Open CASCADE Technology 6.6.0
Data Structures
VrmlConverter_DeflectionCurve.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_OStream.hxx>
#include <Handle_VrmlConverter_Drawer.hxx>
#include <Standard_Real.hxx>

Data Structures

class  VrmlConverter_DeflectionCurve
 DeflectionCurve - computes the presentation of
objects to be seen as curves, converts this one into
VRML objects and writes (adds) into
anOStream. All requested properties of the
representation are specify in aDrawer.
This kind of the presentation
is converted into IndexedLineSet ( VRML ).
The computation will be made according to a maximal
chordial deviation.
More...
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines