Open CASCADE Technology 6.6.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Voxel_Prs.hxx>
#include <Standard_Address.hxx>
#include <AIS_InteractiveObject.hxx>
#include <Handle_Poly_Triangulation.hxx>
#include <Voxel_VoxelDisplayMode.hxx>
#include <Handle_Quantity_HArray1OfColor.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <Handle_PrsMgr_PresentationManager3d.hxx>
#include <Handle_Prs3d_Presentation.hxx>
#include <Handle_SelectMgr_Selection.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Byte.hxx>
Data Structures | |
class | Voxel_Prs |
Interactive object for voxels. More... |