Open CASCADE Technology 6.6.0
Data Structures
AIS_AngleDimension.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_AIS_AngleDimension.hxx>
#include <Standard_Integer.hxx>
#include <gp_Pnt.hxx>
#include <gp_Dir.hxx>
#include <gp_Ax1.hxx>
#include <TopoDS_Face.hxx>
#include <AIS_Relation.hxx>
#include <Handle_Geom_Plane.hxx>
#include <Standard_Real.hxx>
#include <DsgPrs_ArrowSide.hxx>
#include <AIS_KindOfDimension.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_PrsMgr_PresentationManager3d.hxx>
#include <Handle_Prs3d_Presentation.hxx>
#include <Handle_Prs3d_Projector.hxx>
#include <Handle_Geom_Transformation.hxx>
#include <Handle_SelectMgr_Selection.hxx>
#include <Handle_Geom_Line.hxx>
#include <AIS_AngleDimension.lxx>

Data Structures

class  AIS_AngleDimension
 A framework to define display of angles.
These displays are particularly useful in viewing draft prisms.
The angle displayed may define an intersection
can be between two edges or two faces of a shape
or a plane. The display consists of arrows and text.
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