Open CASCADE Technology 6.6.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Visual3d_HSetOfLight.hxx>
#include <Visual3d_SetOfLight.hxx>
#include <MMgt_TShared.hxx>
#include <Handle_Visual3d_Light.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Boolean.hxx>
#include <TCollection_HSet.lxx>
Data Structures | |
class | Visual3d_HSetOfLight |
Defines | |
#define | Item Handle_Visual3d_Light |
#define | Item_hxx <Visual3d_Light.hxx> |
#define | TheSet Visual3d_SetOfLight |
#define | TheSet_hxx <Visual3d_SetOfLight.hxx> |
#define | TCollection_HSet Visual3d_HSetOfLight |
#define | TCollection_HSet_hxx <Visual3d_HSetOfLight.hxx> |
#define | Handle_TCollection_HSet Handle_Visual3d_HSetOfLight |
#define | TCollection_HSet_Type_() Visual3d_HSetOfLight_Type_() |
Functions | |
Handle_Visual3d_HSetOfLight | ShallowCopy (const Handle_Visual3d_HSetOfLight &me) |
#define Handle_TCollection_HSet Handle_Visual3d_HSetOfLight |
#define Item Handle_Visual3d_Light |
#define Item_hxx <Visual3d_Light.hxx> |
#define TCollection_HSet Visual3d_HSetOfLight |
#define TCollection_HSet_hxx <Visual3d_HSetOfLight.hxx> |
#define TCollection_HSet_Type_ | ( | ) | Visual3d_HSetOfLight_Type_() |
#define TheSet Visual3d_SetOfLight |
#define TheSet_hxx <Visual3d_SetOfLight.hxx> |
Handle_Visual3d_HSetOfLight ShallowCopy | ( | const Handle_Visual3d_HSetOfLight & | me | ) | [inline] |