class Rubygame::MouseDownEvent
Indicates that a mouse button was pressed.
This event has these attributes:
- string
-
string indicating the button that was pressed (“left”,“middle”, or “right”).
- pos
-
the position of the mouse cursor when the button was pressed, in the form [x,y].
- button
-
the mouse button that was pressed; one of these constants in module Rubygame (or the corresponding button number):
- MOUSE_LEFT
-
1; left mouse button
- MOUSE_MIDDLE
-
2; middle mouse button
- MOUSE_RIGHT
-
3; right mouse button
Attributes
pos[RW]
string[RW]
Public Class Methods
new(pos,button)
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# File lib/rubygame/event.rb, line 275 def initialize(pos,button) @pos = pos if button.kind_of? Integer @button = button @string = Rubygame::Mouse::MOUSE2STR[button] #a string or nil elsif key.kind_of? String @button = Rubygame::Mouse::STR2MOUSE[key] if @button != nil @string = button else raise(ArgumentError,"First argument of MouseDownEvent.new() must be an Integer Mouse button indentifier (like MOUSE_LEFT) or a String (like \"left\"). Got %s (%s)"%[button,button.class]) end end end