener windows, an inspector for Lisp data structures, and a means of easily building a Cocoa application in Lisp. In addition, its source code provides an example of a fairly complex Cocoa application written in Lisp.
The current version of the IDE has seen the addition of numerous features and many bugfixes. Although it's by no means a finished product, we hope it will prove more useful than previous versions, and we plan additional work on the IDE for future releases.
Building the Clozure CL IDE is now a very simple process.
In a shell session, cd to the ccl directory.
Run ccl from the shell. The easiest way to do this is generally to execute the ccl or ccl64 command.
Evaluate the form (require :cocoa-application)
For example, assuming that the Clozure CL distribution is installed in "/usr/local/ccl", the following sequence of shell interactions builds the IDE:
oshirion:ccl mikel$ ccl64 Welcome to Clozure Common Lisp Version 1.2-r9198M-trunk (DarwinX8664)! ? (require :cocoa-application) ;Loading #P"ccl:cocoa-ide;fasls;cocoa-utils.dx64fsl.newest"... ;Loading #P"ccl:cocoa-ide;fasls;cocoa-defaults.dx64fsl.newest"... [...many lines of "Compiling" and "Loading" omitted...] Saving application to /usr/local/ccl/Clozure CL.app/ oshirion:ccl mikel$
Clozure CL compiles and loads the various subsystems that make up the IDE, then constructs a Cocoa application bundle named "Clozure CL.app" and saves the Lisp image into it. Normally Clozure CL creates the application bundle in the root directory of the Clozure CL distribution.
After it has been built, you can run the "Clozure CL.app" application normally, by double-clicking its icon. When launched, the IDE initially displays a single listener window that you can use to interact with Lisp. You can type Lisp expressions for evaluation at the prompt in the listener window. You can also use Hemlock editing commands to edit the text of expressions in the listener window.
You can open an editor window either by choosing Open from
the File menu and then selecting a text file, or by choosing
New from the File menu. You can also evaluate the
expression (ed)
in the listener window; in that
case Clozure CL creates a new window as if you had chosen New from
the File menu.
Editor windows implement Hemlock editing commands. You can use all the editing and customization features of Hemlock within any editor window (including listener windows).
The Lisp menu provides several commands for interacting with the running Lisp session, in addition to the ways you can interact with it by evaluating expressions. You can evaluate a selected range of text in any editing buffer. You can compile and load the contents of editor windows (please note that in the current version, Clozure CL compiles and loads the contents of the file associated with an editor window; that means that if you try to load or compile a window that has not been saved to a file, the result is an error).
You can interrupt computations, trigger breaks, and select restarts from the Lisp menu. You can also display a backtrace or open the Inspector window.
At the bottom of the Lisp menu is an item entitled "Check for Updates". If your copy of Clozure CL came from the Clozure Subversion server (which is the preferred source), and if your internet connection is working, then you can select this menu item to check for updates to your copy of Clozure CL.
When you select "Check for Updates", Clozure CL uses the svn program to query the Clozure Subversion repository and determine whether new updates to Clozure CL are available. (This means that on Mac OS X versions earlier than 10.5, you must ensure that the Subversion client software is installed before using the "Check for Updates" feature. See the wikiHow page on installing Subversion for more information.) If updates are available, Clozure CL automatically downloads and installs them. After a successful download, Clozure CL rebuilds itself, and then rebuilds the IDE on the newly-rebuilt Lisp. Once this process is finished, you should quit the running IDE and start the newly built one (which will be in the same place that the old one was).
Normally, Clozure CL can install updates and rebuild itself without any problems. Occasionally, an unforeseen problem (such as a network outage, or a hardware failure) might interrupt the self-rebuilding process, and leave your copy of Clozure CL unusable. If you are expecting to update your copy of Clozure CL frequently, it might be prudent to keep a backup copy of your working environment ready in case of such situtations. You can also always obtain a full, fresh copy of Clozure CL from Clozure's repository..
The tools menu provides access to the Apropos and Processes windows. The Apropos window searches the running Lisp image for symbols that match any text you enter. You can use the Apropos window to quickly find function names and other useful symbols. The Processes window lists all threads running in the current Lisp session. If you double-click a process entry, Clozure CL opens an Inspector window on that process.
The Inspector window displays information about a Lisp value. The information displayed varies from the very simple, in the case of a simple data value such as a character, to the complex, in the case of structured data such as lists or CLOS objects. The left-hand column of the window's display shows the names of the object's attributes; the righthand column shows the values associated with those attributes. You can inspect the values in the righthand column by double-clicking them.
Inspecting a value in the righthand column changes the Inspector window to display the double-clicked object. You can quickly navigate the fields of structured data this way, inspecting objects and the objects that they refer to. Navigation buttons at the top left of the window enable you to retrace your steps, backing up to return to previously-viewed objects, and going forward again to objects you navigated into previously.
You can change the contents of a structured object by evaluating expressions in a listener window. The refresh button (marked with a curved arrow) updates the display of the Inspector window, enabling you to quickly see the results of changing a data structure.
Clozure CL builds the IDE from sources in the "objc-bridge" and "cocoa-ide" directories in the Clozure CL distribution. The IDE as a whole is a relatively complicated application, and is probably not the best place to look when you are first trying to understand how to build Cocoa applications. For that, you might benefit more from the examples in the "examples/cocoa/" directory. Once you are familiar with those examples, though, and have some experience building your own application features using Cocoa and the Objective-C bridge, you might browse through the IDE sources to see how it implements its features.
The search path for Clozure CL's REQUIRE
feature
includes the "objc-bridge" and "cocoa-ide" directories. You can
load features defined in these directories by
using REQUIRE
. For example, if you want to use the
Cocoa features of Clozure CL from a terminal session (or from an Emacs
session using SLIME or ILISP), you can evaluate (require
:cocoa)
.
One important feature of the IDE currently has no Cocoa user interface: the application builder. The application builder constructs a Cocoa application bundle that runs a Lisp image when double-clicked. You can use the application builder to create Cocoa applications in Lisp. These applications are exactly like Cocoa applications created with XCode and Objective-C, except that they are written in Lisp.
To make the application builder available, evaluate the
expression (require :build-application)
. Clozure CL loads
the required subsystems, if necessary.
BUILD-APPLICATION &key
(name
"MyApplication"
)
(type-string
"APPL"
)
(creator-string
"OMCL"
)
(directory
(current-directory)
)
(copy-ide-resources
t
)
(info-plist
NIL
)
(nibfiles
NIL
)
(main-nib-name
NIL
)
(application-class
'GUI::COCOA-APPLICATION
)
(toplevel-function
NIL
)
[Function]
The build-application function constructs an application bundle, populates it with the files needed to satisfy Mac OS X that the bundle is a launchable application, and saves an executable Lisp image to the proper subdirectory of the bundle. Assuming that the saved Lisp image contains correct code, a user can subsequently launch the resulting Cocoa application by double-clicking its icon in the Finder, and the saved Lisp environment runs.
The keyword arguments control various aspects of application
bundle as BUILD-APPLICATION
builds it.
Specifies the application name of the
bundle. BUILD-APPLICATION
creates an application
bundle whose name is given by this parameter, with the
extension ".app" appended. For example, using the default
value for this parameter results in a bundle named
"MyApplication.app".
Specifies type of bundle to create. You should normally never need to change the default value, which Mac OS X uses to identify application bundles.
Specifies the creator code, which uniquely identifies the application under Mac OS X. The default creator code is that of Clozure CL. For more information about reserving and assigning creator codes, see Apple's developer page on the topic.
The directory in which BUILD-APPLICATION
creates the application bundle. By default, it creates the
bundle in the current working directory. Unless you
use CURRENT-DIRECTORY
to set the working
directory, the bundle may be created in some unexpected place,
so it's safest to specify a full pathname for this argument. A
typical value might be "/Users/foo/Desktop/"
(assuming, of course, that your username is "foo").
Whether to copy the resource files from the IDE's
application bundle. By
default, BUILD-APPLICATION
copies nibfiles
and other resources from the IDE to the newly-created
application bundle. This option is often useful when you
are developing a new application, because it enables your
built application to have a fully-functional user
interface even before you have finished designing one. By
default, the application uses the application menu and
other UI elements of the IDE until you specify
otherwise. Once your application's UI is fully
implemented, you may choose to pass NIL
for the value of this parameter, in which case the IDE
resources are not copied into your application
bundle.
A user-supplied NSDictionary object that defines the
contents of the Info.plist file to be written to the
application bundle. The default value
is NIL
, which specifies that the
Info.plist from the IDE is to be used
if copy-ide-resources
is true,
and a new dictionary created with default values is to be
used otherwise. You can create a suitable NSDictionary
object using the
function make-info-dict
. For details on
the parameters to this function, see its definition in
"ccl/cocoa-ide/builder-utilities.lisp".
A list of pathnames, where each pathname identifies
a nibfile created
with
Apple's InterfaceBuilder
application. BUILD-APPLICATION
copies each
nibfile into the appropriate place in the application bundle,
enabling the application to load user-interface elements from
them as-needed. It is safest to provide full pathnames to the
nibfiles in the list. Each nibfile must be in ".nib" format,
not ".xib" format, in order that the application can load
it.
The name of the nibfile to load initially when launching. The user-interface defined in this nibfile becomes the application's main interface. You must supply the name of a suitable nibfile for this parameter, or the resulting application uses the Clozure CL user interface.
The name of the application's CLOS class. The default value is the class provided by Clozure CL for graphical applications. Supply the name of your application class if you implement one. If not, Clozure CL uses the default class.
The toplevel function that runs when the application
launches. Normally the default value, which is Clozure CL's
toplevel, works well, but in some cases you may wish to
customize the behavior of the application's toplevel. The best
source of information about writing your own toplevel is the
Clozure CL source code, especially the implementations
of TOPLEVEL-FUNCTION
in
"ccl/level-1/l1-application.lisp"
BUILD-APPLICATION
creates a folder named
"name
.app" in the
directory directory
. Inside that
folder, it creates the "Contents" folder that Mac OS X
application bundles are expected to contain, and populates it
with the "MacOS" and "Resources" folders, and the "Info.plist"
and "PkgInfo" files that must be present in a working
application bundle. It takes the contents of the "Info.plist"
and "PkgInfo" files from the parameters
to BUILD-APPLICATION
. If copy-ide-resources
is true then it copies the contents of the "Resources" folder
from the "Resources" folder of the running IDE.
The work needed to produce a running Cocoa application is
very minimal. In fact, if you
supply BUILD-APPLICATION
with a valid nibfile and
pathnames, it builds a running Cocoa application that displays
your UI. It doesn't need you to write any code at all to do
this. Of course, the resulting application doesn't do anything
apart from displaying the UI defined in the nibfile. If you want
your UI to accomplish anything, you need to write the code to
handle its events. But the path to a running application with your
UI in it is very short indeed.
Please note that BUILD-APPLICATION
is a work in
progress. It can easily build a working Cocoa application, but it
still has limitations that may in some cases prove
inconvenient. For example, in the current version it provides no
easy way to specify an application delegate different from the
default. If you find the current limitations
of BUILD-APPLICATION
too restrictive, and want to try
extending it for your use, you can find the source code for it in
"ccl/cocoa-ide/build-application.lisp". You can see the default
values used to populate the "Info.plist" file in
"ccl/cocoa-ide/builder-utilities.lisp".
For more information on how to
use BUILD-APPLICATION
, see the Currency Converter
example in "ccl/examples/cocoa/currency-converter/".
It's possible to automate use of the application builder
by running a call to CCL:BUILD-APPLICATION
from the terminal command line. For example, the following
command, entered at a shell prompt in Mac OS X's Terminal
window, builds a working copy of the Clozure CL environment called
"Foo.app":
ccl -b -e "(require :cocoa)" -e "(require :build-application)" -e "(ccl::build-application :name \"Foo\")"
You can use the same method to automate building your
Lisp/Cocoa applications. Clozure CL handles each Lisp expressions
passed with a -e
argument in order, so you
can simply evaluate a sequence of Lisp expressions as in the
above example to build your application, ending with a call
to CCL:BUILD-APPLICATION
. The call
to CCL:BUILD-APPLICATION
can process all the
same arguments as if you evaluated it in a Listener window in
the Clozure CL IDE.
Building a substantial Cocoa application (rather than just reproducing the Lisp environment using defaults, as is done in the above example) is likely to involve a relatively complicated sequence of loading source files and perhaps evaluating Lisp forms. You might be best served to place your command line in a shell script that you can more easily edit and test.
One potentially complicated issue concerns loading all
your Lisp source files in the right order. You might consider
using ASDF to define and load a system that includes all the
parts of your application before
calling CCL:BUILD-APPLICATION
. ASDF is a
"another system-definition facility", a sort
of make
for Lisp, and is included in the
Clozure CL distribution. You can read more about ASDF at the ASDF
home
page.
Alternatively, you could use the standard features of Common Lisp to load your application's files in the proper order.
Hemlock is the text editor used in Clozure CL. It was originally based on the CMU Hemlock editor, but has since diverged from it in various ways. We continue to call the editor part of our IDE Hemlock
to give credit where credit is due, but we make no attempt at source or API compatibility with the original Hemlock.
Like the code, this documentation is based on the original Hemlock documentation, modified as necessary.
Hemlock follows in the tradition of Emacs-compatible editors, with a rich set of extensible commands. This document describes the API for implementing new commands. The basic editor consists of a set of Lisp utility functions for manipulating buffers and the other data structures of the editor. All user level commands are written in terms of these functions. To find out how to define commands see Commands.
In Hemlock, text is represented as a sequence of lines. Newline characters
are never stored but are implicit between lines. The
implicit newline character is treated as the single character #\Newline
by the
text primitives.
Text is broken into lines when it is first introduced into Hemlock. Text enters Hemlock from the outside world in two ways: reading a file, or pasting text from the system clipboard. Hemlock uses heuristics (which should be documented here!) to decide what newline convention to use to convert the incoming text into its internal representation as a sequence of lines. Similarly it uses heuristics (which should be documented here!) to convert the internal representation into a string with embedded newlines in order to write a file or paste a region into the clipboard.
A line
is an object representing a sequence of characters with no line breaks.
Given a line, this function returns as a simple string the characters in the line. This is setf'able to set the line-string to any string that does not contain newline characters. It is an error to destructively modify the result of line-string or to destructively modify any string after the line-string of some line has been set to that string.
This function returns an object that serves as a signature for a line's contents. It is guaranteed that any modification of text on the line will result in the signature changing so that it is not eql to any previous value. The signature may change even when the text remains unmodified, but this does not happen often.
A mark
indicates a specific position within the text represented by a
line and a character position within that line. Although a mark is
sometimes loosely referred to as pointing to some character, it in
fact points between characters. If the charpos is zero, the previous
character is the newline character separating the previous line from
the mark's line. If the charpos is equal to the number of characters
in the line, the next character is the newline character separating
the current line from the next. If the mark's line has no previous
line, a mark with charpos of zero has no previous character; if the
mark's line has no next line, a mark with charpos equal to the length of
the line has no next character.
This section discusses the very basic operations involving marks, but a lot of Hemlock programming is built on altering some text at a mark. For more extended uses of marks see Altering And Searching Text.
A mark may have one of two lifetimes: temporary or permanent. Permanent marks remain valid after arbitrary operations on the text; temporary marks do not. Temporary marks are used because less bookkeeping overhead is involved in their creation and use. If a temporary mark is used after the text it points to has been modified results will be unpredictable. Permanent marks continue to point between the same two characters regardless of insertions and deletions made before or after them.
There are two different kinds of permanent marks which differ only in their behavior when text is inserted at the position of the mark; text is inserted to the left of a left-inserting mark and to the right of right-inserting mark.
These functions destructively modify marks to point to new positions. Other sections of this document describe mark moving routines specific to higher level text forms than characters and lines, such as words, sentences, paragraphs, Lisp forms, etc.
This function changes mark to point n lines after (n before if n is negative) the current position. The character position of the resulting mark is (min (line-length resulting-line) (mark-charpos mark)) if charpos is unspecified, or (min (line-length resulting-line) charpos) if it is. As with character-offset, if there are not n lines then nil is returned and mark is not modified.
A region
is simply a pair of marks: a starting mark and an ending
mark. The text in a region consists of the characters following the
starting mark and preceding the ending mark (keep in mind that a mark
points between characters on a line, not at them). By modifying the
starting or ending mark in a region it is possible to produce regions
with a start and end which are out of order or even in different
buffers. The use of such regions is undefined and may result in
arbitrarily bad behavior.
This function returns the number of lines in the region, first and last lines inclusive. A newline is associated with the line it follows, thus a region containing some number of non-newline characters followed by one newline is one line, but if a newline were added at the beginning, it would be two lines.
A buffer is an object consisting of:
A name.
A piece of text.
The insertion point.
An associated file (optional).
A write protect flag.
Some variables.
Some key bindings.
A collection of modes.
A list of modeline fields (optional).
Because of the way Hemlock is currently integrated in Cocoa, all modifications
to buffer contents must take place in the GUI thread. Hemlock commands always
run in the GUI thread, so most of the time you do not need to worry about it.
If you are running code in another thread that needs to modify a buffer, you
should perform that action using gui::execute-in-gui
or gui::queue-for-gui
.
There are no intrinsic limitations on examining buffers from any thread, however, Hemlock currently does no locking, so you risk seeing the buffer in an inconsistent state if you look at it outside the GUI thread.
Hemlock has the concept of the "current buffer". The current buffer is defined during Hemlock commands as the buffer of the hemlock view that received the key events that invoked the command. Many hemlock function operate on the current buffer rather than taking an explicit buffer argument. In effect, the current buffer is an implicit argument to many text manipulation functions.
This function pops the current buffer's mark stack, returning the mark. If the stack becomes empty, this pushes a new mark on the stack pointing to the buffer's start. This always deactivates the current region (see Active Regions).
This function pushes mark into the current buffer's mark stack, ensuring that the mark is right-inserting. If mark does not point into the current buffer, this signals an error. Optionally, the current region is made active, but this never deactivates the current region (see Active Regions). Mark is returned.
This variable holds a string-table mapping the name of a buffer to the corresponding buffer object.
make-buffer creates and returns a buffer with the given name. If a buffer named name already exists, nil is returned. Modes is a list of modes which should be in effect in the buffer, major mode first, followed by any minor modes. If this is omitted then the buffer is created with the list of modes contained in Default Modes. Modeline-fields is a list of modeline-field objects (see the Modelines section) which may be nil. delete-hook is a list of delete hooks specific to this buffer, and delete-buffer invokes these along with Delete Buffer Hook.
Buffers created with make-buffer are entered into the list (all-buffers), and their names are inserted into the string-table *buffer-names*. When a buffer is created the hook Make Buffer Hook is invoked with the new buffer.
Returns the buffer's region. Note this is the region that contains all the text in a buffer, as opposed to the current-region.
This can be set with setf to replace the buffer's text.
buffer-pathname returns the pathname of the file associated with the given buffer, or nil if it has no associated file. This is the truename of the file as of the most recent time it was read or written. There is a setf form to change the pathname. When the pathname is changed the hook Buffer Pathname Hook is invoked with the buffer and new value.
Returns the mark which is the current location within buffer. To move the point, use move-mark or move-to-position
This function returns t if you can modify the buffer, nil if you cannot. If a buffer is not writable, then any attempt to alter text in the buffer results in an error. There is a setf method to change this value. The setf method invokes the functions in Buffer Writable Hook on the buffer and new value before storing the new value.
buffer-modified returns t if the buffer has been modified, nil if it hasn't. This attribute is set whenever a text-altering operation is performed on a buffer. There is a setf method to change this value. The setf method invokes the functions in Buffer Modified Hook with the buffer whenever the value of the modified flag changes.
This function returns a string-table containing the names of the buffer's local variables.
This function returns the list of the names of the modes active in buffer. The major mode is first, followed by any minor modes. See the Modes chapter.
delete-buffer removes buffer from (all-buffers) and its name from *buffer-names*. Before buffer is deleted, this invokes the functions on buffer returned by buffer-delete-hook and those found in Delete Buffer Hook. If buffer is the current-buffer, or if it is displayed in any view, then this function signals an error.
A Buffer may specify a modeline, a line of text which is displayed across the bottom of a view to indicate status information. Modelines are described by a list of modeline-field objects which have individual update functions and are optionally fixed-width. These have an eql name for convenience in referencing and updating, but the name must be unique for all created modeline-field objects. All modeline-field functions must take a buffer as an argument and return a string. When displaying a modeline-field with a specified width, the result of the update function is either truncated or padded on the right to meet the constraint.
Whenever one of the following changes occurs, all of a buffer's modeline fields are updated:
A buffer's major mode is set.
One of a buffer's minor modes is turned on or off.
A buffer is renamed.
A buffer's pathname changes.
A buffer's modified status changes.
The policy is that whenever one of these changes occurs, it is guaranteed that the modeline will be updated before the next trip through redisplay. Furthermore, since the system cannot know what modeline-field objects the user has added whose update functions rely on these values, or how he has changed Default Modeline Fields, we must update all the fields.
The user should note that modelines can be updated at any time, so update functions should be careful to avoid needless delays (for example, waiting for a local area network to determine information).
This function returns a modeline-field object with name, width, and function. Width defaults to nil meaning that the field is variable width; otherwise, the programmer must supply this as a positive integer. Function must take a buffer as an arguments and return a string. If name already names a modeline-field object, then this signals an error.
Returns the function called when updating the modeline-field. When this is set with setf, the setf method updates modeline-field for all views on all buffers that contain the given field, so the next trip through redisplay will reflect the change. All modeline-field functions must take a buffer as an argument and return a string.
Returns the width to which modeline-field is constrained, or nil indicating that it is variable width. When this is set with setf, the setf method updates all modeline-fields for all views on all buffers that contain the given field, so the next trip through redisplay will reflect the change.
Returns a copy of the list of buffer's modeline-field objects. This list can be destructively modified without affecting display of buffer's modeline, but modifying any particular field's components (for example, width or function) causes the changes to be reflected the next trip through redisplay in every modeline display that uses the modified modeline-field. When this is set with setf, the setf method method updates all modeline-fields on all views on the buffer, so next trip through the redisplay will reflect the change.
A note on marks and text alteration: :temporary marks are invalid after any change has been made to the buffer the mark points to; it is an error to use a temporary mark after such a change has been made.
If text is deleted which has permanent marks pointing into it then they are left pointing to the position where the text was.
Like insert-region
, inserts the region at the mark's position,
destroying the source region. This must be used with caution, since
if anyone else can refer to the source region bad things will
happen. In particular, one should make sure the region is not linked
into any existing buffer. If region is empty, and mark is in some
buffer, then Hemlock leaves buffer-modified of mark's buffer unaffected.
This deletes n characters after the mark (or -n before if n is negative). If n characters after (or -n before) the mark do not exist, then this returns nil; otherwise, it returns t. If n is zero, and mark is in some buffer, then Hemlock leaves buffer-modified of mark's buffer unaffected.
Destructively modifies region by replacing the text of each line with the result of the application of function to a string containing that text. Function must obey the following restrictions:
The argument may not be destructively modified.
The return value may not contain newline characters.
The return value may not be destructively modified after it is returned from function.
The strings are passed in order.
Using this function, a region could be uppercased by doing:
(filter-region #'string-upcase region)
Returns t if line contains only characters with a Whitespace attribute of 1. See the Character Attributes chapter for discussion of character attributes.
These predicates test the relative ordering of two marks in a piece of text, that is a mark is mark> another if it points to a position after it. An error is signalled if the marks do not point into the same buffer, except that for such marks mark= is always false and mark/= is always true.
There is a global ring of regions deleted from buffers. Some commands save affected regions on the kill ring before performing modifications. You should consider making the command undoable, but this is a simple way of achieving a less satisfactory means for the user to recover.
This kills region saving it in the kill ring. Current-type is either :kill-forward or :kill-backward. When the last-command-type is one of these, this adds region to the beginning or end, respectively, of the top of the kill ring. The result of calling this is undoable using the command Undo (see the Hemlock User's Manual). This sets last-command-type to current-type, and it interacts with kill-characters.
kill-characters kills count characters after mark if count is positive, otherwise before mark if count is negative. When count is greater than or equal to Character Deletion Threshold, the killed characters are saved on the kill ring. This may be called multiple times contiguously (that is, without last-command-type being set) to accumulate an effective count for purposes of comparison with the threshold.
This sets last-command-type, and it interacts with kill-region. When this adds a new region to the kill ring, it sets last-command-type to :kill-forward (if count is positive) or :kill-backward (if count is negative). When last-command-type is :kill-forward or :kill-backward, this adds the killed characters to the beginning (if count is negative) or the end (if count is positive) of the top of the kill ring, and it sets last-command-type as if it added a new region to the kill ring. When the kill ring is unaffected, this sets last-command-type to :char-kill-forward or :char-kill-backward depending on whether count is positive or negative, respectively.
This returns mark if it deletes characters. If there are not count characters in the appropriate direction, this returns nil.
Every buffer has a mark stack and a mark known as the point where most text altering nominally occurs. Between the top of the mark stack, the current-mark, and the current-buffer's point, the current-point, is what is known as the current-region . Certain commands signal errors when the user tries to operate on the current-region without its having been activated. If the user turns off this feature, then the current-region is effectively always active.
When writing a command that marks a region of text, the programmer should make sure to activate the region. This typically occurs naturally from the primitives that you use to mark regions, but sometimes you must explicitly activate the region. These commands should be written this way, so they do not require the user to separately mark an area and then activate it. Commands that modify regions do not have to worry about deactivating the region since modifying a buffer automatically deactivates the region. Commands that insert text often activate the region ephemerally; that is, the region is active for the immediately following command, allowing the user wants to delete the region inserted, fill it, or whatever.
Once a marking command makes the region active, it remains active until:
a command uses the region,
a command modifies the buffer,
a command changes the current window or buffer,
a command signals an editor-error,
or the user types C-g.
This is a list of command types, and its initial value is the list of :ephemerally-active and :unkill. When the previous command's type is one of these, the current-region is active for the currently executing command only, regardless of whether it does something to deactivate the region. However, the current command may activate the region for future commands. :ephemerally-active is a default command type that may be used to ephemerally activate the region, and:unkill is the type used by two commands, Un-kill and Rotate Kill Ring (what users typically think of as C-y and M-y).
This returns a region formed with current-mark and current-point, optionally signaling an editor-error if the current region is not active. Error-if-not-active defaults to t. Each call returns a distinct region object. Depending on deactivate-region (defaults to t), fetching the current region deactivates it. Hemlock primitives are free to modify text regardless of whether the region is active, so a command that checks for this can deactivate the region whenever it is convenient.
Before using any of these functions to do a character search, look at character attributes. They provide a facility similar to the syntax table in real Emacs. Syntax tables are a powerful, general, and efficient mechanism for assigning meanings to characters in various modes.
Returns a search-pattern object which can be given to the find-pattern and replace-pattern functions. A search-pattern is a specification of a particular sort of search to do. direction is either :forward or :backward, indicating the direction to search in. kind specifies the kind of search pattern to make, and pattern is a thing which specifies what to search for. The interpretation of pattern depends on the kind of pattern being made. Currently defined kinds of search pattern are:
:string-insensitive--- Does a case-insensitive string search for pattern
:string-sensitive--- Does a case-sensitive string search for pattern.
:character--- Finds an occurrence of the character pattern. This is case sensitive.
:not-character--- Find a character which is not the character pattern.
:test--- Finds a character which satisfies the function pattern. This function may not be applied an any particular fashion, so it should depend only on what its argument is, and should have no side-effects.
:test-not--- Similar to :test, except it finds a character that fails the test.
:any--- Finds a character that is in the string pattern.
:not-any--- Finds a character that is not in the string pattern.
result-search-pattern, if supplied, is a search-pattern to destructively modify to produce the new pattern. Where reasonable this should be supplied, since some kinds of search patterns may involve large data structures.
get-search-pattern interfaces to a default search string and pattern that search and replacing commands can use. These commands then share a default when prompting for what to search or replace, and save on consing a search pattern each time they execute. This uses Default Search Kind (see the Hemlock User's Manual) when updating the pattern object.
In Hemlock the "current" values of variables, key bindings and character-attributes depend on the current buffer and the modes active in it. There are three possible scopes for Hemlock values:
The value is present only if the buffer it is local to is the current buffer.
The value is present only when the mode it is local to is active in the current buffer.
The value is always present unless shadowed by a buffer or mode local value.
It is possible that there are different values for the same thing in in different scopes. For example, there be might a global binding for a given variable and also a local binding in the current buffer. Whenever there is a conflict, shadowing occurs, permitting only one of the values to be visible in the current environment.
The process of resolving such a conflict can be described as a search down a list of places where the value might be defined, returning the first value found. The order for the search is as follows:
Local values in the current buffer.
Mode local values in the minor modes of the current buffer, in order from the highest precedence mode to the lowest precedence mode. The order of minor modes with equal precedences is undefined.
Mode local values in the current buffer's major mode.
Global values.
Hemlock implements a system of variables separate from normal Lisp variables for the following reasons:
Hemlock has different scoping rules which are useful in an editor. Hemlock variables can be local to a buffer or a mode.
Hemlock variables have hooks, lists of functions called when someone sets the variable. See variable-value for the arguments Hemlock passes to these hook functions.
There is a database of variable names and documentation which makes it easier to find out what variables exist and what their values mean.
To the user, a variable name is a case insensitive string. This string is referred to as the string name of the variable. A string name is conventionally composed of words separated by spaces.
In Lisp code a variable name is a symbol. The name of this symbol is created by replacing any spaces in the string name with hyphens. This symbol name is always interned in the Hemlock package.
In the following descriptions name is the symbol name of the variable.
This function defines a Hemlock variable. Functions that take a variable name signal an error when the variable is undefined.
string-name--- The string name of the variable to define.
documentation--- The documentation string for the variable.
:mode, :buffer--- If buffer is supplied, the variable is local to that buffer. If mode is supplied, it is local to that mode. If neither is supplied, it is global.
:value--- This is the initial value for the variable, which defaults to nil.
:hooks--- This is the initial list of functions to call when someone sets the variable's value. These functions execute before Hemlock establishes the new value. See variable-value for the arguments passed to the hook functions.
If a variable with the same name already exists in the same place, then defhvar sets its hooks and value from hooks and value if the user supplies these keywords.
This function returns the value of a Hemlock variable in some place. The following values for kind are defined:
:current--- Return the value present in the current environment, taking into consideration any mode or buffer local variables. This is the default.
:global--- Return the global value.
:mode--- Return the value in the mode named where.
:buffer--- Return the value in the buffer where.
When set with setf, Hemlock sets the value of the specified variable and invokes the functions in its hook list with name, kind, where, and the new value.
delete-variable makes the Hemlock variable name no longer defined in the specified place. Kind and where have the same meanings as they do for variable-value, except that :current is not available, and the default for kind is :global
An error will be signaled if no such variable exists. The hook, Delete Variable Hook is invoked with the same arguments before the variable is deleted.
Hemlock actions such as setting variables, changing buffers, changing windows, turning modes on and off, etc., often have hooks associated with them. A hook is a list of functions called before the system performs the action. The manual describes the object specific hooks with the rest of the operations defined on these objects.
Often hooks are stored in Hemlock variables, Delete Buffer Hook and Set Window Hook for example. This leads to a minor point of confusion because these variables have hooks that the system executes when someone changes their values. These hook functions Hemlock invokes when someone sets a variable are an example of a hook stored in an object instead of a Hemlock variable. These are all hooks for editor activity, but Hemlock keeps them in different kinds of locations. This is why some of the routines in this section have a special interpretation of the hook place argument.
These macros add or remove a hook function in some place. If hook-fun already exists in place, this call has no effect. If place is a symbol, then it is a Hemlock variable; otherwise, it is a generalized variable or storage location. Here are two examples:
(add-hook delete-buffer-hook 'remove-buffer-from-menu) (add-hook (variable-hooks 'check-mail-interval) 'reschedule-mail-check)
The way that the user tells Hemlock to do something is by invoking a command. Commands have three attributes:
A command's name provides a way to refer to it. Command names are usually capitalized words separated by spaces, such as Forward Word.
The documentation for a command is used by on-line help facilities.
A command is implemented by a Lisp function, which is callable from Lisp.
Holds a string-table associating command names to command objects. Whenever a new command is defined it is entered in this table.
defcommand {command-name | (command-name function-name &key)} lambda-list command-doc {function-doc} {form}*
Defines a command named name. defcommand creates a function to
implement the command from the lambda-list and forms supplied. The
lambda-list must specify one required argument, see below,
which by convention is typically named p
. If the caller does not specify
function-name, defcommand creates the command name by replacing all
spaces with hyphens and appending "-command". Any keyword arguments
are as for make-command
. Command-doc becomes the command
documentation for the command. Function-doc, if present, becomes the
documentation for the function and should primarily describe
issues involved in calling the command as a function, such as what any
additional arguments are.
Defines a new command named name, with command documentation documentation and function function. If :transparent-p is true, the command becomes transparent. The command in entered in the string-table *command-names*, with the command object as its value. Normally command implementors will use the defcommand macro, but this permits access to the command definition mechanism at a lower level, which is occasionally useful.
Command documentation is a description of what the command does when it is invoked as an extended command or from a key. Command documentation may be either a string or a function. If the documentation is a string then the first line should briefly summarize the command, with remaining lines filling the details. Example:
(defcommand "Forward Character" (p) "Move the point forward one character. With prefix argument move that many characters, with negative argument go backwards." . . .)
Command documentation may also be a function of one argument. The function is called with either :short or :full, indicating that the function should return a short documentation string or do something to document the command fully.
The command interpreter is the functionality invoked by the event handler to process key-events from the keyboard and dispatch to different commands on the basis of what the user types. When the command interpreter executes a command, we say it invokes the command. The command interpreter also provides facilities for communication between contiguously running commands, such as a last command type register. It also takes care of resetting communication mechanisms, clearing the echo area, displaying partial keys typed slowly by the user, etc.
The canonical representation of editor input is a key-event structure. Users can bind commands to keys, which are non-empty sequences of key-events. A key-event consists of an identifying token known as a keysym and a field of bits representing modifiers. Users define keysym names by supplying names that reflect the legends on their keyboard's keys. Users define modifier names similarly, but the system chooses the bit and mask for recognizing the modifier. You can use keysym and modifier names to textually specify key-events and Hemlock keys in a #k syntax. The following are some examples:
#k"C-u" #k"Control-u" #k"c-m-z" #k"control-x meta-d" #k"a" #k"A" #k"Linefeed"
This is convenient for use within code and in init files
containing bind-key
calls.
The #k syntax is delimited by double quotes. Within the double quotes, spaces separate multiple key-events. A single key-event optionally starts with modifier names terminated by hyphens. Modifier names are alphabetic sequences of characters which the system uses case-insensitively. Following modifiers is a keysym name, which is case-insensitive if it consists of multiple characters, but if the name consists of only a single character, then it is case-sensitive.
You can escape special characters---hyphen, double quote, open angle bracket, close angle bracket, and space---with a backslash, and you can specify a backslash by using two contiguously. You can use angle brackets to enclose a keysym name with many special characters in it. Between angle brackets appearing in a keysym name position, there are only two special characters, the closing angle bracket and backslash.
For more information on key-events see the Key-events section.
The command interpreter determines which command to invoke on the basis of key bindings. A key binding is an association between a command and a sequence of key-events. A sequence of key-events is called a key and is represented by a single key-event or a sequence (list or vector) of key-events.
Since key bindings may be local to a mode or buffer, the current environment determines the set of key bindings in effect at any given time. When the command interpreter tries to find the binding for a key, it first checks if there is a local binding in the current buffer, then if there is a binding in each of the minor modes and the major mode for the current buffer, and finally checks to see if there is a global binding. If no binding is found, then the command interpreter beeps or flashes the screen to indicate this.
This function associates command name and key in some environment. Key is either a key-event or a sequence of key-events. There are three possible values of kind:
:global--- The default, make a global key binding.
:mode--- Make a mode specific key binding in the mode whose name is where.
:buffer--- Make a binding which is local to buffer where.
This processes key for key translations before establishing the binding.
If the key is some prefix of a key binding which already exists in the specified place, then the new one will override the old one, effectively deleting it.
do-alpha-key-events
is useful for setting up bindings in certain new modes.
This function removes the binding of key in some place. Key is either a key-event or a sequence of key-events. kind is the kind of binding to delete, one of :global(the default), :mode or :buffer. If kind is :mode, where is the mode name, and if kind is :buffer, then where is the buffer.
This function signals an error if key is unbound.
This processes key for key translations before deleting the binding.
This function returns the command bound to key, returning nil if it is unbound. Key is either a key-event or a sequence of key-events. If key is an initial subsequence of some keys, then this returns the keyword :prefix. There are four cases of kind:
:current--- Return the current binding of key using the current buffer's search list. If there are any transparent key bindings for key, then they are returned in a list as a second value.
:global--- Return the global binding of key. This is the default.
:mode--- Return the binding of key in the mode named where.
:buffer--- Return the binding of key local to the buffer where.
This processes key for key translations before looking for any binding.
Key translation is a process that the command interpreter applies to keys before doing anything else. There are two kinds of key translations: substitution and bit-prefix. In either case, the command interpreter translates a key when a specified key-event sequence appears in a key.
In a substitution translation, the system replaces the matched subsequence with another key-event sequence. Key translation is not recursively applied to the substituted key-events.
In a bit-prefix translation, the system removes the matched subsequence and effectively sets the specified bits in the next key-event in the key.
While translating a key, if the system encounters an incomplete final subsequence of key-events, it aborts the translation process. This happens when those last key-events form a prefix of some translation. It also happens when they translate to a bit-prefix, but there is no following key-event to which the system can apply the indicated modifier. If there is a binding for this partially untranslated key, then the command interpreter will invoke that command; otherwise, it will wait for the user to type more key-events.
This form is setf-able and allows users to register key translations that the command interpreter will use as users type key-events.
This function returns the key translation for key, returning nil if there is none. Key is either a key-event or a sequence of key-events. If key is a prefix of a translation, then this returns :prefix.
A key translation is either a key or modifier specification. The bits translations have a list form: (:bits {bit-name}*).
Whenever key appears as a subsequence of a key argument to the binding manipulation functions, that portion will be replaced with the translation.
Key bindings local to a mode may be transparent. A transparent key binding does not shadow less local key bindings, but rather indicates that the bound command should be invoked before the first normal key binding. Transparent key bindings are primarily useful for implementing minor modes such as auto fill and word abbreviation. There may be several transparent key bindings for a given key, in which case all of the transparent commands are invoked in the order they were found. If there no normal key binding for a key typed, then the command interpreter acts as though the key is unbound even if there are transparent key bindings.
The :transparent-p argument to defmode determines whether all the key bindings in a mode are transparent or not. In addition a particular command may be declared to be transparent by the :transparent-p argument to defcommand and make-command.
In many editors the behavior of a command depends on the kind of
command invoked before it. Hemlock provides a mechanism to support
this known as command type
.
This returns the command type of the last command invoked. If this is set with setf, the supplied value becomes the value of last-command-type until the next command completes. If the previous command did not set last-command-type, then its value is nil. Normally a command type is a keyword. The command type is not cleared after a command is invoked due to a transparent key binding.
There are three ways in which a command may be invoked: It may be bound to a key which has been typed, it may be invoked as an extended command, or it may be called as a Lisp function. Ideally commands should be written in such a way that they will behave sensibly no matter which way they are invoked. The functions which implement commands must obey certain conventions about argument passing if the command is to function properly.
Whenever a command is invoked it is passed as its first argument what is known as the prefix argument. The prefix argument is always either an integer or nil. When a command uses this value it is usually as a repeat count, or some conceptually similar function.
This function returns the current value of the prefix argument. When set with setf, the new value becomes the prefix argument for the next command. If the prefix argument is not set by the previous command then the prefix argument for a command is nil. The prefix argument is not cleared after a command is invoked due to a transparent key binding.
A mode is a collection of Hemlock values which may be present in the current environment depending on the editing task at hand. An example of a typical mode is Lisp, for editing Lisp code.
When a mode is added to or removed from a buffer, its mode hook is invoked. The hook functions take two arguments, the buffer involved and t if the mode is being added or nil if it is being removed. Mode hooks are typically used to make a mode do something additional to what it usually does. One might, for example, make a Text mode hook that turned on auto-fill mode when you entered.
There are two kinds of modes, major modes and minor modes. A buffer always has exactly one major mode, but it may have any number of minor modes. Major modes may have mode character attributes while minor modes may not.
A major mode is usually used to change the environment in some major way, such as to install special commands for editing some language. Minor modes generally change some small attribute of the environment, such as whether lines are automatically broken when they get too long. A minor mode should work regardless of what major mode and minor modes are in effect.
defmode name &key :setup-function :cleanup-function :major-p :precedence :transparent-p :documentation
This function defines a new mode named name, and enters it in *mode-names*. If major-p is supplied and is not nil then the mode is a major mode; otherwise it is a minor mode.
Setup-function and cleanup-function are functions which are invoked with the buffer affected, after the mode is turned on, and before it is turned off, respectively. These functions typically are used to make buffer-local key or variable bindings and to remove them when the mode is turned off.
Precedence is only meaningful for a minor mode. The precedence of a minor mode determines the order in which it in a buffer's list of modes. When searching for values in the current environment, minor modes are searched in order, so the precedence of a minor mode determines which value is found when there are several definitions.
Transparent-p determines whether key bindings local to the defined mode are transparent. Transparent key bindings are invoked in addition to the first normal key binding found rather than shadowing less local key bindings.
Documentation is some introductory text about the mode. Commands such as Describe Mode use this.
Character attributes provide a global database of information about characters. This facility is similar to, but more general than, the syntax tables of other editors such as Emacs. For example, you should use character attributes for commands that need information regarding whether a character is whitespace or not. Use character attributes for these reasons:
If this information is all in one place, then it is easy the change the behavior of the editor by changing the syntax table, much easier than it would be if character constants were wired into commands.
This centralization of information avoids needless duplication of effort.
The syntax table primitives are probably faster than anything that can be written above the primitive level.
Note that an essential part of the character attribute scheme is that character attributes are global and are there for the user to change. Information about characters which is internal to some set of commands (and which the user should not know about) should not be maintained as a character attribute. For such uses various character searching abilities are provided by the function find-pattern. 20).
As for Hemlock variables, character attributes have a user visible string name, but are referred to in Lisp code as a symbol. The string name, which is typically composed of capitalized words separated by spaces, is translated into a keyword by replacing all spaces with hyphens and interning this string in the keyword package. The attribute named "Ada Syntax" would thus become :ada-syntax.
Whenever a character attribute is defined, its name is entered in this string-table, with the corresponding keyword as the value.
This function defines a new character attribute with name, a string. Character attribute operations take attribute arguments as a keyword whose name is name uppercased with spaces replaced by hyphens.
