Divides a Face with one or more seam edge to avoid closed faces.
Splitting is performed by U and V direction. The number of
resulting faces can be defined by user.
#include <ShapeUpgrade_ClosedFaceDivide.hxx>
Constructor & Destructor Documentation
ShapeUpgrade_ClosedFaceDivide::ShapeUpgrade_ClosedFaceDivide |
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ShapeUpgrade_ClosedFaceDivide::ShapeUpgrade_ClosedFaceDivide |
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const TopoDS_Face & |
F | ) |
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Member Function Documentation
void ShapeUpgrade_ClosedFaceDivide::SetNbSplitPoints |
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const Standard_Integer |
num | ) |
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virtual Standard_Boolean ShapeUpgrade_ClosedFaceDivide::SplitSurface |
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The documentation for this class was generated from the following file: