Open CASCADE Technology 6.6.0
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Compute a topological surface ( a shell) using
generating wires. The face of the shell will be
ruled surfaces passing by the wires.
The wires must have the same number of edges.
#include <BRepFill_Generator.hxx>
Public Member Functions | |
BRepFill_Generator () | |
void | AddWire (const TopoDS_Wire &Wire) |
void | Perform () |
Compute the shell. | |
const TopoDS_Shell & | Shell () const |
const TopTools_DataMapOfShapeListOfShape & | Generated () const |
Returns all the shapes created | |
const TopTools_ListOfShape & | GeneratedShapes (const TopoDS_Shape &SSection) const |
Returns the shapes created from a subshape <SSection> of a section. |
BRepFill_Generator::BRepFill_Generator | ( | ) |
void BRepFill_Generator::AddWire | ( | const TopoDS_Wire & | Wire | ) |
const TopTools_DataMapOfShapeListOfShape& BRepFill_Generator::Generated | ( | ) | const |
const TopTools_ListOfShape& BRepFill_Generator::GeneratedShapes | ( | const TopoDS_Shape & | SSection | ) | const |
void BRepFill_Generator::Perform | ( | ) |
const TopoDS_Shell& BRepFill_Generator::Shell | ( | ) | const |