Documentation describes the uses of the character attribute.
Type, which defaults to (mod 2), specifies what type the values of the character attribute are. Values of a character attribute may be of any type which may be specified to make-array. Initial-value (default 0) is the value which all characters will initially have for this attribute.
character-attribute returns the value of attribute for character. This signals an error if attribute is undefined.
setf will set a character's attributes. This setf method invokes the functions in Character Attribute Hook on the attribute and character before it makes the change.
If character is nil, then the value of the attribute for the beginning or end of the buffer can be accessed or set. The buffer beginning and end thus become a sort of fictitious character, which simplifies the use of character attributes in many cases.
This function establishes value as the value of character's attribute attribute when in the mode mode. Mode must be the name of a major mode. Shadow Attribute Hook is invoked with the same arguments when this function is called. If the value for an attribute is set while the value is shadowed, then only the shadowed value is affected, not the global one.
These functions find the next (or previous) character with some value
for the character attribute attribute starting at mark. They pass test
one argument, the value of attribute for the character tested. If the
test succeeds, then these routines modify mark to point before (after
for reverse-find-attribute) the character which satisfied the test.
If no characters satisfy the test, then these return nil, and mark
remains unmodified. Test defaults to #'not-zerop
. There is no guarantee
that the test is applied in any particular fashion, so it should have
no side effects and depend only on its argument.
It is often useful to use the character attribute mechanism as an abstract interface to other information about characters which in fact is stored elsewhere. For example, some implementation of Hemlock might decide to define a Print Representation attribute which controls how a character is displayed on an output device.
To make this easy to do, each attribute has a list of hook functions which are invoked with the attribute, character and new value whenever the current value changes for any reason.
Return the current hook list for attribute. This may be set with setf. The add-hook and remove-hook macros should be used to manipulate these lists.
These are predefined in Hemlock:
A value of 1 indicates the character is whitespace.
A value of 1 indicates the character separates words (see the English Text Buffers section).
This is like Whitespace, but it should not include Newline. Hemlock uses this primarily for handling indentation on a line.
A value of 1 indicates these characters terminate sentences (see the English Text Buffers section).
A value of 1 indicates these delimiting characters, such as " or ), may follow a Sentence Terminator.
A value of 1 indicates these characters delimit paragraphs when they begin a line (see the English Text Buffers section).
A value of 1 indicates this character separates logical pages when it begins a line.
This uses symbol values from the following:
nil These characters have no interesting properties.
:space These characters act like whitespace and should not include Newline.
:newline This is the Newline character.
:open-paren This is ( character.
:close-paren This is ) character.
:prefix This is a character that is a part of any form it precedes for example, the single quote, '.
:string-quote This is the character that quotes a string literal, ".
:char-quote This is the character that escapes a single character, \.
:comment This is the character that makes a comment with the rest of the line,;.
:constituent These characters are constitute symbol names.
A hemlock-view
represents the GUI object(s) used to display the contents
of a buffer. Conceptually it consists of a text buffer, a
modeline for semi-permanent status info, an echo area for transient
status info, and a text input area for reading prompted
input. (Currently the last two are conflated, i.e. text input happens
in the echo area).
The API for working with hemlock-views is not fully defined yet. If you need to work with views beyond what's listed here, you will probably need to get in the sources and find some internal functions to call.
This function is analogous to move-to-position, except that it moves mark to the position on line which corresponds to the specified column. If the line would not reach to the specified column, then nil is returned and mark is not modified. Note that since a character may be displayed on more than one column on the screen, several different values of column may cause mark to be moved to the same position.
The display of the buffer contents on the screen is updated at the end of each command. The following function can be used to control the scroll position of the buffer in the view.
Normally, after a command that changes the contents of the buffer
or the selection (i.e. the active region), the event handler repositions
the view so that the selection is visible, scrolling the buffer as
necessary. Calling this function tells the system to not do that,
and instead to position the buffer in a particular way. how
can
be one of the following:
:center-selection---
This causes the selection (or the point) to be centered in the visible area. what
is ignored.
:page-up---
This causes the previous page of the buffer to be shown what
is ignored.
:page-down---
This causes the next page of the buffer to be shown. what
is ignored.
:lines-up---
This causes what
previous lines to be scrolled in at the top. what
must be an integer.
:lines-down---
This causes what
next lines to be scrolled in at the bottom. what
must be an integer.
:line---
This causes the line containing what
to be scrolled to the top of the view. what
must be a mark.
Some primitives such as prompt-for-key and commands such as Emacs query replace read key-events directly from the keyboard instead of using the command interpreter. To encourage consistency between these commands and to make them portable and easy to customize, there is a mechanism for defininglogical key-events. A logical key-event is a keyword which stands for some set of key-events. The system globally interprets these key-events as indicators a particular action. For example, the :help logical key-event represents the set of key-events that request help in a given Hemlock implementation. This mapping is a many-to-many mapping, not one-to-one, so a given logical key-event may have multiple corresponding actual key-events. Also, any key-event may represent different logical key-events.
There are many default logical key-events, some of which are used by functions documented in this manual. If a command wants to read a single key-event command that fits one of these descriptions then the key-event read should be compared to the corresponding logical key-event instead of explicitly mentioning the particular key-event in the code. In many cases you can use the command-case macro. It makes logical key-events easy to use and takes care of prompting and displaying help messages.
:abort Indicates the prompter should terminate its activity without performing any closing actions of convenience, for example.
:yes Indicates the prompter should take the action under consideration.
:no Indicates the prompter should NOT take the action under consideration.
:do-all Indicates the prompter should repeat the action under consideration as many times as possible.
:do-once Indicates the prompter should execute the action under consideration once and then exit.
:help Indicates the prompter should display some help information.
:confirm Indicates the prompter should take any input provided or use the default if the user entered nothing.
:quote Indicates the prompter should take the following key-event as itself without any sort of command interpretation.
:keep Indicates the prompter should preserve something.
:y Indicates a short positive response
:n Indicates a short negative response
Define a new logical key-event whenever:
The key-event concerned represents a general class of actions, and several commands may want to take a similar action of this type.
The exact key-event a command implementor chooses may generate violent taste disputes among users, and then the users can trivially change the command in their init files.
You are using command-case
which prevents implementors from
specifying non-standard characters for dispatching in otherwise
possibly portable code, and you can define and set the logical
key-event in a site dependent file where you can mention
implementation dependent characters.
Hemlock provides a number of facilities for displaying information and prompting the user for it. Most of these work through a small area displayed at the bottom of the screen, called the Echo Area.
Prompting functions can be used to obtain short one-line input from the user.
Cocoa note: Because of implementation restrictions, only one buffer at a time is allowed to read prompted input. If a prompting function is invoked while a prompting operation is already in effect in another buffer, the attempt fails, telling the user "Buffer xxx is already waiting for input".
Most of the prompting functions accept the following keyword arguments:
If :must-exist has a non-nil value then the user is prompted until a valid response is obtained. If :must-exist is nil then return as a string whatever is input. The default is t.
If null input is given when the user is prompted then this value is returned. If no default is given then some input must be given before anything interesting will happen.
If a :default is given then this is a string to be printed to indicate what the default is. The default is some representation of the value for :default, for example for a buffer it is the name of the buffer.
This is the prompt string to display.
This is similar to :prompt, except that it is displayed when the help command is typed during input.
This may also be a function. When called with no arguments, it should either return a string which is the help text or perform some action to help the user, returning nil.
Prompts with completion for a buffer name and returns the corresponding buffer. If must-exist is nil, then it returns the input string if it is not a buffer name. This refuses to accept the empty string as input when :default and :default-string are nil. :default-string may be used to supply a default buffer name when:default is nil, but when :must-exist is non-nil, it must name an already existing buffer.
This function prompts for a key-event returning immediately when the user types the next key-event. command-case is more useful for most purposes. When appropriate, use logical key-events.
This function prompts for a key, a vector of key-events, suitable for passing to any of the functions that manipulate key bindings. If must-exist is true, then the key must be bound in the current environment, and the command currently bound is returned as the second value.
This function prompts for an acceptable filename. "Acceptable" means that it is a legal filename, and it exists if must-exist is non-nil. prompt-for-file returns a Common Lisp pathname. If the file exists as entered, then this returns it, otherwise it is merged with default as by merge-pathnames.
This function prompts for a keyword with completion, using the string tables in the list string-tables. If must-exist is non-nil, then the result must be an unambiguous prefix of a string in one of the string-tables, and the returns the complete string even if only a prefix of the full string was typed. In addition, this returns the value of the corresponding entry in the string table as the second value.
If must-exist is nil, then this function returns the string exactly as entered. The difference between prompt-for-keyword with must-exist nil, and prompt-for-string, is the user may complete the input using the Complete Parse and Complete Field commands.
This prompts for logical key events :Y or :N, returning t or nil without waiting for confirmation. When the user types a confirmation key, this returns default if it is supplied. If must-exist is nil, this returns whatever key-event the user first types; however, if the user types one of the above key-events, this returns t or nil. This is analogous to the Common Lisp function y-or-n-p.
This macro is analogous to the Common Lisp case macro. Commands such as Help use this to get a key-event, translate it to a character, and then to dispatch on the character to some case. In addition to character dispatching, this supports logical key-events by using the input key-event directly without translating it to a character. Since the description of this macro is rather complex, first consider the following example:
(defcommand "Save All Buffers" (p) "Give the User a chance to save each modified buffer." (dolist (b *buffer-list*) (select-buffer-command () b) (when (buffer-modified b) (command-case (:prompt "Save this buffer: [Y] " :help "Save buffer, or do something else:") ((:yes :confirm) "Save this buffer and go on to the next." (save-file-command () b)) (:no "Skip saving this buffer, and go on to the next.") ((:exit #\p) "Punt this silly loop." (return nil))))))
command-case prompts for a key-event and then executes the code in the first branch with a logical key-event or a character (called tags) matching the input. Each character must be a standard-character, one that satisfies the Common Lisp standard-char-p predicate, and the dispatching mechanism compares the input key-event to any character tags by mapping the key-event to a character with ext:key-event-char. If the tag is a logical key-event, then the search for an appropriate case compares the key-event read with the tag using logical-key-event-p.
All uses of command-case have two default cases, :help and :abort. You can override these easily by specifying your own branches that include these logical key-event tags. The :help branch displays in a pop-up window the a description of the valid responses using the variously specified help strings. The :abort branch signals an editor-error.
The key/value arguments control the prompting. The following are valid values:
:help--- The default :help case displays this string in a pop-up window. In addition it formats a description of the valid input including each case's help string.
:prompt--- This is the prompt used when reading the key-event.
:bind--- This specifies a variable to which the prompting mechanism binds the input key-event. Any case may reference this variable. If you wish to know what character corresponds to the key-event, use key-event-char.
Instead of specifying a tag or list of tags, you may use t. This becomes the default branch, and its forms execute if no other branch is taken, including the default :help and :abort cases. This option has no helpstring, and the default :help case does not describe the default branch. Every command-case has a default branch; if none is specified, the macro includes one that beep's and reprompt's (see below).
Within the body of command-case, there is a defined reprompt macro. It causes the prompting mechanism and dispatching mechanism to immediately repeat without further execution in the current branch.
Prompting functionality is implemented by the function parse-for-something in cooperation with commands defined in "Echo Area" mode on the buffer associated with the echo area. You can implement new prompting functions by invoking parse-for-something with appropriate arguments.
This function enters a mode reading input from the user and echoing it in the echo area, and returns a value when done. The input is managed by commands bound in "Echo Area" mode on the buffer associated with the echo area. The following keyword arguments are accepted:
:verification-function
---
This is invoked by the Confirm Parse command. It does most of
the work when parsing prompted input. Confirm Parse calls it
with one argument, which is the string that the user typed so far.
The function should return a list of values which are to be the result
of the recursive edit, or nil indicating that the parse failed. In order
to return zero values, a non-nil second value may be returned along with
a nil first value.
:string-tables
---
This is the list of string-tables, if any, that pertain to this parse.
:value-must-exist
---
This is referred to by the verification function, and possibly some of the
commands.
:default
---
The string representing the default object when prompting the user.
Confirm Parse supplies this to the parse verification function when the
user input is empty.
:default-string
---
When prompting the user, if :default is not specified, Hemlock displays
this string as a representation of the default object; for example,
when prompting for a buffer, this argument would be a default buffer name.
:type
---
The kind of parse, e.g. :file, :keyword, :string. This tells the completion
commands how to do completion, with :string disabling completion.
:prompt
---
The prompt to display to the user.
:help
---
The help string or function being used for the current parse.
These are some of the Echo Area commands that coordinate with the prompting routines. Hemlock binds other commands specific to the Echo Area, but they are uninteresting to mention here, such as deleting to the beginning of the line or deleting backwards a word.
Similar to Complete Keyword
, but only attempts to complete up to and
including the first character in the keyword with a non-zero
:parse-field-separator attribute. If there is no field separator then
attempt to complete the entire keyword. If it is not a keyword parse
then just self-insert.
This chapter discusses ways to read and write files at various levels---at marks, into regions, and into buffers. This also treats automatic mechanisms that affect the state of buffers in which files are read.
The user specifies file options with a special syntax on the first line of a file. If the first line contains the string "-*-", then Hemlock interprets the text between the first such occurrence and the second, which must be contained in one line , as a list of "option: value" pairs separated by semicolons. The following is a typical example:
;;; -*- Mode: Lisp, Editor; Package: Hemlock -*-
See the Hemlock User's Manual for more details and predefined options.
File type hooks are executed when Hemlock reads a file into a buffer based on the type of the pathname. When the user specifies a Mode file option that turns on a major mode, Hemlock ignores type hooks. This mechanism is mostly used as a simple means for turning on some appropriate default major mode.
This checks for file options in buffer and invokes handlers if there are any. Pathname defaults to buffer's pathname but may be nil. If there is no Mode file option that specifies a major mode, and pathname has a type, then this tries to invoke the appropriate file type hook. read-buffer-file calls this.
There is no good way to uniquely identify buffer names and pathnames. However, Hemlock has one way of mapping pathnames to buffer names that should be used for consistency among customizations and primitives. Independent of this, Hemlock provides a means for consistently generating prompting defaults when asking the user for pathnames.
This returns Buffer Pathname if it is bound. If it is not bound, and buffer's name is composed solely of alphnumeric characters, then return a pathname formed from buffer's name. If buffer's name has other characters in it, then return the value of Last Resort Pathname Defaults Function called on buffer.
Common Lisp pathnames are used by the file primitives. For probing, checking write dates, and so forth, all of the Common Lisp file functions are available.
This function writes the contents of region to the file named by pathname. This writes region using a stream as if it were opened with :if-exists supplied as :rename-and-delete.
When keep-backup, which defaults to the value of Keep Backup Files, is non-nil, this opens the stream as if :if-exists were :rename. If append is non-nil, this writes the file as if it were opened with:if-exists supplied as :append.
This signals an error if both append and keep-backup are supplied as non-nil.
write-buffer-file writes buffer to the file named by pathname including the following:
It assumes pathname is somehow related to buffer's pathname: if the buffer's write date is not the same as pathname's, then this prompts the user for confirmation before overwriting the file.
It consults Add Newline at EOF on Writing File (see Hemlock User's Manual for possible values) and interacts with the user if necessary.
It sets Pathname Defaults, and after using write-file, marks buffer unmodified.
It updates Buffer's pathname and write date.
It renames the buffer according to the new pathname if possible.
It invokes Write File Hook.
Write File Hook is a list of functions that take the newly written buffer as an argument.
read-buffer-file deletes buffer's region and uses read-file to read pathname into it, including the following:
It sets buffer's write date to the file's write date if the file exists; otherwise, it messages that this is a new file and sets buffer's write date to nil.
It moves buffer's point to the beginning.
It sets buffer's unmodified status.
It sets buffer's pathname to the result of probing pathname if the file exists; otherwise, this function sets buffer's pathname to the result of merging pathname with default-directory.
It sets Pathname Defaults to the result of the previous item.
It processes the file options.
It invokes Read File Hook.
Read File Hook is a list functions that take two arguments---the buffer read into and whether the file existed, t if so.
This chapter is sort of a catch all for any functions and variables which concern Hemlock's interaction with the outside world.
This a standard Common Lisp function. If x is supplied and is a string or pathname, the file specified by x is visited in a hemlock view (opening a new window if necessary, otherwise bringing an existing window with the file to the front), and the hemlock view object is the return value from the function.
If x is null, a new empty hemlock view is created and returned.
If x is a symbol or a setf function name, it attempts to edit the definition of the name. In this last case, the function returns without waiting for the operation to complete (for example, it might put up a non-modal dialog asking the user to select one of multiple definitions) and hence the return value is always NIL.
It is possible to create streams which output to or get input from a buffer. This mechanism is quite powerful and permits easy interfacing of Hemlock to Lisp.
Note that operations on these streams operate directly on buffers, therefore they have the same restrictions as described here for interacting with buffers from outside of the GUI thread.
This function returns a stream that inserts at mark all output directed to it. It works best if mark is a left-inserting mark. Buffered controls whether the stream is buffered or not, and its valid values are the following keywords:
:none--- No buffering is done. This is the default.
:line--- The buffer is flushed whenever a newline is written or when it is explicitly done with force-output.
:full--- The stream is only brought up to date when it is explicitly done with force-output
This macro executes forms in a context with var bound to a stream. Hemlock collects output to this stream and tries to pop up a display of the appropriate height containing all the output. When height is supplied, Hemlock creates the pop-up display immediately, forcing output on line breaks. This is useful for displaying information of temporary interest.
Hemlock commands are executed from an event handler in the initial Cocoa thread. They are executed within a ccl::with-standard-abort-handling form, which means cl:abort, ccl:abort-break, ccl:throw-cancel will abort the current command only and exit the event handler in an orderly fashion.
In addition, for now, lisp errors during command execution dump a
backtrace in the system console and are otherwise handled as if by
handle-lisp-errors
below, which means it is not possible to debug
errors at the point of the error. Once Clozure CL has better support
for debugging errors in the initial Cocoa thread, better Hemlock error
handling will be provided that will allow for some way to debug.
This function is called to report minor errors to the user. These are errors that a normal user could encounter in the course of editing, such as a search failing or an attempt to delete past the end of the buffer. This function simply aborts the current command. Any args specified are used to format an error message to be placed in the echo area. This function never returns.
Within the body of this macro any Lisp errors that occur are handled by displaying an error message in a dialog and aborting the current command, leaving the error text in the echo area. This macro should be wrapped around code which may get an error due to some action of the user --- for example, evaluating code fragments on the behalf of and supplied by the user.
Hemlock provides commands for finding the definition of a function or variable and placing the user at the definition in a buffer. A function is provided to allow invoking this functionality outside of Hemlock. Note that this function is unusual in that it is it is safe to call outside of the command interpreter, and in fact it can be called from any thread.
This function tries to find the definition of name
, create
or activate the window containing it, and scroll the view
to show the definition. If there are multiple definitions
available, the user is given a choice of which one to
use. This function may return before the operation is complete.
This chapter discusses primitives that operate on higher level text forms than characters and words. For English text, there are functions that know about sentence and paragraph structures, and for Lisp sources, there are functions that understand this language. This chapter also describes mechanisms for organizing file sections into logical pages and for formatting text forms.
The value of this variable determines how indentation is done, and it is a function which is passed a mark as its argument. The function should indent the line that the mark points to. The function may move the mark around on the line. The mark will be :left-inserting. The default simply inserts a tab character at the mark. A function for Lisp mode probably moves the mark to the beginning of the line, deletes horizontal whitespace, and computes some appropriate indentation for Lisp code.
This deletes all characters on either side of mark with a Space attribute (see System Defined Character Attributes) of 1.
Hemlock bases its Lisp primitives on parsing a block of the buffer and annotating lines as to what kind of Lisp syntax occurs on the line or what kind of form a mark might be in (for example, string, comment, list, etc.). These do not work well if the block of parsed forms is exceeded when moving marks around these forms, but the block that gets parsed is somewhat programmable.
There is also a notion of a top level form which this documentation often uses synonymously with defun, meaning a Lisp form occurring in a source file delimited by parentheses with the opening parenthesis at the beginning of some line. The names of the functions include this inconsistency.
pre-command-parse-check calls Parse Start Function and Parse End Function on mark to get two marks. It then parses all the lines between the marks including the complete lines they point into. When for-sure is non-nil, this parses the area regardless of any cached information about the lines. Every command that uses the following routines calls this before doing so.
The default values of the start and end variables use Minimum Lines Parsed, Maximum Lines Parsed, and Defun Parse Goal to determine how big a region to parse. These two functions always include at least the minimum number of lines before and after the mark passed to them. They try to include Defun Parse Goal number of top level forms before and after the mark passed them, but these functions never return marks that include more than the maximum number of lines before or after the mark passed to them.
This moves mark1 and mark2 to the beginning and end, respectively, of the current or next top level form. Mark1 is used as a reference to start looking. The marks may be altered even if unsuccessful. If successful, return mark2, else nil. Mark2 is left at the beginning of the line following the top level form if possible, but if the last line has text after the closing parenthesis, this leaves the mark immediately after the form.
These return, respectively, whether mark is inside a top level form or at the beginning of a line immediately before a character whose Lisp Syntax (see System Defined Character Attributes) value is :opening-paren.
Respectively, these move mark immediately past a character whose Lisp Syntax (see System Defined Character Attributes) value is :closing-paren or immediately before a character whose Lisp Syntax value is :opening-paren.
This defines the function with name to have count special arguments. indent-for-lisp, the value of Indent Function in Lisp mode, uses this to specially indent these arguments. For example, do has two, with-open-file has one, etc. There are many of these defined by the system including definitions for special Hemlock forms. Name is a simple-string, case insensitive and purely textual (that is, not read by the Lisp reader); therefore, "with-a-mumble" is distinct from "mumble:with-a-mumble".
This section describes some routines that understand basic English language forms.
This moves mark count words forward (if positive) or backwards (if negative). If mark is in the middle of a word, that counts as one. If there were count (-count if negative) words in the appropriate direction, this returns mark, otherwise nil. This always moves mark. A word lies between two characters whose Word Delimiter attribute value is 1 (see System Defined Character Attributes).
This moves mark count sentences forward (if positive) or backwards (if negative). If mark is in the middle of a sentence, that counts as one. If there were count (-count if negative) sentences in the appropriate direction, this returns mark, otherwise nil. This always moves mark.
A sentence ends with a character whose Sentence Terminator attribute is 1 followed by two spaces, a newline, or the end of the buffer. The terminating character is optionally followed by any number of characters whose Sentence Closing Char attribute is 1. A sentence begins after a previous sentence ends, at the beginning of a paragraph, or at the beginning of the buffer.
This moves mark count paragraphs forward (if positive) or backwards (if negative). If mark is in the middle of a paragraph, that counts as one. If there were count (-count if negative) paragraphs in the appropriate direction, this returns mark, otherwise nil. This only moves mark if there were enough paragraphs.
Paragraph Delimiter Function holds a function that takes a mark, typically at the beginning of a line, and returns whether or not the current line should break the paragraph. default-para-delim-function returns t if the next character, the first on the line, has a Paragraph Delimiter attribute value of 1. This is typically a space, for an indented paragraph, or a newline, for a block style. Some modes require a more complicated determinant; for example, Scribe modes adds some characters to the set and special cases certain formatting commands.
Prefix defaults to Fill Prefix, and the right prefix is necessary to correctly skip paragraphs. If prefix is non-nil, and a line begins with prefix, then the scanning process skips the prefix before invoking the Paragraph Delimiter Function. Note, when scanning for paragraph bounds, and prefix is non-nil, lines are potentially part of the paragraph regardless of whether they contain the prefix; only the result of invoking the delimiter function matters.
The programmer should be aware of an idiom for finding the end of the current paragraph. Assume paragraphp is the result of moving mark one paragraph, then the following correctly determines whether there actually is a current paragraph:
(or paragraphp (and (last-line-p mark) (end-line-p mark) (not (blank-line-p (mark-line mark)))))
In this example mark is at the end of the last paragraph in the buffer, and there is no last newline character in the buffer. paragraph-offset would have returned nil since it could not skip any paragraphs since mark was at the end of the current and last paragraph. However, you still have found a current paragraph on which to operate. mark-paragraph understands this problem.
This marks the next or current paragraph, setting mark1 to the beginning and mark2 to the end. This uses Fill Prefix. Mark1 is always on the first line of the paragraph, regardless of whether the previous line is blank. Mark2 is typically at the beginning of the line after the line the paragraph ends on, this returns mark2 on success. If this cannot find a paragraph, then the marks are left unmoved, and nil is returned.
Filling is an operation on text that breaks long lines at word boundaries before a given column and merges shorter lines together in an attempt to make each line roughly the specified length. This is different from justification which tries to add whitespace in awkward places to make each line exactly the same length. Hemlock's filling optionally inserts a specified string at the beginning of each line. Also, it eliminates extra whitespace between lines and words, but it knows two spaces follow sentences.
This chapter describes a number of utilities for manipulating some types of objects Hemlock uses to record information. String-tables are used to store names of variables, commands, modes, and buffers. Ring lists can be used to provide a kill ring, recent command history, or other user-visible features.
String tables are similar to Common Lisp hash tables in that they associate a value with an object. There are a few useful differences: in a string table the key is always a case insensitive string, and primitives are provided to facilitate keyword completion and recognition. Any type of string may be added to a string table, but the string table functions always return simple-string's.
A string entry in one of these tables may be thought of as being separated into fields or keywords. The interface provides keyword completion and recognition which is primarily used to implement some Echo Area commands. These routines perform a prefix match on a field-by-field basis allowing the ambiguous specification of earlier fields while going on to enter later fields. While string tables may use any string-char as a separator, the use of characters other than space may make the Echo Area commands fail or work unexpectedly.
This function creates an empty string table that uses separator as the character, which must be a string-char, that distinguishes fields. Initial-contents specifies an initial set of strings and their values in the form of a dotted a-list, for example:
'(("Global" . t) ("Mode" . t) ("Buffer" . t))
This function returns as multiple values, first the value corresponding to the string if it is found and nil if it isn't, and second t if it is found and nil if it isn't.
This may be set with setf to add a new entry or to store a new value for a string. It is an error to try to insert a string with more than one field separator character occurring contiguously.
This function completes string as far as possible over the list of tables, returning five values. It is an error for tables to have different separator characters. The five return values are as follows:
The maximal completion of the string or nil if there is none.
An indication of the usefulness of the returned string:
:none--- There is no completion of string.
:complete--- The completion is a valid entry, but other valid completions exist too. This occurs when the supplied string is an entry as well as initial substring of another entry.
:unique--- The completion is a valid entry and unique.
:ambiguous--- The completion is invalid; get-string would return nil and nil if given the returned string.
The value of the string when the completion is :unique or :complete, otherwise nil.
An index, or nil, into the completion returned, indicating where the addition of a single field to string ends. The command Complete Field uses this when the completion contains the addition to string of more than one field.
An index to the separator following the first ambiguous field when the completion is :ambiguous or :complete, otherwise nil.
find-ambiguous returns a list in alphabetical order of all the strings in table matching string. This considers an entry as matching if each field in string, taken in order, is an initial substring of the entry's fields; entry may have fields remaining.
find-containing is similar, but it ignores the order of the fields in string, returning all strings in table matching any permutation of the fields in string.
There are various purposes in an editor for which a ring of values can be used, so Hemlock provides a general ring buffer type. It is used for maintaining a ring of killed regions, a ring of marks, or a ring of command strings which various modes and commands maintain as a history mechanism.
This chapter is somewhat of a catch-all for comments and features that don't fit well anywhere else.
The canonical representation of editor input is a key-event structure. Users can bind commands to keys, which are non-empty sequences of key-events. A key-event consists of an identifying token known as a keysym and a field of bits representing modifiers. Users define keysyms by supplying names that reflect the legends on their keyboard's keys. Users define modifier names similarly, but the system chooses the bit and mask for recognizing the modifier. You can use keysym and modifier names to textually specify key-events and Hemlock keys in a #k syntax. The following are some examples:
#k"C-u" #k"Control-u" #k"c-m-z" #k"control-x meta-d" #k"a" #k"A" #k"Linefeed"
This is convenient for use within code and in init files containing bind-key calls.
The #k syntax is delimited by double quotes, but the system parses the contents rather than reading it as a Common Lisp string. Within the double quotes, spaces separate multiple key-events. A single key-event optionally starts with modifier names terminated by hyphens. Modifier names are alphabetic sequences of characters which the system uses case-insensitively. Following modifiers is a keysym name, which is case-insensitive if it consists of multiple characters, but if the name consists of only a single character, then it is case-sensitive.
You can escape special characters --- hyphen, double quote, open angle bracket, close angle bracket, and space --- with a backslash, and you can specify a backslash by using two contiguously. You can use angle brackets to enclose a keysym name with many special characters in it. Between angle brackets appearing in a keysym name position, there are only two special characters, the closing angle bracket and backslash.
This function establishes a mapping from preferred-name to keysym for purposes of #k syntax. Other-names also map to keysym, but the system uses preferred-name when printing key-events. The names are case-insensitive simple-strings; however, if the string contains a single character, then it is used case-sensitively. Redefining a keysym or re-using names has undefined effects.
Keysym can be any object, but generally it is either an integer representing the window-system code for the event, or a keyword which allows the mapping of the keysym to its code to be defined separately.
This establishes long-name and short-name as modifier names for purposes of specifying key-events in #k syntax. The names are case-insensitive strings. If either name is already defined, this signals an error.
The system defines the following default modifiers (first the long name, then the short name):
"Hyper", "H"
"Super", "S"
"Meta", "M"
"Control", "C"
"Shift", "Shift"
"Lock", "Lock"
This function returns the character associated with key-event. You can associate a character with a key-event by setf'ing this form. The system defaultly translates key-events in some implementation dependent way for text insertion; for example, under an ASCII system, the key-event #k"C-h", as well as #k"backspace" would map to the Common Lisp character that causes a backspace.
Clozure CL provides facilities which enable multiple threads of execution (threads, sometimes called lightweight processes or just processes, though the latter term shouldn't be confused with the OS's notion of a process) within a lisp session. This document describes those facilities and issues related to multithreaded programming in Clozure CL.
Wherever possible, I'll try to use the term "thread" to denote a lisp thread, even though many of the functions in the API have the word "process" in their name. A lisp-process is a lisp object (of type CCL:PROCESS) which is used to control and communicate with an underlying native thread. Sometimes, the distinction between these two (quite different) objects can be blurred; other times, it's important to maintain.
Lisp threads share the same address space, but maintain their own execution context (stacks and registers) and their own dynamic binding context.
Traditionally, Clozure CL's threads have been cooperatively scheduled: through a combination of compiler and runtime support, the currently executing lisp thread arranged to be interrupted at certain discrete points in its execution (typically on entry to a function and at the beginning of any looping construct). This interrupt occurred several dozen times per second; in response, a handler function might observe that the current thread had used up its time slice and another function (the lisp scheduler) would be called to find some other thread that was in a runnable state, suspend execution of the current thread, and resume execution of the newly executed thread. The process of switching contexts between the outgoing and incoming threads happened in some mixture of Lisp and assembly language code; as far as the OS was concerned, there was one native thread running in the Lisp image and its stack pointer and other registers just happened to change from time to time.
Under Clozure CL's cooperative scheduling model, it was possible (via the use of the CCL:WITHOUT-INTERRUPTS construct) to defer handling of the periodic interrupt that invoked the lisp scheduler; it was not uncommon to use WITHOUT-INTERRUPTS to gain safe, exclusive access to global data structures. In some code (including much of Clozure CL itself) this idiom was very common: it was (justifiably) believed to be an efficient way of inhibiting the execution of other threads for a short period of time.
The timer interrupt that drove the cooperative scheduler was only able to (pseudo-)preempt lisp code: if any thread called a blocking OS I/O function, no other thread could be scheduled until that thread resumed execution of lisp code. Lisp library functions were generally attuned to this constraint, and did a complicated mixture of polling and "timed blocking" in an attempt to work around it. Needless to say, this code is complicated and less efficient than it might be; it meant that the lisp was a little busier than it should have been when it was "doing nothing" (waiting for I/O to be possible.)
For a variety of reasons - better utilization of CPU resources on single and multiprocessor systems and better integration with the OS in general - threads in Clozure CL 0.14 and later are preemptively scheduled. In this model, lisp threads are native threads and all scheduling decisions involving them are made by the OS kernel. (Those decisions might involve scheduling multiple lisp threads simultaneously on multiple processors on SMP systems.) This change has a number of subtle effects:
it is possible for two (or more) lisp threads to be executing simultaneously, possibly trying to access and/or modify the same data structures. Such access really should have been coordinated through the use of synchronization objects regardless of the scheduling modeling effect; preemptively scheduled threads increase the chance of things going wrong at the wrong time and do not offer lightweight alternatives to the use of those synchronization objects.
even on a single-processor system, a context switch can happen on any instruction boundary. Since (in general) other threads might allocate memory, this means that a GC can effectively take place at any instruction boundary. That's mostly an issue for the compiler and runtime system to be aware of, but it means that certain practices(such as trying to pass the address of a lisp object to foreign code)that were always discouraged are now discouraged ... vehemently.
there is no simple and efficient way to "inhibit the scheduler"or otherwise gain exclusive access to the entire CPU.
There are a variety of simple and efficient ways to synchronize access to particular data structures.
As a broad generalization: code that's been aggressively tuned to the constraints of the cooperative scheduler may need to be redesigned to work well with the preemptive scheduler (and code written to run under Clozure CL's interface to the native scheduler may be less portable to other CL implementations, many of which offer a cooperative scheduler and an API similar to Clozure CL (< 0.14) 's.) At the same time, there's a large overlap in functionality in the two scheduling models, and it'll hopefully be possible to write interesting and useful MP code that's largely independent of the underlying scheduling details.
The keyword :OPENMCL-NATIVE-THREADS is on *FEATURES* in 0.14 and later and can be used for conditionalization where required.
Much of the functionality described above is similar to that provided by Clozure CL's cooperative scheduler, some other parts of which make no sense in a native threads implementation.
PROCESS-RUN-REASONS and PROCESS-ARREST-REASONS were SETFable process attributes; each was just a list of arbitrary tokens. A thread was eligible for scheduling (roughly equivalent to being "enabled") if its arrest-reasons list was empty and its run-reasons list was not. I don't think that it's appropriate to encourage a programming style in which otherwise runnable threads are enabled and disabled on a regular basis (it's preferable for threads to wait for some sort of synchronization event to occur if they can't occupy their time productively.)
There were a number of primitives for maintaining process queues;that's now the OS's job.
Cooperative threads were based on coroutining primitives associated with objects of type STACK-GROUP. STACK-GROUPs no longerexist.
When you use MAKE-PROCESS to create a thread, you can specify a stack size. Clozure CL does not impose a limit on the stack size you choose, but there is some evidence that choosing a stack size larger than the operating system's limit can cause excessive paging activity, at least on some operating systems.
The maximum stack size is operating-system-dependent. You can use shell commands to determine what it is on your platform. In bash, use "ulimit -s -H" to find the limit; in tcsh, use "limit -h s".
This issue does not affect programs that create threads using the default stack size, which you can do either by specifying no value for the :stack-size argument to MAKE-PROCESS, or by specifying the value CCL::*default-control-stack-size*.
If your program creates threads with a specified stack size, and that size is larger than the OS-specified limit, you may want to consider reducing the stack size in order to avoid possible excessive paging activity.
It's not clear that exposing PROCESS-SUSPEND/PROCESS-RESUME is a good idea: it's not clear that they offer ways to win, and it's clear that they offer ways to lose.
It has traditionally been possible to reset and enable a process that's "exhausted" . (As used here, the term "exhausted" means that the process's initial function has run and returned and the underlying native thread has been deallocated.) One of the principal uses of PROCESS-RESET is to "recycle" threads; enabling an exhausted process involves creating a new native thread (and stacks and synchronization objects and ...),and this is the sort of overhead that such a recycling scheme is seeking to avoid. It might be worth trying to tighten things up and declare that it's an error to apply PROCESS-ENABLE to an exhausted thread (and to make PROCESS-ENABLE detect this error.)
When native threads that aren't created by Clozure CL first call into lisp, a "foreign process" is created, and that process is given its own set of initial bindings and set up to look mostly like a process that had been created by MAKE-PROCESS. The life cycle of a foreign process is certainly different from that of a lisp-created one: it doesn't make sense to reset/preset/enable a foreign process, and attempts to perform these operations should be detected and treated as errors.
Older versions of Clozure CL used what are often called "user-mode threads", a less versatile threading model which does not require specific support from the operating system. This section discusses how to port code which was written for that mode.
It's hard to give step-by-step instructions; there are certainly a few things that one should look at carefully:
It's wise to be suspicious of most uses of WITHOUT-INTERRUPTS; there may be exceptions, but WITHOUT-INTERRUPTS is often used as shorthand for WITH-APPROPRIATE-LOCKING. Determining what type of locking is appropriate and writing the code to implement it is likely to be straightforward and simple most of the time.
I've only seen one case where a process's "run reasons" were used to communicate information as well as to control execution; I don't think that this is a common idiom, but may be mistaken about that.
It's certainly possible that programs written for cooperatively scheduled lisps that have run reliably for a long time have done so by accident: resource-contention issues tend to be timing-sensitive, and decoupling thread scheduling from lisp program execution affects timing. I know that there is or was code in both Clozure CL and commercial MCL that was written under the explicit assumption that certain sequences of open-coded operations were uninterruptable; it's certainly possible that the same assumptions have been made (explicitly or otherwise) by application developers.
Unless and until Clozure CL provides alternatives (via window streams, telnet streams, or some other mechanism) all lisp processes share a common *TERMINAL-IO* stream (and therefore share *DEBUG-IO*, *QUERY-IO*, and other standard and internal interactive streams.)
It's anticipated that most lisp processes other than the "Initial" process run mostly in the background. If a background process writes to the output side of *TERMINAL-IO*, that may be a little messy and a little confusing to the user, but it shouldn't really be catastrophic. All I/O to Clozure CL's buffered streams goes thru a locking mechanism that prevents the worst kinds of resource-contention problems.
Although the problems associated with terminal output from multiple processes may be mostly cosmetic, the question of which process receives input from the terminal is likely to be a great deal more important. The stream locking mechanisms can make a confusing situation even worse: competing processes may "steal" terminal input from each other unless locks are held longer than they otherwise need to be, and locks can be held longer than they need to be (as when a process is merely waiting for input to become available on an underlying file descriptor).
Even if background processes rarely need to intentionally read input from the terminal, they may still need to do so in response to errors or other unanticipated situations. There are tradeoffs involved in any solution to this problem. The protocol described below allows background processes which follow it to reliably prompt for and receive terminal input. Background processes which attempt to receive terminal input without following this protocol will likely hang indefinitely while attempting to do so. That's certainly a harsh tradeoff, but since attempts to read terminal input without following this protocol only worked some of the time anyway, it doesn't seem to be an unreasonable one.
In the solution described here (and introduced in Clozure CL 0.9), the internal stream used to provide terminal input is always locked by some process (the "owning" process.) The initial process (the process that typically runs the read-eval-print loop) owns that stream when it's first created. By using the macro WITH-TERMINAL-INPUT, background processes can temporarily obtain ownership of the terminal and relinquish ownership to the previous owner when they're done with it.
In Clozure CL, BREAK, ERROR, CERROR, Y-OR-N-P, YES-OR-NO-P, and CCL:GET-STRING- FROM-USER are all defined in terms of WITH-TERMINAL-INPUT, as are the :TTY user-interfaces to STEP and INSPECT.
? Welcome to Clozure CL Version (Beta: linux) 0.9! ? ? (process-run-function "sleeper" #'(lambda () (sleep 5) (break "broken"))) #<PROCESS sleeper(1) [Enabled] #x3063B33E> ? ;; ;; Process sleeper(1) needs access to terminal input. ;;
This example was run under ILISP; ILISP often gets confused if one tries to enter input and "point" doesn't follow a prompt. Entering a "simple" expression at this point gets it back in synch; that's otherwise not relevant to this example.
() NIL ? (:y 1) ;; ;; process sleeper(1) now controls terminal input ;; > Break in process sleeper(1): broken > While executing: #<Anonymous Function #x3063B276> > Type :GO to continue, :POP to abort. > If continued: Return from BREAK. Type :? for other options. 1 > :b (30C38E30) : 0 "Anonymous Function #x3063B276" 52 (30C38E40) : 1 "Anonymous Function #x304984A6" 376 (30C38E90) : 2 "RUN-PROCESS-INITIAL-FORM" 340 (30C38EE0) : 3 "%RUN-STACK-GROUP-FUNCTION" 768 1 > :pop ;; ;; control of terminal input restored to process Initial(0) ;; ?
If a background process ("A") needs access to the terminal input stream and that stream is owned by another background process ("B"), process "A" announces that fact, then waits until the initial process regains control.
? Welcome to Clozure CL Version (Beta: linux) 0.9! ? ? (process-run-function "sleep-60" #'(lambda () (sleep 60) (break "Huh?"))) #<PROCESS sleep-60(1) [Enabled] #x3063BF26> ? (process-run-function "sleep-5" #'(lambda () (sleep 5) (break "quicker"))) #<PROCESS sleep-5(2) [Enabled] #x3063D0A6> ? ;; ;; Process sleep-5(2) needs access to terminal input. ;; () NIL ? (:y 2) ;; ;; process sleep-5(2) now controls terminal input ;; > Break in process sleep-5(2): quicker > While executing: #x3063CFDE> > Type :GO to continue, :POP to abort. > If continued: Return from BREAK. Type :? for other options. 1 > ;; Process sleep-60(1) will need terminal access when ;; the initial process regains control of it. ;; () NIL 1 > :pop ;; ;; Process sleep-60(1) needs access to terminal input. ;; ;; ;; control of terminal input restored to process Initial(0) ;; ? (:y 1) ;; ;; process sleep-60(1) now controls terminal input ;; > Break in process sleep-60(1): Huh? > While executing: #x3063BE5E> > Type :GO to continue, :POP to abort. > If continued: Return from BREAK. Type :? for other options. 1 > :pop ;; ;; control of terminal input restored to process Initial(0) ;; ?
This scheme is certainly not bulletproof: imaginative use of PROCESS-INTERRUPT and similar functions might be able to defeat it and deadlock the lisp, and any scenario where several background processes are clamoring for access to the shared terminal input stream at the same time is likely to be confusing and chaotic. (An alternate scheme, where the input focus was magically granted to whatever thread the user was thinking about, was considered and rejected due to technical limitations.)
The longer-term fix would probably involve using network or window-system streams to give each process unique instances of *TERMINAL-IO*.
Existing code that attempts to read from *TERMINAL-IO* from a background process will need to be changed to use WITH-TERMINAL-INPUT. Since that code was probably not working reliably in previous versions of Clozure CL, this requirement doesn't seem to be too onerous.
