Open CASCADE Technology 6.6.0
Data Structures
Interface_CopyMap.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Interface_CopyMap.hxx>
#include <Handle_Interface_InterfaceModel.hxx>
#include <TColStd_Array1OfTransient.hxx>
#include <Interface_CopyControl.hxx>
#include <Handle_Standard_Transient.hxx>
#include <Standard_Boolean.hxx>

Data Structures

class  Interface_CopyMap
 Manages a Map for the need of single Transfers, such as Copies
In such transfer, Starting Entities are read from a unique
Starting Model, and each transferred Entity is bound to one
and only one Result, which cannot be changed later.
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