Open CASCADE Technology 6.6.0
Public Member Functions
Visual3d_SetOfLight Class Reference

#include <Visual3d_SetOfLight.hxx>

Public Member Functions

 Visual3d_SetOfLight ()
Standard_Integer Extent () const
Standard_Boolean IsEmpty () const
void Clear ()
Standard_Boolean Add (const Handle< Visual3d_Light > &T)
Standard_Boolean Remove (const Handle< Visual3d_Light > &T)
void Union (const Visual3d_SetOfLight &B)
void Intersection (const Visual3d_SetOfLight &B)
void Difference (const Visual3d_SetOfLight &B)
Standard_Boolean Contains (const Handle< Visual3d_Light > &T) const
Standard_Boolean IsASubset (const Visual3d_SetOfLight &S) const
Standard_Boolean IsAProperSubset (const Visual3d_SetOfLight &S) const

Constructor & Destructor Documentation

Visual3d_SetOfLight::Visual3d_SetOfLight ( )

Member Function Documentation

Standard_Boolean Visual3d_SetOfLight::Add ( const Handle< Visual3d_Light > &  T)
void Visual3d_SetOfLight::Clear ( )
Standard_Boolean Visual3d_SetOfLight::Contains ( const Handle< Visual3d_Light > &  T) const
void Visual3d_SetOfLight::Difference ( const Visual3d_SetOfLight B)
Standard_Integer Visual3d_SetOfLight::Extent ( ) const
void Visual3d_SetOfLight::Intersection ( const Visual3d_SetOfLight B)
Standard_Boolean Visual3d_SetOfLight::IsAProperSubset ( const Visual3d_SetOfLight S) const
Standard_Boolean Visual3d_SetOfLight::IsASubset ( const Visual3d_SetOfLight S) const
Standard_Boolean Visual3d_SetOfLight::IsEmpty ( ) const
Standard_Boolean Visual3d_SetOfLight::Remove ( const Handle< Visual3d_Light > &  T)
void Visual3d_SetOfLight::Union ( const Visual3d_SetOfLight B)

The documentation for this class was generated from the following file:
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