Note that WITH-TERMINAL-INPUT both requests ownership of the terminal input stream and promises to restore that ownership to the initial process when it's done with it. An ad hoc use of READ or READ-CHAR doesn't make this promise; this is the rationale for the restriction on the :Y command.
In the "tty world", Clozure CL starts out with 2 lisp-level threads:
? :proc 1 : -> listener [Active] 0 : Initial [Active]
If you look at a running Clozure CL with a debugging tool, such as GDB, or Apple's Thread Viewer.app, you'll see an additional kernel-level thread on Darwin; this is used by the Mach exception-handling mechanism.
The initial thread, conveniently named "initial", is the one that was created by the operating system when it launched Clozure CL. It maps the heap image into memory, does some Lisp-level initialization, and, when the Cocoa IDE isn't being used, creates the thread "listener", which runs the top-level loop that reads input, evaluates it, and prints the result.
After the listener thread is created, the initial thread does "housekeeping": it sits in a loop, sleeping most of the time and waking up occasionally to do "periodic tasks". These tasks include forcing output on specified interactive streams, checking for and handling control-C interrupts, etc. Currently, those tasks also include polling for the exit status of external processes and handling some kinds of I/O to and from those processes.
In this environment, the initial thread does these
"housekeeping" activities as necessary, until
ccl:quit
is called;
quit
ting interrupts the initial thread, which
then ends all other threads in as orderly a fashion as possible
and calls the C function #_exit
.
The short-term plan is to handle each external-process in a dedicated thread; the worst-case behavior of the current scheme can involve busy-waiting and excessive CPU utilization while waiting for an external process to terminate in some cases.
The Cocoa features use more threads. Adding a Cocoa listener creates two threads:
? :proc 3 : -> Listener [Active] 2 : housekeeping [Active] 1 : listener [Active] 0 : Initial [Active]
The Cocoa event loop has to run in the initial thread; when the event loop starts up, it creates a new thread to do the "housekeeping" tasks which the initial thread would do in the terminal-only mode. The initial thread then becomes the one to receive all Cocoa events from the window server; it's the only thread which can.
It also creates one "Listener" (capital-L) thread for each listener window, with a lifetime that lasts as long as the thread does. So, if you open a second listener, you'll see five threads all together:
? :proc 4 : -> Listener-2 [Active] 3 : Listener [Active] 2 : housekeeping [Active] 1 : listener [Active] 0 : Initial [Active]
Unix signals, such as SIGINT (control-C), invoke a handler installed by the Lisp kernel. Although the OS doesn't make any specific guarantee about which thread will receive the signal, in practice, it seems to be the initial thread. The handler just sets a flag and returns; the housekeeping thread (which may be the initial thread, if Cocoa's not being used) will check for the flag and take whatever action is appropriate to the signal.
In the case of SIGINT, the action is to enter a break
loop, by calling on the thread being interrupted. When there's
more than one Lisp listener active, it's not always clear what
thread that should be, since it really depends on the user's
intentions, which there's no way to divine programmatically. To
make its best guess, the handler first checks whether the value
of ccl:*interactive-abort-process*
is a
thread, and, if so, uses it. If that fails, it chooses the
thread which currently "owns" the default terminal input stream;
see .
In the bleeding-edge version of the Cocoa support which is based on Hemlock, an Emacs-like editor, each editor window has a dedicated thread associated with it. When a keypress event comes in which affects that specific window the initial thread sends it to the window's dedicated thread. The dedicated thread is responsible for trying to interpret keypresses as Hemlock commands, applying those commands to the active buffer; it repeats this in a loop, until the window closes. The initial thread handles all other events, such as mouse clicks and drags.
This thread-per-window scheme makes many things simpler, including the process of entering a "recursive command loop" in commands like "Incremental Search Forward", etc. (It might be possible to handle all Hemlock commands in the Cocoa event thread, but these "recursive command loops" would have to maintain a lot of context/state information; threads are a straightforward way of maintaining that information.)
Currently (August 2004), when a dedicated thread needs to alter the contents of the buffer or the selection, it does so by invoking methods in the initial thread, for synchronization purposes, but this is probably overkill and will likely be replaced by a more efficient scheme in the future.
The per-window thread could probably take more responsibility for drawing and handling the screen than it currently does; -something- needs to be done to buffer screen updates a bit better in some cases: you don't need to see everything that happens during something like indentation; you do need to see the results...
When Hemlock is being used, listener windows are editor windows, so in addition to each "Listener" thread, you should also see a thread which handles Hemlock command processing.
The Cocoa runtime may make additional threads in certain special situations; these threads usually don't run lisp code, and rarely if ever run much of it.
Returns a list of all lisp processes (threads) known to Clozure CL as of the precise instant it's called. It's safe to traverse this list and to modify the cons cells that comprise that list (it's freshly consed.) Since other threads can create and kill threads at any time, there's generally no way to get an "accurate" list of all threads, and (generally) no sense in which such a list can be accurate.
make-process
name &key
persistent priority class initargs stack-size vstack-size
tstack-size initial-bindings use-standard-initial-bindings
=> process
name---a string, used to identify the process.
persistent---if true, requests that information about the process be retained by SAVE-APPLICATION so that an equivalent process can be restarted when a saved image is run. The default is nil.
priority---ignored. It shouldn't be ignored of course, but there are complications on some platforms. The default is 0.
class---the class of process object to create; should be a subclass of CCL:PROCESS. The default is CCL:PROCESS.
initargs---Any additional initargs to pass to MAKE-INSTANCE. The default is ().
stack-size---the size, in bytes, of the newly-created process's control stack; used for foreign function calls and to save function return address context. The default is CCL:*DEFAULT-CONTROL-STACK-SIZE*.
vstack-size---the size, in bytes, of the newly-created process's value stack; used for lisp function arguments, local variables, and other stack-allocated lisp objects. The default is CCL:*DEFAULT-VALUE-STACK-SIZE*.
tstack-size---the size, in bytes, of the newly-created process's temp stack; used for the allocation of dynamic-extent objects. The default is CCL:*DEFAULT-TEMP-STACK-SIZE*.
use-standard-initial-bindings---when true, the global "standard initial bindings" are put into effect in the new thread before. See DEF-STANDARD-INITIAL-BINDING. "standard" initial bindings are put into effect before any bindings specified by :initial-bindings are. The default is t. This option is deprecated: the correct behavior of many Clozure CL components depends on thread-local bindings of many special variables being in effect.
initial-bindings---an alist of (symbol . valueform) pairs, which can be used to initialize special variable bindings in the new thread. Each valueform is used to compute the value of a new binding of symbol in the execution environment of the newly-created thread. The default is nil.
process---the newly-created process.
Creates and returns a new lisp process (thread) with the specified attributes. process will not begin execution immediately; it will need to be preset (given an initial function to run, as by process-preset) and enabled (allowed to execute, as by process-enable) before it's able to actually do anything.
If valueform is a function, it is called, with no arguments, in the execution environment of the newly-created thread; the primary value it returns is used for the binding of the corresponding symbol.
Otherwise, valueform is evaluated in the execution environment of the newly-created thread, and the resulting value is used.
process---a lisp process (thread).
result---T if process had been runnable and is now suspended; NIL otherwise. That is, T if process's process-suspend-count transitioned from 0 to 1.
Suspends process, preventing it from running, and stopping it if it was already running. This is a fairly expensive operation, because it involves a few calls to the OS. It also risks creating deadlock if used improperly, for instance, if the process being suspended owns a lock or other resource which another process will wait for.
Each call to process-suspend must be reversed by a matching call to process-resume before process is able to run. What process-suspend actually does is increment the process-suspend-count of process.
A process can't suspend itself, though this once worked and this documentation claimed has claimed that it did.
process-suspend was previously called process-disable. process-enable now names a function for which there is no obvious inverse, so process-disable is no longer defined.
process---a lisp process (thread).
result---T if process had been suspended and is now runnable; NIL otherwise. That is, T if process's process-suspend-count transitioned from to 0.
Undoes the effect of a previous call to process-suspend; if all such calls are undone, makes the process runnable. Has no effect if the process is not suspended. What process-resume actually does is decrement the process-suspend-count of process, to a minimum of 0.
This was previously called PROCESS-ENABLE; process-enable now does something slightly different.
process---a lisp process (thread).
result---The number of "outstanding" process-suspend calls on process, or NIL if process has expired.
An "outstanding" process-suspend call is one which has not yet been reversed by a call to process-resume. A process expires when its initial function returns, although it may later be reset.
A process is runnable when it has a process-suspend-count of 0, has been preset as by process-preset, and has been enabled as by process-enable. Newly-created processes have a process-suspend-count of 0.
process---a lisp process (thread).
function---a function, designated by itself or by a symbol which names it.
args---a list of values, appropriate as arguments to function.
result---undefined.
Typically used to initialize a newly-created or newly-reset process, setting things up so that when process becomes enabled, it will begin execution by applying function to args. process-preset does not enable process, although a process must be process-preset before it can be enabled. Processes are normally enabled by process-enable.
process---a lisp process (thread).
timeout---a time interval in seconds. May be any non-negative real number the floor of which fits in 32 bits. The default is 1.
result---undefined.
Tries to begin the execution of process. An error is signaled if process has never been process-preset. Otherwise, process invokes its initial function.
process-enable attempts to synchronize with process, which is presumed to be reset or in the act of resetting itself. If this attempt is not successful within the time interval specified by timeout, a continuable error is signaled, which offers the opportunity to continue waiting.
A process cannot meaningfully attempt to enable itself.
name---a string, used to identify the process. Passed to make-process.
function---a function, designated by itself or by a symbol which names it. Passed to preset-process.
persistent---a boolean, passed to make-process.
priority---ignored.
class---a subclass of CCL:PROCESS. Passed to make-process.
initargs---a list of any additional initargs to pass to make-process.
stack-size---a size, in bytes. Passed to make-process.
vstack-size---a size, in bytes. Passed to make-process.
tstack-size---a size, in bytes. Passed to make-process.
process---the newly-created process.
Creates a lisp process (thread) via make-process, presets it via process-preset, and enables it via process-enable. This means that process will immediately begin to execute. process-run-function is the simplest way to create and run a process.
process---a lisp process (thread).
function---a function.
args---a list of values, appropriate as arguments to function.
result---the result of applying function to args if process is the current-process, otherwise NIL.
Arranges for process to apply function to args at some point in the near future (interrupting whatever process was doing.) If function returns normally, process resumes execution at the point at which it was interrupted.
process must be in an enabled state in order to respond to a process-interrupt request. It's perfectly legal for a process to call process-interrupt on itself.
process-interrupt uses asynchronous POSIX signals to interrupt threads. If the thread being interrupted is executing lisp code, it can respond to the interrupt almost immediately (as soon as it has finished pseudo-atomic operations like consing and stack-frame initialization.)
If the interrupted thread is blocking in a system call, that system call is aborted by the signal and the interrupt is handled on return.
It is still difficult to reliably interrupt arbitrary foreign code (that may be stateful or otherwise non-reentrant); the interrupt request is handled when such foreign code returns to or enters lisp.
It would probably be better for result to always be NIL, since the present behavior is inconsistent.
Process-interrupt works by sending signals between threads, via the C function #_pthread_signal. It could be argued that it should be done in one of several possible other ways under Darwin, to make it practical to asynchronously interrupt things which make heavy use of the Mach nanokernel.
process---a lisp process (thread).
kill-option---an internal argument, must be nil.
result---undefined.
Causes process to cleanly exit from any ongoing computation and enter a state where it can be process-preset. This is implemented by signaling a condition of type PROCESS-RESET; user-defined condition handlers should generally refrain from attempting to handle conditions of this type.
The kill-option argument is for internal use only and should not be specified by user code
A process can meaningfully reset itself.
There is in general no way to know precisely when process has completed the act of resetting or killing itself; a process which has either entered the limbo of the reset state or exited has few ways of communicating either fact. process-enable can reliably determine when a process has entered the "limbo of the reset state", but can't predict how long the clean exit from ongoing computation might take: that depends on the behavior of unwind-protect cleanup forms, and of the OS scheduler.
Resetting a process other than *current-process* involves the use of process-interrupt.
process---a lisp process (thread).
condition---a lisp condition. The default is NIL.
Entirely equivalent to calling (process-interrupt process (lambda () (abort condition))). Causes process to transfer control to the applicable handler or restart for abort.
If condition is non-NIL, process-abort does not consider any handlers which are explicitly bound to conditions other than condition.
The clock resolution of the OS scheduler. Currently, both LinuxPPC and DarwinPPC yield an initial value of 100.
This information is primarily for the benefit of debugging tools. whostate is a terse report on what process is doing, or not doing, and why.
If the process is currently waiting in a call to process-wait or process-wait-with-timeout, its process-whostate will be the value which was passed to that function as whostate.
Advises the OS scheduler that the current thread has nothing useful to do and that it should try to find some other thread to schedule in its place. There's almost always a better alternative, such as waiting for some specific event to occur. For example, you could use a lock or semaphore.
whostate---a string, which will be the value of process-whostate while the process is waiting.
function---a function, designated by itself or by a symbol which names it.
args---a list of values, appropriate as arguments to function.
result---NIL.
Causes the current lisp process (thread) to repeatedly apply function to args until the call returns a true result, then returns NIL. After each failed call, yields the CPU as if by process-allow-schedule.
As with process-allow-schedule, it's almost always more efficient to wait for some specific event to occur; this isn't exactly busy-waiting, but the OS scheduler can do a better job of scheduling if it's given the relevant information. For example, you could use a lock or semaphore.
whostate---a string, which will be the value of process-whostate while the process is waiting.
ticks---either a positive integer expressing a duration in "ticks" (see *ticks-per-second*), or NIL.
function---a function, designated by itself or by a symbol which names it.
args---a list of values, appropriate as arguments to function.
result---T if process-wait-with-timeout returned because its function returned true, or NIL if it returned because the duration ticks has been exceeded.
If ticks is NIL, behaves exactly like process-wait, except for returning T. Otherwise, function will be tested repeatedly, in the same kind of test/yield loop as in process-wait until either function returns true, or the duration ticks has been exceeded.
Having already read the descriptions of process-allow-schedule and process-wait, the astute reader has no doubt anticipated the observation that better alternatives should be used whenever possible.
Executes body in an environment in which process-interrupt requests are deferred. As noted in the description of process-interrupt, this has nothing to do with the scheduling of other threads; it may be necessary to inhibit process-interrupt handling when (for instance) modifying some data structure (for which the current thread holds an appropriate lock) in some manner that's not reentrant.
Executes body in an environment in which process-interrupt requests have immediate effect.
name---any lisp object; saved as part of lock. Typically a string or symbol which may appear in the process-whostates of threads which are waiting for lock.
lock---a newly-allocated object of type CCL:LOCK.
lock---an object of type CCL:LOCK.
body---an implicit progn.
result---the primary value returned by body.
Blocks until lock is owned by the calling thread.
The macro with-lock-grabbed could be defined in terms of grab-lock and release-lock, but it is actually implemented at a slightly lower level.
lock---an object of type CCL:LOCK.
result---T if lock has been obtained, or NIL if it has not.
Tests whether lock can be obtained without blocking - that is, either lock is already free, or it is already owned by *current-process*. If it can, causes it to be owned by the calling lisp process (thread) and returns T. Otherwise, the lock is already owned by another thread and cannot be obtained without blocking; NIL is returned in this case.
Creates and returns an object of type CCL::READ-WRITE-LOCK. A read-write lock may, at any given time, belong to any number of lisp processes (threads) which act as "readers"; or, it may belong to at most one process which acts as a "writer". A read-write lock may never be held by a reader at the same time as a writer. Initially, read-write-lock has no readers and no writers.
read-write-lock---an object of type CCL:READ-WRITE-LOCK.
body---an implicit progn.
result---the primary value returned by body.
Waits until read-write-lock has no writer, ensures that *current-process* is a reader of it, then executes body.
After executing body, if *current-process* was not a reader of read-write-lock before with-read-lock was called, the lock is released. If it was already a reader, it remains one.
read-write-lock---an object of type CCL:READ-WRITE-LOCK.
body---an implicit progn.
result---the primary value returned by body.
Waits until read-write-lock has no readers and no writer other than *current-process*, then ensures that *current-process* is the writer of it. With the lock held, executes body.
After executing body, if *current-process* was not the writer of read-write-lock before with-write-lock was called, the lock is released. If it was already the writer, it remains the writer.
semaphore---an object of type CCL:SEMAPHORE.
result---an integer representing an error identifier which was returned by the underlying OS call.
Atomically increments semaphore's "count" by 1; this may enable a waiting thread to resume execution.
semaphore---an object of type CCL:SEMAPHORE.
result---an integer representing an error identifier which was returned by the underlying OS call.
Waits until semaphore has a positive count that can be atomically decremented; this will succeed exactly once for each corresponding call to SIGNAL-SEMAPHORE.
semaphore---An object of type CCL:SEMAPHORE.
timeout---a time interval in seconds. May be any non-negative real number the floor of which fits in 32 bits. The default is 1.
result---T if timed-wait-on-semaphore returned because it was able to decrement the count of semaphore; NIL if it returned because the duration timeout has been exceeded.
fd---a file descriptor, which is a non-negative integer used by the OS to refer to an open file, socket, or similar I/O connection. See ccl::stream-device.
timeout---either NIL or a time interval in milliseconds. Must be a non-negative integer. The default is NIL.
Wait until input is available on fd. This uses the select() system call, and is generally a fairly efficient way of blocking while waiting for input. More accurately, process-input-wait waits until it's possible to read from fd without blocking, or until timeout, if it is not NIL, has been exceeded.
Note that it's possible to read without blocking if the file is at its end - although, of course, the read will return zero bytes.
process-input-wait has a timeout parameter, and process-output-wait does not. This inconsistency should probably be corrected.
fd---a file descriptor, which is a non-negative integer used by the OS to refer to an open file, socket, or similar I/O connection. See ccl::stream-device.
timeout---either NIL or a time interval in milliseconds. Must be a non-negative integer. The default is NIL.
Wait until output is possible on fd or until timeout, if it is not NIL, has been exceeded. This uses the select() system call, and is generally a fairly efficient way of blocking while waiting to output.
If process-output-wait is called on a network socket which has not yet established a connection, it will wait until the connection is established. This is an important use, often overlooked.
process-input-wait has a timeout parameter, and process-output-wait does not. This inconsistency should probably be corrected.
Controls how attempts to obtain ownership of terminal input are made. When NIL, a message is printed on *TERMINAL-IO*; it's expected that the user will later yield control of the terminal via the :Y toplevel command. When T, a BREAK condition is signaled in the owning process; continuing from the break loop will yield the terminal to the requesting process (unless the :Y command was already used to do so in the break loop.)
p---a lisp process (thread), designated either by an integer which matches its process-serial-number, or by a string which is equal to its process-name.
:Y is a toplevel command, not a function. As such, it can only be used interactively, and only from the initial process.
The command yields control of terminal input to the process p, which must have used with-terminal-input to request access to the terminal input stream.
process---a process, typically created by process-run-function or by make-process
default---A default value to be returned if the specified process doesn't exit normally.
values---The values returned by the specified process's initial function if that function returns, or the value of the default argument, otherwise.
Waits for the specified process to terminate. If the process terminates "normally" (if its initial function returns), returns the values that that initial function returnes. If the process does not terminate normally (e.g., if it's terminated via process-kill and a default argument is provided, returns the value of that default argument. If the process doesn't terminate normally and no default argument is provided, signals an error.
A process can't successfully join itself, and only one process can successfully receive notification of another process's termination.
Clozure CL supports the socket abstraction for interprocess communication. A socket represents a connection to another process, typically (but not necessarily) a TCP/IP network connection to a client or server running on some other machine on the network.
All symbols mentioned in this chapter are exported from the CCL package. As of version 0.13, these symbols are additionally exported from the OPENMCL-SOCKET package.
Clozure CL supports three types of sockets: TCP sockets, UDP sockets, and Unix-domain sockets. This should be enough for all but the most esoteric network situations. All sockets are created by make-socket. The type of socket depends on the arguments to it, as follows:
A buffered bi-directional stream over a TCP/IP connection. tcp-stream is a subclass of stream, and you can read and write to it using all the usual stream functions. Created by (make-socket :address-family :internet :type :stream :connect :active ...) or by (accept-connection ...).
A buffered bi-directional stream over a "UNIX domain" connection. file-socket-stream is a subclass of stream, and you can read and write to it using all the usual stream functions. Created by (make-socket :address-family :file :type :stream :connect :active ...) or by (accept-connection ...),
A passive socket used to listen for incoming TCP/IP connections on a particular port. A listener-socket is not a stream. It doesn't support I/O. It can only be used to create new tcp-streams by accept-connection. Created by (make-socket :type :stream :connect :passive ...)
A passive socket used to listen for incoming UNIX domain connections named by a file in the local filesystem. A listener-socket is not a stream. It doesn't support I/O. It can only be used to create new file-socket-streams by accept-connection. Created by (make-socket :address-family :file :type :stream :connect :passive ...)
A socket representing a packet-based UDP/IP connection. A udp-socket supports I/O but it is not a stream. Instead, you must use the special functions send-to and receive-from to read and write to it. Created by (make-socket :type :datagram ...)
make-socket &key
address-family type connect eol format remote-host
remote-port local-host local-port local-filename
remote-filename keepalive reuse-address nodelay broadcast
linger backlog input-timeout output-timeout connect-timeout
auto-close deadline
address-family---The address/protocol family of this socket. Currently only :internet (the default), meaning IP, and :file, referring to UNIX domain addresses, are supported.
type---One of :stream (the default) to request a connection-oriented socket, or :datagram to request a connectionless socket. The default is :stream.
connect---This argument is only relevant to sockets of type :stream. One of :active (the default) to request a :passive to request a file or TCP listener socket.
eol---This argument is currently ignored (it is accepted for compatibility with Franz Allegro).
format---One of :text (the default), :binary, or :bivalent. This argument is ignored for :stream sockets for now, as :stream sockets are currently always bivalent (i.e. they support both character and byte I/O). For :datagram sockets, this argument is ignored (the format of a datagram socket is always :binary).
remote-host---Required for TCP streams, it specifies the host to connect to (in any format acceptable to lookup-hostname). Ignored for listener sockets. For UDP sockets, it can be used to specify a default host for subsequent calls to send-to or receive-from.
remote-port---Required for TCP streams, it specifies the port to connect to (in any format acceptable to lookup-port). Ignored for listener sockets. For UDP sockets, it can be used to specify a default port for subsequent calls to for subsequent calls to send-to or receive-from.
remote-filename---Required for file-socket streams, it specifies the name of a file in the local filesystem (e.g., NOT mounted via NFS, AFP, SMB, ...) which names and controls access to a UNIX-domain socket.
local-host---Allows you to specify a local host address for a listener or UDP socket, for the rare case where you want to restrict connections to those coming to a specific local address for security reasons.
local-port---Specify a local port for a socket. Most useful for listener sockets, where it is the port on which the socket will listen for connections.
local-filename---Required for file-listener-sockets. Specifies the name of a file in the local filesystem which is used to name a UNIX-domain socket. The actual filesystem file should not previously exist when the file-listener-socket is created; its parent directory should exist and be writable by the caller. The file used to name the socket will be deleted when the file-listener-socket is closed.
keepalive---If true, enables the periodic transmission of "keepalive" messages.
reuse-address---If true, allows the reuse of local ports in listener sockets, overriding some TCP/IP protocol specifications. You will need this if you are debugging a server..
nodelay---If true, disables Nagle's algorithm, which tries to minimize TCP packet fragmentation by introducing transmission delays in the absence of replies. Try setting this if you are using a protocol which involves sending a steady stream of data with no replies and are seeing significant degradations in throughput.
broadcast---If true, requests permission to broadcast datagrams on a UDP socket.
linger---If specified and non-nil, should be the number of seconds the OS is allowed to wait for data to be pushed through when a close is done. Only relevant for TCP sockets.
backlog---For a listener socket, specifies the number of connections which can be pending but not accepted. The default is 5, which is also the maximum on some operating systems.
input-timeout---The number of seconds before an input operation
times out. Must be a real number between zero and one
million. If an input operation takes longer than the
specified number of seconds, an
input-timeout
error is signalled.
(see Section 10.1.4, “Stream Timeouts and Deadlines”)
output-timeout---The number of seconds before an output operation
times out. Must be a real number between zero and one
million. If an output operation takes longer than the
specified number of seconds, an
output-timeout
error is signalled.
(see Section 10.1.4, “Stream Timeouts and Deadlines”)
connect-timeout---The number of seconds before a connection
attempt times out. [TODO: what are acceptable values?]
If a connection attempt takes longer than the
specified number of seconds, a
socket-error
is signalled. This
can be useful if the specified interval is shorter
than the interval that the OS's socket layer imposes,
which is sometimes a minute or two.
auto-close---When non-nil, any resulting socket stream will be closed when the GC can prove that the stream is unreferenced. This is done via CCL's termination mechanism [TODO add xref].
deadline---Specifies an absolute time in
internal-time-units. If an I/O operation on the
stream does not complete before the deadline then a
COMMUNICATION-DEADLINE-EXPIRED
error is signalled. A deadline takes precedence over
any input/output timeouts that may be set. (see Section 10.1.4, “Stream Timeouts and Deadlines”)
socket---The listener-socket to listen on.
wait---If true (the default), and there are no connections waiting to be accepted, waits until one arrives. If false, returns NIL immediately.
Extracts the first connection on the queue of pending connections, accepts it (i.e. completes the connection startup protocol) and returns a new tcp-stream or file-socket-stream representing the newly established connection. The tcp stream inherits any properties of the listener socket that are relevant (e.g. :keepalive, :nodelay, etc.) The original listener socket continues to be open listening for more connections, so you can call accept-connection on it again.
socket---The socket to read from
size---Maximum number of bytes to read. If the packet is larger than this, any extra bytes are discarded.
buffer---If specified, must be an octet vector which will be used to read in the data. If not specified, a new buffer will be created (of type determined by socket-format).
extract---If true, the subsequence of the buffer corresponding only to the data read in is extracted and returned as the first value. If false (the default) the original buffer is returned even if it is only partially filled.
offset---Specifies the start offset into the buffer at which data is to be stored. The default is 0.
socket---The socket to write to
buffer---A vector containing the data to send. It must be an octet vector.
size---Number of octets to send
remote-host---The host to send the packet to, in any format acceptable to lookup-hostname. The default is the remote host specified in the call to make-socket.
remote-port---The port to send the packet to, in any format acceptable to lookup-port. The default is the remote port specified in the call to make-socket.
offset---The offset in the buffer where the packet data starts
Returns the native OS's representation of the socket, or NIL if the socket is closed. On Unix, this is the Unix 'file descriptor', a small non-negative integer. Note that it is rather dangerous to mess around with tcp-stream fd's, as there is all sorts of buffering and asynchronous I/O going on above the OS level. listener-socket and udp-socket fd's are safer to mess with directly as there is less magic going on.
A symbol representing the error code in a more OS-independent way.
One of: :address-in-use :connection-aborted :no-buffer-space :connection-timed-out :connection-refused :host-unreachable :host-down :network-down :address-not-available :network-reset :connection-reset :shutdown :access-denied or :unknown.
socket---The socket to close
abort---If false (the default), closes the socket in an orderly fashion, finishing up any buffered pending I/O, before closing the connection. If true, aborts/ignores pending I/O. (For listener and udp sockets, this argument is effectively ignored since there is never any buffered I/O to clean up).
Clozure CL provides primitives to run external Unix programs, to select and connect Lisp streams to their input and output sources, to (optionally) wait for their completion and to check their execution and exit status.
All of the global symbols described below are exported from the CCL package.
This implementation is modeled on - and uses some code from - similar facilities in CMUCL.
;;; Capture the output of the "uname" program in a lisp string-stream ;;; and return the generated string (which will contain a trailing ;;; newline.) ? (with-output-to-string (stream) (run-program "uname" '("-r") :output stream)) ;;; Write a string to *STANDARD-OUTPUT*, the hard way. ? (run-program "cat" () :input (make-string-input-stream "hello") :output t) ;;; Find out that "ls" doesn't expand wildcards. ? (run-program "ls" '("*.lisp") :output t) ;;; Let the shell expand wildcards. ? (run-program "sh" '("-c" "ls *.lisp") :output t)
These last examples will only produce output if Clozure CL's current directory contains .lisp files, of course.
Clozure CL and the external process may get confused about who owns which streams when input, output, or error are specified as T and wait is specified as NIL.
External processes that need to talk to a terminal device may not work properly; the environment (SLIME, ILISP) under which Clozure CL is run can affect this.
run-program
program args &key (wait t) pty sharing input
if-input-does-not-exist output (if-output-exists :error) (error
:output) (if-error-exists :error) status-hook
external-format env (silently-ignore-catastrophic-failures
*silently-ignore-catastrophic-failure-in-run-program*)
program---A string or pathname which denotes an executable file. The PATH environment variable is used to find programs whose name doesn't contain a directory component.
args---A list of simple-strings
wait---Indicates whether or not run-program should wait for the EXTERNAL-PROCESS to complete or should return immediately.
pty---This option is accepted but currently ignored; it's intended to make it easier to run external programs that need to interact with a terminal device.
sharing---Sets a specific sharing mode
(see :SHARING
) for any streams created
within RUN-PROGRAM when INPUT, OUTPUT or ERROR are requested
to be a :STREAM.
input---Selects the input source used by the EXTERNAL-PROCESS. May be any of the following:
NIL Specifies that a null input stream (e.g., /dev/null) should be used.
T Specifies that the EXTERNAL-PROCESS should use the input source with which Clozure CL was invoked.
A string or pathname. Specifies that the EXTERNAL-PROCESS should receive its input from the named existing file.
:STREAM Creates a Lisp stream opened for character output. Any data written to this stream (accessible as the EXTERNAL-PROCESS-INPUT-STREAM of the EXTERNAL-PROCESS object) appears as input to the external process.
A stream. Specifies that the lisp stream should provide input to the EXTERNAL-PROCESS.
if-input-does-not-exist---If the input argument specifies the name of an existing file, this argument is used as the if-does-not-exist argument to OPEN when that file is opened.
output---Specifies where standard output from the external process should be sent. Analogous to input above.
if-output-exists---If output is specified as a string or pathname, this argument is used as the if-exists argument to OPEN when that file is opened.
error---Specifies where error output from the external process should be sent. In addition to the values allowed for output, the keyword :OUTPUT can be used to indicate that error output should be sent where standard output goes.
if-error-exists---Analogous to if-output-exists.
status-hook---A user-defined function of one argument (the EXTERNAL-PROCESS structure.) This function is called whenever Clozure CL detects a change in the status of the EXTERNAL-PROCESS.
external-format--- The external format (see Section 4.5.2, “External Formats”) for all of the streams (input, output, and error) used to communicate with the external process.
env--- New OS environment variable bindings for the external process. By default the external process inherits the environment of the running Lisp process. Env is an association list with elements (<Environment Variable Name> . <Value>). Name and value are case sensitive strings. See ccl::setenv.
>silently-ignore-catastrophic-failures--- If NIL, signal an error if run-program is unable to start the program. If non-NIL, treat failure to start the same as failure from the program itself, by setting the status and exit-code fields. Default is *silently-ignore-catastrophic-failure-in-run-program*.
Runs the specified program in an external (Unix) process, returning an object of type EXTERNAL-PROCESS if successful.
The implementation involves a lisp process/thread which
monitors the status of this external process and arranges for
the standard I/O descriptors for the external process to be
connected to the specified lisp streams. Since this may require
the monitoring thread to do I/O on lisp streams in some cases,
streams provided as the values of the :INPUT
,
:OUTPUT
, and :ERROR
arguments
should not be private to some other lisp thread.
proc---An EXTERNAL-PROCESS, as returned by RUN-PROGRAM.
signal---A small integer.
error-if-exited---A boolean, by default T.
Sends signal to the external process proc. (Typically, it would only be useful to call this function if the EXTERNAL-PROCESS was created with :WAIT NIL.)
If successful, the function returns T; otherwise, an error is signaled.
However, if error-if-exited is nil, and the attempt to signal the external process fails because the external process has already exited, the function will return nil rather than signaling an error.
STREAM-EXTERNAL-FORMAT can be applied to
(and may return a non-null result for) open streams that are not
FILE-STREAM
s.
(SETF STREAM-EXTERNAL-FORMAT) can be used to change the external format of open streams created with OPEN or MAKE-SOCKET.
OPEN and
MAKE-SOCKET have each been extended to take
the additional keyword arguments: :CLASS
,
:SHARING
, and
:BASIC
.
:CLASS
A symbol that names the desired class of the stream.
The specified class must inherit from
FILE-STREAM
for
OPEN.
:SHARING
Specifies how a stream can be used by multiple
threads. The possible values are:
:PRIVATE
, :LOCK
and
:EXTERNAL
. :PRIVATE
is
the default. NIL
is also accepted as a
synonym for :EXTERNAL
.
:PRIVATE
Specifies that the stream can only be accessed by the thread that first tries to do I/O to it; that thread becomes the "owner" of the stream and is not necessarily the same thread as the one which created the stream. This is the default. (There was some discussion on openmcl-devel about the idea of "transferring ownership" of a stream; this has not yet been implemented.) Attempts to do I/O on a stream with :PRIVATE sharing from a thread other than the stream's owner yield an error.
:LOCK
Specifies that all access to the stream require the calling thread to obtain a lock. There are separate "read" and "write" locks for IO streams. This makes it possible for instance, for one thread to read from such a stream while another thread writes to it. (see also make-read-write-lock with-read-lock with-write-lock)
:EXTERNAL
Specifies that I/O primitives enforce no access protocol. This may be appropriate for some types of application which can control stream access via application-level protocols. Note that since even the act of reading from a stream changes its internal state (and simultaneous access from multiple threads can therefore lead to corruption of that state), some care must be taken in the design of such protocols.
:BASIC
A boolean that indicates whether or not the stream is
a Gray stream, i.e. whether or not the stream is an instance
of FUNDAMENTAL-STREAM
or
CCL::BASIC-STREAM
(see Section 10.1.3, “Basic Versus Fundamental Streams”). Defaults to
T
.
Gray streams (see Section 10.2, “Creating Your Own Stream Classes with Gray Streams”)
all inherit from FUNDAMENTAL-STREAM
whereas
basic streams inherit from CCL::BASIC-STREAM
.
The tradeoff between FUNDAMENTAL and BASIC streams is entirely
between flexibility and performance, potential or actual. I/O
primitives can recognize BASIC-STREAMs and exploit knowledge of
implementation details. FUNDAMENTAL stream classes can be
subclassed and extended in a standard way (the Gray streams
protocol).
For existing stream classes (FILE-STREAMs, SOCKETs, and the internal CCL::FD-STREAM classes used to implement file streams and sockets), a lot of code can be shared between the FUNDAMENTAL and BASIC implementations. The biggest difference should be that that code can be reached from I/O primitives like READ-CHAR without going through some steps that're there to support generality and extensibility, and skipping those steps when that support isn't needed can improve I/O performance.
The Gray stream method
STREAM-READ-CHAR should work on appropriate
BASIC-STREAM
s. (There may still be cases
where such methods are undefined; such cases should be
considered bugs.) It is not guaranteed that Gray stream methods
would ever be called by I/O primitives to read a character from
a BASIC-STREAM
, though there are still cases
where this happens.
A simple loop reading 2M characters from a text file runs
about 10X faster when the file is opened the new defaults
(:SHARING :PRIVATE :BASIC T)
than it had
before these changes were made. That sounds good, until one
realizes that the "equivalent" C loop can be about 10X faster
still ...
A stream that is associated with a file descriptor has
attributes and accessors:
STREAM-INPUT-TIMEOUT,
STREAM-OUTPUT-TIMEOUT, and
STREAM-DEADLINE. All three accessors have
corresponding SETF methods.
STREAM-INPUT-TIMEOUT and
STREAM-OUTPUT-TIMEOUT are specified in
seconds and can be any positive real number less than one million.
When a timeout is set and the corresponding I/O operation takes
longer than the specified interval, an error is signalled. The
error is INPUT-TIMEOUT
for input and
OUTPUT-TIMEOUT
for output.
STREAM-DEADLINE
specifies an absolute time in
internal-time-units. If an I/O operation on the stream does not
complete before the deadline then a
COMMUNICATION-DEADLINE-EXPIRED
error is
signalled. A deadline takes precedence over any
input/output timeouts that may be set.
Historically, Clozure CL and MCL maintained a list of open
file streams in the value of
CCL:*OPEN-FILE-STREAMS*
. This functionality
has been replaced with the thread-safe function:
CCL:OPEN-FILE-STREAMS
and its two helper
functions: CCL:NOTE-OPEN-FILE-STREAM
and
CCL:REMOVE-OPEN-FILE-STREAM
. Maintaining
this list helps to ensure that streams get closed in an orderly
manner when the lisp exits.
This sect1 is still being written and revised, because it is woefully incomplete. The dictionary section currently only lists a couple functions. Caveat lector.
Gray streams are an extension to Common Lisp. They were proposed for standardization by David Gray (the astute reader now understands their name) quite some years ago, but not accepted, because they had not been tried sufficiently to find conceptual problems with them.
They have since been implemented by quite a few modern Lisp implementations. However, they do indeed have some inadequacies, and each implementation has addressed these in different ways. The situation today is that it's difficult to even find out how to get started using Gray streams. This is why standards are important.
Here's a list of some classes which you might wish for your new stream class to inherit from:
fundamental-stream |
fundamental-input-stream |
fundamental-output-stream |
fundamental-character-stream |
fundamental-binary-stream |
fundamental-character-input-stream |
fundamental-character-output-stream |
fundamental-binary-input-stream |
fundamental-binary-output-stream |
ccl::buffered-stream-mixin |
ccl::buffered-input-stream-mixin |
ccl::buffered-output-stream-mixin |
ccl::buffered-io-stream-mixin |
ccl::buffered-character-input-stream-mixin |
ccl::buffered-character-output-stream-mixin |
ccl::buffered-character-io-stream-mixin |
ccl::buffered-binary-input-stream-mixin |
ccl::buffered-binary-output-stream-mixin |
ccl::buffered-binary-io-stream-mixin |
file-stream |
file-input-stream |
file-output-stream |
file-io-stream |
file-character-input-stream |
file-character-output-stream |
file-character-io-stream |
file-binary-input-stream |
file-binary-output-stream |
file-binary-io-stream |
ccl::fd-stream |
ccl::fd-input-stream |
ccl::fd-output-stream |
ccl::fd-io-stream |
ccl::fd-character-input-stream |
ccl::fd-character-output-stream |
ccl::fd-character-io-stream |
ccl::fd-binary-input-stream |
ccl::fd-binary-output-stream |
ccl::fd-binary-io-stream |
All of these are defined in ccl/level-1/l1-streams.lisp, except for the ccl:file-* ones, which are in ccl/level-1/l1-sysio.lisp.
According to the original Gray streams proposal, you should inherit from the most specific of the fundamental-* classes which applies. Using Clozure CL, though, if you want buffering for better performance, which, unless you know of some reason you wouldn't, you do, you should instead inherit from the appropriate ccl::buffered-* class The buffering you get this way is exactly the same as the buffering which is used on ordinary, non-Gray streams, and force-output will work properly on it.
Notice that -mixin suffix in the names of all the ccl::buffered-* classes? The suffix means that this class is not "complete" by itself; you still need to inherit from a fundamental-* stream, even if you also inherit from a *-mixin stream. You might consider making your own class like this. .... Except that they do inherit from the fundamental-* streams, that's weird.
If you want to be able to create an instance of your class with the :class argument to (open) and (with-open-file), you should make it inherit from one of the file-* classes. If you do this, it's not necessary to inherit from any of the other classes (though it won't hurt anything), since the file-* classes already do.
When you inherit from the file-* classes, you can use (call-next-method) in any of your methods to get the standard behavior. This is especially useful if you want to create a class which performs some simple filtering operation, such as changing everything to uppercase or to a different character encoding. If you do this, you will definitely need to specialize ccl::select-stream-class. Your method on ccl::stream-select-class should accept an instance of the class, but pay no attention to its contents, and return a symbol naming the class to actually be instantiated.
If you need to make your functionality generic across all the different types of stream, probably the best way to implement it is to make it a mixin, define classes with all the variants of input, output, io, character, and binary, which inherit both from your mixin and from the appropriate other class, then define a method on ccl::select-stream-class which chooses from among those classes.
Note that some of these classes are internal to the CCL package. If you try to inherit from those ones without the ccl:: prefix, you'll get an error which may confuse you, calling them "forward-referenced classes". That just means you used the wrong symbol, so add the prefix.
Here's a list of some generic functions which you might wish to specialize for your new stream class, and which ought to be documented at some point.
stream-direction stream => |
stream-device stream direction => |
stream-length stream &optional new => |
stream-position stream &optional new => |
streamp stream => boolean |
stream-write-char output-stream char => |
stream-write-entire-string output-stream string => |
stream-read-char input-stream => |
stream-unread-char input-stream char => |
stream-force-output output-stream => nil |
stream-maybe-force-output output-stream => nil |
stream-finish-output output-stream => nil |
stream-clear-output output-stream => nil |
close stream &key abort => boolean |
stream-fresh-line stream => t |
stream-line-length stream => length |
interactive-stream-p stream => boolean |
stream-clear-input input-stream => nil |
stream-listen input-stream => boolean |
stream-filename stream => string |
ccl::select-stream-class instance in-p out-p char-p => class |
The following functions are standard parts of Common Lisp, but behave in special ways with regard to Gray streams.
open-stream-p stream => generalized-boolean |
input-stream-p stream => generalized-boolean |
output-stream-p stream => generalized-boolean |
stream-element-type stream => |
stream-error-stream => |
open |
close |
with-open-file |
Specifically, (open) and (with-open-file) accept a new keyword argument, :class, which may be a symbol naming a class; the class itself; or an instance of it. The class so given must be a subtype of 'stream, and an instance of it with no particular contents will be passed to ccl::select-stream-class to determine what class to actually instantiate.
The following are standard, and do not behave specially with regard to Gray streams, but probably should.
stream-external-format |
The "Gray Streams" API is based on an informal proposal that was made before ANSI CL adopted the READ-SEQUENCE and WRITE-SEQUENCE functions; as such, there is no "standard" way for the author of a Gray stream class to improve the performance of these functions by exploiting knowledge of the stream's internals (e.g., the buffering mechanism it uses.)
In the absence of any such knowledge, READ-SEQUENCE and WRITE-SEQUENCE are effectively just convenient shorthand for a loop which calls READ-CHAR/READ-BYTE/WRITE-CHAR/WRITE-BYTE as appropriate. The mechanism described below allows subclasses of FUNDAMENTAL-STREAM to define more specialized (and presumably more efficient) behavior.
