Open CASCADE Technology 6.6.0
Data Structures
BRepAdaptor_Surface.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <GeomAdaptor_Surface.hxx>
#include <gp_Trsf.hxx>
#include <TopoDS_Face.hxx>
#include <Adaptor3d_Surface.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Real.hxx>
#include <GeomAbs_Shape.hxx>
#include <Standard_Integer.hxx>
#include <Handle_Adaptor3d_HSurface.hxx>
#include <GeomAbs_SurfaceType.hxx>
#include <Handle_Geom_BezierSurface.hxx>
#include <Handle_Geom_BSplineSurface.hxx>
#include <Handle_Adaptor3d_HCurve.hxx>
#include <BRepAdaptor_Surface.lxx>

Data Structures

class  BRepAdaptor_Surface
 The Surface from BRepAdaptor allows to use a Face
of the BRep topology look like a 3D surface.

It has the methods of the class Surface from
Adaptor3d.

It is created or initialized with a Face. It takes
into account the local coordinates system.

The u,v parameter range is the minmax value for
the restriction, unless the flag restriction is
set to false.
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