ezQuake Manual: Unassigned Variables

 

Description

Controls a short burst of screen tinting on various events. Variables to look at are: gl_cshiftpercent (controls overall palette shifting) v_damagechisft v_quadcshift v_pentcshift v_ringcshift v_suitcshift.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
1
0

cl_cmdline 

Description

Read-only variable showing you what were the commandline options used to launch the client

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: ./ezquake-gl.glx

Variable is string.

cl_curlybraces 

Description

Enables new syntax to be used for Quake scripting allowing you to enclose commands into curly braces

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
1
0

See scripting manual for further info

cl_warncmd 

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 1

Values

valuedescription
1Enable the uknown command messages.
0Disable the unknown command messages.

Note: Not saved to config with cfg_save command.

developer 

Description

Enables debug mode which prints more messages into the console than for normal user

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 0

Values

valuedescription
1
0

enemycolor 

This variable has been deleted

Description

Set the enemies top- and bottomcolor

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
-1The color of enemies depends on theirs /color settings.
0Light-gray color

If you use one parameter, client will set that color for both top and bottom color. If you use two parameters, first goes for top color and the second for bottom color.

fs_cache 

Description

Enables Quake File System caching of files lists

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
1
0

gl_anisotropic 

This variable has been deleted

Description

Anisotropic Filtering.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

Check your VGA card desctiption / drivers for supported levels and what number they have.

gl_strings 

Description

Read-only variable with info about your OpenGL renderer

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

in_builtinkeymap 

Description

Allows you tu use old Quake keyboard mapping

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
1Use Quake keyboard layout
0Use your operating system keyboard layout

mapname 

Description

Contains the name of the current map

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

password 

Description

Password players have to use to connect to local server

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

Server-side

qport 

Description

Local port the client uses to connect to servers

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default: 33200

Variable is integer.

rcon_address 

Description

Address of the server to query with remote console commands

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

rcon_password 

Description

Password used for remote console communication

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

ruleset 

Description

Enforces a set of restrictions on the client features

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription

Most commonly used is \"smackdown\"

spectator_password 

Description

A password spectators must use to connect to local server

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is string.

sv_aim 

Description

Sets the value for auto-aiming leniency.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is float.

s_other_file 

This variable has been renamed to s_otherchat_file

Description

You can specify notification sound for other messages (than messagemode, messagemode2 and from spectators).

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is float.

s_volume 

Description

Sets sound volume.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is float.

Even higher values than 1 are possible, but sound usually gets faithless with them.

teamcolor 

This variable has been deleted

Description

Set the teammates top- and bottomcolor.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
-1The color pf teammates depends on theirs /color settings.
0Light-gray color

timeout 

This variable has been renamed to sv_timeout

Description

Sets the amount of time in seconds before a client is considered disconnected if the server does not receive a packet.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is float.

userdir 

Description

userdir [dir [type]] Addition of the given directory to the list searched files

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Values

valuedescription
0<quake_dir>/<gamedir>/<dir>
1<quake_dir>/<dir>/<gamedir>
2<quake_dir>/qw/<dir>/<gamedir>
3<quake_dir>/qw/<dir>
4<quake_dir>/<dir>
5$HOME/qw/<dir>

zombietime 

Description

The number of minutes that the server will keep the character of a player on the map who seems to have disconnected.

Support: Windows: OpenGL Windows: Software Linux: GLX Linux: X11 Linux: SVGA Mac OS X FreeBSD

Default:

Variable is float.

Last update: 09.11.2005 02:15 PST, made by JohnNy_cz | ezQDocs

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