READ-SEQUENCE and WRITE-SEQUENCE do a certain amount of sanity-checking and normalization of their arguments before dispatching to one of the methods above. If an individual method can't do anything particularly clever, CALL-NEXT-METHOD can be used to handle the general case.
(defclass my-string-input-stream (fundamental-character-input-stream) ((string :initarg :string :accessor my-string-input-stream-string) (index :initform 0 :accessor my-string-input-stream-index) (length))) (defmethod stream-read-vector ((stream my-string-input-stream) vector start end) (if (not (typep vector 'simple-base-string)) (call-next-method) (with-slots (string index length) (do* ((outpos start (1+ outpos))) ((or (= outpos end) (= index length)) outpos)) (setf (schar vector outpos) (schar string index)) (incf index)))))
All heap-allocated objects in Clozure CL that cannot contain pointers to lisp objects are represented as ivectors. Clozure CL provides low-level functions, and , to efficiently transfer data between buffered streams and ivectors. There's some overlap in functionality between the functions described here and the ANSI CL READ-SEQUENCE and WRITE-SEQUENCE functions.
As used here, the term "octet" means roughly the same thing as the term "8-bit byte". The functions described below transfer a specified sequence of octets between a buffered stream and an ivector, and don't really concern themselves with higher-level issues (like whether that octet sequence is within bounds or how it relates to the logical contents of the ivector.) For these reasons, these functions are generally less safe and more flexible than their ANSI counterparts.
stream---a stream, presumably a fundamental-input-stream.
list---a list. When a STREAM-READ-LIST method is called by READ-SEQUENCE, this argument is guaranteed to be a proper list.
count---a non-negative integer. When a STREAM-READ-LIST method is called by READ-SEQUENCE, this argument is guaranteed not to be greater than the length of the list.
stream---a stream, presumably a fundamental-output-stream.
list---a list. When a STREAM-WRITE-LIST method is called by WRITE-SEQUENCE, this argument is guaranteed to be a proper list.
count---a non-negative integer. When a STREAM-WRITE-LIST method is called by WRITE-SEQUENCE, this argument is guaranteed not to be greater than the length of the list.
stream---a stream, presumably a fundamental-input-stream
vector---a vector. When a STREAM-READ-VECTOR method is called by READ-SEQUENCE, this argument is guaranteed to be a simple one-dimensional array.
start---a non-negative integer. When a STREAM-READ-VECTOR method is called by READ-SEQUENCE, this argument is guaranteed to be no greater than end and not greater than the length of vector.
end---a non-negative integer. When a STREAM-READ-VECTOR method is called by READ-SEQUENCE, this argument is guaranteed to be no less than end and not greater than the length of vector.
should try to read successive elements from stream into vector, starting at element start (inclusive) and continuing through element end (exclusive.) Should return the index of the vector element beyond the last one stored into, which may be less than end in case of premature end-of-file.
stream---a stream, presumably a fundamental-output-stream
vector---a vector. When a STREAM-WRITE-VECTOR method is called by WRITE-SEQUENCE, this argument is guaranteed to be a simple one-dimensional array.
start---a non-negative integer. When a STREAM-WRITE-VECTOR method is called by WRITE-SEQUENCE, this argument is guaranteed to be no greater than end and not greater than the length of vector.
end---a non-negative integer. When a STREAM-WRITE-VECTOR method is called by WRITE-SEQUENCE, this argument is guaranteed to be no less than end and not greater than the length of vector.
Reads up to max-octets octets from stream into ivector, storing them at start-octet. Returns the number of octets actually read.
stream---An input stream. The method defined on BUFFERED-INPUT-STREAMs requires that the size in octets of an instance of the stream's element type is 1.
ivector---Any ivector.
start-octet---A non-negative integer.
max-octets---A non-negative integer. The return value may be less than the value of this parameter if EOF was encountered.
Writes max-octets octets to stream from ivector, starting at start-octet. Returns max-octets.
stream---An input stream. The method defined on BUFFERED-OUTPUT-STREAMs requires that the size in octets of an instance of the stream's element type is 1.
ivector---Any ivector
start-octet---A non-negative integer.
max-octet---A non-negative integer.
;;; Write the contents of a (SIMPLE-ARRAY(UNSIGNED-BYTE 16) 3) ;;; to a character file stream. Read back the characters. (let* ((a (make-array 3 :element-type '(unsigned-byte 16) :initial-contents '(26725 27756 28449)))) (with-open-file (s "junk" :element-type 'character :direction :io :if-does-not-exist :create :if-exists :supersede) ;; Write six octets (three elements). (stream-write-ivector s a 0 6) ;; Rewind, then read a line (file-position s 0) (read-line s))) ;;; Write a vector of DOUBLE-FLOATs. Note that (to maintain ;;; alignment) there are 4 octets of padding before the 0th ;;; element of a (VECTOR DOUBLE-FLOAT) on 32-bit platforms. ;;; (Note that (= (- target::misc-dfloat-offset ;;; target::misc-data-offset) 4)) (defun write-double-float-vector (stream vector &key (start 0) (end (length vector))) (check-type vector (vector double-float)) (let* ((start-octet (+ (* start 8) (- target::misc-dfloat-offset target::misc-data-offset))) (num-octets (* 8 (- end start)))) (stream-write-ivector stream vector start-octet num-octets)))
In normal interactive usage, the input and output sides of the
bidirectional stream *terminal-io*
are hooked
up to the the operating system's standard input and standard
output. The lisp streams *standard-input*
,
*standard-output*
, and
*error-output*
are synonym streams for
*terminal-io*
.
In batch mode, this arrangement is modified slightly. The lisp
streams *standard-input*
,
*standard-output*
, and
*standard-error*
correspond directly to the
operating system's standard input, standard output, and standard
error. If the lisp can determine that it has access to an
operating system tty, then *terminal-io*
will
be hooked up to that. Otherwise, the input and output streams
of *terminal-io*
will correspond to the
operating system's standard input and standard output.
Clozure CL supports a fairly large subset of the semi-standard MetaObject Protocol (MOP) for CLOS, as defined in chapters 5 and 6 of "The Art Of The Metaobject Protocol", (Kiczales et al, MIT Press 1991, ISBN 0-262-61074-4); this specification is also available online at http://www.alu.org/mop/index.html.
The keyword :openmcl-partial-mop is on *FEATURES* to indicate the presence of this functionality.
All of the symbols defined in the MOP specification (whether implemented or not) are exported from the "CCL" package and from an "OPENMCL-MOP" package.
construct |
status |
---|---|
accessor-method-slot-definition |
+ |
add-dependent |
+ |
add-direct-method |
+ |
add-direct-subclass |
+ |
add-method |
+ |
class-default-initargs |
+ |
class-direct-default-initargs |
+ |
class-direct-slots |
+ |
class-direct-subclasses |
+ |
class-direct-superclasses |
+ |
class-finalized-p |
+ |
class-prototype |
+ |
class-slots |
+ |
compute-applicable-methods |
- |
compute-applicable-methods-using-classes |
- |
compute-class-precedence-list |
+ |
compute-direct-initargs |
+ |
compute-discriminating-function |
- |
compute-effective-method |
+ |
compute-effective-slot-definition |
+ |
compute-slots |
+ |
direct-slot-definition-class |
+ |
effective-slot-definition-class |
+ |
ensure-class |
+ |
ensure-class-using-class |
+ |
ensure-generic-function-using-class |
+ |
eql-specializer-object |
+ |
extract-lambda-list |
+ |
extract-specializer-names |
+ |
finalize-inheritance |
+ |
find-method-combination |
+ |
funcallable-standard-instance-access |
+ |
generic-function-argument-precedence-order |
+ |
generic-function-declarations |
+ |
generic-function-lambda-list |
+ |
generic-function-method-class |
+ |
generic-function-method-combination |
+ |
generic-function-methods |
+ |
generic-function-name |
+ |
intern-eql-specializer |
+ |
make-method-lambda |
- |
map-dependents |
+ |
method-function |
+ |
method-generic-function |
+ |
method-lambda-list |
+ |
method-qualifiers |
+ |
method-specializers |
+ |
reader-method-class |
+ |
remove-dependent |
+ |
remove-direct-method |
+ |
remove-direct-subclass |
+ |
remove-method |
+ |
set-funcallable-instance-function |
- |
slot-boundp-using-class |
+ |
slot-definition-allocation |
+ |
slot-definition-initargs |
+ |
slot-definition-initform |
+ |
slot-definition-initfunction |
+ |
slot-definition-location |
+ |
slot-definition-name |
+ |
slot-definition-readers |
+ |
slot-definition-type |
+ |
slot-definition-writers |
+ |
slot-makunbound-using-class |
+ |
slot-value-using-class |
+ |
specializer-direct-generic-functions |
+ |
specializer-direct-methods |
+ |
standard-instance-access |
+ |
update-dependent |
+ |
validate-superclass |
+ |
writer-method-class |
+ |
Note that those generic functions whose status is "-" in the table above deal with the internals of generic function dispatch and method invocation (the "Generic Function Invocation Protocol".) Method functions are implemented a bit differently in Clozure CL from what the MOP expects, and it's not yet clear if or how this subprotocol can be well-supported.
Those constructs that are marked as "+" in the table above are nominally implemented as the MOP document specifies (deviations from the specification should be considered bugs; please report them as such.) Note that some CLOS implementations in widespread use (e.g., PCL) implement some things (ENSURE-CLASS-USING-CLASS comes to mind) a bit differently from what the MOP specifies.
The entire CLOS class and generic function hierarchy is effectively a (large, complicated) shared data structure; it's not generally practical for a thread to request exclusive access to all of CLOS, and the effects of volitional modification of the CLOS hierarchy (via class redefinition, CHANGE-CLASS, etc) in a multithreaded environment aren't always tractable.
Native threads exacerbate this problem (in that they increase the opportunities for concurrent modification and access.) The implementation should try to ensure that a thread's view of any subset of the CLOS hierarchy is consistent (to the extent that that's possible) and should try to ensure that incidental modifications of the hierarchy (cache updates, etc.) happen atomically; it's not generally possible for the implementation to guarantee that a thread's view of things is correct and current.
If you are loading code and defining classes in the most usual way, which is to say, via the compiler, using only a single thread, these issues are probably not going to affect you much.
If, however, you are making finicky changes to the class hierarchy while you're running multiple threads which manipulate objects related to each other, more care is required. Before doing such a thing, you should know what you're doing and already be aware of what precautions to take, without being told. That said, if you do it, you should seriously consider what your application's critical data is, and use locks for critical code sections.
oprofile
is a
system-level profiler that's available for most modern Linux
distributions.
Use of oprofile and its companion programs isn't really documented
here; what is described is a way of generating symbolic information that
enables profiling summaries generated by the opreport
program
to identify lisp functions meaningfully.
Modern Linux uses the 'ELF" (Executable and Linking Format) object
file format; the oprofile tools can associate symbolic names with
addresses in a memory-mapped file if that file appears to be an ELF
object file and if it contains ELF symbol information that describes
those memory regions. So, the general idea is to make a lisp heap image
that looks enough like an ELF shared library to fool the
oprofile
tools (we don't actually load heap images via ELF
dynamic linking technology, but we can make it look like we did.)
oprofile
itself, which is almost certainly
available via your distribution's package management system if not
already preinstalled.
libelf
, which provides utilities for reading and
writing ELF files (and is likewise likely preinstalled or readily
installable.) Somewhat confusingly, there are two libelf
implementations in widespread use on Linux, and different
distributions refer to them by different names (they may be
available as part of an 'elfutils' package.) The oprofile insterface
was designed to work with a libelf implementation whose version
number is currently around 147; the other (incompatible) libelf
implementation has a version number around 0.8. It may be necessary
to install the corresponding development package (-dev or -devel,
usuallly) in order to actually be able to use the libelf shared
library.
In order to create a lisp heap image which can be used for
oprofile
- based profiling, we need to:
load any code that we want to profile
generate a file that contains ELF symbol information describing the names and addresses of all lisp functions.
This step involves doing (from within Clozure CL)
? (require "ELF") "ELF" ("ELF") ? (ccl::write-elf-symbols-to-file "home:elf-symbols")
The argument to CCL::WRITE-ELF-SYMBOLS-TO-FILE can be any writable pathname. The function will do whatever's necessary to nail lisp functions down in memory (so that they aren't moved by GC), then write an ELF object file to the indicated pathname. This typically takes a few seconds.
Generate a lisp heap image in which the ELF symbols generated in the previous step are prepended.
The function CCL:SAVE-APPLICATION provides a :PREPEND-KERNEL argument, which is ordinarily used to save a standalone application in which the kernel and heap image occupy a single file. :PREPEND-KERNEL doesn't really care what it's prepending to the image, and we can just as easily ask it to prepend the ELF symbol file generated in the previous step.
? (save-application "somewhere/image-for-profiling" :prepend-kernel "home:elf-symbols")
If you then run
shell> ccl64 somewhare/image-for-profiling
any lisp code sampled by oprofile in that image will be
identified "symbolically" by opreport
.
;;; Define some lisp functions that we want to profile and save ;;; a profiling-enabled image. In this case, we just want to ;;; define the FACTORIAL funcion, to keep things simple. ? (defun fact (n) (if (zerop n) 1 (* n (fact (1- n))))) FACT ? (require "ELF") "ELF" ("ELF") ? (ccl::write-elf-symbols-to-file "home:elf-symbols") "home:elf-symbols" ? (save-application "home:profiled-ccl" :prepend-kernel "home:elf-symbols") ;;; Setup oprofile with (mostly) default arguments. This example was ;;; run on a Fedora 8 system where an uncompressed 'vmlinux' kernel ;;; image isn't readily available. ;;; Note that use of 'opcontrol' generally requires root access, e.g., ;;; 'sudo' or equivalent: [~] gb@rinpoche> sudo opcontrol --no-vmlinux --setup ;;; Start the profiler [~] gb@rinpoche> sudo opcontrol --start Using 2.6+ OProfile kernel interface. Using log file /var/lib/oprofile/samples/oprofiled.log Daemon started. Profiler running. ;;; Start CCL with the "profiled-ccl" image created above. ;;; Invoke "(FACT 10000)" [~] gb@rinpoche> ccl64 profiled-ccl Welcome to Clozure Common Lisp Version 1.2-r9198M-trunk (LinuxX8664)! ? (null (fact 10000)) NIL ? (quit) ;;; We could stop the profiler (opcontrol --stop) here; instead, ;;; we simply flush profiling data to disk, where 'opreport' can ;;; find it. [~] gb@rinpoche> sudo opcontrol --dump ;;; Ask opreport to show us where we were spending time in the ;;; 'profiled-ccl' image. [~] gb@rinpoche> opreport -l profiled-ccl | head CPU: Core 2, speed 1596 MHz (estimated) Counted CPU_CLK_UNHALTED events (Clock cycles when not halted) with a unit mask of 0x00 (Unhalted core cycles) count 100000 samples % symbol name 6417 65.2466 <Compiled-function.(:INTERNAL.MULTIPLY-UNSIGNED-BIGNUM-AND-1-DIGIT-FIXNUM.MULTIPLY-BIGNUM-AND-FIXNUM).(Non-Global)..0x30004002453F> 3211 32.6487 <Compiled-function.%MULTIPLY-AND-ADD4.0x300040000AAF> 17 0.1729 <Compiled-function.%%ONE-ARG-DCODE.0x3000401740AF> 11 0.1118 <Compiled-function.%UNLOCK-RECURSIVE-LOCK-OBJECT.0x30004007F7DF> 10 0.1017 <Compiled-function.AUTO-FLUSH-INTERACTIVE-STREAMS.0x3000404ED6AF> 7 0.0712 <Compiled-function.%NANOSLEEP.0x30004040385F> 7 0.0712 <Compiled-function.%ZERO-TRAILING-SIGN-DIGITS.0x300040030F3F>
CCL::WRITE-ELF-SYMBOLS-TO-FILE currently only works on x86-64; it certainly -could- be made to work on ppc32/ppc64 as well.
So far, no one has been able to make oprofile/opreport options that're supposed to generate call-stack info generate meaningful call-stack info.
As of a few months ago, there was an attempt to provide symbol info for oprofile/opreport "on the fly", e.g., for use in JIT compilation or other incremental compilation scenarios. That's obviously more nearly The Right Thing, but it might be awhile before that experimental code makes it into widespread use.
Apple's CHUD package provides libraries, kernel extensions, and a set of graphical and command-line programs that can be used to measure many aspects of application and system performance.
One of these programs is the Shark application (often installed in "/Developer/Applications/Performance Tools/Shark.app"), which provides a graphical user interface for exploring and analyzing profiling results and provides tools for creating "sampling configurations" (see below), among other things. Use of Shark isn't really documented here (a Shark manual is available at "Developer/Documentation/CHUD/Shark/ SharkUserGuide.pdf"); what is described is a way of providing information about Lisp function names and addresses so that Shark can meaningly identify those functions in its output.
Apple's CHUD tools have been distributed with the last several XCode releases. One way to determine whether or not the tools are installed is to run:
$ /usr/bin/shark -v
in a terminal or Emacs shell buffer. If that returns output like
shark 4.7.3 (365)
then the CHUD package is installed. Output like
shark: Command not found.
strongly suggests that it isn't ...
Shark can only properly identify functions that're defined in a shared library that's loaded by the target application. (Any other functions will be identified by a hex address described as being in an "Unknown Library"; the hex address is generally somewhat near the actual function, but it's determined heuristically and isn't always accurate.)
For those reasons, it's desirable to load the code that you wish to profile in one lisp session, save a native (Mach-O library) image, and invoke Shark in a new session which uses that native image. (It may also be useful to load the CHUD-METERING module, which defines CHUD:METER and friends.
[src/ccl-dev] gb@antinomial> ccl64 Welcome to Clozure Common Lisp Version 1.7-dev-r14624M-trunk (DarwinX8664)! ? (defun fact(n) (if (zerop n) 1 (* n (fact (1- n))))) FACT ? (require "CHUD-METERING") "CHUD-METERING" ("CHUD-METERING") ? (save-application "ccl:dx86cl64.dylib" :native t) [src/ccl-dev] gb@antinomial> ccl64 -I dx86cl64.dylib Welcome to Clozure Common Lisp Version 1.7-dev-r14624M-trunk (DarwinX8664)! ? (chud:meter (dotimes (i 1000) (fact 1000))) ;;; Waiting for shark to process samples ...done. NIL
and, a few seconds after the result is returned, a file whose name is of the form "session_nnn.mshark" will open in Shark.app.
The fist time that CHUD:METER is used in a lisp session, it'll do a few things to prepare subsequent profiling sessions. Those things include:
creating a directory to store files that are related to using the CHUD tools in this lisp session. This directory is created in the user's home directory and has a name of the form:
profiling-session-<lisp-kernel>-<pid>_<mm>-<dd>-<yyyy>_<h>.<m>.<s>
run the shark program ("/usr/bin/shark") and wait until it's ready to receive signals that control its operation.
This startup activity typically takes a few seconds; after it's been completed, subsequent use of CHUD:METER doesn't involve that overhead. (See the discussion of :RESET below.)
After any startup activity is complete, CHUD:METER arranges to send a "start profiling" signal to the running shark program, executes the form, sends a "stop profiling" signal to the shark program, and reads its diagnostic output, looking for the name of the ".mshark" file it produces. If it's able to find this filename, it arranges for "Shark.app" to open it.
By default, a shark profiling session will:
use "time based" sampling, to periodically interrupt the lisp process and note the value of the program counter and at least a few levels of call history.
do this sampling once every millisecond
run for up to 30 seconds, unless told to stop earlier.
This is known as "the default configuration"; it's possible to use items on the "Config" menu in the Shark application to create alternate configurations which provide different kinds of profiling parameters and to save these configurations in files for subsequent reuse. (The set of things that CHUD knows how to monitor is large and interesting.)
You use alternate profiling configurations (created and "exported" via Shark.app) with CHUD:METER, but the interface is a little awkward.
CHUD:*SHARK-CONFIG-FILE* [Variable]
When non-null, this should be the pathname of an alternate profiling configuration file created by the "Config Editor" in Shark.app.
CHUD:METER form &key (reset nil) (debug-output nil) [Macro]
Executes FORM (an arbitrary lisp form) and returns whatever result(s) it returns, with CHUD profiling enabled during the form's execution. Tries to determine the name of the session file (*.mshark) to which the shark program wrote profiling data and opens this file in the Shark application.
Arguments:
when non-nil, causes output generated by the shark program to be echoed to *TERMINAL-IO*. For debugging.
when non-nil, terminates any running instance of the shark program created by previous invocations of CHUD:METER in this lisp session, generates a new .spatch file (describing the names and addresses of lisp functions), and starts a new instance of the shark program; if CHUD:*SHARK-CONFIG-FILE* is non-NIL when this new instance is started, that instance is told to use the specified config file for profiling (in lieu of the default profiling configuration.)
CCL
CCL
provides a fairly rich language for defining and
specifying foreign data types (this language is derived from
CMUCL's "alien type" system.)
In practice, most foreign type definitions are
introduced into CCL
via its interface database (see ),
though it's also possible to define foreign types
interactively and/or programmatically.
CCL
's foreign type system is "evolving" (a polite word
for not-quite-complete): there are some inconsistencies
involving package usage, for instance. Symbols used in foreign
type specifiers should be keywords, but
this convention isn't always enforced.
Foreign
type, record, and field names are case-sensitive; CCL
uses
some escaping conventions (see ) to allow keywords to be used to
denote these names.
As of version 1.2, CCL
supports annotating the types of
foreign pointers on Mac OS X. Forms that create pointers to
foreign memory—that is, MACPTR
s—store
with the MACPTR
object a type annotation that
identifies the foreign type of the object pointed
to. Calling PRINT-OBJECT
on a MACPTR
attempts to print information about the identified foreign
type, including whether it was allocated on the heap or the
stack, and whether it's scheduled for automatic reclamation by
the garbage collector.
Support for type annotation is not yet complete. In
particular, some uses of PREF
and SLOT-VALUE
do ot yet take type annotations into
account, and neither do DESCRIBE
and INSPECT
.
Some types of foreign pointers take advantage of the
support for type annotations, and pointers of these types
can be treated as instances of known classes. Specifically,
a pointer to an :<NSR>ect
is recognized
as an instance of the built-in
class NS:NS-RECT
, a pointer to
an <NSS>ize
is treated as an instance
of NS:NS-SIZE
, a pointer to
an <NSP>oint
is recognized as an
instance of NS:NS-POINT
, and a pointer to
an <NSR>ange
is recognized as an
instance of NS:NS-RANGE
.
A few more obscure structure types also support this mechanism, and it's possible that a future version will support user definition of similar type mappings.
This support for foreign types as classes provides the following conveniences for each supported type:
a PRINT-OBJECT
method is defined
a foreign type name is created and treated as an alias
for the corresponding type. As an example, the
name :NS-RECT
is a name for the type that
corresponds to NS:NS-RECT
, and you can
use :NS-RECT
as a type designator
in RLET
forms to
specify a structure of type NS-RECT
.
the class is integrated into the type system so that
(TYPEP R 'NS:NS-RECT)
is implemented with
fair efficiency.
inlined accessor and SETF
inverses are
defined for the structure type's fields. In the case of
an <NSR*gt;ect
, for example, the fields in
question are the fields of the embedded point and size, so
that NS:NS-RECT-X
, NS:NS-RECT-Y
, NS:NS-RECT-WIDTH
,
NS-RECT-HEIGHT
and SETF
inverses
are defined. The accessors and setter functions typecheck
their arguments and the setters handle coercion to the
appropriate type of CGFLOAT
where
applicable.
an initialization function is defined; for example,
(NS:INIT-NS-SIZE s w h)
is roughly equivalent to
(SETF (NS:NS-SIZE-WIDTH s) w (NS:NS-SIZE-HEIGHT s) h)
but might be a little more efficient.
a creation function is defined; for example
(NS:NS-MAKE-POINT x y)
is functionally equivalent to
(LET ((P (MAKE-GCABLE-RECORD :NS-POINT))) (NS:INIT-NS-POINT P X Y) p)
a macro is defined which, like RLET
,
stack-allocates an instance of the foreign record type,
optionally initializes that instance, and executes a body
of code with a variable bound to that instance.
For example,
(ns:with-ns-range (r loc len) (format t "~& range has location ~s, length ~s" (ns:ns-range-location r) (ns:ns-range-length r)))
Some foreign types are builtin: keywords denote primitive,builtin types such as the IEEE-double-float type (denoted:DOUBLE-FLOAT), in much the same way as certain symbols(CONS, FIXNUM,etc.) define primitive CL types.
Constructors such as :SIGNED and :UNSIGNED can be used to denote signed and unsigned integer subtypes (analogous to the CL type specifiers SIGNED-BYTE and UNSIGNED-BYTE.) :SIGNED is shorthand for(:SIGNED 32) and :UNSIGNED is shorthand for (:UNSIGNED 32).
Aliases for other (perhaps more complicated) types can be defined via CCL:DEF-FOREIGN-TYPE (sort of like CL:DEFTYPE or the C typedef facility). The type :CHAR is defined as an alias for (:SIGNED8) on some platforms, as (:UNSIGNED 8) on others.
The construct (:STRUCT name) can be used to refer to a named structure type; (:UNION name)can be used to refer to a named union type. It isn't necessary to enumerate a structure or union type's fields in order to refer to the type.
If X is a valid foreign type reference,then (:* X) denotes the foreign type "pointer to X". By convention, (:* T) denotes an anonymous pointer type, vaguely equivalent to "void*" in C.
If a fieldlist is a list of lists, each of whose CAR is a foreign field name (keyword) and whose CADR is a foreign type specifier, then (:STRUCT name ,@fieldlist) is a definition of the structure type name, and (:UNION name ,@fieldlist) is a definition of the union type name. Note that it's necessary to define a structure or union type in order to include that type in a structure, union, or array, but only necessary to "refer to" a structure or union type in order to define a type alias or a pointer type.
If X is a defined foreign type
, then (:array X &rest dims)
denotes the foreign type "array of
X". Although multiple array dimensions
are allowed by the :array constructor,
only single-dimensioned arrays are (at all) well-supported
in CCL
.
CCL
provides a number of constructs for calling
foreign functions from Lisp code (all of them based on the
function CCL:%FF-CALL). In many cases, CCL
's interface
translator (see ) provides information about the foreign
function's entrypoint name and argument and return types; this
enables the use of the #_ reader macro (described below),
which may be more concise and/or more readable than other
constructs.
CCL
also provides a mechanism for defining
callbacks: lisp functions which can be
called from foreign code.
There's no supported way to directly pass lisp data to foreign functions: scalar lisp data must be coerced to an equivalent foreign representation, and lisp arrays (notably strings) must be copied to non-GCed memory.
The types of foreign argument and return values in foreign function calls and callbacks can be specified by any of the following keywords:
The argument/return value is of type (UNSIGNED-BYTE 8)
The argument/return value is of type (SIGNED-BYTE 8)
The argument/return value is of type (UNSIGNED-BYTE 16)
The argument/return value is of type (SIGNED-BYTE 16)
The argument/return value is of type (UNSIGNED-BYTE 32)
The argument/return value is of type (SIGNED-BYTE 32)
The argument/return value is of type (UNSIGNED-BYTE 64)
The argument/return value is of type (SIGNED-BYTE 64)
The argument/return value is of type SINGLE-FLOAT
The argument/return value is of type DOUBLE-FLOAT
The argument/return values is a MACPTR.
or NIL Not valid as an argument type specifier; specifies that there is no meaningful return value
On some platforms, a small positive integer N can also be used as an argument specifier; it indicates that the corresponding argument is a pointer to an N-word structure or union which should be passed by value to the foreign function. Exactly which foreign structures are passed by value and how is very dependent on the Application Binary Interface (ABI) of the platform; unless you're very familiar with ABI details (some of which are quite baroque), it's often easier to let higher-level constructs deal with these details.
PowerPC machine instructions are always aligned on
32-bit boundaries, so the two least significant bits of the
first instruction ("entrypoint") of a foreign function are
always 0. CCL
often represents an entrypoint address as
a fixnum that's binary-equivalent to the entrypoint address:
if E is an entrypoint address expressed
as a signed 32-bit integer, then (ash E
-2) is an equivalent fixnum representation of that
address. An entrypoint address can also be encapsulated in a
MACPTR (see FIXTHIS), but that's somewhat less efficient.
Although it's possible to use fixnums or macptrs to
represent entrypoint addresses, it's somewhat cumbersome to
do so. CCL
can cache the addresses of named external
functions in structure-like objects of type
CCL:EXTERNAL-ENTRY-POINT (sometimes abbreviated as EEP).
Through the use of LOAD-TIME-VALUE, compiled lisp functions
are able to reference EEPs as constants; the use of an
indirection allows CCL
runtime system to ensure that the
EEP's address is current and correct.
On some platforms, C functions that are defined to return structures do so by reference: they actually accept a first parameter of type "pointer to returned struct/union" - which must be allocated by the caller - and don't return a meaningful value.
Exactly how a C function that's defined to return a foreign structure does so is dependent on the ABI (and on the size and composition of the structure/union in many cases.)
For a variety of technical reasons, it isn't generally
possible to directly reference arbitrary absolute addresses
(such as those returned by the C library function malloc(),
for instance) in CCL
. In CCL
(and in MCL), such
addresses need to be encapsulated in
objects of type CCL:MACPTR; one can think of a MACPTR as
being a specialized type of structure whose sole purpose is
to provide a way of referring to an underlying "raw"
address.
It's sometimes convenient to blur the distinction between a MACPTR and the address it represents; it's sometimes necessary to maintain that distinction. It's important to remember that a MACPTR is (generally) a first-class Lisp object in the same sense that a CONS cell is: it'll get GCed when it's no longer possible to reference it. The "lifetime" of a MACPTR doesn't generally have anything to do with the lifetime of the block of memory its address points to.
It might be tempting to ask "How does one obtain the address encapsulated by a MACPTR ?". The answer to that question is that one doesn't do that (and there's no way to do that): addresses aren't first-class objects, and there's no way to refer to one.
Two MACPTRs that encapsulate the same address are EQL to each other.
There are a small number of ways to directly create a MACPTR (and there's a fair amount of syntactic sugar built on top of of those primitives.) These primitives will be discussed in greater detail below, but they include:
Creating a MACPTR with a specified address, usually via the function CCL:%INT-TO-PTR.
Referencing the return value of a foreign function call (see )that's specified to return an address.
Referencing a memory location that's specified to contain an address.
All of these primitive MACPTR-creating operations are usually open-coded by the compiler; it has a fairly good notion of what low-level operations "produce" MACPTRs and which operations "consume" the addresses that the encapsulate, and will usually optimize out the introduction of intermediate MACPTRs in a simple expression.
One consequence of the use of MACPTR objects to encapsulate foreign addresses is that (naively) every reference to a foreign address causes a MACPTR to be allocated.
Consider a code fragment like the following:
(defun get-next-event () "get the next event from a hypothetical window system" (loop (let* ((event (#_get_next_window_system_event))) ; via an FF-CALL (unless (null-event-p event) (handle-event event)))))
As this is written, each call to the (hypothetical) foreign function #_get_next_window_system_event will return a new MACPTR object. Ignoring for the sake of argument the question of whether this code fragment exhibits a good way to poll for external events (it doesn't), it's not hard to imagine that this loop could execute several million times per second (producing several million MACPTRs per second.) Clearly, the "naive" approach is impractical in many cases.
If certain conditions held in the environment in which GET-NEXT-EVENT ran—namely, if it was guaranteed that neither NULL-EVENT-P nor HANDLE-EVENT cached or otherwise retained their arguments (the "event" pointer)—there'd be a few alternatives to the naive approach. One of those approaches would be to use the primitive function %SETF-MACPTR (described in greater detail below) to destructively modify a MACPTR (to change the value of the address it encapsulates.) The GET-NEXT-EVENT example could be re-written as:
(defun get-next-event () (let* ((event (%int-to-ptr 0))) ; create a MACPTR with address 0 (loop (%setf-macptr event (#_get_next_window_system_event)) ; re-use it (unless (null-event-p event) (handle-event event)))))
That version's a bit more realistic: it allocates a single MACPTR outside if the loop, then changes its address to point to the current address of the hypothetical event structure on each loop iteration. If there are a million loop iterations per call to GET-NEXT-EVENT, we're allocating a million times fewer MACPTRs per call; that sounds like a Good Thing.
An Even Better Thing would be to advise the compiler
that the initial value (the null MACPTR) bound to the
variable event has dynamic extent (that value won't be
referenced once control leaves the extent of the binding of
that variable.) Common Lisp allows us to make such an
assertion via a DYNAMIC-EXTENT declaration; CCL
's
compiler can recognize the "primitive MACPTR-creating
operation" involved and can replace it with an equivalent
operation that stack-allocates the MACPTR object. If we're
not worried about the cost of allocating that MACPTR on
every iteration (the cost is small and there's no hidden GC
cost), we could move the binding back inside the
loop:
(defun get-next-event () (loop (let* ((event (%null-ptr))) ; (%NULL-PTR) is shorthand for (%INT-TO-PTR 0) (declare (dynamic-extent event)) (%setf-macptr event (#_get_next_window_system_event)) (unless (null-event-p event) (handle-event event)))))
The idiom of binding one or more variables to
stack-allocated MACPTRs, then destructively modifying those
MACPTRs before executing a body of code is common enough
that CCL
provides a macro (WITH-MACPTRS) that handles
all of the gory details. The following version of
GET-NEXT-EVENT is semantically equivalent to the previous
version, but hopefully a bit more concise:
(defun get-next-event () (loop (with-macptrs ((event (#_get_next_window_system_event))) (unless (null-event-p event) (handle-event event)))))
Fairly often, the blocks of foreign memory (obtained by malloc or something similar) have well-defined lifetimes (they can safely be freed at some point when it's known that they're no longer needed and it's known that they're no longer referenced.) A common idiom might be:
(with-macptrs (p (#_allocate_foreign_memory size)) (unwind-protect (use-foreign-memory p) (#_deallocate_foreign_memory p)))
That's not unreasonable code, but it's fairly expensive for a number of reasons: foreign functions calls are themselves fairly expensive (as is UNWIND-PROTECT), and most library routines for allocating and deallocating foreign memory (things like malloc and free) can be fairly expensive in their own right.
In the idiomatic code above, both the MACPTR P and the
block of memory that's being allocated and freed have
dynamic extent and are therefore good candidates for stack
allocation. CCL
provides the %STACK-BLOCK macro, which
executes a body of code with one or more variables bound to
stack-allocated MACPTRs which encapsulate the addresses of
stack-allocated blocks of foreign memory. Using
%STACK-BLOCK, the idiomatic code is:
(%stack-block ((p size)) (use-foreign-memory p))
which is a bit more efficient and a bit more concise than the version presented earlier.
%STACK-BLOCK is used as the basis for slightly higher-level things like RLET. (See FIXTHIS for more information about RLET.)
Reading from, writing to, allocating, and freeing
foreign memory are all potentially dangerous operations;
this is no less true when these operations are performed in
CCL
than when they're done in C or some other
lower-level language. In addition, destructive operations on
Lisp objects be dangerous, as can stack allocation if it's
abused (if DYNAMIC-EXTENT declarations are violated.)
Correct use of the constructs and primitives described here
is reliable and safe; slightly incorrect use of these
constructs and primitives can crash CCL
.
Unless otherwise noted, all of the symbols mentioned below are exported from the CCL package.
%get-signed-byte ptr &optional (offset 0)
%get-unsigned-byte ptr &optional (offset 0)
%get-signed-word ptr &optional (offset 0)
%get-unsigned-word ptr &optional (offset 0)
%get-signed-long ptr &optional (offset 0)
%get-unsigned-long ptr &optional (offset 0)
%%get-signed-longlong ptr &optional (offset 0)
%%get-unsigned-longlong ptr &optional (offset 0)
%get-ptr ptr &optional (offset 0)
%get-single-float ptr &optional (offset 0)
%get-double-float ptr &optional (offset 0)
References and returns the signed or unsigned 8-bit byte, signed or unsigned 16-bit word, signed or unsigned 32-bit long word, signed or unsigned 64-bit long long word, 32-bit address, 32-bit single-float, or 64-bit double-float at the effective byte address formed by adding offset to the address encapsulated by ptr.
A MACPTR
A fixnum
All of the memory reference primitives described above can be
used with SETF.
%get-bit ptr bit-offset
References and returns the bit-offsetth bit at the address encapsulated by ptr. (Bit 0 at a given address is the most significant bit of the byte at that address.) Can be used with SETF.
A MACPTR
A fixnum
%get-bitfield ptr bit-offset width
References and returns an unsigned integer composed from the width bits found bit-offset bits from the address encapsulated by ptr. (The least significant bit of the result is the value of (%get-bit ptr (1- (+ bit-offset width))). Can be used with SETF.
A MACPTR
A fixnum
A positive fixnum
%int-to-ptr int
Creates and returns a MACPTR whose address matches int.
An (unsigned-byte 32)
%inc-ptr ptr &optional (delta 1)
Creates and returns a MACPTR whose address is the address of ptr plus delta. The idiom (%inc-ptr ptr 0) is sometimes used to copy a MACPTR, e.g., to create a new MACPTR encapsulating the same address as ptr.
A MACPTR
A fixnum
%ptr-to-int ptr
Returns the address encapsulated by ptr, as an (unsigned-byte 32).
A MACPTR
%null-ptr-p ptr
Returns T If ptr is a MACPTR encapsulating the address 0, NIL if ptr encapsulates some other address.
A MACPTR
%setf-macptr dest-ptr src-ptr
Causes dest-ptr to encapsulate the same address that src-ptr does, then returns dest-ptr.
A MACPTR
A MACPTR
%incf-ptr ptr &optional (delta 1)
Destructively modifies ptr, by adding delta to the address it encapsulates. Returns ptr.
A MACPTR
A fixnum
with-macptrs (var expr)* &body body
Executes body in an environment in which each var is bound to a stack-allocated macptr which encapsulates the foreign address yielded by the corresponding expr. Returns whatever value(s) body returns.
A symbol (variable name)
A MACPTR-valued expression
%stack-block (var expr)* &body body
Executes body in an environment in which each var is bound to a stack-allocated macptr which encapsulates the address of a stack-allocated region of size expr bytes. Returns whatever value(s) body returns.
A symbol (variable name)
An expression which should evaluate to a non-negative fixnum
make-cstring string
Allocates a block of memory (via malloc) of length (1+ (length string)). Copies the string to this block and appends a trailing NUL byte; returns a MACPTR to the block.
A lisp string
with-cstrs (var string)* &body body
Executes body in an environment in which each var is bound to a stack-allocated macptr which encapsulates the %address of a stack-allocated region of into which each string (and a trailing NUL byte) has been copied. Returns whatever value(s) body returns.
A symbol (variable name)
An expression which should evaluate to a lisp string
with-encoded-cstrs ENCODING-NAME (varI stringI)* &body body
Executes body in an environment in which each varI is bound to a macptr which encapsulates the %address of a stack-allocated region of into which each stringI (and a trailing NUL character) has been copied. Returns whatever value(s) body returns.
ENCODING-NAME is a keyword constant that names a character encoding. Each foreign string is encoded in the named encoding. Each foreign string has dynamic extent.
WITH-ENCODED-CSTRS does not automatically prepend byte-order marks to its output; the size of the terminating #\NUL character depends on the number of octets per code unit in the encoding.
The expression
(ccl:with-cstrs ((x "x")) (#_puts x))
is functionally equivalent to
(ccl:with-encoded-cstrs :iso-8859-1 ((x "x")) (#_puts x))
A symbol (variable name)
An expression which should evaluate to a lisp string
%get-cstring ptr
Interprets ptr as a pointer to a (NUL -terminated) C string; returns an equivalent lisp string.
A MACPTR
CCL
uses a set of database files which contain
foreign type, record, constant, and function definitions
derived from the operating system's header files, be that
Linux or Darwin. An archive containing these database files
(and the shell scripts which were used in their creation) is
available; see the Distributions page for information about
obtaining current interface database files.
Not surprisingly, different platforms use different database files.
CCL
defines reader macros that consult these databases:
#$foo looks up the value of the constant definition of foo
#_foo looks up the foreign function definition for foo
In both cases, the symbol foo is interned in the "OS" package. The #$ reader macro has the side-effect of defining foo as a constant (as if via DEFCONSTANT); the #_ reader macro has the side effect of defining foo as a macro which will expand into an (EXTERNAL-CALL form.)
It's important to remember that the side-effect happens when the form containing the reader macro is read. Macroexpansion functions that expand into forms which contain instances of those reader macros don't do what one might think that they do, unless the macros are expanded in the same lisp session as the reader macro was read in.
In addition, references to foreign type, structure/union, and field names (when used in the RREF/PREF and RLET macros) will cause these database files to be consulted.
Since the CCL
sources contain instances of these
reader macros (and references to foreign record types and
fields), compiling CCL
from those sources depends on the
ability to find and use (see Section 3.6, “Building the Heap Image”).
CCL
now preserves the case of external symbols in
its database
files. See Case-sensitivity
of foreign names in CCL
for information about
case in foreign symbol names.
The Linux databases are derived from a somewhat arbitrary set of Linux header files. Linux is enough of a moving target that it may be difficult to define a standard, reference set of interfaces from which to derive a standard, reference set of database files.This seems to be less of an issue with Darwin and FreeBSD.
For information about building the database files, see Section 13.7, “The Interface Translator”.
As distributed, the "ccl:headers;" (for LinuxPPC) directory is organized like:
headers/ headers/gl/ headers/gl/C/ headers/gl/C/populate.sh headers/gl/constants.cdb headers/gl/functions.cdb headers/gl/records.cdb headers/gl/objc-classes.cdb headers/gl/objc-methods.cdb headers/gl/types.cdb headers/gnome/ headers/gnome/C/ headers/gnome/C/populate.sh headers/gnome/constants.cdb headers/gnome/functions.cdb headers/gnome/records.cdb headers/gnome/objc-classes.cdb headers/gnome/objc-methods.cdb headers/gnome/types.cdb headers/gtk/ headers/gtk/C/ headers/gtk/C/populate.sh headers/gtk/constants.cdb headers/gtk/functions.cdb headers/gtk/records.cdb headers/gtk/objc-classes.cdb headers/gtk/objc-methods.cdb headers/gtk/types.cdb headers/libc/ headers/libc/C/ headers/libc/C/populate.sh headers/libc/constants.cdb headers/libc/functions.cdb headers/libc/records.cdb headers/libc/objc-classes.cdb headers/libc/objc-methods.cdb headers/libc/types.cdb
e.g, as a set of parallel subdirectories, each with a lowercase name and each of which contains a set of 6 database files and a "C" subdirectory which contains a shell script used in the database creation process.
