Open CASCADE Technology 6.6.0
Data Structures
Interface_BitMap.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Integer.hxx>
#include <Handle_TColStd_HArray1OfInteger.hxx>
#include <Handle_TColStd_HSequenceOfAsciiString.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_CString.hxx>

Data Structures

class  Interface_BitMap
 A bit map simply allows to associate a boolean flag to each
item of a list, such as a list of entities, etc... numbered
between 1 and a positive count nbitems

The BitMap class allows to associate several binary flags,
each of one is identified by a number from 0 to a count
which can remain at zero or be positive : nbflags

Flags lists over than numflag=0 are added after creation
Each of one can be named, hence the user can identify it
either by its flag number or by a name which gives a flag n0
(flag n0 0 has no name)
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