As one might assume, the database files in each of these subdirectories contain foreign type, constant, and function definitions - as well as Objective-C class and method info -that correspond (roughly) to the information contained in the header files associated with a "-dev" package in a Linux distribution. "libc" corresponds pretty closely to the interfaces associated with "glibc/libc6" header files, "gl" corresponds to an "openGL+GLUT" development package, "gtk" and "gnome" contain interface information from the GTK+1.2 and GNOME libraries, respectively.
For Darwin, the "ccl:darwin-headers" directory contains a "libc" subdirectory, whose contents roughly correspond to those of "/usr/include" under Darwin, as well as subdirectories corresponding to the MacOSX Carbon and Cocoa frameworks.
To see the precise set of .h files used to generate the database files in a given interface directory, consult the corresponding "populate.sh" shell script (in the interface directory's "C" subdirectory.)
The intent is that this initial set can be augmented to meet local needs, and that this can be done in a fairly incremental fashion: one needn't have unrelated header files installed in order to generate interface databases for a package of interest.
Hopefully, this scheme will also make it easier to distribute patches and bug fixes.
CCL
maintains a list of directories; when looking
for a foreign type, constant, function, or record definition,
it'll consult the database files in each directory on that
list. Initially, the list contains an entry for the "libc"
interface directory. CCL
needs to be explicitly told to
look in other interface directories should it need to do
so.
This example refers to "ccl:headers;", which is appropriate for LinuxPPC. The procedure's analogous under Darwin, where the "ccl:darwin-headers;" directory would be used instead.
To create a new interface directory, "foo", and a set of database files in that directory:
Create a subdirectory of "ccl:headers;" named "foo".
Create a subdirectory of "ccl:headers;foo;" named "C".
Create a file in "ccl:headers;foo;C;" named "populate.sh".
One way of accomplishing the above steps is:
? (close (open "ccl:headers;foo;C;populate.sh" :direction :output : if-does-not-exist :create :if-exists :overwrite))
Edit the file created above, using the "populate.sh" files in the distribution as guidelines.
The file might wind up looking something like:
#/bin/sh h-to-ffi.sh `foo-config -cflags` /usr/include/foo/foo.h
Refer to Section 13.7, “The Interface Translator” for information about running the interface translator and .ffi parser.
Assuming that all went well, there should now be .cdb files in "ccl:headers;foo;". You can then do
? (use-interface-dir :foo)
whenever you need to access the foreign type information in those database files.
CCL
provides facilities to open and close shared
libraries.
"Opening" a shared library, which is done with open-shared-library, maps the library's code and
data into CCL
's address space and makes its exported
symbols accessible to CCL
.
"Closing" a shared library, which is done with close-shared-library, unmaps the library's code and and removes the library's symbols from the global namespace.
A small number of shared libraries (including libc, libm, libdl under Linux, and the "system" library under Darwin) are opened by the lisp kernel and can't be closed.
CCL
uses data structures of type
EXTERNAL-ENTRY-POINT to map a foreign function name (string)
to that foreign function's current
address. (A function's address may vary from session to
session as different versions of shared libraries may load at
different addresses; it may vary within a session for similar
reasons.)
An EXTERNAL-ENTRY-POINT whose address is known is said to be resolved. When an external entry point is resolved, the shared library which defines that entry point is noted; when a shared library is closed, the entry points that it defines are made unresolved. An EXTERNAL-ENTRY-POINT must be in the resolved state in order to be FF-CALLed; calling an unresolved entry point causes a "last chance" attempt to resolve it. Attempting to resolve an entrypoint that was defined in a closed library will cause an attempt to reopen that library.
CCL
keeps track of all libraries that have been
opened in a lisp session. When a saved application is first
started, an attempt is made to reopen all libraries that were
open when the image was saved, and an attempt is made to
resolve all entry points that had been referenced when the
image was saved. Either of these attempts can fail "quietly",
leaving some entry points in an unresolved state.
Linux shared libraries can be referred to either by a string which describes their full pathname or by their soname, a shorter string that can be defined when the library is created. The dynamic linker mechanisms used in Linux make it possible (through a series of filesystem links and other means) to refer to a library via several names; the library's soname is often the most appropriate identifier.
so names are often less version-specific than other names for libraries; a program that refers to a library by the name "libc.so.6" is more portable than one which refers to "libc-2.1.3.so" or to "libc-2.2.3.so", even though the latter two names might each be platform-specific aliases of the first.
All of the global symbols described below are exported from the CCL package.
Don't get me started.
The underlying functionality has a poor notion of dependency;it's not always possible to open libraries that depend on unopened libraries, but it's possible to close libraries on which other libraries depend. It may be possible to generate more explicit dependency information by parsing the output of the Linux ldd and ldconfig programs.
Darwin shared libraries come in two (basic) flavors:
"dylibs" (which often have the extension".dylib") are primarily intended to be linked against at compile/link time. They can be loaded dynamically,but can't be unloaded. Accordingly,OPEN-SHARED-LIBRARY can be used to open a .dylib-style library;calling CLOSE-SHARED-LIBRARY on the result of such a call produces a warning, and has no other effect. It appears that (due to an OS bug) attempts to open .dylib shared-libraries that are already open can cause memory corruption unless the full pathname of the .dylib file is specified on the first and all subsequent calls.
"bundles" are intended to serve as application extensions; they can be opened multiple times (creating multiple instances of the library!) and closed properly.
Thanks to Michael Klingbeil for getting both kinds of
Darwin shared libraries working in CCL
.
CCL
uses an interface translation system based on the FFIGEN
system, which is described at
this page
The interface translator makes
the constant, type, structure, and function definitions in a set of
C-language header files available to lisp code.
The basic idea of the FFIGEN scheme is to use the C compiler's frontend and parser to translate .h files into semantically equivalent .ffi files, which represent the definitions from the headers using a syntax based on S-expressions. Lisp code can then concentrate on the .ffi representation, without having to concern itself with the semantics of header file inclusion or the arcana of C parsing.
The original FFIGEN system used a modified version of
the LCC C compiler to produce .ffi files. Since many OS
header files contain GCC-specific constructs, CCL
's
translation system uses a modified version of GCC (called,
somewhat confusingly, ffigen.)
See here for information on building and installing ffigen.
A component shell script called h-to-ffi.sh reads a specified .h file (and optional preprocessor arguments) and writes a (hopefully) equivalent .ffi file to standard output, calling the ffigen program with appropriate arguments.
For each interface directory (see FIXTHIS)
subdir distributed with CCL
, a shell
script (distributed with CCL
as
"ccl:headers;subdir;C;populate.sh"
(or some other platform-specific headers directory)
calls h-to-ffi.sh on a large number of the header
files in /usr/include (or some other system header
path) and creates a parallel directory tree in
"ccl:headers;subdir;C;system;header;path;"
(or
"ccl:darwin-headers;subdir;C;system;header;path;", etc.),
populating that directory with .ffi files.
A lisp function defined in "ccl:library;parse-ffi.lisp" reads the .ffi files in a specified interface directory subdir and generates new versions of the databases (files with the extension .cdb).
The CDB databases are used by the #$ and #_ reader macros and are used in the expansion of RREF, RLET, and related macros.
Ensure that the FFIGEN program is installed. See the"README" file generated during the FFIGEN build process for specific installation instructions.This example assumes LinuxPPC; for other platforms, substitute the appropriate headers directory.
Edit the "ccl:headers;subdir;C;populate.sh"shell script. When you're confident that the files and preprocessor options match your environment, cd to the"ccl:headers;subdir;C;" directory and invoke ./populate.sh. Repeat this step until you're able to cleanly translate all files referenced in the shell script.
Run CCL
:
? (require "PARSE-FFI") PARSE-FFI ? (ccl::parse-standard-ffi-files :SUBDIR) ;;; lots of output ... after a while, shiny new .cdb files should ;;; appear in "ccl:headers;subdir;"
It may be necessary to call CCL::PARSE-STANDARD-FFI-FILES twice, to ensure that forward-references are resolved
As of release 0.11, CCL
addresses the fact that
foreign type, constant, record, field, and function nams are
case-sensitive and provides mechanisms to refer to these names
via lisp symbols.
Previous versions of CCL
have tried to ignore that
fact, under the belief that case conflicts were rare and that
many users (and implementors) would prefer not to deal with
case-related issues. The fact that some information in the
interface databases was incomplete or inaccessible because of
this policy made it clearer that the policy was untenable. I
can't claim that the approach described here is aesthetically
pleasing, but I can honestly say that it's less unpleasant
than other approaches that I'd thought of. I'd be interested
to hear alternate proposals.
The issues described here have to do with how lisp symbols are used to denote foreign functions, constants, types, records, and fields. It doesn't affect how other lisp objects are sometimes used to denote foreign objects. For instance, the first argument to the EXTERNAL-CALL macros is now and has always been a case-sensitive string.
The primary way of referring to foreign constant and
function names in CCL
is via the #$ and #_ reader
macros. These reader macro functions each read a symbol into
the "OS" package, look up its constant or function definition
in the interface database, and assign the value of the
constant to the symbol or install a macroexpansion function on
the symbol.
In order to observe case-sensitivity, the reader-macros now read the symbol with (READTABLE-CASE :PRESERVE) in effect.
This means that it's necessary to type the foreign constant or function name in correct case, but it isn't necessary to use any special escaping constructs when writing the variable name. For instance:
(#_read fd buf n) ; refers to foreign symbol "read" (#_READ fd buf n) ; refers to foreign symbol "READ", which may ; not exist ... #$o_rdonly ; Probably doesn't exist #$O_RDONLY ; Exists on most platforms
Constructs like RLET expect a foreign type or record name to be denoted by a symbol (typically a keyword); RREF (and PREF) expect an "accessor" form, typically a keyword formed by concatenating a foreign type or record name with a sequence of one or more foreign field names, separated by dots. These names are interned by the reader as other lisp symbols are, with an arbitrary value of READTABLE-CASE in effect (typically :UPCASE.) It seems like it would be very tedious to force users to manually escape (via vertical bar or backslash syntax) all lowercase characters in symbols used to specify foreign type, record, and field names (especially given that many traditional POSIX structure, type, and field names are entirely lowercase.)
The approach taken by CCL
is to allow the symbols
(keywords) used to denote foreign type, record, and field
names to contain angle brackets (<
and
>
). Such symbols are translated to
foreign names via the following set of conventions:
All instances of < and > in the symbol's pname are balanced and don't nest.
Any alphabetic characters in the symbol's pname that aren't enclosed in angle brackets are treated as lower-case,regardless of the value of READTABLE-CASE and regardless of the case in which they were written.
Alphabetic characters that appear within angle brackets are mapped to upper-case, again regardless of how they were written or interned.
There may be many ways of "escaping" (with angle
brackets) sequences of upper-case and non-lower-case
characters in a symbol used to denote a foreign name. When
translating in the other direction, CCL
always escapes the
longest sequence that starts with an upper-case character and
doesn't contain a lower-case character.
It's often preferable to use this canonical form of a foreign type name.
The accessor forms used by PREF/RREF should be viewed as a series of foreign type/record and field names; upper-case sequences in the component names should be escaped with angle brackets, but those sequences shouldn't span components. (More simply, the separating dots shouldn't be enclosed, even if both surrounding characters need to be.)
Older POSIX code tends to use lower-case exclusively for
type, record, and field names; there are only a few cases in
the CCL
sources where mixed-case names need to be
escaped.
CCL
provides several reader macros to make it more convenient to
handle foreign type, function, variable, and constant
names. Each of these reader macros reads symbols preserving the
case of the source text, and selects an appropriate package in
which to intern the resulting symbol. These reader macros are
especially useful when your Lisp code interacts extensively with
a foreign library—for example, when using Mac OS X's Cocoa
frameworks.
These reader macros include "#_" to read foreign function names, "#&" to read foreign variable names (note that in earlier versions of OpenMCL the reader macro "#?" was used for this same purpose), "#$" to read foreign constant names, "#/" to read the names of foreign Objective-C methods, and "#>" to read keywords that can be used as the names of types, records, and accessors.
All of these reader macros preserve the case of the text that they read; beyond that similarity, each performs some additional work, unique to each reader macro, to create symbols suitable for a particular use. For example, the function, variable, and constant reader macros intern the resulting symbol in the "OS" package of the running platform, but the reader macro for Objective-C method names interns symbols in the "NEXTSTEP-FUNCTIONS" package.
You are likely to see these reader macros used extensively
in Lisp code that works with foreign libraries; for example,
CCL
IDE code, which defines numerous Objective-C classes
and methods, uses these reader macros extensively.
For more detailed descriptions of each of these reader macros, see the Foreign-Function-Interface Dictionary section.
This tutorial is meant to cover the basics of CCL
for
calling external C functions and passing data back and forth.
These basics will provide the foundation for more advanced
techniques which will allow access to the various external
libraries and toolkits.
The first step is to start with a simple C dynamic library
in order to actually observe what is actually passing between
CCL
and C. So, some C code is in order:
Create the file typetest.c, and put the following code into it:
#include <stdio.h> void void_void_test(void) { printf("Entered %s:\n", __FUNCTION__); printf("Exited %s:\n", __FUNCTION__); fflush(stdout); } signed char sc_sc_test(signed char data) { printf("Entered %s:\n", __FUNCTION__); printf("Data In: %d\n", (signed int)data); printf("Exited %s:\n", __FUNCTION__); fflush(stdout); return data; } unsigned char uc_uc_test(unsigned char data) { printf("Entered %s:\n", __FUNCTION__); printf("Data In: %d\n", (signed int)data); printf("Exited %s:\n", __FUNCTION__); fflush(stdout); return data; }
This defines three functions. If you're familiar with C,
notice that there's no main()
, because we're
just building a library, not an executable.
The function void_void_test()
doesn't
take any parameters, and doesn't return anything, but it prints
two lines to let us know it was called.
sc_sc_test()
takes a signed char as a
parameter, prints it, and returns it.
uc_uc_test()
does the same thing, but with an
unsigned char. Their purpose is just to prove to us that we
really can call C functions, pass them values, and get values
back from them.
This code is compiled into a dynamic library on OS X 10.3.4 with the command:
gcc -dynamiclib -Wall -o libtypetest.dylib typetest.c \ -install_name ./libtypetest.dylib
Users of 64-bit platforms may need to pass options such as "-m64" to gcc, may need to give the output library a different extension (such as ".so"), and may need to user slightly different values for other options in order to create an equivalent test library.
The -dynamiclib tells gcc that we will be compiling this
into a dynamic library and not an executable binary program.
The output filename is "libtypetest.dylib". Notice that we
chose a name which follows the normal OS X convention, being in
the form "libXXXXX.dylib", so that other programs can link to
the library. CCL
doesn't need it to be this way, but it is
a good idea to adhere to existing conventions.
The -install_name flag is primarily used when building OS X "bundles". In this case, we are not using it, so we put a placeholder into it, "./libtypetest.dylib". If we wanted to use typetest in a bundle, the -install_name argument would be a relative path from some "current" directory.
After creating this library, the first step is to tell
CCL
to open the dynamic library. This is done by calling
.
Welcome to CCL
Version (Beta: Darwin) 0.14.2-040506!
? (open-shared-library "/Users/andewl/openmcl/libtypetest.dylib")
#<SHLIB /Users/andewl/openmcl/libtypetest.dylib #x638EF3E>
You should use an absolute path here; using a relative one, such as just "libtypetest.dylib", would appear to work, but there are subtle problems which occur after reloading it. See the Darwin notes on for details. It would be a bad idea anyway, because software should never rely on its starting directory being anything in particular.
This command returns a reference to the opened shared library, and
CCL
also adds one to the global variable
ccl::*shared-libraries*
:
? ccl::*shared-libraries* (#<SHLIB /Users/andewl/openmcl/libtypetest.dylib #x638EF3E> #<SHLIB /usr/lib/libSystem.B.dylib #x606179E>)
Before we call anything, let's check that the individual functions can actually be found by the system. We don't have to do this, but it helps to know how to find out whether this is the problem, when something goes wrong. We use external-call:
? (external "_void_void_test") #<EXTERNAL-ENTRY-POINT "_void_void_test" (#x000CFDF8) /Users/andewl/openmcl/libtypetest.dylib #x638EDF6> ? (external "_sc_sc_test") #<EXTERNAL-ENTRY-POINT "_sc_sc_test" (#x000CFE50) /Users/andewl/openmcl/libtypetest.dylib #x638EB3E> ? (external "_uc_uc_test") #<EXTERNAL-ENTRY-POINT "_uc_uc_test" (#x000CFED4) /Users/andewl/openmcl/libtypetest.dylib #x638E626>
Notice that the actual function names have been "mangled" by the C linker. The first function was named "void_void_test" in typetest.c, but in libtypetest.dylib, it has an underscore (a "_" symbol) before it: "_void_void_test". So, this is the name which you have to use. The mangling - the way the name is changed - may be different for other operating systems or other versions, so you need to "just know" how it's done...
Also, pay particular attention to the fact that a hexadecimal value appears in the EXTERNAL-ENTRY-POINT. (#x000CFDF8, for example - but what it is doesn't matter.) These hex numbers mean that the function can be dereferenced. Functions which aren't found will not have a hex number. For example:
? (external "functiondoesnotexist") #<EXTERNAL-ENTRY-POINT "functiondoesnotexist" {unresolved} #x638E3F6>
The "unresolved" tells us that CCL
wasn't able to find this
function, which means you would get an error, "Can't resolve foreign
symbol," if you tried to call it.
These external function references also are stored in a
hash table which is accessible through a global variable,
ccl::*eeps*
.
At this point, we are ready to try our first external function call:
? (external-call "_void_void_test" :void) Entered void_void_test: Exited void_void_test: NIL
We used , which is is the normal mechanism for accessing externally linked code. The "_void_void_test" is the mangled name of the external function. The :void refers to the return type of the function.
The next step is to try passing a value to C, and getting one back:
? (external-call "_sc_sc_test" :signed-byte -128 :signed-byte) Entered sc_sc_test: Data In: -128 Exited sc_sc_test: -128
The first :signed-byte gives the type of the first argument, and then -128 gives the value to pass for it. The second :signed-byte gives the return type. The return type is always given by the last argument to .
Everything looks good. Now, let's try a number outside the range which fits in one byte:
? (external-call "_sc_sc_test" :signed-byte -567 :signed-byte) Entered sc_sc_test: Data In: -55 Exited sc_sc_test: -55
Hmmmm. A little odd. Let's look at the unsigned stuff to see how it reacts:
? (external-call "_uc_uc_test" :unsigned-byte 255 :unsigned-byte) Entered uc_uc_test: Data In: 255 Exited uc_uc_test: 255
That looks okay. Now, let's go outside the valid range again:
? (external-call "_uc_uc_test" :unsigned-byte 567 :unsigned-byte) Entered uc_uc_test: Data In: 55 Exited uc_uc_test: 55 ? (external-call "_uc_uc_test" :unsigned-byte -567 :unsigned-byte) Entered uc_uc_test: Data In: 201 Exited uc_uc_test: 201
Since a signed byte can only hold values from -128 through 127, and an unsigned one can only hold values from 0 through 255, any number outside that range gets "clipped": only the low eight bits of it are used.
What is important to remember is that external function calls have very few safety checks. Data outside the valid range for its type will silently do very strange things; pointers outside the valid range can very well crash the system.
That's it for our first example library. If you're still following along, let's add some more C code to look at the rest of the primitive types. Then we'll need to recompile the dynamic library, load it again, and then we can see what happens.
Add the following code to typetest.c:
int si_si_test(int data) { printf("Entered %s:\n", __FUNCTION__); printf("Data In: %d\n", data); printf("Exited %s:\n", __FUNCTION__); fflush(stdout); return data; } long sl_sl_test(long data) { printf("Entered %s:\n", __FUNCTION__); printf("Data In: %ld\n", data); printf("Exited %s:\n", __FUNCTION__); fflush(stdout); return data; } long long sll_sll_test(long long data) { printf("Entered %s:\n", __FUNCTION__); printf("Data In: %lld\n", data); printf("Exited %s:\n", __FUNCTION__); fflush(stdout); return data; } float f_f_test(float data) { printf("Entered %s:\n", __FUNCTION__); printf("Data In: %e\n", data); printf("Exited %s:\n", __FUNCTION__); fflush(stdout); return data; } double d_d_test(double data) { printf("Entered %s:\n", __FUNCTION__); printf("Data In: %e\n", data); printf("Exited %s:\n", __FUNCTION__); fflush(stdout); return data; }
The command line to compile the dynamic library is the same as before:
gcc -dynamiclib -Wall -o libtypetest.dylib typetest.c \ -install_name ./libtypetest.dylib
Now, restart CCL
. This step is required because
CCL
cannot close and reload a dynamic library on OS
X.
Have you restarted? Okay, try out the new code:
Welcome to CCL
Version (Beta: Darwin) 0.14.2-040506!
? (open-shared-library "/Users/andewl/openmcl/libtypetest.dylib")
#<SHLIB /Users/andewl/openmcl/libtypetest.dylib #x638EF3E>
? (external-call "_si_si_test" :signed-fullword -178965 :signed-fullword)
Entered si_si_test:
Data In: -178965
Exited si_si_test:
-178965
? ;; long is the same size as int on 32-bit machines.
(external-call "_sl_sl_test" :signed-fullword -178965 :signed-fullword)
Entered sl_sl_test:
Data In: -178965
Exited sl_sl_test:
-178965
? (external-call "_sll_sll_test"
:signed-doubleword -973891578912 :signed-doubleword)
Entered sll_sll_test:
Data In: -973891578912
Exited sll_sll_test:
-973891578912
Okay, everything seems to be acting as expected. However,
just to remind you that most of this stuff has no safety net,
here's what happens if somebody mistakes
sl_sl_test()
for
sll_sll_test()
, thinking that a long is
actually a doubleword:
? (external-call "_sl_sl_test" :signed-doubleword -973891578912 :signed-doubleword) Entered sl_sl_test: Data In: -227 Exited sl_sl_test: -974957576192
Ouch. The C function changes the value with no warning
that something is wrong. Even worse, it manages to pass the
original value back to CCL
, which hides the fact that
something is wrong.
Finally, let's take a look at doing this with floating-point numbers.
Welcome to CCL
Version (Beta: Darwin) 0.14.2-040506!
? (open-shared-library "/Users/andewl/openmcl/libtypetest.dylib")
#<SHLIB /Users/andewl/openmcl/libtypetest.dylib #x638EF3E>
? (external-call "_f_f_test" :single-float -1.256791e+11 :single-float)
Entered f_f_test:
Data In: -1.256791e+11
Exited f_f_test:
-1.256791E+11
? (external-call "_d_d_test" :double-float -1.256791d+290 :double-float)
Entered d_d_test:
Data In: -1.256791e+290
Exited d_d_test:
-1.256791D+290
Notice that the number ends with "...e+11" for the single-float, and "...d+290" for the double-float. Lisp has both of these float types itself, and the d instead of the e is how you specify which to create. If you tried to pass :double-float 1.0e2 to external-call, Lisp would be nice enough to notice and give you a type error. Don't get the :double-float wrong, though, because then there's no protection.
Congratulations! You now know how to call external C functions from
within CCL
, and pass numbers back and forth. Now that the basic
mechanics of calling and passing work, the next step is to examine how
to pass more complex data structures around.
Not every foreign function is so marvelously easy to use as the ones we saw in the last section. Some functions require you to allocate a C struct, fill it with your own information, and pass in a pointer to that struct. Some of them require you to allocate an empty struct that they will fill in so that you can read the information out of it.
There are generally two ways to allocate foreign data. The first way is to allocate it on the stack; the RLET macro is one way to do this. This is analogous to using automatic variables in C. In the jargon of Common Lisp, data allocated this way is said to have dynamic extent.
The other way to heap-allocate the foreign data. This is analogous to calling malloc in C. Again in the jargon of Common Lisp, heap-allocated data is said to have indefinite extent. If a function heap-allocates some data, that data remains valid even after the function itself exits. This is useful for data which may need to be passed between multiple C calls or multiple threads. Also, some data may be too large to copy multiple times or may be too large to allocate on the stack.
The big disadvantage to allocating data on the heap is that it must be explicitly deallocated—you need to "free" it when you're done with it. Normal Lisp objects, even those with indefinite extent, are deallocated by the garbage collector when it can prove that they're no longer referenced. Foreign data, though, is outside the GC's ken: it has no way to know whether a blob of foreign data is still referenced by foreign code or not. It is thus up to the programmer to manage it manually, just as one does in C with malloc and free.
What that means is that, if you allocate something and then lose track of the pointer to it, there's no way to ever free that memory. That's what's called a memory leak, and if your program leaks enough memory it will eventually use up all of it! So, you need to be careful to not lose your pointers.
That disadvantage, though, is also an advantage for using foreign functions. Since the garbage collector doesn't know about this memory, it will never move it around. External C code needs this, because it doesn't know how to follow it to where it moved, the way that Lisp code does. If you allocate data manually, you can pass it to foreign code and know that no matter what that code needs to do with it, it will be able to, until you deallocate it. Of course, you'd better be sure it's done before you do. Otherwise, your program will be unstable and might crash sometime in the future, and you'll have trouble figuring out what caused the trouble, because there won't be anything pointing back and saying "you deallocated this too soon."
And, so, on to the code...
As in the last tutorial, our first step
is to create a local dynamic library in order to help show
what is actually going on between CCL
and C. So, create the file
ptrtest.c, with the following code:
#include <stdio.h> void reverse_int_array(int * data, unsigned int dataobjs) { int i, t; for(i=0; i<dataobjs/2; i++) { t = *(data+i); *(data+i) = *(data+dataobjs-1-i); *(data+dataobjs-1-i) = t; } } void reverse_int_ptr_array(int **ptrs, unsigned int ptrobjs) { int *t; int i; for(i=0; i<ptrobjs/2; i++) { t = *(ptrs+i); *(ptrs+i) = *(ptrs+ptrobjs-1-i); *(ptrs+ptrobjs-1-i) = t; } } void reverse_int_ptr_ptrtest(int **ptrs) { reverse_int_ptr_array(ptrs, 2); reverse_int_array(*(ptrs+0), 4); reverse_int_array(*(ptrs+1), 4); }
This defines three functions.
reverse_int_array
takes a pointer to an array
of int
s, and a count telling how many items
are in the array, and loops through it putting the elements in
reverse. reverse_int_ptr_array
does the same
thing, but with an array of pointers to int
s.
It only reverses the order the pointers are in; each pointer
still points to the same thing.
reverse_int_ptr_ptrtest
takes an array of
pointers to arrays of int
s. (With me?) It
doesn't need to be told their sizes; it just assumes that the
array of pointers has two items, and that both of those are
arrays which have four items. It reverses the array of
pointers, then it reverses each of the two arrays of
int
s.
Now, compile ptrtest.c into a dynamic library using the command:
gcc -dynamiclib -Wall -o libptrtest.dylib ptrtest.c -install_name ./libptrtest.dylib
The function make-heap-ivector
is the
primary tool for allocating objects in heap memory. It
allocates a fixed-size CCL
object in heap memory. It
returns both an array reference, which can be used directly from
CCL
, and a macptr
, which can be used to
access the underlying memory directly. For example:
? ;; Create an array of 3 4-byte-long integers (multiple-value-bind (la lap) (make-heap-ivector 3 '(unsigned-byte 32)) (setq a la) (setq ap lap)) ;Compiler warnings : ; Undeclared free variable A, in an anonymous lambda form. ; Undeclared free variable AP, in an anonymous lambda form. #<A Mac Pointer #x10217C> ? a #(1396 2578 97862649) ? ap #<A Mac Pointer #x10217C>
It's important to realize that the contents of the
ivector
we've just created haven't been
initialized, so their values are unpredictable, and you should
be sure not to read from them before you set them, to avoid
confusing results.
At this point, a
references an object
which works just like a normal array. You can refer to any item
of it with the standard aref
function, and
set them by combining that with setf
. As
noted above, the ivector
's contents haven't
been initialized, so that's the next order of business:
? a #(1396 2578 97862649) ? (aref a 2) 97862649 ? (setf (aref a 0) 3) 3 ? (setf (aref a 1) 4) 4 ? (setf (aref a 2) 5) 5 ? a #(3 4 5)
In addition, the macptr
allows direct
access to the same memory:
? (setq *byte-length-of-long* 4) 4 ? (%get-signed-long ap (* 2 *byte-length-of-long*)) 5 ? (%get-signed-long ap (* 0 *byte-length-of-long*)) 3 ? (setf (%get-signed-long ap (* 0 *byte-length-of-long*)) 6) 6 ? (setf (%get-signed-long ap (* 2 *byte-length-of-long*)) 7) 7 ? ;; Show that a actually got changed through ap a #(6 4 7)
So far, there is nothing about this object that could not
be done much better with standard Lisp. However, the
macptr
can be used to pass this chunk of
memory off to a C function. Let's use the C code to reverse the
elements in the array:
? ;; Insert the full path to your copy of libptrtest.dylib (open-shared-library "/Users/andrewl/openmcl/openmcl/gtk/libptrtest.dylib") #<SHLIB /Users/andrewl/openmcl/openmcl/gtk/libptrtest.dylib #x639D1E6> ? a #(6 4 7) ? ap #<A Mac Pointer #x10217C> ? (external-call "_reverse_int_array" :address ap :unsigned-int (length a) :address) #<A Mac Pointer #x10217C> ? a #(7 4 6) ? ap #<A Mac Pointer #x10217C>
The array gets passed correctly to the C function,
reverse_int_array
. The C function reverses
the contents of the array in-place; that is, it doesn't make a
new array, just keeps the same one and reverses what's in it.
Finally, the C function passes control back to CCL
. Since
the allocated array memory has been directly modified, CCL
reflects those changes directly in the array as well.
There is one final bit of housekeeping to deal with. Before moving on, the memory needs to be deallocated:
? (dispose-heap-ivector a ap) NIL
The dispose-heap-ivector
macro actually
deallocates the ivector, releasing its memory into the heap for
something else to use. Both a
and ap
now have undefined values.
When do you call dispose-heap-ivector
?
Anytime after you know the ivector will never be used again, but
no sooner. If you have a lot of ivectors, say, in a hash table,
you need to make sure that when whatever you were doing with the
hash table is done, those ivectors all get freed. Unless
there's still something somewhere else which refers to them, of
course! Exactly what strategy to take depends on the situation,
so just try to keep things simple unless you know better.
The simplest situation is when you have things set up so that a Lisp object "encapsulates" a pointer to foreign data, taking care of all the details of using it. In this case, you don't want those two things to have different lifetimes: You want to make sure your Lisp object exists as long as the foreign data does, and no longer; and you want to make sure the foreign data doesn't get deallocated while your Lisp object still refers to it.
If you're willing to accept a few limitations, you can make this easy. First, you can't let foreign code keep a permanent pointer to the memory; it has to always finish what it's doing, then return, and not refer to that memory again. Second, you can't let any Lisp code that isn't part of your encapsulating "wrapper" refer to the pointer directly. Third, nothing, either foreign code or Lisp code, should explicitly deallocate the memory.
If you can make sure all of these are true, you can at
least ensure that the foreign pointer is deallocated when the
encapsulating object is about to become garbage, by using
CCL
's nonstandard "termination" mechanism, which is
essentially the same as what Java and other languages call
"finalization".
Termination is a way of asking the garbage collector to let you know when it's about to destroy an object which isn't used anymore. Before destroying the object, it calls a function which you write, called a terminator.
So, you can use termination to find out when a particular
macptr
is about to become garbage. That's
not quite as helpful as it might seem: It's not exactly the same
thing as knowing that the block of memory it points to is
unreferenced. For example, there could be another
macptr
somewhere to the same block; or, if
it's a struct, there could be a macptr
to one
of its fields. Most problematically, if the address of that
memory has been passed to foreign code, it's sometimes hard to
know whether that code has kept the pointer. Most foreign
functions don't, but it's not hard to think of
exceptions.
You can use code such as this to make all this happen:
(defclass wrapper (whatever) ((element-type :initarg :element-type) (element-count :initarg :element-count) (ivector) (macptr))) (defmethod initialize-instance ((wrapper wrapper) &rest initargs) (declare (ignore initargs)) (call-next-method) (ccl:terminate-when-unreachable wrapper) (with-slots (ivector macptr element-type element-count) wrapper (multiple-value-bind (new-ivector new-macptr) (make-heap-ivector element-count element-type) (setq ivector new-ivector macptr new-macptr)))) (defmethod ccl:terminate ((wrapper wrapper)) (with-slots (ivector macptr) wrapper (when ivector (dispose-heap-ivector ivector macptr) (setq ivector nil macptr nil))))
The ccl:terminate
method will be called
on some arbitrary thread sometime (hopefully soon) after the GC
has decided that there are no strong references to an object
which has been the argument of a
ccl:terminate-when-unreachable
call.
If it makes sense to say that the foreign object should live as long as there's Lisp code that references it (through the encapsulating object) and no longer, this is one way of doing that.
Now we've covered passing basic types back and forth with C, and we've done the same with pointers. You may think this is all... but we've only done pointers to basic types. Join us next time for pointers... to pointers.
Reads a symbol from the current input stream, with *PACKAGE* bound to the "OS" package and with readtable-case preserved.
Does a lookup on that symbol in the CCL
interface
database, signalling an error if no foreign function
information can be found for the symbol in any active interface
directory.
Notes the foreign function information, including the foreign function's return type, the number and type of the foreign function's required arguments, and an indication of whether or not the function accepts additional arguments (via e.g., the "varargs" mechanism in C).
Defines a macroexpansion function on the symbol, which expand macro calls involving the symbol into EXTERNAL-CALL forms where foreign argument type specifiers for required arguments and the return value specifer are provided from the information in the database.
Returns the symbol.
The effect of these steps is that it's possible to call foreign functions that take fixed numbers of arguments by simply providing argument values, as in:
(#_isatty fd) (#_read fd buf n)
and to call foreign functions that take variable numbers of arguments by specifying the types of non-required args, as in:
(with-cstrs ((format-string "the answer is: %d")) (#_printf format-string :int answer))
You can query whether a given name is defined in the interface databases by appending the '?' character to the reader macro; for example:
CL-USER> #_?printf T CL-USER> #_?foo NIL
In CCL
1.2 and later, the #& reader macro can be used to
access foreign variables; this functionality depends on the presence of
"vars.cdb" files in the interface database. The current behavior
of the #& reader macro is to:
Read a symbol from the current input stream, with *PACKAGE* bound to the "OS" package and with readtable-case preserved.
Use that symbol's pname to access the CCL
interface
database, signalling an error if no appropriate foreign variable
information can be found with that name in any active interface
directory.
Use type information recorded in the database to construct a form which can be used to access the foreign variable, and return that form.
Please note that the set of foreign variables declared in header files may or may not match the set of foreign variables exported from libraries (we're generally talking about C and Unix here ...). When they do match, the form constructed by the #& reader macro manages the details of resolving and tracking changes to the foreign variable's address.
Future extensions (via prefix arguments to the reader macro) may offer additional behavior; it might be convenient (for instance) to be able to access the address of a foreign variable without dereferencing that address.
Foreign variables in C code tend to be platform- and package-specific (the canonical example - "errno" - is typically not a variable when threads are involved. )
In LinuxPPC,
? #&stderr
returns a pointer to the stdio error stream ("stderr" is a macro under OSX/Darwin).
On both LinuxPPC and DarwinPPC,
? #&sys_errlist
returns a pointer to a C array of C error message strings.
You can query whether a given name is defined in the interface databases by appending the '?' character to the reader macro; for example:
CL-USER> #&?sys_errlist T CL-USER> #&?foo NIL
In CCL
0.14.2 and later, the #? reader macro can be used
to access foreign constants; this functionality depends on the
presence of "constants.cdb" files in the interface
database. The current behavior of the #$ reader macro is
to:
Read a symbol from the current input stream, with *PACKAGE* bound to the "OS" package and with readtable-case preserved.
Use that symbol's pname to access the CCL
interface
database, signalling an error if no appropriate foreign constant
information can be found with that name in any active interface
directory.
Use type information recorded in the database to construct a form which can be used to access the foreign constant, and return that form.
Please note that the set of foreign constants declared in header files may or may not match the set of foreign constants exported from libraries. When they do match, the form constructed by the #$ reader macro manages the details of resolving and tracking changes to the foreign constant's address.
You can query whether a given name is defined in the interface databases by appending the '?' character to the reader macro; for example:
CL-USER> #$?SO_KEEPALIVE T CL-USER> #$?foo NIL
In CCL
1.2 and later, the #/ reader macro can be used to
access foreign functions on the Darwin platform. The current
behavior of the #/ reader macro is to:
Read a symbol from the current input stream, with *PACKAGE* bound to the "NEXTSTEP-FUNCTIONS" package, with readtable-case preserved, and with any colons included.
Do limited sanity-checking on the resulting symbol; for example, any name that contains at least one colon is required also to end with a colon, to conform to Objective-C method-naming conventions.
Export the resulting symbol from the "NEXTSTEP-FUNCTIONS" package and return it.
For example, reading "#/alloc" interns and returns NEXTSTEP-FUNCTIONS:|alloc|. Reading "#/initWithFrame:" interns and returns NEXTSTEP-FUNCTIONS:|initWithFrame:|.
A symbol read using this macro can be used as an operand in most places where an Objective-C message name can be used, such as in the (OBJ:@SELECTOR ...) construct.
Please note: the reader macro is not rigorous about enforcing Objective-C method-naming conventions. Despite the simple checking done by the reader macro, it may still be possible to use it to construct invalid names.
The act of interning a new symbol in the NEXTSTEP-FUNCTIONS package triggers an interface database lookup of Objective-C methods with the corresponding message name. If any such information is found, a special type of dispatching function is created and initialized and the new symbol is given the newly-created dispatching function as its function definition.
The dispatching knows how to call declared Objective-C methods defined on the message. In many cases, all methods have the same foreign type signature, and the dispatching function merely passes any arguments that it receives to a function that does an Objective-C message send with the indicated foreign argument and return types. In other cases, where different Objective-C messages have different type signatures, the dispatching function tries to choose a function that handles the right type signature based on the class of the dispatching function's first argument.
If new information about Objective-C methods is introduced (e.g., by using additional interface files or as Objective-C methods are defined from lisp), the dispatch function is reinitialized to recognize newly-introduced foreign type signatures.
The argument and result coercion that the bridge has traditionally supported is supported by the new mechanism (e.g., :<BOOL> arguments can be specified as lisp booleans and :<BOOL> results are returned as lisp boolean values, and an argument value of NIL is coerced to a null pointer if the corresponding argument type is :ID.
Some Objective-C methods accept variable numbers of arguments; the foreign types of non-required arguments are determined by the lisp types of those arguments (e.g., integers are passed as integers, floats as floats, pointers as pointers, record types by reference.)
Examples:
;;; #/alloc is a known message. ? #'#/alloc #<OBJC-DISPATCH-FUNCTION NEXTSTEP-FUNCTIONS:|alloc| #x300040E94EBF> ;;; Sadly, #/foo is not ... ? #'#/foo > Error: Undefined function: NEXTSTEP-FUNCTIONS:|foo| ;;; We can send an "init" message to a newly-allocated instance of ;;; "NSObject" by: (send (send ns:ns-object 'alloc) 'init) ;;; or by (#/init (#/alloc ns:ns-object))
Objective-C methods that "return" structures return them as garbage-collectable pointers when called via dispatch functions. For example, if "my-window" is an NS:NS-WINDOW instance, then
(#/frame my-window)
returns a garbage-collectable pointer to a structure that describes that window's frame rectangle. This convention means that there's no need to use SLET or special structure-returning message send syntax; keep in mind, though, that #_malloc, #_free, and the GC are all involved in the creation and eventual destruction of structure-typed return values. In some programs these operations may have an impact on performance.
library---either an object of type SHLIB, or a string which designates one by its so-name.
completely---a boolean. The default is T.
If completely is T, sets the reference count of library to 0. Otherwise, decrements it by 1. In either case, if the reference count becomes 0, close-shared-library frees all memory resources consumed library and causes any EXTERNAL-ENTRY-POINTs known to be defined by it to become unresolved.
name---A symbol which can be made into a special variable
arg-type-specifer---One of the foreign argument-type keywords, described above, or an equivalent foreign type specifier. In addition, if the keyword :WITHOUT-INTERRUPTS is specified, the callback will be executed with lisp interrupts disabled if the corresponding var is non-NIL. If :WITHOUT-INTERRUPTS is specified more than once, the rightmost instance wins.
var---A symbol (lisp variable), which will be bound to a value of the specified type.
body---A sequence of lisp forms, which should return a value which can be coerced to the specified result-type.
Proclaims name to be a special variable; sets its value to a MACPTR which, when called by foreign code, calls a lisp function which expects foreign arguments of the specified types and which returns a foreign value of the specified result type. Any argument variables which correspond to foreign arguments of type :ADDRESS are bound to stack-allocated MACPTRs.
If name is already a callback function pointer, its value is not changed; instead, it's arranged that an updated version of the lisp callback function will be called. This feature allows for callback functions to be redefined incrementally, just like Lisp functions are.
defcallback returns the callback pointer, e.g., the value of name.
name---NIL or a keyword; the keyword may contain escaping constructs.
foreign-type-spec---A foreign type specifier, whose syntax is (loosely) defined above.
If name is non-NIL, defines name to be an alias for the foreign type specified by foreign-type-spec. If foreign-type-spec is a named structure or union type, additionally defines that structure or union type.
If name is NIL, foreign-type-spec must be a named foreign struct or union definition, in which case the foreign structure or union definition is put in effect.
Note that there are two separate namespaces for foreign type names, one for the names of ordinary types and one for the names of structs and unions. Which one name refers to depends on foreign-type-spec in the obvious manner.
name--- a simple-string which names an external symbol. Case-sensitive.
entry--- an object of type EXTERNAL-ENTRY-POINT which maintains the address of the foreign symbol named by name.
If there is already an EXTERNAL-ENTRY-POINT for the symbol named by name, finds it and returns it. If not, creates one and returns it.
Tries to resolve the entry point to a memory address, and identify the containing library.
Be aware that under Darwin, external functions which are callable from C have underscores prepended to their names, as in "_fopen".
name---A lisp string. See external, above.
arg-type-specifer---One of the foreign argument-type keywords, described above, or an equivalent foreign type specifier.
arg---A lisp value of type indicated by the corresponding arg-type-specifier
result-type-specifier---One of the foreign argument-type keywords, described above, or an equivalent foreign type specifier.
Calls the foreign function at the address obtained by resolving the external-entry-point associated with name, passing the values of each arg as a foreign argument of type indicated by the corresponding arg-type-specifier. Returns the foreign function result (coerced to a Lisp object of type indicated by result-type-specifier), or NIL if result-type-specifer is :VOID or NIL
entrypoint---A fixnum or MACPTR
arg-type-keyword---One of the foreign argument-type keywords, described above
arg---A lisp value of type indicated by the corresponding arg-type-keyword
result-type-keyword---One of the foreign argument-type keywords, described above
Calls the foreign function at address entrypoint passing the values of each arg as a foreign argument of type indicated by the corresponding arg-type-keyword. Returns the foreign function result (coerced to a Lisp object of type indicated by result-type-keyword), or NIL if result-type-keyword is :VOID or NIL
entrypoint---A fixnum or MACPTR
arg-type-specifer---One of the foreign argument-type keywords, described above, or an equivalent foreign type specifier.
arg---A lisp value of type indicated by the corresponding arg-type-specifier
result-type-specifier---One of the foreign argument-type keywords, described above, or an equivalent foreign type specifier.
Calls the foreign function at address entrypoint passing the values of each arg as a foreign argument of type indicated by the corresponding arg-type-specifier. Returns the foreign function result (coerced to a Lisp object of type indicated by result-type-specifier), or NIL if result-type-specifer is :VOID or NIL
Tries to resolve the address of the foreign symbol name. If successful, returns that address encapsulated in a MACPTR, else returns NIL.
In CCL
1.2 and later, the CCL:FREE
function invokes the foreign free
function from
the platform's standard C library to deallocate a block of
foreign memory.
Previous versions of CCL
implemented this function,
but it was not exported.
If the argument to CCL:FREE
is a gcable
pointer (for example, an object returned
by MAKE-GCABLE-RECORD
)
then CCL:FREE
informs the garbage collector that
the foreign memory has been deallocated before calling the
foreign free
function.
element-count---A positive integer.
element-type---A type specifier.
vector---A lisp vector. The initial contents are undefined.
mactpr---A pointer to the first byte of data stored in the vector.
size---The size of the returned vector in octets.
An "ivector" is a one-dimensional array that's specialized to a numeric or character element type.
MAKE-HEAP-IVECTOR
allocates an ivector in
foreign memory. The GC will never move this vector, and
will in fact not pay any attention to it at all. The
returned pointer to it can therefore be passed safely to
foreign code.
The vector must be explicitly deallocated with
DISPOSE-HEAP-IVECTOR
.
typespec---A foreign type specifier, or a keyword which is used as the name of a foreign struct or union.
initforms---If the type denoted by typespec is scalar, a single value appropriate for that type; otherwise, a list of alternating field names and values appropriate for the types of those fields.
result---
A macptr which encapsulates the address of a
newly-allocated record on the foreign heap. The foreign
object returned by make-gcable-record
is freed when the garbage collector determines that
the MACPTR
object that describes it is
unreachable.
Allocates a block of foreign memory suitable to hold the foreign
type described by typespec
, in the same manner
as MAKE-RECORD. In
addition, MAKE-GCABLE-RECORD
marks the
returned object gcable; in other words, it informs the garbage
collector that it may reclaim the object when it becomes
unreachable.
In all other respects, MAKE-GCABLE-RECORD
works
the same way
as MAKE-RECORD
When using gcable pointers, it's important to remember the
distinction between a MACPTR
object (which is a
lisp object, more or less like any other) and the block of
foreign memory that the MACPTR
object points to.
If a gcable MACPTR
object is the only thing in the
world (lisp world or foreign world) that references the
underlying block of foreign memory, then freeing the foreign
memory when it becomes impossible to reference it is convenient
and sane. If other lisp MACPTR
s reference the
underlying block of foreign memory or if the address of that
foreign memory is passed to and retained by foreign code, having
the GC free the memory may have unpleasant consequences if those
other references are used.
Take care, therefore, not to create a gcable record unless
you are sure that the returned MACPTR
will be the
only reference to the allocated memory that will ever be
used.
typespec---A foreign type specifier, or a keyword which is used as the name of a foreign struct or union.
initforms---If the type denoted by typespec is scalar, a single value appropriate for that type; otherwise, a list of alternating field names and values appropriate for the types of those fields.
result--- A macptr which encapsulates the address of a newly-allocated record on the foreign heap.
Expands into code which allocates and initializes an instance of the type denoted by typespec, on the foreign heap. The record is allocated using the C function malloc, and the user of make-record must explicitly call the function CCL:FREE to deallocate the record, when it is no longer needed.
If initforms is provided, its value or values are used in the initialization. When the type is a scalar, initforms is either a single value which can be coerced to that type, or no value, in which case binary 0 is used. When the type is a struct, initforms is a list, giving field names and the values for each. Each field is treated in the same way as a scalar is: If a value for it is given, it must be coerceable to the field's type; if not, binary 0 is used.
When the type is an array, initforms may not be provided, because make-record cannot initialize its values. make-record is also unable to initialize fields of a struct which are themselves structs. The user of make-record should set these values by another means.
A possibly-significant limitation is that it must be possible to find the foreign type at the time the macro is expanded; make-record signals an error if this is not the case.
It is inconvenient that make-record is a macro, because this means that typespec cannot be a variable; it must be an immediate value.
If it weren't for this requirement, make-record could be a function. However, that would mean that any stand-alone application using it would have to include a copy of the interface database (see Section 13.4, “The Interface Database”), which is undesirable because it's large.
name---A SIMPLE-STRING which is presumed to be the so-name of or a filesystem path to the library.
library---An object of type SHLIB which describes the library denoted by name.
If the library denoted by name can be loaded by the operating system, returns an object of type SHLIB that describes the library; if the library is already open, increments a reference count. If the library can't be loaded, signals a SIMPLE-ERROR which contains an often-cryptic message from the operating system.
;;; Try to do something simple. ? (open-shared-library "libgtk.so") > Error: Error opening shared library "libgtk.so": /usr/lib/libgtk.so: undefined symbol: gdk_threads_mutex > While executing: OPEN-SHARED-LIBRARY ;;; Grovel around, curse, and try to find out where "gdk_threads_mutex" ;;; might be defined. Then try again: ? (open-shared-library "libgdk.so") #<SHLIB libgdk.so #x3046DBB6> ? (open-shared-library "libgtk.so") #<SHLIB libgtk.so #x3046DC86> ;;; Reference an external symbol defined in one of those libraries. ? (external "gtk_main") #<EXTERNAL-ENTRY-POINT "gtk_main" (#x012C3004) libgtk.so #x3046FE46> ;;; Close those libraries. ? (close-shared-library "libgtk.so") T ? (close-shared-library "libgdk.so") T ;;; Reference the external symbol again. ? (external "gtk_main") #<EXTERNAL-ENTRY-POINT "gtk_main" {unresolved} libgtk.so #x3046FE46>
ptr---a MACPTR.
accessor-form---a keyword which names a foreign type or record, as described in Section 13.8.3, “Foreign type, record, and field names”.
References an instance of a foreign type (or a component of a foreign type) accessible via ptr.
Expands into code which references the indicated scalar type or component, or returns a pointer to a composite type.
PREF can be used with SETF.
RREF is a deprecated alternative to PREF. It accepts a :STORAGE keyword and rather loudly ignores it.
var---A symbol (a lisp variable)
typespec---A foreign type specifier or foreign record name.
initforms---As described above, for make-record
Executes body in an environment in which each var is bound to a MACPTR encapsulating the address of a stack-allocated foreign memory block, allocated and initialized from typespec and initforms as per make-record. Returns whatever value(s) body returns.
Record fields that aren't explicitly initialized have unspecified contents.
var---A symbol (a lisp variable)
typespec---A foreign type specifier or foreign record name.
initforms---As described above, for ccl:make-record
Executes body in an environment in which each var is bound to a MACPTR encapsulating the address of a stack-allocated foreign memory block, allocated and initialized from typespec and initforms as ccl:make-record.
Returns whatever value(s) body returns.
Unlike rlet, record fields that aren't explicitly initialized are set to binary 0.
object---A CLOS object of a class for which there exists a method of the generic function ccl:terminate.
The "termination" mechanism is a way to have the garbage collector run a function right before an object is about to become garbage. It is very similar to the "finalization" mechanism which Java has. It is not standard Common Lisp, although other Lisp implementations have similar features. It is useful when there is some sort of special cleanup, deallocation, or releasing of resources which needs to happen when a certain object is no longer being used.
When the garbage collector discovers that an object is no longer referred to anywhere in the program, it deallocates that object, freeing its memory. However, if ccl:terminate-when-unreachable has been called on the object at any time, the garbage collector first invokes the generic function ccl:terminate, passing it the object as a parameter.
Therefore, to make termination do something useful, you need to define a method on ccl:terminate.
Because calling ccl:terminate-when-unreachable only affects a single object, rather than all objects of its class, you may wish to put a call to it in the initialize-instance method of a class. Of course, this is only appropriate if you do in fact want to use termination for all objects of a given class.
dir-id---A keyword whose pname, mapped to lower case, names a subdirectory of "ccl:headers;" (or "ccl:darwin-headers;")
Tells CCL
to add the interface directory denoted by
dir-id to the list of interface directories which it consults for
foreign type and function information. Arranges that that
directory is searched before any others.
Note that use-interface-dir
merely adds an entry
to a search list.
If the named directory doesn't exist in the file system
or doesn't
contain a set of database files, a runtime error may occur
when CCL
tries to open some database file in that directory, and it
will try to
open such a database file whenever it needs to find any
foreign type or
function information. unuse-interface-dir
may come in
handy in that case.
One typically wants interface information to be available at compile-time (or, in many cases, at read-time). A typical idiom would be:
(eval-when (:compile-toplevel :execute) (use-interface-dir :GTK))
Using the :GTK interface directory makes available information on foreign types, functions, and constants. It's generally necessary to load foreign libraries before actually calling the foreign code, which for GTK can be done like this:
(load-gtk-libraries)
It should now be possible to do things like:
(#_gtk_widget_destroy w)
Mac OS X APIs use a language called Objective-C, which is approximately C with some object-oriented extensions modeled on Smalltalk. The Objective-C bridge makes it possible to work with Objective-C objects and classes from Lisp, and to define classes in Lisp which can be used by Objective-C.
The ultimate purpose of the Objective-C and Cocoa bridges is to make Cocoa (the standard user-interface framework on Mac OS X) as easy as possible to use from Clozure CL, in order to support the development of GUI applications and IDEs on Mac OS X (and on any platform that supports Objective-C, such as GNUStep). The eventual goal, which is much closer than it used to be, is complete integration of Cocoa into CLOS.
The current release provides Lisp-like syntax and naming conventions for the basic Objective-C operations, with automatic type processing and messages checked for validity at compile-time. It also provides some convenience facilities for working with Cocoa.
Version 1.2 of Clozure CL exports most of the useful symbols
described in this chapter; in previous releases, most of them were
private in the CCL
package.
There are several new reader macros that make it much more convenient than before to refer to several classes of symbols used with the Objective-C bridge. For a full description of these reader-macros, see the Foreign-Function-Interface Dictionary, especially the entries at the beginning, describing reader macros.
As in previous releases, 32-bit versions of Clozure CL use 32-bit floats and integers in data structures that describe geometry, font sizes and metrics, and so on. 64-bit versions of Clozure CL use 64-bit values where appropriate.
The Objective-C bridge defines the
type NS:CGFLOAT
as the Lisp type of the preferred
floating-point type on the current platform, and defines the
constant NS:+CGFLOAT+
. On DarwinPPC32, the foreign
types :cgfloat
, :<NSUI>nteger
,
and
:<NSI>nteger
are defined by the Objective-C
bridge (as 32-bit float, 32-bit unsigned integer, and 32-bit
signed integer, respectively); these types are defined as 64-bit
variants in the 64-bit interfaces.
Every Objective-C class is now properly named, either with a
name exported from the NS
package (in the case of a
predefined class declared in the interface files) or with the
name provided in the DEFCLASS
form (with :METACLASS
NS:+NS-OBJECT
) which defines the class from Lisp.
The class's Lisp name is now proclaimed to be a "static"
variable (as if by DEFSTATIC
, as described in the
"Static Variables"
section) and given the class object as its value. In
other words:
(send (find-class 'ns:ns-application) 'shared-application)
and
(send ns:ns-application 'shared-application)
are equivalent. (Since it's not legal to bind a "static" variable, it may be necessary to rename some things so that unrelated variables whose names coincidentally conflict with Objective-C class names don't do so.)
The class of most standard CLOS classes is named STANDARD-CLASS. In the Objective-C object model, each class is an instance of a (usually unique) metaclass, which is itself an instance of a "base" metaclass (often the metaclass of the class named "NSObject".) So, the Objective-C class named "NSWindow" and the Objective-C class "NSArray" are (sole) instances of their distinct metaclasses whose names are also "NSWindow" and "NSArray", respectively. (In the Objective-C world, it's much more common and useful to specialize class behavior such as instance allocation.)
When Clozure CL first loads foreign libraries containing Objective-C classes, it identifies the classes they contain. The foreign class name, such as "NSWindow", is mapped to an external symbol in the "NS" package via the bridge's translation rules, such as NS:NS-WINDOW. A similar transformation happens to the metaclass name, with a "+" prepended, yielding something like NS:+NS-WINDOW.
These classes are integrated into CLOS such that the metaclass is an instance of the class OBJC:OBJC-METACLASS and the class is an instance of the metaclass. SLOT-DESCRIPTION metaobjects are created for each instance variable, and the class and metaclass go through something very similar to the "standard" CLOS class initialization protocol (with a difference being that these classes have already been allocated.)
Performing all this initialization, which is done when you (require "COCOA"), currently takes several seconds; it could conceivably be sped up some, but it's never likely to be fast.
When the process is complete, CLOS is aware of several hundred new Objective-C classes and their metaclasses. Clozure CL's runtime system can reliably recognize MACPTRs to Objective-C classes as being CLASS objects, and can (fairly reliably but heuristically) recognize instances of those classes (though there are complicating factors here; see below.) SLOT-VALUE can be used to access (and, with care, set) instance variables in Objective-C instances. To see this, do:
? (require "COCOA")
and, after waiting a bit longer for a Cocoa listener window to appear, activate that Cocoa listener and do:
? (describe (ccl::send ccl::*NSApp* 'key-window))
This sends a message asking for the key window, which is the window that has the input focus (often the frontmost), and then describes it. As we can see, NS:NS-WINDOWs have lots of interesting slots.
Making an instance of an Objective-C class (whether the class in question is predefined or defined by the application) involves calling MAKE-INSTANCE with the class and a set of initargs as arguments. As with STANDARD-CLASS, making an instance involves initializing (with INITIALIZE-INSTANCE) an object allocated with ALLOCATE-INSTANCE.
For example, you can create an ns:ns-number like this:
? (make-instance 'ns:ns-number :init-with-int 42) #<NS-CF-NUMBER 42 (#x85962210)>
It's worth looking at how this would be done if you were writing in Objective C:
[[NSNumber alloc] initWithInt: 42]
Allocating an instance of an Objective-C class involves sending the class an "alloc" message, and then using those initargs that don't correspond to slot initargs as the "init" message to be sent to the newly-allocated instance. So, the example above could have been done more verbosely as:
? (defvar *n* (ccl::send (find-class 'ns:ns-number) 'alloc)) *N* ? (setq *n* (ccl::send *n* :init-with-int 42)) #<NS-CF-NUMBER 42 (#x16D340)>
That setq is important; this is a case where init decides to replace the object and return the new one, instead of modifying the existing one. In fact, if you leave out the setq and then try to view the value of *N*, Clozure CL will freeze. There's little reason to ever do it this way; this is just to show what's going on.
You've seen that an Objective-C initialization method doesn't have to return the same object it was passed. In fact, it doesn't have to return any object at all; in this case, the initialization fails and make-instance returns nil.
In some special cases, such as loading an ns:ns-window-controller from a .nib file, it may be necessary for you to pass the instance itself as one of the parameters to the initialization method. It goes like this:
? (defvar *controller* (make-instance 'ns:ns-window-controller)) *CONTROLLER* ? (setq *controller* (ccl::send *controller* :init-with-window-nib-name #@"DataWindow" :owner *controller*)) #<NS-WINDOW-CONTROLLER <NSWindowController: 0x1fb520> (#x1FB520)>
This example calls (make-instance) with no initargs. When you do this, the object is only allocated, and not initialized. It then sends the "init" message to do the initialization by hand.
There is an alternative API for instantiating Objective-C
classes. You can
call OBJC:MAKE-OBJC-INSTANCE
, passing it the
name of the Objective-C class as a string. In previous
releases, OBJC:MAKE-OBJC-INSTANCE
could be
more efficient than OBJC:MAKE-INSTANCE
in
cases where the class did not define any Lisp slots; this is no
longer the case. You can now
regard OBJC:MAKE-OBJC-INSTANCE
as completely
equivalent to OBJC:MAKE-INSTANCE
, except that
you can pass a string for the classname, which may be convenient
in the case that the classname is in some way unusual.
In Objective-C, methods are called "messages", and there's a special syntax to send a message to an object:
[w alphaValue] [w setAlphaValue: 0.5] [v mouse: p inRect: r]
The first line sends the method "alphaValue" to the object
w
, with no parameters. The second line sends
the method "setAlphaValue", with the parameter 0.5. The third
line sends the method "mouse:inRect:" - yes, all one long word -
with the parameters p
and
r
.
In Lisp, these same three lines are:
(send w 'alpha-value) (send w :set-alpha-value 0.5) (send v :mouse p :in-rect r)
Notice that when a method has no parameters, its name is an ordinary symbol (it doesn't matter what package the symbol is in, as only its name is checked). When a method has parameters, each part of its name is a keyword, and the keywords alternate with the values.
These two lines break those rules, and both will result in error messages:
(send w :alpha-value) (send w 'set-alpha-value 0.5)
Instead of (send), you can also invoke (send-super), with the same interface. It has roughly the same purpose as CLOS's (call-next-method); when you use (send-super), the message is handled by the superclass. This can be used to get at the original implementation of a method when it is shadowed by a method in your subclass.
Clozure CL's FFI handles many common conversions between Lisp and foreign data, such as unboxing floating-point args and boxing floating-point results. The bridge adds a few more automatic conversions:
NIL is equivalent to (%NULL-PTR) for any message argument that requires a pointer.
T/NIL are equivalent to #$YES/#$NO for any boolean argument.
A #$YES/#$NO returned by any method that returns BOOL will be automatically converted to T/NIL.
Some Cocoa methods return small structures, such as those used to represent points, rects, sizes and ranges. When writing in Objective C, the compiler hides the implementation details. Unfortunately, in Lisp we must be slightly more aware of them.
Methods which return structures are called in a special way; the caller allocates space for the result, and passes a pointer to it as an extra argument to the method. This is called a Structure Return, or STRET. Don't look at me; I don't name these things.
Here's a simple use of this in Objective C. The first line sends the "bounds" message to v1, which returns a rectangle. The second line sends the "setBounds" message to v2, passing that same rectangle as a parameter.
NSRect r = [v1 bounds]; [v2 setBounds r];
In Lisp, we must explicitly allocate the memory, which is done most easily and safely with rlet. We do it like this:
(rlet ((r :<NSR>ect)) (send/stret r v1 'bounds) (send v2 :set-bounds r))
The rlet allocates the storage (but doesn't initialize
it), and makes sure that it will be deallocated when we're
done. It binds the variable r to refer to it. The call to
send/stret
is just like an ordinary call to
send
, except that r is passed as an extra,
first parameter. The third line, which calls
send
, does not need to do anything special,
because there's nothing complicated about passing a structure
as a parameter.
In order to make STRETs easier to use, the bridge provides two conveniences.
First, you can use the macros slet
and slet*
to allocate and initialize local
variables to foreign structures in one step. The example
above could have been written more tersely as:
(slet ((r (send v1 'bounds))) (send v2 :set-bounds r))
Second, when one call to send
is made
inside another, the inner one has an implicit
slet
around it. So, one could in fact
just write:
(send v1 :set-bounds (send v2 'bounds))
There are also several pseudo-functions provided for convenience by the Objective-C compiler, to make objects of specific types. The following are currently supported by the bridge: NS-MAKE-POINT, NS-MAKE-RANGE, NS-MAKE-RECT, and NS-MAKE-SIZE.
These pseudo-functions can be used within an SLET initform:
(slet ((p (ns-make-point 100.0 200.0))) (send w :set-frame-origin p))
Or within a call to send
:
(send w :set-origin (ns-make-point 100.0 200.0))
However, since these aren't real functions, a call like the following won't work:
(setq p (ns-make-point 100.0 200.0))
To extract fields from these objects, there are also some convenience macros: NS-MAX-RANGE, NS-MIN-X, NS-MIN-Y, NS-MAX-X, NS-MAX-Y, NS-MID-X, NS-MID-Y, NS-HEIGHT, and NS-WIDTH.
Note that there is also a send-super/stret
for use within methods. Like send-super
,
it ignores any shadowing methods in a subclass, and calls the
version of a method which belongs to its superclass.
There are a few messages in Cocoa which take variable numbers of arguments. Perhaps the most common examples involve formatted strings:
[NSClass stringWithFormat: "%f %f" x y]
In Lisp, this would be written:
(send (find-class 'ns:ns-string) :string-with-format #@"%f %f" (:double-float x :double-float y))
Note that it's necessary to specify the foreign types of the variables (in this example, :double-float), because the compiler has no general way of knowing these types. (You might think that it could parse the format string, but this would only work for format strings which are not determined at runtime.)
Because the Objective-C runtime system does not provide any information on which messages are variable arity, they must be explicitly declared. The standard variable arity messages in Cocoa are predeclared by the bridge. If you need to declare a new variable arity message, use (DEFINE-VARIABLE-ARITY-MESSAGE "myVariableArityMessage:").
The bridge works fairly hard to optimize message sends, when it has enough information to do so. There are two cases when it does. In either, a message send should be nearly as efficient as when writing in Objective C.
The first case is when both the message and the receiver's class are known at compile-time. In general, the only way the receiver's class is known is if you declare it, which you can do with either a DECLARE or a THE form. For example:
(send (the ns:ns-window w) 'center)
Note that there is no way in Objective-C to name the class of a class. Thus the bridge provides a declaration, @METACLASS. The type of an instance of "NSColor" is ns:ns-color. The type of the class "NSColor" is (@metaclass ns:ns-color):
(let ((c (find-class 'ns:ns-color))) (declare ((ccl::@metaclass ns:ns-color) c)) (send c 'white-color))
The other case that allows optimization is when only the message is known at compile-time, but its type signature is unique. Of the more-than-6000 messages currently provided by Cocoa, only about 50 of them have nonunique type signatures.
An example of a message with a type signature that is not unique is SET. It returns VOID for NSColor, but ID for NSSet. In order to optimize sends of messages with nonunique type signatures, the class of the receiver must be declared at compile-time.
If the type signature is nonunique or the message is unknown at compile-time, then a slower runtime call must be used.
When the receiver's class is unknown, the bridge's ability to optimize relies on a type-signature table which it maintains. When first loaded, the bridge initializes this table by scanning every method of every Objective-C class. When new methods are defined later, the table must be updated. This happens automatically when you define methods in Lisp. After any other major change, such as loading an external framework, you should rebuild the table:
? (update-type-signatures)
Because send
and its relatives
send-super
, send/stret
,
and send-super/stret
are macros, they
cannot be funcall
ed,
apply
ed, or passed as arguments to
functions.
To work around this, there are function equivalents to
them: %send
,
%send-super
,
%send/stret
, and
%send-super/stret
. However, these
functions should be used only when the macros will not do,
because they are unable to optimize.
You can define your own foreign classes, which can then be passed to foreign functions; the methods which you implement in Lisp will be made available to the foreign code as callbacks.
You can also define subclasses of existing classes, implementing your subclass in Lisp even though the parent class was in Objective C. One such subclass is CCL::NS-LISP-STRING. It is also particularly useful to make subclasses of NS-WINDOW-CONTROLLER.
We can use the MOP to define new Objective-C classes, but we have to do something a little funny: the :METACLASS that we'd want to use in a DEFCLASS option generally doesn't exist until we've created the class (recall that Objective-C classes have, for the sake of argument, unique and private metaclasses.) We can sort of sleaze our way around this by specifying a known Objective-C metaclass object name as the value of the DEFCLASS :METACLASS object; the metaclass of the root class NS:NS-OBJECT, NS:+NS-OBJECT, makes a good choice. To make a subclass of NS:NS-WINDOW (that, for simplicity's sake, doesn't define any new slots), we could do:
(defclass example-window (ns:ns-window) () (:metaclass ns:+ns-object))
That'll create a new Objective-C class named EXAMPLE-WINDOW whose metaclass is the class named +EXAMPLE-WINDOW. The class will be an object of type OBJC:OBJC-CLASS, and the metaclass will be of type OBJC:OBJC-METACLASS. EXAMPLE-WINDOW will be a subclass of NS-WINDOW.
If a slot specification in an Objective-C class definition contains the keyword :FOREIGN-TYPE, the slot will be a "foreign slot" (i.e. an Objective-C instance variable). Be aware that it is an error to redefine an Objective-C class so that its foreign slots change in any way, and Clozure CL doesn't do anything consistent when you try to.
The value of the :FOREIGN-TYPE initarg should be a foreign type specifier. For example, if we wanted (for some reason) to define a subclass of NS:NS-WINDOW that kept track of the number of key events it had received (and needed an instance variable to keep that information in), we could say:
(defclass key-event-counting-window (ns:ns-window) ((key-event-count :foreign-type :int :initform 0 :accessor window-key-event-count)) (:metaclass ns:+ns-object))
Foreign slots are always SLOT-BOUNDP, and the initform above is redundant: foreign slots are initialized to binary 0.
A slot specification in an Objective-C class definition that doesn't contain the :FOREIGN-TYPE initarg defines a pretty-much normal lisp slot that'll happen to be associated with "an instance of a foreign class". For instance:
(defclass hemlock-buffer-string (ns:ns-string) ((hemlock-buffer :type hi::hemlock-buffer :initform hi::%make-hemlock-buffer :accessor string-hemlock-buffer)) (:metaclass ns:+ns-object))
As one might expect, this has memory-management implications: we have to maintain an association between a MACPTR and a set of lisp objects (its slots) as long as the Objective-C instance exists, and we have to ensure that the Objective-C instance exists (does not have its -dealloc method called) while lisp is trying to think of it as a first-class object that can't be "deallocated" while it's still possible to reference it. Associating one or more lisp objects with a foreign instance is something that's often very useful; if you were to do this "by hand", you'd have to face many of the same memory-management issues.
In Objective-C, unlike in CLOS, every method belongs to some particular class. This is probably not a strange concept to you, because C++ and Java do the same thing. When you use Lisp to define Objective-C methods, it is only possible to define methods belonging to Objective-C classes which have been defined in Lisp.
You can use either of two different macros to define methods
on Objective-C classes. define-objc-method
accepts a two-element list containing a message selector name
and a class name, and a body. objc:defmethod
superficially resembles the normal
CLOS defmethod
, but creates methods on
Objective-C classes with the same restrictions as those created
by define-objc-method
.
As described in the section Calling Objective-C Methods, the names of Objective-C methods are broken into pieces, each piece followed by a parameter. The types of all parameters must be explicitly declared.
Consider a few examples, meant to illustrate the use
of define-objc-method
. Let us define a
class to use in them:
(defclass data-window-controller (ns:ns-window-controller) ((window :foreign-type :id :accessor window) (data :initform nil :accessor data)) (:metaclass ns:+ns-object))
There's nothing special about this class. It inherits from
ns:ns-window-controller
. It has two slots:
window
is a foreign slot, stored in the Objective-C
world; and data
is an ordinary slot, stored
in the Lisp world.
Here is an example of how to define a method which takes no arguments:
(define-objc-method ((:id get-window) data-window-controller) (window self))
The return type of this method is the foreign type :id,
which is used for all Objective-C objects. The name of the
method is
get-window
. The body of the method is the
single line (window self)
. The
variable self
is bound, within the body, to
the instance that is receiving the message. The call
to window
uses the CLOS accessor to get the
value of the window field.
Here's an example that takes a parameter. Notice that the name of the method without a parameter was an ordinary symbol, but with a parameter, it's a keyword:
(define-objc-method ((:id :init-with-multiplier (:int multiplier)) data-window-controller) (setf (data self) (make-array 100)) (dotimes (i 100) (setf (aref (data self) i) (* i multiplier))) self)
To Objective-C code that uses the class, the name of this
method is initWithMultiplier:
. The name of
the parameter is
multiplier
, and its type
is :int
. The body of the method does some
meaningless things. Then it returns
self
, because this is an initialization
method.
Here's an example with more than one parameter:
(define-objc-method ((:id :init-with-multiplier (:int multiplier) :and-addend (:int addend)) data-window-controller) (setf (data self) (make-array size)) (dotimes (i 100) (setf (aref (data self) i) (+ (* i multiplier) addend))) self)
To Objective-C, the name of this method is
initWithMultiplier:andAddend:
. Both
parameters are of type :int
; the first is
named multiplier
, and the second
is addend
. Again, the method returns
self
.
Here is a method that does not return any value, a so-called
"void method". Where our other methods
said :id
, this one
says :void
for the return type:
(define-objc-method ((:void :take-action (:id sender)) data-window-controller) (declare (ignore sender)) (dotimes (i 100) (setf (aref (data self) i) (- (aref (data self) i)))))
This method would be called takeAction:
in Objective-C. The convention for methods that are going to be
used as Cocoa actions is that they take one parameter, which is
the object responsible for triggering the action. However, this
method doesn't actually need to use that parameter, so it
explicitly ignores it to avoid a compiler warning. As promised,
the method doesn't return any value.
There is also an alternate syntax, illustrated here. The following two method definitions are equivalent:
(define-objc-method ("applicationShouldTerminate:" "LispApplicationDelegate") (:id sender :<BOOL>) (declare (ignore sender)) nil) (define-objc-method ((:<BOOL> :application-should-terminate sender) lisp-application-delegate) (declare (ignore sender)) nil)
The macro OBJC:DEFMETHOD
can be used to
define Objective-C methods. It looks superficially like
CL:DEFMETHOD
in some respects.
Its syntax is
(OBC:DEFMETHOD name-and-result-type ((receiver-arg-and-class) &rest other-args) &body body)
name-and-result-type
is either an
Objective-C message name, for methods that return a value of
type :ID
, or a list containing an
Objective-C message name and a foreign type specifier for
methods with a different foreign result type.
receiver-arg-and-class
is a two-element
list whose first element is a variable name and whose second
element is the Lisp name of an Objective-C class or metaclass.
The receiver variable name can be any bindable lisp variable
name, but SELF
might be a reasonable
choice. The receiver variable is declared to be "unsettable";
i.e., it is an error to try to change the value of the
receiver in the body of the method definition.
other-args
are either variable names
(denoting parameters of type :ID
) or
2-element lists whose first element is a variable name and
whose second element is a foreign type specifier.
Consider this example:
(objc:defmethod (#/characterAtIndex: :unichar) ((self hemlock-buffer-string) (index :<NSUI>nteger)) ...)
The method characterAtIndex:
, when
invoked on an object of
class HEMLOCK-BUFFER-STRING
with an
additional argument of
type :<NSU>integer
returns a value of
type
:unichar
.
Arguments that wind up as some pointer type other
than :ID
(e.g. pointers, records passed by
value) are represented as typed foreign pointers, so that the
higher-level, type-checking accessors can be used on arguments
of
type :ns-rect
, :ns-point
,
and so on.
Within the body of methods defined
via OBJC:DEFMETHOD
, the local function
CL:CALL-NEXT-METHOD
is defined. It isn't
quite as general as CL:CALL-NEXT-METHOD
is
when used in a CLOS method, but it has some of the same
semantics. It accepts as many arguments as are present in the
containing method's other-args
list and
invokes version of the containing method that would have been
invoked on instances of the receiver's class's superclass with
the receiver and other provided arguments. (The idiom of
passing the current method's arguments to the next method is
common enough that the CALL-NEXT-METHOD
in
OBJC:DEFMETHODs
should probably do this if
it receives no arguments.)
A method defined via OBJC:DEFMETHOD
that returns a structure "by value" can do so by returning a
record created via MAKE-GCABLE-RECORD
, by
returning the value returned
via CALL-NEXT-METHOD
, or by other similar
means. Behind the scenes, there may be a pre-allocated
instance of the record type (used to support native
structure-return conventions), and any value returned by the
method body will be copied to this internal record instance.
Within the body of a method defined
with OBJC:DEFMETHOD
that's declared to
return a structure type, the local macro
OBJC:RETURNING-FOREIGN-STRUCT
can be used
to access the internal structure. For example:
(objc:defmethod (#/reallyTinyRectangleAtPoint: :ns-rect) ((self really-tiny-view) (where :ns-point)) (objc:returning-foreign-struct (r) (ns:init-ns-rect r (ns:ns-point-x where) (ns:ns-point-y where) single-float-epsilon single-float-epsilon) r))
If the OBJC:DEFMETHOD
creates a new
method, then it displays a message to that effect. These
messages may be helpful in catching errors in the names of
method definitions. In addition, if
a OBJC:DEFMETHOD
form redefines a method in
a way that changes its type signature, Clozure CL signals a
continuable error.
Objective C was not designed, as Lisp was, with runtime redefinition in mind. So, there are a few constraints about how and when you can replace the definition of an Objective C method. Currently, if you break these rules, nothing will collapse, but the behavior will be confusing; so don't.
Objective C methods can be redefined at runtime, but their signatures shouldn't change. That is, the types of the arguments and the return type have to stay the same. The reason for this is that changing the signature changes the selector which is used to call the method.
When a method has already been defined in one class, and you define it in a subclass, shadowing the original method, they must both have the same type signature. There is no such constraint, though, if the two classes aren't related and the methods just happen to have the same name.
On Mac OS X, a framework is a structured directory containing one or more shared libraries along with metadata such as C and Objective-C header files. In some cases, frameworks may also contain additional items such as executables.
Loading a framework means opening the shared libraries and
processing any declarations so that Clozure CL can subsequently call
its entry points and use its data structures. Clozure CL provides the
function OBJC:LOAD-FRAMEWORK
for this
purpose.
(OBJC:LOAD-FRAMEWORK framework-name interface-dir)
framework-name
is a string that names the
framework (for example, "Foundation", or "Cocoa"),
and interface-dir
is a keyword that names the
set of interface databases associated with the named framework
(for example, :foundation
,
or :cocoa
).
Assuming that interface databases for the named frameworks
exist on the standard search
path, OBJC:LOAD-FRAMEWORK
finds and initializes
the framework bundle by searching OS X's standard framework search
paths. Loading the named framework may create new Objective-C
classes and methods, add foreign type descriptions and entry
points, and adjust Clozure CL's dispatch functions.
If interface databases don't exist for a framework you want to use, you will need to create them. For more information about creating interface databases, see Creating new interface directories.
There is a standard set of naming conventions for Cocoa classes, messages, etc. As long as they are followed, the bridge is fairly good at automatically translating between Objective-C and Lisp names.
For example, "NSOpenGLView" becomes ns:ns-opengl-view; "NSURLHandleClient" becomes ns:ns-url-handle-client; and "nextEventMatchingMask:untilDate:inMode:dequeue:" becomes (:next-event-matching-mask :until-date :in-mode :dequeue). What a mouthful.
To see how a given Objective-C or Lisp name will be translated by the bridge, you can use the following functions:
(ccl::objc-to-lisp-classname string) |
(ccl::lisp-to-objc-classname symbol) |
(ccl::objc-to-lisp-message string) |
(ccl::lisp-to-objc-message string) |
(ccl::objc-to-lisp-init string) |
(ccl::lisp-to-objc-init keyword-list) |
Of course, there will always be exceptions to any naming convention. Please tell us on the mailing lists if you come across any name translation problems that seem to be bugs. Otherwise, the bridge provides two ways of dealing with exceptions:
First, you can pass a string as the class name of MAKE-OBJC-INSTANCE and as the message to SEND. These strings will be directly interpreted as Objective-C names, with no translation. This is useful for a one-time exception. For example:
(ccl::make-objc-instance "WiErDclass") (ccl::send o "WiErDmEsSaGe:WithARG:" x y)
Alternatively, you can define a special translation rule for your exception. This is useful for an exceptional name that you need to use throughout your code. Some examples:
(ccl::define-classname-translation "WiErDclass" wierd-class) (ccl::define-message-translation "WiErDmEsSaGe:WithARG:" (:weird-message :with-arg)) (ccl::define-init-translation "WiErDiNiT:WITHOPTION:" (:weird-init :option))
The normal rule in Objective-C names is that each word begins with a capital letter (except possibly the first). Using this rule literally, "NSWindow" would be translated as N-S-WINDOW, which seems wrong. "NS" is a special word in Objective-C that should not be broken at each capital letter. Likewise "URL", "PDF", "OpenGL", etc. Most common special words used in Cocoa are already defined in the bridge, but you can define new ones as follows:
(ccl::define-special-objc-word "QuickDraw")
Note that message keywords in a SEND such as (SEND V :MOUSE P :IN-RECT R) may look like the keyword arguments in a Lisp function call, but they really aren't. All keywords must be present and the order is significant. Neither (:IN-RECT :MOUSE) nor (:MOUSE) translate to "mouse:inRect:"
Also, as a special exception, an "init" prefix is optional in the initializer keywords, so (MAKE-OBJC-INSTANCE 'NS-NUMBER :INIT-WITH-FLOAT 2.7) can also be expressed as (MAKE-OBJC-INSTANCE 'NS-NUMBER :WITH-FLOAT 2.7)
The documentation and whatever experience you may have in using Clozure CL under Linux should also apply to using it under Darwin/MacOS X and FreeBSD. There are some differences between the platforms, and these differences are sometimes exposed in the implementation.
Fixnums on 32-bit systems are 30 bits long, and are in the range -536870912 through 536870911. Fixnums on 64-bit systems are 61 bits long, and are in the range -1152921504606846976 through 1152921504606846975. (see Section 17.2.4, “Tagging scheme”)
Since we have much larger fixnums on 64-bit systems, INTERNAL-TIME-UNITS-PER-SECOND is 1000000 on 64-bit systems but remains 1000 on 32-bit systems. This enables much finer grained timing on 64-bit systems.
Darwin and MacOS X use HFS+ file systems by default; HFS+ file systems are usually case-insensitive. Most of Clozure CL's filesystem and pathname code assumes that the underlying filesystem is case-sensitive; this assumption extends to functions like EQUAL, which assumes that #p"FOO" and #p"foo" denote different, un-EQUAL filenames. Since Darwin/MacOS X can also use UFS and NFS filesystems, the opposite assumption would be no more correct than the one that's currently made.
Whatever the best solution to this problem turns out to be, there are some practical considerations. Doing:
? (save-application "DPPCCL")
on 32-bit DarwinPPC has the unfortunate side-effect of trying to overwrite the Darwin Clozure CL kernel, "dppccl", on a case-insensitive filesystem.
To work around this, the Darwin Clozure CL kernel expects the default heap image file name to be the kernel's own filename with the string ".image" appended, so the idiom would be:
? (save-application "dppccl.image")
MacOSX effectively supports two distinct line-termination conventions. Programs in its Darwin substrate follow the Unix convention of recognizing #\LineFeed as a line terminator; traditional MacOS programs use #\Return for this purpose. Many modern GUI programs try to support several different line-termination conventions (on the theory that the user shouldn't be too concerned about what conventions are used an that it probably doesn't matter. Sometimes this is true, other times ... not so much.
Clozure CL follows the Unix convention on both Darwin and LinuxPPC, but offers some support for reading and writing files that use other conventions (including traditional MacOS conventions) as well.
This support (and anything like it) is by nature heuristic: it can successfully hide the distinction between newline conventions much of the time, but could mistakenly change the meaning of otherwise correct programs (typically when files contain both #\Return and #\Linefeed characters or when files contain mixtures of text and binary data.) Because of this concern, the default settings of some of the variables that control newline translation and interpretation are somewhat conservative.
Although the issue of multiple newline conventions primarily affects MacOSX users, the functionality described here is available under LinuxPPC as well (and may occasionally be useful there.)
None of this addresses issues related to the third newline convention ("CRLF") in widespread use (since that convention isn't native to any platform on which Clozure CL currently runs). If Clozure CL is ever ported to such a platform, that issue might be revisited.
Note that some MacOS programs (including some versions of commercial MCL) may use HFS file type information to recognize TEXT and other file types and so may fail to recognize files created with Clozure CL or other Darwin applications (regardless of line termination issues.)
Unless otherwise noted, the symbols mentioned in this documentation are exported from the CCL package.
Despite what Darwin's man pages say, early versions of its math library (up to and including at least OSX 10.2 (Jaguar) don't implement single-precision variants of the transcendental and trig functions (#_sinf, #_atanf, etc.) Clozure CL worked around this by coercing single-precision args to double-precision, calling the double-precision version of the math library function, and coercing the result back to a SINGLE-FLOAT. These steps can introduce rounding errors (and potentially overflow conditions) that might not be present or as severe if true 32-bit variants were available.
Darwin/MacOS X distinguishes between "shared libraries" and "bundles" or "extensions"; Linux and FreeBSD don't. In Darwin, "shared libraries" have the file type "dylib" : the expectation is that this class of file is linked against when executable files are created and loaded by the OS when the executable is launched. The latter class - "bundles/extensions" - are expected to be loaded into and unloaded from a running application, via a mechanism like the one used by Clozure CL's OPEN-SHARED-LIBRARY function.
Clozure CL has several convenience functions which allow you
to make Posix (portable Unix) calls without having to use the
foreign-function interface. Each of these corresponds directly
to a single Posix function call, as it might be made in C.
There is no attempt to make these calls correspond to Lisp
idioms, such as setf
. This means that their
behavior is simple and predictable.
For working with environment variables, there are CCL::GETENV and CCL::SETENV.
For working with user and group IDs, there are CCL::GETUID, CCL::SETUID, and CCL::SETGID. To find the home directory of an arbitrary user, as set in the user database (/etc/passwd), there is CCL::GET-USER-HOME-DIR.
For process IDs, there is CCL::GETPID.
For the system()
function, there is
CCL::OS-COMMAND. Ordinarily, it is better - both more efficient
and more predictable - to use the features described in Chapter 9, Running Other Programs as Subprocesses. However,
sometimes you may want to specifically ask the shell to invoke a
command for you.
Cocoa is one of Apple's APIs for GUI programming; for most purposes, development is considerably faster with Cocoa than with the alternatives. You should have a little familiarity with it, to better understand this section.
A small sample Cocoa program can be invoked by evaluating (REQUIRE 'TINY) and then (CCL::TINY-SETUP). This program provides a simple example of using several of the bridge's capabilities.
The Tiny demo creates Cocoa objects dynamically, at runtime, which is always an option. However, for large applications, it is usually more convenient to create your objects with Apple Interface Builder, and store them in .nib files to be loaded when needed. Both approaches can be freely mixed in a single program.
Clozure CL is ordinarily a command-line application (it doesn't have a connection to the OSX Window server, doesn't have its own menubar or dock icon, etc.) By opening some libraries and jumping through some hoops, it's able to sort of transform itself into a full-fledged GUI application (while retaining its original TTY-based listener.) The general idea is that this hybrid environment can be used to test and protoype UI ideas and the resulting application can eventually be fully transformed into a bundled, double-clickable application. This is to some degree possible, but there needs to be a bit more infrastructure in place before many people would find it easy.
Cocoa applications use the NSLog function to write informational/warning/error messages to the application's standard output stream. When launched by the Finder, a GUI application's standard output is diverted to a logging facility that can be monitored with the Console application (found in /Applications/Utilities/Console.app). In the hybrid environment, the application's standard output stream is usually the initial listener's standard output stream. With two different buffered stream mechanisms trying to write to the same underlying Unix file descriptor, it's not uncommon to see NSLog output mixed with lisp output on the initial listener.
The syntax of the constructs used to define Cocoa classes and methods has changed a bit (it was never documented outside of the source code and never too well documented at all), largely as the result of functionality offered by Randall Beer's bridge; the “standard name-mapping conventions” referenced below are described in his CocoaBridgeDoc.txt file, as are the constructs used to invoke (“send messages to”) Cocoa methods.
All of the symbols described below are currently internal to the CCL package.
ccl::@class |
ccl::@selector |
ccl::define-objc-method |
ccl::define-objc-class-method |
The Cocoa API is broken into several pieces. The Application Kit, affectionately called AppKit, is the one which deals with window management, drawing, and handling events. AppKit really wants all these things to be done by a "distinguished thread". creation, and drawing to take place on a distinguished thread.
Apple has published some guidelines which discuss these issues in some detail; see the Apple Multithreading Documentation, and in particular the guidelines on Using the Application Kit from Multiple Threads. The upshot is that there can sometimes be unexpected behavior when objects are created in threads other than the distinguished event thread; eg, the event thread sometimes starts performing operations on objects that haven't been fully initialized.
It's certainly more convenient to do certain types of exploratory programming by typing things into a listener or evaluating a “defun” in an Emacs buffer; it may sometimes be necessary to be aware of this issue while doing so.
Each thread in the Cocoa runtime system is expected to maintain a current “autorelease pool” (an instance of the NSAutoreleasePool class); newly created objects are often added to the current autorelease pool (via the -autorelease method), and periodically the current autorelease pool is sent a “-release” message, which causes it to send “-release” messages to all of the objects that have been added to it.
If the current thread doesn't have a current autorelease pool, the attempt to autorelease any object will result in a severe-looking warning being written via NSLog. The event thread maintains an autorelease pool (it releases the current pool after each event is processed and creates a new one for the next event), so code that only runs in that thread should never provoke any of these severe-looking NSLog messages.
To try to suppress these messages (and still participate in the Cocoa memory management scheme), each listener thread (the initial listener and any created via the “New Listener” command in the IDE) is given a default autorelease pool; there are REPL colon-commands for manipulating the current listener's “toplevel autorelease pool”.
In the current scheme, every time that Cocoa calls lisp code, a lisp error handler is established which maps any lisp conditions to ObjC exceptions and arranges that this exception is raised when the callback to lisp returns. Whenever lisp code invokes a Cocoa method, it does so with an ObjC exception handler in place; this handler maps ObjC exceptions to lisp conditions and signals those conditions.
Any unhandled lisp error or ObjC exception that occurs during the execution of the distinguished event thread's event loop causes a message to be NSLog'ed and the event loop to (try to) continue execution. Any error that occurs in other threads is handled at the point of the outermost Cocoa method invocation. (Note that the error is not necessarily “handled” in the dynamic context in which it occurs.)
Both of these behaviors could possibly be improved; both of them seem to be substantial improvements over previous behaviors (where, for instance, a misspelled message name typically terminated the application.)
You may have noticed that (require "COCOA") takes a long time to load. It is possible to avoid this by saving a Lisp heap image which has everything already loaded. There is an example file which allows you to do this, "ccl/examples/cocoa-application.lisp", by producing a double-clickable application which runs your program. First, load your own program. Then, do:
? (require "COCOA-APPLICATION")
When it finishes, you should be able to double-click the Clozure CL icon in the ccl directory, to quickly start your program.
The OS may have already decided that Clozure CL.app isn't a valid executable bundle, and therefore won't let you double-click it. If this happens to you, to force it to reconsider, just update the last-modified time of the bundle. In Terminal:
> touch Clozure CL.app
When an image which had contained ObjC classes (which are also CLOS classes) is re-launched, those classes are "revived": all preexisting classes have their addresses updated destructively, so that existing subclass/superclass/metaclass relationships are maintained. It's not possible (and may never be) to preserve foreign instances across SAVE-APPLICATION. (It may be the case that NSArchiver and NSCoder and related classes offer some approximation of that.)
These are top-level pages pertaining to Cocoa in Apple's Mac OS X Developer Library. If you are unfamiliar with Cocoa, these links are good places to start.
These provide a conceptual overview and programming guide to Objective-C the language and runtime, respectively.
This is one of the two most important Cocoa references; it covers all of the basics, except for GUI programming. This is a reference, not a tutorial.
This is the other very important Cocoa reference; it covers GUI programming with Cocoa / Application Kit Framework in considerable depth. This is a reference, not a tutorial.
This is the top page for Mac OS X developer documentation. Go here to find the documentation on any other Mac OS X API. Also go here if you need general guidance about OS X, Carbon, Cocoa, Core Foundation, or Objective-C.
This is the top page for all Apple developer documentation.
name---a string which is the name of a new or existing environment variable; case-sensitive
value---a string, to be the new value of the environment variable named by name
errno---zero if the function call completes successfully; otherwise, a platform-dependent integer which describes the problem
command-line---a string, obeying all the whitespace and escaping conventions required by the user's default system shell
exit-code---a non-negative integer, returned as the exit code of a subprocess; zero indicates success
Invokes the Posix function system(), which invokes the user's default system shell (such as sh or tcsh) as a new process, and has that shell execute command-line.
If the shell was able to find the command specified in command-line, then exit-code is the exit code of that command. If not, it is the exit code of the shell itself.
By convention, an exit code of 0 indicates success. There are also other conventions; unfortunately, they are OS-specific, and the portable macros to decode their meaning are implemented by the system headers as C preprocessor macros. This means that there is no good, automated way to make them available to Lisp.
name-and-result-type---either an Objective-C message name, for methods
that return a value of type :ID
, or
a list containing an Objective-C message name and a
foreign type specifier for methods with a different
foreign result type.
receiver-arg-and-class---a two-element list whose first element is a
variable name and whose second element is the Lisp
name of an Objective-C class or metaclass. The
receiver variable name can be any bindable lisp
variable name, but SELF
might be a
reasonable choice. The receiver variable is declared
to be "unsettable"; i.e., it is an error to try to
change the value of the receiver in the body of the
method definition.
other-args---either variable names (denoting parameters of
type :ID
) or 2-element lists whose
first element is a variable name and whose second element
is a foreign type specifier.
Defines an Objective-C-callable method which implements the specified message selector for instances of the existing named Objective-C class.
For a detailed description of the features and
restrictions of the OBJC:DEFMETHOD
macro,
see the
section Using objc:defmethod
.
selector---either a string which represents the name of the selector or a list which describes the method's return type, selector components, and argument types (see below.) If the first form is used, then the first form in the body must be a list which describes the selector's argument types and return value type, as per DEFCALLBACK.
class-name---either a string which names an existing ObjC class name or a list symbol which can map to such a string via the standard name-mapping conventions for class names. (Note that the "canonical" lisp class name is such a symbol)
Like DEFINE-OBJC-METHOD, only used to define methods on the class named by class-name and on its subclasses.
For both DEFINE-OBJC-METHOD and DEFINE-OBJC-CLASS-METHOD, the "selector" argument can be a list whose first element is a foreign type specifier for the method's return value type and whose subsequent elements are either:
a non-keyword symbol, which can be mapped to a selector string for a parameterless method according to the standard name-mapping conventions for method selectors.
a list of alternating keywords and variable/type specifiers, where the set of keywords can be mapped to a selector string for a parameterized method according to the standard name-mapping conventions for method selectors and each variable/type-specifier is either a variable name (denoting a value of type :ID) or a list whose CAR is a variable name and whose CADR is the corresponding argument's foreign type specifier.
This variable is currently only used by the standard reader macro function for #\; (single-line comments); that function reads successive characters until EOF, a #\NewLine is read, or a character EQL to the value of *alternate-line-terminator* is read. In Clozure CL for Darwin, the value of this variable is initially #\Return ; in Clozure CL for other OSes, it's initially NIL.
Their default treatment by the #\; reader macro is the primary way in which #\Return and #\Linefeed differ syntactically; by extending the #\; reader macro to (conditionally) treat #\Return as a comment-terminator, that distinction is eliminated. This seems to make LOAD and COMPILE-FILE insensitive to line-termination issues in many cases. It could fail in the (hopefully rare) case where a LF-terminated (Unix) text file contains embedded #\Return characters, and this mechanism isn't adequate to handle cases where newlines are embedded in string constants or other tokens (and presumably should be translated from an external convention to the external one) : it doesn't change what READ-CHAR or READ-LINE "see", and that may be necessary to handle some more complicated cases.
This class implements the interface of an NSString, which means that it can be passed to any Cocoa or Core Foundation function which expects one.
The string itself is stored on the Lisp heap, which means that its memory management is automatic. However, the ns-lisp-string object itself is a foreign object (that is, it has an objc metaclass), and resides on the foreign heap. Therefore, it is necessary to explicitly free it, by sending a dealloc message.
You can create an ns-lisp-string with make-instance, just like any normal Lisp class:
? (defvar *the-string* (make-instance 'ccl::ns-lisp-string :string "Hello, Cocoa."))
When you are done with the string, you must explicitly deallocate it:
? (ccl::send *the-string* 'dealloc)
You may wish to use an unwind-protect form to ensure that this happens:
(let (*the-string*) (unwind-protect (progn (setq *the-string* (make-instance 'ccl::ns-lisp-string :string "Hello, Cocoa.")) (format t "~&The string is ~D characters long.~%" (ccl::send *the-string* 'length))) (when *the-string* (ccl::send *the-string* 'dealloc))))
Release 0.10 or later of CCL
uses a different memory
management scheme than previous versions did. Those earlier
versions would allocate a block of memory (of specified size) at
startup and would allocate lisp objects within that block. When
that block filled with live (non-GCed) objects, the lisp would
signal a "heap full" condition. The heap size imposed a limit on
the size of the largest object that could be allocated.
The new strategy involves reserving a very large (2GB on DarwinPPC32, 1GB on LinuxPPC, "very large" on 64-bit implementations) block at startup and consuming (and relinquishing) its contents as the size of the live lisp heap data grows and shrinks. After the initial heap image loads and after each full GC, the lisp kernel will try to ensure that a specified amount (the "lisp-heap-gc-threshold") of free memory is available. The initial value of this kernel variable is 16MB on 32-bit implementations and 32MB on 64-bit implementations ; it can be manipulated from Lisp (see below.)
The large reserved memory block consumes very little in the way of system resources; memory that's actually committed to the lisp heap (live data and the "threshold" area where allocation takes place) consumes finite resources (physical memory and swap space). The lisp's consumption of those resources is proportional to its actual memory usage, which is generally a good thing.
This scheme is much more flexible than the old one, but it may also increase the possibility that those resources can become exhausted. Neither the new scheme nor the old handles that situation gracefully; under the old scheme, a program that consumes lots of memory may have run into an artificial limit on heap size before exhausting virtual memory.
The -R or –heap-reserve command-line option can be use to limit the size of the reserved block and therefore bound heap expansion. Running
> openmcl --heap-reserve 8M
would provide an execution environment that's very similar to
that provided by earlier CCL
versions.
For many programs, the following observations are true to a very large degree:
Most heap-allocated objects have very short lifetimes ("are ephemeral"): they become inaccessible soon after they're created.
Most non-ephemeral objects have very long lifetimes: it's rarely productive for the GC to consider reclaiming them, since it's rarely able to do so. (An object that has survived a large number of GCs is likely to survive the next one. That's not always true of course, but it's a reasonable heuristic.)
It's relatively rare for an old object to be destructively modified (via SETF) so that it points to a new one, therefore most references to newly-created objects can be found in the stacks and registers of active threads. It's not generally necessary to scan the entire heap to find references to new objects (or to prove that such references don't exists), though it is necessary to keep track of the (hopefully exceptional) cases where old objects are modified to point at new ones.
"Ephemeral" (or "generational") garbage collectors try to exploit these observations: by concentrating on frequently reclaiming newly-created objects quickly, it's less often necessary to do more expensive GCs of the entire heap in order to reclaim unreferenced memory. In some environments, the pauses associated with such full GCs can be noticeable and disruptive, and minimizing the frequency (and sometimes the duration) of these pauses is probably the EGC's primary goal (though there may be other benefits, such as increased locality of reference and better paging behavior.) The EGC generally leads to slightly longer execution times (and slightly higher, amortized GC time), but there are cases where it can improve overall performance as well; the nature and degree of its impact on performance is highly application-dependent.
Most EGC strategies (including the one employed by
CCL
) logically or physically divide memory into one or more
areas of relatively young objects ("generations") and one or
more areas of old objects. Objects that have survived one or
more GCs as members of a young generation are promoted (or
"tenured") into an older generation, where they may or may not
survive long enough to be promoted to the next generation and
eventually may become "old" objects that can only be reclaimed
if a full GC proves that there are no live references to them.
This filtering process isn't perfect - a certain amount of
premature tenuring may take place - but it usually works very
well in practice.
It's important to note that a GC of the youngest
generation is typically very fast (perhaps a few milliseconds on
a modern CPU, depending on various factors), CCL
's EGC is
not concurrent and doesn't offer realtime guarantees.
CCL
's EGC maintains three ephemeral generations; all
newly created objects are created as members of the youngest
generation. Each generation has an associated
threshold, which indicates the number of
bytes in it and all younger generations that can be allocated
before a GC is triggered. These GCs will involve the target
generation and all younger ones (and may therefore cause some
premature tenuring); since the older generations have larger
thresholds, they're GCed less frequently and most short-lived
objects that make it into an older generation tend not to
survive there very long.
The EGC can be enabled or disabled under program control; under some circumstances, it may be enabled but inactive (because a full GC is imminent.) Since it may be hard to know or predict the consing behavior of other threads, the distinction between the "active" and "inactive" state isn't very meaningful, especially when native threads are involved.
After a full GC finishes, it'll try to ensure that at least (LISP-HEAP-GC-THRESHOLD) of virtual memory are available; objects will be allocated in this block of memory until it fills up, the GC is triggered, and the process repeats itself.
Many programs reach near stasis in terms of the amount of logical memory that's in use after full GC (or run for long periods of time in a nearly static state), so the logical address range used for consing after the Nth full GC is likely to be nearly or entirely identical to the address range used by the N+1th full GC.
By default (and traditionally in CCL
), the GC's policy
is to "release" the pages in this address range: to advise the
virtual memory system that the pages contain garbage and any
physical pages associated with them don't need to be swapped out
to disk before being reused and to (re-)map the logical address
range so that the pages will be zero-filled by the virtual
memory system when they're next accessed. This policy is
intended to reduce the load on the VM system and keep CCL
's
working set to a minimum.
For some programs (especially those that cons at a very high rate), the default policy may be less than ideal: releasing pages that are going to be needed almost immediately - and zero-fill-faulting them back in, lazily - incurs unnecessary overhead. (There's a false economy associated with minimizing the size of the working set if it's just going to shoot back up again until the next GC.) A policy of "retaining" pages between GCs might work better in such an environment.
Functions described below give the user some control over this behavior. An adaptive, feedback-mediated approach might yield a better solution.
SAVE-APPLICATION identifies code vectors and the pnames of interned symbols and copies these objects to a "pure" area of the image file it creates. (The "pure" area accounts for most of what the ROOM function reports as "static" space.)
When the resulting image file is loaded, the pure area of the file is now memory-mapped with read-only access. Code and pure data are paged in from the image file as needed (and don't compete for global virtual memory resources with other memory areas.)
Code-vectors and interned symbol pnames are immutable : it is an error to try to change the contents of such an object. Previously, that error would have manifested itself in some random way. In the new scheme, it'll manifest itself as an "unhandled exception" error in the Lisp kernel. The kernel could probably be made to detect a spurious, accidental write to read-only space and signal a lisp error in that case, but it doesn't yet do so.
The image file should be opened and/or mapped in some mode
which disallows writing to the memory-mapped regions of the file
from other processes. I'm not sure of how to do that; writing to
the file when it's mapped by CCL
can have unpredictable and
unpleasant results. SAVE-APPLICATION will delete its output
file's directory entry and create a new file; one may need to
exercise care when using file system utilities (like tar, for
instance) that might overwrite an existing image file.
In general, a "weak reference" is a reference to an object which does not prevent the object from being garbage-collected. For example, suppose that you want to keep a list of all the objects of a certain type. If you don't take special steps, the fact that you have a list of them will mean that the objects are always "live", because you can always reference them through the list. Therefore, they will never be garbage-collected, and their memory will never be reclaimed, even if they are referenced nowhere else in the program. If you don't want this behavior, you need weak references.
CCL
supports weak references with two kinds of objects:
weak hash tables and populations.
Weak hash tables are created with the standard Common Lisp
function make-hash-table
, which is extended
to accept the keyword argument :weak
. Hash
tables may be weak with respect to either their keys or their
values. To make a hash table with weak keys, invoke
make-hash-table
with the option :weak t, or,
equivalently, :weak :key. To make one with weak values, use
:weak :value. When the key is weak, the equality test must be
#'eq (because it wouldn't make sense otherwise).
When garbage-collection occurs, key-value pairs are removed from the hash table if there are no non-weak references to the weak element of the pair (key or value).
In general, weak-key hash tables are useful when you want to use the hash to store some extra information about the objects you look up in it, while weak-value hash tables are useful when you want to use the hash as an index for looking up objects.
A population encapsulates an object, causing certain
reference from the object to be considered weak. CCL
supports
two kinds of populations: lists, in which case the encapsulated
object is a list of elements, which are spliced out of the list
when there are no non-weak references to the element; and alists,
in which case the encapsulated object is a list of conses which
are spliced out of the list if there are no non-weak references
to the car of the cons.
If you are experimenting with weak references
interactively, remember that an object is not dead if it was
returned by one of the last three interactively-evaluated
expressions, because of the variables *
,
**
, and ***
. The easy
workaround is to evaluate some meaningless expression before
invoking gc
, to get the object out of the
REPL variables.
type---The type of population, one of :LIST
(the default) or :ALIST
initial-contents--- A sequence of elements (or conses, for :alist
) to be used to initialize the
population. The sequence itself (and the conses in case of an
alist) is not stored in the population, a new list or alist is created to hold the elements.
returns the list encapsulated in population
.
Note that as long as there is a direct (non-weak) reference to this
list, it will not be modified by the garbage collector. Therefore it is
safe to traverse the list, and even modify it, no different from any
other list. If you want the elements to become garbage-collectable
again, you must stop refering to the list directly.
generation-0-size---the requested threshold size of the youngest generation, in kilobytes
generation-1-size---the requested threshold size of the middle generation, in kilobytes
generation-2-size---the requested threshold size of the oldest generation, in kilobytes
Puts the indicated threshold sizes in effect.
Each threshold indicates the total size that may be allocated
in that and all younger generations before a GC is triggered.
Disables EGC while setting the values.
(The provided threshold sizes are rounded up to a multiple of
64Kbytes in CCL
0.14 and to a multiple of 32KBytes in earlier
versions.)
This chapter describes many aspects of OpenMCL's implementation as of (roughly) version 1.1. Details vary a bit between the three architectures (PPC32, PPC64, and x86-64) currently supported and those details change over time, so the definitive reference is the source code (especially some files in the ccl/compiler/ directory whose names contain the string "arch" and some files in the ccl/lisp-kernel/ directory whose names contain the string "constants".) Hopefully, this chapter will make it easier for someone who's interested to read and understand the contents of those files.
Clozure CL's threads are "native" (meaning that they're scheduled and controlled by the operating system.) Most of the implications of this are discussed elsewhere; this section tries to describe how threads look from the lisp kernel's perspective (and especially from the GC's point of view.)
Clozure CL's runtime system tries to use machine-level exception mechanisms (conditional traps when available, illegal instructions, memory access protection in some cases) to detect and handle exceptional situations. These situations include some TYPE-ERRORs and PROGRAM-ERRORS (notably wrong-number-of-args errors), and also include cases like "not being able to allocate memory without GCing or obtaining more memory from the OS." The general idea is that it's usually faster to pay (very occasional) exception-processing overhead and figure out what's going on in an exception handler than it is to maintain enough state and context to handle an exceptional case via a lighter-weight mechanism when that exceptional case (by definition) rarely occurs.
Some emulated execution environments (the Rosetta PPC emulator on x86 versions of Mac OS X) don't provide accurate exception information to exception handling functions. Clozure CL can't run in such environments.
When a lisp thread is first created (or when a thread created by foreign code first calls back to lisp), a data structure called a Thread Context Record (or TCR) is allocated and initialized. On modern versions of Linux and FreeBSD, the allocation actually happens via a set of thread-local-storage ABI extensions, so a thread's TCR is created when the thread is created and dies when the thread dies. (The World's Most Advanced Operating System—as Apple's marketing literature refers to Darwin—is not very advanced in this regard, and I know of no reason to assume that advances will be made in this area anytime soon.)
A TCR contains a few dozen fields (and is therefore a few hundred bytes in size.) The fields are mostly thread-specific information about the thread's stacks' locations and sizes, information about the underlying (POSIX) thread, and information about the thread's dynamic binding history and pending CATCH/UNWIND-PROTECTs. Some of this information could be kept in individual machine registers while the thread is running (and the PPC - which has more registers available - keeps a few things in registers that the X86-64 has to access via the TCR), but it's important to remember that the information is thread-specific and can't (for instance) be kept in a fixed global memory location.
When lisp code is running, the current thread's TCR is kept in a register. On PPC platforms, a general purpose register is used; on x86-64, an (otherwise nearly useless) segment register works well (prevents the expenditure of a more generally useful general- purpose register for this purpose.)
The address of a TCR is aligned in memory in such a way that a FIXNUM can be used to represent it. The lisp function CCL::%CURRENT-TCR returns the calling thread's TCR as a fixnum; actual value of the TCR's address is 4 or 8 times the value of this fixnum.
When the lisp kernel initializes a new TCR, it's added to a global list maintained by the kernel; when a thread exits, its TCR is removed from this list.
When a thread calls foreign code, lisp stack pointers are saved in its TCR, lisp registers (at least those whose value should be preserved across the call) are saved on the thread's value stack, and (on x86-64) RSP is switched to the control stack. A field in the TCR (tcr.valence) is then set to indicate that the thread is running foreign code, foreign argument registers are loaded from a frame on the foreign stack, and the foreign function is called. (That's a little oversimplified and possibly inaccurate, but the important things to note are that the thread "stops following lisp stack and register usage conventions" and that it advertises the fact that it's done so. Similar transitions in a thread's state ("valence") occur when it enters or exits an exception handler (which is sort of an OS/hardware-mandated foreign function call where the OS thoughtfully saves the thread's register state for it beforehand.)
Unix-like OSes tend to refer to exceptions as "signals"; the same general mechanism ("signal handling") is used to process both asynchronous OS-level events (such as the result of the keyboard driver noticing that ^C or ^Z has been pressed) and synchronous hardware-level events (like trying to execute an illegal instruction or access protected memory.) It makes some sense to defer ("block") handling of asynchronous signals so that some critical code sequences complete without interruption; since it's generally not possible for a thread to proceed after a synchronous exception unless and until its state is modified by an exception handler, it makes no sense to talk about blocking synchronous signals (though some OSes will let you do so and doing so can have mysterious effects.)
On OSX/Darwin, the POSIX signal handling facilities coexist with lower-level Mach-based exception handling facilities. Unfortunately, the way that this is implemented interacts poorly with debugging tools: GDB will generally stop whenever the target program encounters a Mach-level exception and offers no way to proceed from that point (and let the program's POSIX signal handler try to handle the exception); Apple's CrashReporter program has had a similar issue and, depending on how it's configured, may bombard the user with alert dialogs which falsely claim that an application has crashed (when in fact the application in question has routinely handled a routine exception.) On Darwin/OSX, Clozure CL uses Mach thread-level exception handling facilities which run before GDB or CrashReporter get a chance to confuse themselves; Clozure CL's Mach exception handling tries to force the thread which received a synchronous exception to invoke a signal handling function ("as if" signal handling worked more usefully under Darwin.) Mach exception handlers run in a dedicated thread (which basically does nothing but wait for exception messages from the lisp kernel, obtain and modify information about the state of threads in which exceptions have occurred, and reply to the exception messages with an indication that the exception has been handled. The reply from a thread-level exception handler keeps the exception from being reported to GDB or CrashReporter and avoids the problems related to those programs. Since Clozure CL's Mach exception handler doesn't claim to handle debugging-related exceptions (from breakpoints or single-step operations), it's possible to use GDB to debug Clozure CL.
On platforms where signal handling and debugging don't get in each other's way, a signal handler is entered with all signals blocked. (This behavior is specified in the call to the sigaction() function which established the signal handler.) The signal handler receives three arguments from the OS kernel; the first is an integer that identifies the signal, the second is a pointer to an object of type "siginfo_t", which may or may not contain a few fields that would help to identify the cause of the exception, and the third argument is a pointer to a data structure (called a "ucontext" or something similar), which contains machine-dependent information about the state of the thread at the time that the exception/signal occurred. While asynchronous signals are blocked, the signal handler stores the pointer to its third argument (the "signal context") in a field in the current thread's TCR, sets some bits in another TCR field to indicate that the thread is now waiting to handle an exception, unblocks asynchronous signals, and waits for a global exception lock that serializes exception processing.
On Darwin, the Mach exception thread creates a signal context (and maybe a siginfo_t structure), stores the signal context in the thread's TCR, sets the TCR field which describes the thread's state, and arranges that the thread resume execution at its signal handling function (with a signal handler, possibly NULL siginfo_t, and signal context as arguments. When the thread resumes, it waits for the global exception lock.
On x86-64 platforms where signal handing can be used to handle synchronous exceptions, there's an additional complication: the OS kernel ordinarily allocates the signal context and siginfo structures on the stack of the thread that received the signal; in practice, that means "wherever RSP is pointing." Clozure CL's Section 17.2.3, “Register and stack usage conventions” require that the thread's value stack—where RSP is usually pointing while lisp code is running—contain only "nodes" (properly tagged lisp objects), and scribbling a signal context all over the value stack would violate this requirement. To maintain consistency, the sigaltstack() mechanism is used to cause the signal to be delivered on (and the signal context and siginfo to be allocated on) a special stack area (the last few pages of the thread's control stack, in practice). When the signal handler runs, it (carefully) copies the signal context and siginfo to the thread's control stack and makes RSP point into that stack before invoking the "real" signal handler. The effect of this hack is that the "real" signal handler always runs on the thread's control stack.
Once the exception handler has obtained the global exception lock, it uses the values of the signal number, siginfo_t, and signal context arguments to determine the (logical) cause of the exception. Some exceptions may be caused by factors that should generate lisp errors or other serious conditions (stack overflow); if this is the case, the kernel code may release the global exception lock and call out to lisp code. (The lisp code in question may need to repeat some of the exception decoding process; in particular, it needs to be able to interpret register values in the signal context that it receives as an argument.)
In some cases, the lisp kernel exception handler may not be able to recover from the exception (this is currently true of some types of memory-access fault and is also true of traps or illegal instructions that occur during foreign code execution. In such cases, the kernel exception handler reports the exception as "unhandled", and the kernel debugger is invoked.
If the kernel exception handler identifies the exception's cause as being a transient out-of-memory condition (indicating that the current thread needs more memory to cons in), it tries to make that memory available. In some cases, doing so involves invoking the GC.
Clozure CL's GC is not concurrent: when the GC is invoked in response to an exception in a particular thread, all other lisp threads must stop until the GC's work is done. The thread that triggered the GC iterates over the global TCR list, sending each other thread a distinguished "suspend" signal, then iterates over the list again, waiting for a per-thread semaphore that indicates that the thread has received the "suspend" signal and responded appropriately. Once all other threads have acknowledged the request to suspend themselves, the GC thread can run the GC proper (after doing any necessary Section 17.1.4, “PC-lusering”.) Once the GC's completed its work, the thread that invoked the GC iterates over the global TCR list, raising a per-thread "resume" semaphore for each other thread.
The signal handler for the asynchronous "suspend" signal is entered with all asynchronous signals blocked. It saves its signal-context argument in a TCR slot, raises the tcr's "suspend" semaphore, then waits on the TCR's "resume" semaphore.
The GC thread has access to the signal contexts of all TCRs (including its own) at the time when the thread received an exception or acknowledged a request to suspend itself. This information (and information about stack areas in the TCR itself) allows the GC to identify the "stack locations and register contents" that are elements of the GC's root set.
It's not quite accurate to say that Clozure CL's compiler and runtime follow precise stack and register usage conventions at all times; there are a few exceptions:
On both PPC and x86-64 platforms, consing isn't fully atomic.It takes at least a few instructions to allocate an object in memory(and slap a header on it if necessary); if a thread is interrupted in the middle of that instruction sequence, the new object may or may not have been created or fully initialized at the point in time that the interrupt occurred. (There are actually a few different states of partial initialization)
On the PPC, the common act of building a lisp control stack frame involves allocating a four-word frame and storing three register values into that frame. (The fourth word - the back pointer to the previous frame - is automatically set when the frame is allocated.) The previous contents of those three words are unknown (there might have been a foreign stack frame at the same address a few instructions earlier),so interrupting a thread that's in the process of initializing a PPC control stack frame isn't GC-safe.
There are similar problems with the initialization of temp stackframes on the PPC. (Allocation and initialization doesn't happen atomically, and the newly allocated stack memory may have undefined contents.)
Section 17.5, “The ephemeral GC”'s write barrier has to be implemented atomically (i.e.,both an intergenerational store and the update of a corresponding reference bit has to happen without interruption, or neither of these events can happen.)
There are a few more similar cases.
Fortunately, the number of these non-atomic instruction sequences is small, and fortunately it's fairly easy for the interrupting thread to recognize when the interrupted thread is in the middle of such a sequence. When this is detected, the interrupting thread modifies the state of the interrupted thread (modifying its PC and other registers) so that it is no longer in the middle of such a sequence (it's either backed out of it or the remaining instructions are emulated.)
This works because (a) many of the troublesome instruction sequences are PPC-specific and it's relatively easy to partially disassemble the instructions surrounding the interrupted thread's PC on the PPC and (b) those instruction sequences are heavily stylized and intended to be easily recognized.
Regardless of other details of its implementation, a garbage collector's job is to partition the set of all heap-allocated lisp objects (CONSes, STRINGs, INSTANCEs, etc.) into two subsets. The first subset contains all objects that are transitively referenced from a small set of "root" objects (the contents of the stacks and registers of all active threads at the time the GC occurs and the values of some global variables.) The second subset contains everything else: those lisp objects that are not transitively reachable from the roots are garbage, and the memory occupied by garbage objects can be reclaimed (since the GC has just proven that it's impossible to reference them.)
The set of live, reachable lisp objects basically form the nodes of a (usually large) graph, with edges from each node A to any other objects (nodes) that object A references.
Some nodes in this graph can never have outgoing edges: an array with a specialized numeric or character type usually represents its elements in some (possibly more compact) specialized way. Some nodes may refer to lisp objects that are never allocated in memory (FIXNUMs, CHARACTERs, SINGLE-FLOATs on 64-bit platforms ..) This latter class of objects are sometimes called "immediates", but that's a little confusing because the term "immediate" is sometimes used to refer to things that can never be part of the big connectivity graph (e.g., the "raw" bits that make up a floating-point value, foreign address, or numeric value that needs to be used - at least fleetingly - in compiled code.)
For the GC to be able to build the connectivity graph reliably, it's necessary for it to be able to reliably tell (a) whether or not a "potential root" - the contents of a machine register or stack location - is in fact a node and (b) for any node, whether it may have components that refer to other nodes.
There's no reliable way to answer the first question on stock hardware. (If everything was a node, as might be the case on specially microcoded "lisp machine" hardware, it wouldn't even need to be asked.) Since there's no way to just look at a machine word (the contents of a machine register or stack location) and tell whether or not it's a node or just some random non-node value, we have to either adopt and enforce strict conventions on register and stack usage or tolerate ambiguity.
"Tolerating ambiguity" is an approach taken by some ("conservative") GC schemes; by contrast, Clozure CL's GC is "precise", which in this case means that it believes that the contents of certain machine registers and stack locations are always nodes and that other registers and stack locations are never nodes and that these conventions are never violated by the compiler or runtime system. The fact that threads are preemptively scheduled means that a GC could occur (because of activity in some other thread) on any instruction boundary, which in turn means that the compiler and runtime system must follow precise Section 17.2.3, “Register and stack usage conventions” at all times.
Once we've decided that a given machine word is a node, a Section 17.2.4, “Tagging scheme” describes how the node's value and type are encoded in that machine word.
Most of this discussion—so far—has treated things from the GC's very low-level perspective. From a much higher point of view, lisp functions accept nodes as arguments, return nodes as values, and (usually) perform some operations on those arguments in order to produce those results. (In many cases, the operations in question involve raw non-node values.) Higher-level parts of the lisp type system (functions like TYPE-OF and CLASS-OF, etc.) depend on the Section 17.2.4, “Tagging scheme”.
On the PPC, there's a third case (besides "node" and "immediate" values). As discussed below, a node that denotes a memory-allocated lisp object is a biased (tagged) pointer -to- that object; it's not generally possible to point -into- some composite (multi-element) object (such a pointer would not be a node, and the GC would have no way to update the pointer if it were to move the underlying object.)
Such a pointer ("into" the interior of a heap-allocated object) is often called a locative; the cases where locatives are allowed in Clozure CL mostly involve the behavior of function call and return instructions. (To be technically accurate, the other case also arises on x86-64, but that case isn't as user-visible.)
On the PowerPC (both PPC32 and PPC64), all machine instructions are 32 bits wide and all instruction words are allocated on 32-bit boundaries. In PPC Clozure CL, a CODE-VECTOR is a specialized type of vector-like object; its elements are 32-bit PPC machine instructions. A CODE-VECTOR is an attribute of a FUNCTION object; a function call involves accessing the function's code-vector and jumping to the address of its first instruction.
As each instruction in the code vector sequentially executes, the hardware program counter (PC) register advances to the address of the next instruction (a locative into the code vector); since PPC instructions are always 32 bits wide and aligned on 32-bit boundaries, the low two bits of the PC are always 0. If the function executes a call (simple call instructions have the mnemonic "bl" on the PPC, which stands for "branch and link"), the address of the next instruction (also a word-aligned locative into a code-vector) is copied into the special- purpose PPC "link register" (lr); a function returns to its caller via a "branch to link register" (blr) instruction. Some cases of function call and return might also use the PPC's "count register" (ctr), and if either the lr or ctr needs to be stored in memory it needs to first be copied to a general-purpose register.
Clozure CL's GC understands that certain registers contain these special "pc-locatives" (locatives that point into CODE-VECTOR objects); it contains special support for finding the containing CODE-VECTOR object and for adjusting all of these "pc-locatives" if the containing object is moved in memory. The first part of that operation—finding the containing object—is possible and practical on the PPC because of architectural artifacts (fixed-width instructions and arcana of instruction encoding.) It's not possible on x86-64, but fortunately not necessary either (though the second part - adjusting the PC/RIP when the containing object moves) is both necessary and simple.
On both PPC and X86 platforms, each lisp thread uses 3 stacks; the ways in which these stacks are used differs between the PPC and X86.
Each thread has:
A "control stack". On both platforms, this is "the stack" used by foreign code. On the PPC, it consists of a linked list of frames where the first word in each frame points to the first word in the previous frame (and the outermost frame points to 0.) Some frames on a PPC control stack are lisp frames; lisp frames are always 4 words in size and contain (in addition to the back pointer to the previous frame) the calling function (a node), the return address (a "locative" into the calling function's code-vector), and the value to which the value-stack pointer (see below) should be restored on function exit. On the PPC, the GC has to look at control-stack frames, identify which of those frames are lisp frames, and treat the contents of the saved function slot as a node (and handle the return address locative specially.) On x86-64, the control stack is used for dynamic-extent allocation of immediate objects. Since the control stack never contains nodes on x86-64, the GC ignores it on that platform. Alignment of the control stack follows the ABI conventions of the platform (at least at any point in time where foreign code could run.) On PPC, the r1 register always points to the top of the current thread's control stack; on x86-64, the RSP register points to the top of the current thread's control stack when the thread is running foreign code and the address of the top of the control stack is kept in the thread's TCR (see Section 17.1.1, “The Thread Context Record” when not running foreign code. The control stack "grows down."
A "value stack". On both platforms, all values on the value stack are nodes (including "tagged return addresses" on x86-64.) The value stack is always aligned to the native word size; objects are always pushed on the value stack using atomic instructions ("stwu"/"stdu" on PPC, "push" on x86-64), so the contents of the value stack between its bottom and top are always unambiguously nodes; the compiler usually tries to pop or discard nodes from the value stack as soon as possible after their last use (as soon as they may have become garbage.) On x86-64, the RSP register addresses the top of the value stack when running lisp code; that address is saved in the TCR when running foreign code. On the PPC, a dedicated register (VSP, currently r15) is used to address the top of the value stack when running lisp code, and the VSP value is saved in the TCR when running foreign code. The value stack grows down.
A "temp stack". The temp stack consists of a linked list of frames, each of which points to the previous temp stack frame. The number of native machine words in each temp stack frame is always even, so the temp stack is aligned on a two-word (64- or 128-bit) boundary. The temp stack is used for dynamic-extent objects on both platforms; on the PPC, it's used for essentially all such objects (regardless of whether or not the objects contain nodes); on the x86-64, immediate dynamic-extent objects (strings, foreign pointers, etc.) are allocated on the control stack and only node-containing dynamic-extent objects are allocated on the temp stack. Data structures used to implement CATCH and UNWIND-PROTECT are stored on the temp stack on both ppc and x86-64. Temp stack frames are always doublenode aligned and objects within a temp stack frame are aligned on doublenode boundaries. The first word in each frame contains a back pointer to the previous frame; on the PPC, the second word is used to indicate to the GC whether the remaining objects are nodes (if the second word is 0) or immediate (otherwise.) On x86-64, where temp stack frames always contain nodes, the second word is always 0. The temp stack grows down. It usually takes several instructions to allocate and safely initialize a temp stack frame that's intended to contain nodes, and the GC has to recognize the case where a thread is in the process of allocating and initializing a temp stack frame and take care not to interpret any uninitialized words in the frame as nodes. The PPC keeps the current top of the temp stack in a dedicated register (TSP, currently r12) when running lisp code and saves this register's value in the TCR when running foreign code. The x86-64 keeps the address of the top of each thread's temp stack in the thread's TCR.
If there are a "reasonable" (for some value of "reasonable") number of general-purpose registers and the instruction set is "reasonably" orthogonal (most instructions that operate on GPRs can operate on any GPR), then it's possible to statically partition the GPRs into at least two sets: "immediate registers" never contain nodes, and "node registers" always contain nodes. (On the PPC, a few registers are members of a third set of "PC locatives", and on both platforms some registers may have dedicated roles as stack or heap pointers; the latter class is treated as immediates by the GC proper but may be used to help determine the bounds of stack and heap memory areas.)
The ultimate definition of register partitioning is hardwired into the GC in functions like "mark_xp()" and "forward_xp()", which process the values of some of the registers in an exception frame as nodes and may give some sort of special treatment to other register values they encounter there.)
On x86-64, the static register partitioning scheme involves:
(only) three "immediate" registers.
The RAX, RCX, and RDX registers are used as the implicit operands and results of some extended-precision multiply and divide instructions which generally involve non-node values; since their use in these instructions means that they can't be guaranteed to contain node values at all times, it's natural to put these registers in the "immediate" set. RAX is generally given the symbolic name "imm0", RDX is given the symbolic name "imm1" and RCX is given the symbolic name "imm2"; you may see these names in disassembled code, usually in operations involving type checking, array indexing, and foreign memory and function access.
(only) two "dedicated" registers.
RSP and RBP have dedicated functionality dictated by the hardware and calling conventions.
11 "node" registers.
All other registers (RBX, RSI, RDI, and R8-R15) are asserted to contain node values at (almost) all times; legacy "string" operations that implicitly use RSI and/or RDI are not used.
On 32-bit x86, the default register partitioning scheme involves:
A single "immediate" register.
The EAX register is given the symbolic name "imm0".
There are two "dedicated" registers.
ESP and EBP have dedicated functionality dictated by the hardware and calling conventions.
5 "node" registers.
The remaining registers, (EBX, ECX, EDX, ESI, EDI) normally contain node values. As on x86-64, string instructions that implicity use ESI and EDI are not used.
There are times when this default partitioning scheme is inadequate. As mentioned in the x86-64 section, there are instructions like the extended-precision MUL and DIV which require the use of EAX and EDX. We therefore need a way to change this partitioning at run-time.
Two schemes are employed. The first uses a mask in the TCR that contains a bit for each register. If the bit is set, the register is interpreted by the GC as a node register; if it's clear, the register is treated as an immediate register. The second scheme uses the direction flag in the EFLAGS register. If DF is set, EDX is treated as an immediate register. (We don't use the string instructions, so DF isn't otherwise used.)
On the PPC, the static register partitioning scheme involves:
6 "immediate" registers.
Registers r3-r8 are given the symbolic names imm0-imm5. As a RISC architecture with simpler addressing modes, the PPC probably uses immediate registers a bit more often than the CISC x86-64 does, but they're generally used for the same sort of things (type checking, array indexing, FFI, etc.)
9 dedicated registers
r0 (symbolic name rzero) always contains the value 0 when running lisp code. Its value is sometimes read as 0 when it's used as the base register in a memory address; keeping the value 0 there is sometimes convenient and avoids asymmetry.
r1 (symbolic name sp) is the control stack pointer, by PPC convention.
r2 is used to hold the current thread's TCR on ppc64 systems; it's not used on ppc32.
r9 and r10 (symbolic names allocptr and allocbase) are used to do per-thread memory allocation
r11 (symbolic name nargs) contains the number of function arguments on entry and the number of return values in multiple-value returning constructs. It's not used more generally as either a node or immediate register because of the way that certain trap instruction encodings are interpreted.
r12 (symbolic name tsp) holds the top of the current thread's temp stack.
r13 is used to hold the TCR on PPC32 systems; it's not used on PPC64.
r14 (symbolic name loc-pc) is used to copy "pc-locative" values between main memory and special-purpose PPC registers (LR and CTR) used in function-call and return instructions.
r15 (symbolic name vsp) addresses the top of the current thread's value stack.
lr and ctr are PPC branch-unit registers used in function call and return instructions; they're always treated as "pc-locatives", which precludes the use of the ctr in some PPC looping constructs.
17 "node" registers
r15-r31 are always treated as node registers
Clozure CL always allocates lisp objects on double-node (64-bit for 32-bit platforms, 128-bit for 64-bit platforms) boundaries; this mean that the low 3 bits (32-bit lisp) or 4 bits (64-bit lisp) are always 0 and are therefore redundant (we only really need to know the upper 29 or 60 bits in order to identify the aligned object address.) The extra bits in a lisp node can be used to encode at least some information about the node's type, and the other 29/60 bits represent either an immediate value or a doublenode-aligned memory address. The low 3 or 4 bits of a node are called the node's "tag bits", and the conventions used to encode type information in those tag bits are called a "tagging scheme."
It might be possible to use the same tagging scheme on all platforms (at least on all platforms with the same word size and/or the same number of available tag bits), but there are often some strong reasons for not doing so. These arguments tend to be very machine-specific: sometimes, there are fairly obvious machine-dependent tricks that can be exploited to make common operations on some types of tagged objects faster; other times, there are architectural restrictions that make it impractical to use certain tags for certain types. (On PPC64, the "ld" (load doubleword) and "std" (store doubleword) instructions - which load and store a GPR operand at the effective address formed by adding the value of another GPR operand and a 16-bit constant operand - require that the low two bits of that constant operand be 0. Since such instructions would typically be used to access the fields of things like CONS cells and structures, it's desirable that that the tags chosen for CONS cells and structures allow the use of these instructions as opposed to more expensive alternatives.)
One architecture-dependent tagging trick that works well on all architectures is to use a tag of 0 for FIXNUMs: a fixnum basically encodes its value shifted left a few bits and keeps those low bits clear. FIXNUM addition, subtraction, and binary logical operations can operate directly on the node operands, addition and subtraction can exploit hardware-based overflow detection, and (in the absence of overflow) the hardware result of those operations is a node (fixnum). Some other slightly-less-common operations may require a few extra instructions, but arithmetic operations on FIXNUMs should be as cheap as possible and using a tag of zero for FIXNUMs helps to ensure that it will be.
If we have N available tag bits (N = 3 for 32-bit Clozure CL and N = 4 for 64-bit Clozure CL), this way of representing fixnums with the low M bits forced to 0 works as long as M <= N. The smaller we make M, the larger the values of MOST-POSITIVE-FIXNUM and MOST-NEGATIVE become; the larger we make N, the more distinct non-FIXNUM tags become available. A reasonable compromise is to choose M = N-1; this basically yields two distinct FIXNUM tags (one for even fixnums, one for odd fixnums), gives 30-bit fixnums on 32-bit platforms and 61-bit fixnums on 64-bit platforms, and leaves us with 6 or 14 tags to encoded other types.
Once we get past the assignment of FIXNUM tags, things quickly devolve into machine-dependencies. We can fairly easily see that we can't directly tag all other primitive lisp object types with only 6 or 14 available tag values; the details of how types are encoded vary between the ppc32, ppc64, and x86-64 implementations, but there are some general common principles:
CONS cells always contain exactly 2 elements and are usually fairly common.It therefore makes sense to give CONS cells their own tag. Unlike the fixnum case - where a tag value of 0 had positive implications - there doesn't seem to be any advantage to using any particular value. (A longtime ago - in the case of 68K MCL - the CONS tag and the order of CAR and CDR in memory were chosen to allow smaller, cheaper addressing modes to be used to "cdr down a list." That's not a factor on ppc or x86-64, but all versions of Clozure CL still store the CDR of a CONS cell first in memory. It doesn't matter, but doing it the way that the host system did made boostrapping to a new target system a little easier.)
Any way you look at it, NIL is a bit ... unusual. NIL is both a SYMBOL and a LIST (as well as being a canonical truth value and probably a few other things.) Its role as a LIST is probably much more important to most programs than its role as a SYMBOL is: LISTP has to be true of NIL and primitives like CAR and CDR do LISTP implicitly when safe and want that operation to be fast. There are several possible approaches to this problem; Clozure CL uses two of them. On PPC32 and X86-64, NIL is basically a weird CONS cell that straddles two doublenodes; the tag of NIL is unique and congruent modulo 4 (modulo 8 on 64-bit) with the tag used for CONS cells. LISTP is therefore true of any node whose low 2 (or 3) bits contain the appropriate tag value (it's not otherwise necessary to special-case NIL.) SYMBOL accessors (SYMBOL-NAME, SYMBOL-VALUE, SYMBOL-PLIST ..) -do- have to special-case NIL (and access the components of an internal proxy symbol.) On PPC64 (where architectural restrictions dictate the set of tags that can be used to access fixed components of an object), that approach wasn't practical. NIL is just a distinguished SYMBOL,and it just happens to be the case that its pname slot and values slot are at the same offsets from a tagged pointer as a CONS cell's CDR and CAR would be. NIL's pname is set to NIL (SYMBOL-NAME checks for this and returns the string "NIL"), and LISTP (and therefore safe CAR and CDR) has to check for (OR NULL CONSP). At least in the case of CAR and CDR, the fact that the PPC has multiple condition-code fields keeps that extra test from being prohibitively expensive. On IA-32, we can't afford to dedicate a tag to NIL. NIL is therefore just a distinguished CONS cell, and we have to explicitly check for a NIL argument in CONSP/RPLACA/RPLACD.
Some objects are immediate (but not FIXNUMs). This is true of CHARACTERs and, on 64-bit platforms, SINGLE-FLOATs. It's also true of some nodes used in the runtime system (special values used to indicate unbound variables and slots, for instance.) On 64-bit platforms, SINGLE-FLOATs have their own unique tag (making them a little easier to recognize; on all platforms, CHARACTERs share a tag with other immediate objects (unbound markers) but are easy to recognize (by looking at several of their low bits.) The GC treats any node with an immediate tag (and any node with a fixnum tag) as a leaf.
There are some advantages to treating everything else—memory-allocated objects that aren't CONS cells—uniformly.There are some disadvantages to that uniform treatment as well, and the treatment of "memory-allocated non-CONS objects" isn't entirely uniform across all Clozure CL implementations. Let's first pretend that the treatment is uniform, then discuss the ways in which it isn't.The "uniform approach" is to treat all memory-allocated non-CONS objects as if they were vectors; this use of the term is a little looser than what's implied by the CL VECTOR type. Clozure CL actually uses the term "uvector" to mean "a memory-allocated lisp object other than a CONS cell, whose first word is a header that describes the object's type and the number of elements that it contains." In this view, a SYMBOL is a UVECTOR, as is a STRING, a STANDARD-INSTANCE, a CL array or vector, a FUNCTION, and even a DOUBLE-FLOAT. In the PPC implementations (where things are a little more ... uniform), a single tag value is used to denote any uvector; in order to determine something more specific about the type of the object in question, it's necessary to fetch the low byte of the header word from memory. On the x86-64 platform, certain types of uvectors - SYMBOLs and FUNCTIONs -are given their own unique tags. The good news about the x86-64 approach is that SYMBOLs and FUNCTIONs can be recognized without referencing memory; the slightly bad news is that primitive operations that work on UVECTOR-tagged objects—like the function CCL:UVREF—don't work on SYMBOLs or FUNCTIONs on x86-64 (but -do- work on those types of objects in the PPC ports.) The header word that precedes a UVECTOR's data in memory contains 8 bits of type information in the low byte and either 24 or 56 bits of "element-count" information in the rest of the word. (This is where the sometimes-limiting value of 2^24 for ARRAY-TOTAL-SIZE-LIMIT on 32-bit platforms comes from.) The low byte of the header—sometimes called the uvector's subtag—is itself tagged (which means that the header is tagged.) The (3 or 4) tag bits in the subtag are used to determine whether the uvector's elements are nodes or immediates. (A UVECTOR whose elements are nodes is called a GVECTOR; a UVECTOR whose elements are immediates is called an IVECTOR. This terminology came from Spice Lisp, which was a predecessor of CMUCL.) Even though a uvector header is tagged, a header is not a node. There's no (supported) way to get your hands on one in lisp and doing so could be dangerous. (If the value of a header wound up in a lisp node register and that register wound up getting pushed on a thread's value stack, the GC might misinterpret that situation to mean that there was a stack-allocated UVECTOR on the value stack.)
When the Clozure CL kernel first
starts up, a large contiguous chunk of the process's address
space is mapped as "anonymous, no access" memory. ("Large"
means different things in different contexts; on LinuxPPC32,
it means "about 1 gigabyte", on DarwinPPC32, it means "about 2
gigabytes", and on current 64-bit platforms it ranges from 128
to 512 gigabytes, depending on OS. These values are both
defaults and upper limits;
the --heap-reserve
argument can be used to
try to reserve less than the default.)
Reserving address space that can't (yet) be read or written to doesn't cost much; in particular, it doesn't require that corresponding swap space or physical memory be available. Marking the address range as being "mapped" helps to ensure that other things (results from random calls to malloc(), dynamically loaded shared libraries) won't be allocated in this region that lisp has reserved for its own heap growth.
A small portion (around 1/32 on 32-bit platforms and 1/64 on 64-bit platforms) of that large chunk of address space is reserved for GC data structures. Memory pages reserved for these data structures are mapped read-write as pages are made writable in the main portion of the heap.
The initial heap image is mapped into this reserved address space and an additional (LISP-HEAP-GC-THRESHOLD) bytes are mapped read-write. GC data structures grow to match the amount of GC-able memory in the initial image plus the gc threshold, and control is transferred to lisp code. Inevitably, that code spoils everything and starts consing; there are basically three layers of memory allocation that can go on.
Each lisp thread has a private "reserved memory segment"; when a thread starts up, its reserved memory segment is empty. PPC ports maintain the highest unallocated address and the lowest allocatable address in the current segment in registers when running lisp code; on x86-664, these values are maintained in the current threads's TCR. (An "empty" heap segment is one whose high pointer and low pointer are equal.) When a thread is not in the middle of allocating something, the low 3 or 4 bits of the high and low pointers are clear (the pointers are doublenode-aligned.)
A thread tries to allocate an object whose physical size in bytes is X and whose tag is Y by:
decrementing the "high" pointer by (- X Y)
trapping if the high pointer is less than the low pointer
using the (tagged) high pointer to initialize the object, if necessary
clearing the low bits of the high pointer
On PPC32, where the size of a CONS cell is 8 bytes and the tag of a CONS cell is 1, machine code which sets the arg_z register to the result of doing (CONS arg_y arg_z) looks like:
(SUBI ALLOCPTR ALLOCPTR 7) ; decrement the high pointer by (- 8 1) (TWLLT ALLOCPTR ALLOCBASE) ; trap if the high pointer is below the base (STW ARG_Z -1 ALLOCPTR) ; set the CDR of the tagged high pointer (STW ARG_Y 3 ALLOCPTR) ; set the CAR (MR ARG_Z ALLOCPTR) ; arg_z is the new CONS cell (RLWINM ALLOCPTR ALLOCPTR 0 0 28) ; clear tag bits
On x86-64, the idea's similar but the implementation is different. The high and low pointers to the current thread's reserved segment are kept in the TCR, which is addressed by the gs segment register. An x86-64 CONS cell is 16 bytes wide and has a tag of 3; we canonically use the temp0 register to initialize the object
(subq ($ 13) ((% gs) 216)) ; decrement allocptr (movq ((% gs) 216) (% temp0)) ; load allocptr into temp0 (cmpq ((% gs) 224) (% temp0)) ; compare to allocabase (jg L1) ; skip trap (uuo-alloc) ; uh, don't skip trap L1 (andb ($ 240) ((% gs) 216)) ; untag allocptr in the tcr (movq (% arg_y) (5 (% temp0))) ; set the car (movq (% arg_z) (-3 (% temp0))); set the cdr (movq (% temp0) (% arg_z)) ; return the cons
If we don't take the trap (if allocating 8-16 bytes doesn't exhaust the thread's reserved memory segment), that's a fairly short and simple instruction sequence. If we do take the trap, we'll have to do some additional work in order to get a new segment for the current thread.
After the lisp image is first mapped into memory - and after each full GC - the lisp kernel ensures that (LISP-HEAP-GC-TRESHOLD) additional bytes beyond the current end of the heap are mapped read-write.
If a thread traps while trying to allocate memory, the thread goes through the usual exception-handling protocol (to ensure that any other thread that GCs "sees" the state of the trapping thread and to serialize exception handling.) When the exception handler runs, it determines the nature and size of the failed allocation and tries to complete the allocation on the thread's behalf (and leave it with a reasonably large thread-specific memory segment so that the next small allocation is unlikely to trap.
Depending on the size of the requested segment allocation, the number of segment allocations that have occurred since the last GC, and the EGC and GC thresholds, the segment allocation trap handler may invoke a full or ephemeral GC before returning a new segment. It's worth noting that the [E]GC is triggered based on the number of and size of these segments that have been allocated since the last GC; it doesn't have much to do with how "full" each of those per-thread segments are. It's possible for a large number of threads to do fairly incidental memory allocation and trigger the GC as a result; avoiding this involves tuning the per-thread allocation quantum and the GC/EGC thresholds appropriately.
All OSes on which Clozure CL currently runs use an "overcommit" memory allocation strategy by default (though some of them provide ways of overriding that default.) What this means in general is that the OS doesn't necessarily ensure that backing store is available when asked to map pages as read-write; it'll often return a success indicator from the mapping attempt (mapping the pages as "zero-fill, copy-on-write"), and only try to allocate the backing store (swap space and/or physical memory) when non-zero contents are written to the pages.
It -sounds- like it'd be better to have the mmap() call fail immediately, but it's actually a complicated issue. (It's possible that other applications will stop using some backing store before lisp code actually touches the pages that need it, for instance.) It's also not guaranteed that lisp code would be able to "cleanly" signal an out-of-memory condition if lisp is ... out of memory
I don't know that I've ever seen an abrupt out-of-memory failure that wasn't preceded by several minutes of excessive paging activity. The most expedient course in cases like this is to either (a) use less memory or (b) get more memory; it's generally hard to use memory that you don't have.
The GC uses a Mark/Compact algorithm; its execution time is essentially a factor of the amount of live data in the heap. (The somewhat better-known Mark/Sweep algorithms don't compact the live data but instead traverse the garbage to rebuild free-lists; their execution time is therefore a factor of the total heap size.)
As mentioned in Section 17.3, “Heap Allocation”, two auxiliary data structures (proportional to the size of the lisp heap) are maintained. These are
the markbits bitvector, which contains a bit for every doublenode in the dynamic heap (plus a few extra words for alignment and so that sub-bitvectors can start on word boundaries.)
the relocation table, which contains a native word for every 32 or 64 doublenodes in the dynamic heap, plus an extra word used to keep track of the end of the heap.
The total GC space overhead is therefore on the order of 3% (2/64 or 1/32).
The general algorithm proceeds as follows:
Each doublenode in the dynamic heap has a corresponding bit in the markbits vector. (For any doublenode in the heap, the index of its mark bit is determined by subtracting the address of the start of the heap from the address of the object and dividing the result by 8 or 16.) The GC knows the markbit index of the free pointer, so determining that the markbit index of a doubleword address is between the start of the heap and the free pointer can be done with a single unsigned comparison.
The markbits of all doublenodes in the dynamic heap are zeroed before the mark phase begins. An object is marked if the markbits of all of its constituent doublewords are set and unmarked otherwise; setting an object's markbits involves setting the corresponding markbits of all constituent doublenodes in the object.
The mark phase traverses each root. If the tag of the value of the root indicates that it's a non-immediate node whose address lies in the lisp heap, then:
If the object is already marked, do nothing.
Set the object's markbit(s).
If the object is an ivector, do nothing further.
If the object is a cons cell, recursively mark its car and cdr.
Otherwise, the object is a gvector. Recursively mark its elements.
Marking an object thus involves ensuring that its mark bits are set and then recursively marking any pointers contained within the object if the object was originally unmarked. If this recursive step was implemented in the obvious manner, marking an object would take stack space proportional to the length of the pointer chain from some root to that object. Rather than storing that pointer chain implicitly on the stack (in a series of recursive calls to the mark subroutine), the Clozure CL marker uses mixture of recursion and a technique called link inversion to store the pointer chain in the objects themselves. (Recursion tends to be simpler and faster; if a recursive step notes that stack space is becoming limited, the link-inversion technique is used.)
Certain types of objects are treated a little specially:
To support a feature called GCTWA [1] , the vector that contains the internal symbols of the current package is marked on entry to the mark phase, but the symbols themselves are not marked at this time. Near the end of the mark phase, symbols referenced from this vector which are not otherwise marked are marked if and only if they're somehow distinguishable from newly created symbols (by virtue of their having function bindings, value bindings, plists, or other attributes.)
Pools have their first element set to NIL before any other elements are marked.
All hash tables have certain fields (used to cache previous results) invalidated.
Weak Hash Tables and other weak objects are put on a linkedlist as they're encountered; their contents are only retained if there are other (non-weak) references to them.
At the end of the mark phase, the markbits of all objects that are transitively reachable from the roots are set and all other markbits are clear.
The forwarding address of a doublenode in the dynamic heap is (<its current address> - (size_of_doublenode * <the number of unmarked markbits that precede it>)) or alternately (<the base of the heap> + (size_of_doublenode * <the number of marked markbits that precede it >)). Rather than count the number of preceding markbits each time, the relocation table is used to precompute an approximation of the forwarding addresses for all doublewords. Given this approximate address and a pointer into the markbits vector, it's relatively easy to compute the exact forwarding address.
The relocation table contains the forwarding addresses of each pagelet, where a pagelet is 256 bytes (or 32 doublenodes). The forwarding address of the first pagelet is the base of the heap. The forwarding address of the second pagelet is the sum of the forwarding address of the first and 8 bytes for each mark bit set in the first 32-bit word in the markbits table. The last entry in the relocation table contains the forwarding address that the freepointer would have, e.g., the new value of the freepointer after compaction.
In many programs, old objects rarely become garbage and new objects often do. When building the relocation table, the relocation phase notes the address of the first unmarked object in the dynamic heap. Only the area of the heap between the first unmarked object and the freepointer needs to be compacted; only pointers to this area will need to be forwarded (the forwarding address of all other pointers to the dynamic heap is the address of that pointer.) Often, the first unmarked object is much nearer the free pointer than it is to the base of the heap.
The forwarding phase traverses all roots and the "old" part of the dynamic heap (the part between the base of the heap and the first unmarked object.) All references to objects whose address is between the first unmarked object and the free pointer are updated to point to the address the object will have after compaction by using the relocation table and the markbits vector and interpolating.
The relocation table entry for the pagelet nearest the object is found. If the pagelet's address is less than the object's address, the number of set markbits that precede the object on the pagelet is used to determine the object's address; otherwise, the number of set markbits that follow the object on the pagelet is used.
Since forwarding views the heap as a set of doublewords, locatives are (mostly) treated like any other pointers. (The basic difference is that locatives may appear to be tagged as fixnums, in which case they're treated as word-aligned pointers into the object.)
If the forward phase changes the address of any hash table key in a hash table that hashes by address (e.g., an EQ hash table), it sets a bit in the hash table's header. The hash table code will rehash the hash table's contents if it tries to do a lookup on a key in such a table.
Profiling reveals that about half of the total time spent in the GC is spent in the subroutine which determines a pointer's forwarding address. Exploiting GCC-specific idioms, hand-coding the routine, and inlining calls to it could all be expected to improve GC performance.
The compact phase compacts the area between the first unmarked object and the freepointer so that it contains only marked objects. While doing so, it forwards any pointers it finds in the objects it copies.
When the compact phase is finished, so is the GC (more or less): the free pointer and some other data structures are updated and control returns to the exception handler that invoked the GC. If sufficient memory has been freed to satisfy any allocation request that may have triggered the GC, the exception handler returns; otherwise, a "seriously low on memory" condition is signaled, possibly after releasing a small emergency pool of memory.
[1] I believe that the acronym comes from MACLISP, where it stood for "Garbage Collection of Truly Worthless Atoms".
In the Clozure CL memory management scheme, the relative age of two objects in the dynamic heap can be determined by their addresses: if addresses X and Y are both addresses in the dynamic heap, X is younger than Y (X was created more recently than Y) if it is nearer to the free pointer (and farther from the base of the heap) than Y.
Ephemeral (or generational) garbage collectors attempt to exploit the following assumptions:
most newly created objects become garbage soon after they'recreated.
most objects that have already survived several GCs are unlikely to ever become garbage.
old objects can only point to newer objects as the result of a destructive modification (e.g., via SETF.)
By concentrating its efforts on (frequently and quickly) reclaiming newly created garbage, an ephemeral collector hopes to postpone the more costly full GC as long as possible. It's important to note that most programs create some long-lived garbage, so an EGC can't typically eliminate the need for full GC.
An EGC views each object in the heap as belonging to exactly one generation; generations are sets of objects that are related to each other by age: some generation is the youngest, some the oldest, and there's an age relationship between any intervening generations. Objects are typically assigned to the youngest generation when first allocated; any object that has survived some number of GCs in its current generation is promoted (or tenured) into an older generation.
When a generation is GCed, the roots consist of the stacks, registers, and global variables as always and also of any pointers to objects in that generation from other generations. To avoid the need to scan those (often large) other generations looking for such intergenerational references, the runtime system must note all such intergenerational references at the point where they're created (via Setf).[2] The set of pointers that may contain intergenerational references is sometimes called the remembered set.
In Clozure CL's EGC, the heap is organized exactly the same as otherwise; "generations" are merely structures which contain pointers to regions of the heap (which is already ordered by age.) When a generation needs to be GCed, any younger generation is incorporated into it; all objects which survive a GC of a given generation are promoted into the next older generation. The only intergenerational references that can exist are therefore those where an old object is modified to contain a pointer to a new object.
The EGC uses exactly the same code as the full GC. When a given GC is "ephemeral",
the "base of the heap" used to determine an object's markbit address is the base of the generation being collected;
the markbits vector is actually a pointer into the middle of the global markbits table; preceding entries in this table are used to note doubleword addresses in older generations that (may) contain intergenerational references;
some steps (notably GCTWA and the handling of weak objects) are not performed;
the intergenerational references table is used to find additional roots for the mark and forward phases. If a bit is set in the intergenerational references table, that means that the corresponding doubleword (in some "old" generation, in some "earlier" part of the heap) may have had a pointer to an object in a younger generation stored into it.
With one exception (the implicit setfs that occur on entry to and exit from the binding of a special variable), all setfs that might introduce an intergenerational reference must be memoized. [3] It's always safe to push any cons cell or gvector locative onto the memo stack; it's never safe to push anything else.
Typically, the intergenerational references bitvector is sparse: a relatively small number of old locations are stored into, although some of them may have been stored into many times. The routine that scans the memoization buffer does a lot of work and usually does it fairly often; it uses a simple, brute-force method but might run faster if it was smarter about recognizing addresses that it'd already seen.
When the EGC mark and forward phases scan the intergenerational reference bits, they can clear any bits that denote doublewords that definitely do not contain intergenerational references.
[2] This is sometimes called "The Write Barrier": all assignments which might result in intergenerational references must be noted, as if the other generations were write-protected.
[3] Note that the implicit setfs that occur when initializing an object - as in the case of a call to cons or vector - can't introduce intergenerational references, since the newly created object is always younger than the objects used to initialize it.
Saving and loading of Fasl files is implemented in xdump/faslenv.lisp, level-0/nfasload.lisp, and lib/nfcomp.lisp. The information here is only an overview, which might help when reading the source.
The Clozure CL Fasl format is forked from the old MCL Fasl format; there are a few differences, but they are minor. The name "nfasload" comes from the fact that this is the so-called "new" Fasl system, which was true in 1986 or so.
A Fasl file begins with a "file header", which contains version information and a count of the following "blocks". There's typically only one "block" per Fasl file. The blocks are part of a mechanism for combining multiple logical files into a single physical file, in order to simplify the distribution of precompiled programs.
Each block begins with a header for itself, which just describes the size of the data that follows.
The data in each block is treated as a simple stream of bytes, which define a bytecode program. The actual bytecodes, "fasl operators", are defined in xdump/faslenv.lisp. The descriptions in the source file are terse, but, according to Gary, "probably accurate".
Some of the operators are used to create a per-block "object table", which is a vector used to keep track of previously-loaded objects and simplify references to them. When the table is created, an index associated with it is set to zero; this is analogous to an array fill-pointer, and allows the table to be treated like a stack.
The low seven bits of each bytecode are used to specify the fasl operator; currently, about fifty operators are defined. The high byte, when set, indicates that the result of the operation should be pushed onto the object table.
Most bytecodes are followed by operands; the operand data is byte-aligned. How many operands there are, and their type, depend on the bytecode. Operands can be indices into the object table, immediate values, or some combination of these.
An exception is the bytecode #xFF, which has the symbolic name ccl::$faslend; it is used to mark the end of the block.
In most cases, pointers to instances of Objective-C classes are recognized as such; the recognition is (and probably always will be) slightly heuristic. Basically, any pointer that passes basic sanity checks and whose first word is a pointer to a known ObjC class is considered to be an instance of that class; the Objective-C runtime system would reach the same conclusion.
It's certainly possible that a random pointer to an arbitrary memory address could look enough like an ObjC instance to fool the lisp runtime system, and it's possible that pointers could have their contents change so that something that had either been a true ObjC instance (or had looked a lot like one) is changed (possibly by virtue of having been deallocated.)
In the first case, we can improve the heuristics substantially: we can make stronger assertions that a particular pointer is really "of type :ID" when it's a parameter to a function declared to take such a pointer as an argument or a similarly declared function result; we can be more confident of something we obtained via SLOT-VALUE of a slot defined to be of type :ID than if we just dug a pointer out of memory somewhere.
The second case is a little more subtle: ObjC memory management is based on a reference-counting scheme, and it's possible for an object to ... cease to be an object while lisp is still referencing it. If we don't want to deal with this possibility (and we don't), we'll basically have to ensure that the object is not deallocated while lisp is still thinking of it as a first-class object. There's some support for this in the case of objects created with MAKE-INSTANCE, but we may need to give similar treatment to foreign objects that are introduced to the lisp runtime in other ways (as function arguments, return values, SLOT-VALUE results, etc. as well as those instances that are created under lisp control.)
This doesn't all work yet (in fact, not much of it works yet); in practice, this has not yet been as much of a problem as anticipated, but that may be because existing Cocoa code deals primarily with relatively long-lived objects such as windows, views, menus, etc.
This is the top page for all of Apple's documentation on Cocoa. If you are unfamiliar with Cocoa, it is a good place to start.
This is one of the two most important Cocoa references; it covers all of the basics, except for GUI programming. This is a reference, not a tutorial.
This section is a placeholder, added as of August 2004. The full text is being written, and will be added as soon as it is available.
As it's distributed, Clozure CL starts up with *PACKAGE* set to the CL-USER package and with most predefined functions and methods protected against accidental redefinition. The package setting is of course a requirement of ANSI CL, and the protection of predefined functions and methods is intended to catch certain types of programming errors (accidentally redefining a CL or CCL function) before those errors have a chance to do much damage.
These settings may make using Clozure CL to develop Clozure CL a bit awkward, because much of that process assumes you are working in the CCL package is current, and a primary purpose of Clozure CL development is to redefine some predefined, builtin functions. The standard, "routine" ways of building Clozure CL from sources (see ) - COMPILE-CCL, XCOMPILE-CCL, and XLOAD-LEVEL-0 - bind *PACKAGE* to the "CCL" package and enable the redefinition of predefined functions; the symbols COMPILE-CCL, XCOMPILE-CCL, and XLOAD-LEVEL-0 are additionally now exported from the "CCL" package.
Some other (more ad-hoc) ways of doing development on Clozure CL—compiling and/or loading individual files, incrementally redefining individual functions—may be awkward unless one reverts to the mode of operation which was traditionally offered in Clozure CL. Some Clozure CL source files - especially those that comprise the bootstrapping image sources and the first few files in the "cold load" sequence - are compiled and loaded in the "CCL" package but don't contain (IN-PACKAGE "CCL") forms, since IN-PACKAGE doesn't work until later in the cold load sequence.
The somewhat bizarre behavior of both SET-USER-ENVIRONMENT and SET-DEVELOPMENT-ENVIRONMENT with respect to the special variables they affect is intended to allow those constructs to take effect when the read-eval-print loop next returns to a top-level '? ' prompt; the constructs can meaningfully be used inside LOAD, for instance (recall that LOAD binds *PACKAGE*), though using both constructs within the same LOAD call would likely be pretty confusing.
"user" and "development" are otherwise very generic terms; here they're intended to enforce the distinction between "using" Clozure CL and "developing" it.
The initial environment from which Clozure CL images are saved is one where (SET-USER-ENVIRONMENT T) has just been called; in previous versions, it was effectively as if (SET-DEVELOPMENT-ENVIRONMENT T) had just been called.
Hopefully, most users of Clozure CL can safely ignore these issues most of the time. Note that doing (SET-USER-ENVIRONMENT T) after loading one's own code (or 3rd-party code) into Clozure CL would protect that code (as well as Clozure CL's) from accidental redefinition; that may be useful in some cases.
In a perfect world, something like this couldn't happen:
Welcome to Clozure CL Version x.y! ? (defun foo (x) (declare (cons x)) (cdr x)) FOO ? (foo -1) ;Oops. Too late ... Unhandled exception 11 at 0x300e90c8, context->regs at #x7ffff6b8 Continue/Debugger/eXit <enter>?
As you may have noticed, it's not a perfect world; it's rare that the cause (attempting to reference the CDR of -1, and therefore accessing unmapped memory near location 0) of this effect (an "Unhandled exception ..." message) is so obvious.
The addresses printed in the message above aren't very useful unless you're debugging the kernel with GDB (and they're often very useful if you are.)
Aside from causing an exception that the lisp kernel doesn't know how to handle, one can also enter the kernel debugger (more) deliberately:
? (defun classify (n) (cond ((> n 0) "Greater") ((< n 0) "Less") (t ;; Sheesh ! What else could it be ? (ccl::bug "I give up. How could this happen ?")))) CLASSIFY ? (classify 0) Bug in Clozure CL system code: I give up. How could this happen ? ? for help [12345] Clozure CL kernel debugger:
CCL::BUG isn't quite the right tool for this example (a call to BREAK or PRINT might do a better job of clearing up the mystery), but it's sometimes helpful when those other tools can't be used. The lisp error system notices, for instance, if attempts to signal errors themselves cause errors to be signaled; this sort of thing can happen if CLOS or the I/O system are broken or missing. After some small number of recursive errors, the error system gives up and calls CCL::BUG.
If one enters a '?' at the kernel debugger prompt, one will see output like:
(S) Find and describe symbol matching specified name (B) Show backtrace (X) Exit from this debugger, asserting that any exception was handled (K) Kill Clozure CL process (?) Show this help
CCL::BUG just does an FF-CALL into the lisp kernel. If the kernel debugger was invoked because of an unhandled exception (such as an illegal memory reference) the OS kernel saves the machine state ("context") in a data structure for us, and in that case some additional options can be used to display the contents of the registers at the point of the exception. Another function—CCL::DBG—causes a special exception to be generated and enters the lisp kernel debugger with a non-null "context":
? (defun classify2 (n) (cond ((> n 0) "Greater") ((< n 0) "Less") (t (dbg n)))) CLASSIFY2 ? (classify2 0) Lisp Breakpoint While executing: #<Function CLASSIFY2 #x08476cfe> ? for help [12345] Clozure CL kernel debugger: ? (G) Set specified GPR to new value (A) Advance the program counter by one instruction (use with caution!) (D) Describe the current exception in greater detail (R) Show raw GPR/SPR register values (L) Show Lisp values of tagged registers (F) Show FPU registers (S) Find and describe symbol matching specified name (B) Show backtrace (X) Exit from this debugger, asserting that any exception was handled (P) Propagate the exception to another handler (debugger or OS) (K) Kill Clozure CL process (?) Show this help
CCL::DBG takes an argument, whose value is copied into the register that Clozure CL uses to return a function's primary value (arg_z, which is r23 on the PowerPC). If we were to choose the (L) option at this point, we'd see a dislay like:
rnil = 0x01836015 nargs = 0 r16 (fn) = #<Function CLASSIFY2 #x30379386> r23 (arg_z) = 0 r22 (arg_y) = 0 r21 (arg_x) = 0 r20 (temp0) = #<26-element vector subtag = 2F @#x303793ee> r19 (temp1/next_method_context) = 6393788 r18 (temp2/nfn) = #<Function CLASSIFY2 #x30379386> r17 (temp3/fname) = CLASSIFY2 r31 (save0) = 0 r30 (save1) = *TERMINAL-IO* r29 (save2) = 0 r28 (save3) = (#<RESTART @#x01867f2e> #<RESTART @#x01867f56>) r27 (save4) = () r26 (save5) = () r25 (save6) = () r24 (save7) = ()
From this we can conclude that the problematic argument to CLASSIFY2 was 0 (see r23/arg_z), and that I need to work on a better example.
The R option shows the values of the ALU (and PPC branch unit) registers in hex; the F option shows the values of the FPU registers.
The (B) option shows a raw stack backtrace; it'll try to identify foreign functions as well as lisp functions. (Foreign function names are guesses based on the nearest preceding exported symbol.)
If you ever unexpectedly find yourself in the "lisp kernel debugger", the output of the (L) and (B) options are often the most helpful things to include in a bug report.
It's now possible to use AltiVec instructions in PPC LAP (assembler) functions.
The lisp kernel detects the presence or absence of AltiVec and preserves AltiVec state on lisp thread switch and in response to exceptions, but the implementation doesn't otherwise use vector operations.
This document doesn't document PPC LAP programming in general. Ideally, there would be some document that did.
This document does explain AltiVec register-usage conventions in Clozure CL and explains the use of some lap macros that help to enforce those conventions.
All of the global symbols described below are exported from the CCL package. Note that lap macro names, ppc instruction names, and (in most cases) register names are treated as strings, so this only applies to functions and global variable names.
Much of the Clozure CL support for AltiVec LAP programming is based on work contributed to MCL by Shannon Spires.
Clozure CL LAP functions that use AltiVec instructions must interoperate with each other and with C functions; that fact suggests that they follow C AltiVec register usage conventions. (vr0-vr1 scratch, vr2-vr13 parameters/return value, vr14-vr19 temporaries, vr20-vr31 callee-save non-volatile registers.)
The EABI (Embedded Application Binary Interface) used in LinuxPPC doesn't ascribe particular significance to the vrsave special-purpose register; on other platforms (notably MacOS), it's used as a bitmap which indicates to system-level code which vector registers contain meaningful values.
The WITH-ALTIVEC-REGISTERS lap macro generates code that saves, updates, and restores VRSAVE on platforms where this is required (as indicated by the value of the special variable that controls this behavior) and ignores VRSAVE on platforms that don't require it to be maintained.
On all PPC platforms, it's necessary to save any non-volatile vector registers (vr20 .. vr31) before assigning to them and to restore such registers before returning to the caller.
On platforms that require that VRSAVE be maintained, it's not necessary to mention the "use" of vector registers that are used as incoming parameters. It's not incorrect to mention their use in a WITH-ALTIVEC-REGISTERS form, but it may be unnecessary in many interesting cases. One can likewise assume that the caller of any function that returns a vector value in vr2 has already set the appropriate bit in VRSAVE to indicate that this register is live. One could therefore write a leaf function that added the bytes in vr3 and vr2 and returned the result in vr2 as:
(defppclapfunction vaddubs ((y vr3) (z vr2)) (vaddubs z y z) (blr))
When vector registers that aren't incoming parameters are used in a LAP function, WITH-ALTIVEC-REGISTERS takes care of maintaining VRSAVE and of saving/restoring any non-volatile vector registers:
(defppclapfunction load-array ((n arg_z)) (check-nargs 1) (with-altivec-registers (vr1 vr2 vr3 vr27) ; Clobbers imm0 (li imm0 arch::misc-data-offset) (lvx vr1 arg_z imm0) ; load MSQ (lvsl vr27 arg_z imm0) ; set the permute vector (addi imm0 imm0 16) ; address of LSQ (lvx vr2 arg_z imm0) ; load LSQ (vperm vr3 vr1 vr2 vr27) ; aligned result appears in VR3 (dbg t)) ; Look at result in some debugger (blr))
AltiVec registers are not preserved by CATCH and UNWIND-PROTECT. Since AltiVec is only accessible from LAP in Clozure CL and since LAP functions rarely use high-level control structures, this should rarely be a problem in practice.
LAP functions that use non-volatile vector registers and that call (Lisp ?) code which may use CATCH or UNWIND-PROTECT should save those vector registers before such a call and restore them on return. This is one of the intended uses of the WITH-VECTOR-BUFFER lap macro.
When true, attempts to redefine (via DEFUN or DEFMETHOD) functions and methods that are marked as being "predefined" signal continuable errors.
Note that these are CERRORs, not warnings, and that no lisp functions or methods have been defined in the kernel in MCL or Clozure CL since 1987 or so.
Arranges that the outermost special bindings of *PACKAGE* and *WARN-IF-REDEFINE-KERNEL* restore values of the "CCL" package and NIL to these variables, respectively. If the optional argument is true, marks all globally defined functions and methods as being "not predefined" (this is a fairly expensive operation.)
Arranges that the outermost special bindings of *PACKAGE* and *WARN-IF-REDEFINE-KERNEL* restore values of the "CL-USER" package and T to these variables, respectively. If the optional argument is true, marks all globally defined functions and methods as being "predefined" (this is a fairly expensive operation.)
reglist---A list of vector register names (vr0 .. vr31).
body---A sequence of PPC LAP instructions.
Specifies the set of AltiVec registers used in body. If *altivec-lapmacros-maintain-vrsave-p* is true when the macro is expanded, generates code to save the VRSAVE SPR and updates VRSAVE to include a bitmask generated from the specified register list. Generates code which saves any non-volatile vector registers which appear in the register list, executes body, and restores the saved non-volatile vector registers (and, if *altivec-lapmacros-maintain-vrsave-p* is true, restores VRSAVE as well. Uses the IMM0 register (r3) as a temporary.
base---Any available general-purpose register.
n---An integer between 1 and 254, inclusive. (Should typically be much, much closer to 1.) Specifies the size of the buffer, in 16-byte units.
body---A sequence of PPC LAP instructions.
Generates code which allocates a 16-byte aligned buffer large enough to contain N vector registers; the GPR base points to the lowest address of this buffer. After processing body, the buffer will be deallocated. The body should preserve the value of base as long as it needs to reference the buffer. It's intended that base be used as a base register in stvx and lvx instructions within the body.
There's some code for manipulating TTY modes in "ccl:library;pty.lisp".
? (require "PTY") ? (ccl::disable-tty-local-modes 0 #$ICANON) T
will turn off "input canonicalization" on file descriptor 0, which is at least part of what you need to do here. This disables the #$ICANON mode, which tells the OS not to do any line-buffering or line-editing. Of course, this only has any effect in situations where the OS ever does that, which means when stdin is a TTY or PTY.
If the #$ICANON mode is disabled, you can do things like:
? (progn (read-char) (read-char)) a #\a
(where the first READ-CHAR consumes the newline, which isn't really necessary to make the reader happy anymore.) So, you can do:
? (read-char) #\Space
(where there's a space after the close-paren) without having to type a newline.
When you interact with text-only Clozure CL, you're either in Terminal or in Emacs, running Clozure CL as a subprocess. When you load Cocoa or the graphical environment, the subprocess does some tricky things that turn it into a full-fledged Application, as far as the OS is concerned.
So, it gets its own icon in the dock, and its own menubar, and so on. It can be confusing, because standard input and output will still be connected to Terminal or Emacs, so you can still type commands to Clozure CL from there. To see the menubar you loaded, or the windows you opened, just click on the Clozure CL icon in the dock.
This comes up if you're using the Slime interface to run Clozure CL under Emacs, and you are doing Cocoa programming which involves printing to *standard-output*. It seems as though the output goes nowhere; no error is reported, but it doesn't appear in the *slime-repl* buffer.
For the most part, this is only relevant when you are
trying to insert debug code into your event handlers. The SLIME
listener runs in a thread where the standard stream variables
(like *STANDARD-OUTPUT* and
and
*TERMINAL-IO*
are bound to the stream used to
communicate with Emacs; the Cocoa event thread has its own
bindings of these standard stream variables, and output to these
streams goes to the *inferior-lisp* buffer instead. Look for it
there.
A specially-structured directory that Mac OS X recognizes as a launchable Cocoa application. Graphical applications on Mac OS X are represented as application bundles.
A text editor, written in Common Lisp, similar in features to Emacs. Hemlock was originally developed as part of CMU Common Lisp. A portable version of Hemlock is built into the Clozure CL IDE.
"Integrated Development Environment". In the context of Clozure CL, "the IDE" refers to the experimental Cocoa windowing development environment provided in source form with Clozure CL distributions.
The in-memory state of a running Lisp system, containing functions, data structures, variables, and so on. Also, a file containing archived versions of these data in a format that can be loaded and reconstituted by the Lisp kernel. A working Clozure CL system consists of the kernel and an image.
An application supplied by Apple with their developer tools that can be used to interactively build user-interface elements for Cocoa applications.
The binary executable program that implements the lowest levels of the Lisp system. A working Clozure CL system consists of the kernel and an image.
A file whose contents are accessible as a range of memory addresses. Some operating systems support this feature, in which the virtual memory subsystem arranges for a range of virtual memory addresses to point to the contents of an open file. Programs can then gain access to the file's contents by operating on memory addresses in that range. Access to the file's contents is valid only as long as the file remains open.
A data file created by Apple's InterfaceBuilder application, which contains archived Objective-C objects that define user-interface elements for a Cocoa application. Under Mac OS X, Cocoa applications typically create their user interface elements by reading nibfiles and unarchiving the objects in them.
The simplest, most general element of Lisp syntax. An s-expression may be an atom (such as a symbol, integer, or string), or it may be a list of s-expressions.
A variable whose binding is in the dynamic environment. Special variables are essentially equivalent to global variables in languages other than Lisp. A special variable binding is visible in any lexical environment, so long as a lexical binding has not shadowed it.
In Clozure CL, a variable whose value is shared across all
threads, and which may not be dynamically rebound. Changing a
static variable's value in one thread causes all threads to
see the new value. Attempting to dynamically rebind the
variable (for instance, by using LET
, or using
the variable name as a parameter in a LAMBDA
form) signals an error.
The function executed by Lisp automatically once its startup is complete. Clozure CL's default toplevel is the interactive read-eval-print loop that you normally use to interact with Lisp. You can, however, replace the toplevel with a function of your own design, changing Clozure CL from a Lisp development system into some tool of your making.
An expression that denotes a type. Type specifiers may
be symbols (such as CONS
and STRING
), or they may be more complex
S-expressions
(such as (UNSIGNED-BYTE 8)).