Open CASCADE Technology 6.6.0
Public Member Functions | Protected Member Functions | Friends
V3d_Viewer Class Reference

Defines services on Viewer type objects.
The methods of this class allow editing and
interrogation of the parameters linked to the viewer
its friend classes (View,light,plane).

#include <V3d_Viewer.hxx>

Inheritance diagram for V3d_Viewer:
Inheritance graph
[legend]

Public Member Functions

 V3d_Viewer (const Handle< Graphic3d_GraphicDriver > &theDriver, const Standard_ExtString theName, const Standard_CString theDomain="", const Quantity_Length theViewSize=1000.0, const V3d_TypeOfOrientation theViewProj=V3d_XposYnegZpos, const Quantity_NameOfColor theViewBackground=Quantity_NOC_GRAY30, const V3d_TypeOfVisualization theVisualization=V3d_ZBUFFER, const V3d_TypeOfShadingModel theShadingModel=V3d_GOURAUD, const V3d_TypeOfUpdate theUpdateMode=V3d_WAIT, const Standard_Boolean theComputedMode=Standard_True, const Standard_Boolean theDefaultComputedMode=Standard_True, const V3d_TypeOfSurfaceDetail theSurfaceDetail=V3d_TEX_NONE)
 Create a Viewer with the given graphic driver and the given parameters or
with their default values.
Currently creating of more than 100 viewer instances
is not supported and leads to an exception.
This limitation might be addressed in some future OCCT releases.
//! If the size of the view is <= 0
Warning: Client must creates a graphic driver

Handle_V3d_View CreateView ()
 creates a view in the viewer according to its
default parameters.

Handle_V3d_OrthographicView DefaultOrthographicView ()
Handle_V3d_PerspectiveView DefaultPerspectiveView ()
void SetViewOn ()
 Activates all of the views of a viewer attached
to a window.

void SetViewOn (const Handle< V3d_View > &View)
 Activates a particular view in the Viewer .
Must be call if the Window attached to the view
has been Deiconified .

void SetViewOff ()
 Deactivates all the views of a Viewer
attached to a window.

void SetViewOff (const Handle< V3d_View > &View)
 Deactivates a particular view in the Viewer.
Must be call if the Window attached to the view
has been Iconified .

void Update ()
 Deprecated, Redraw() should be used instead.

void UpdateLights ()
 Updates the lights of all the views of a viewer.

void Redraw () const
 Redraws all the views of the Viewer even if no
modification has taken place. Must be called if
all the views of the Viewer are exposed, as for
example in a global DeIconification.

void Remove ()
 Suppresses the Viewer.

void Erase () const
 Erase all Objects in All the views.

void UnHighlight () const
 UnHighlight all Objects in All the views.

void SetDefaultBackgroundColor (const Quantity_TypeOfColor Type, const Quantity_Parameter V1, const Quantity_Parameter V2, const Quantity_Parameter V3)
 Defines the default base colour of views attached
to the Viewer by supplying the type of colour
definition and the three component values..

void SetDefaultBackgroundColor (const Quantity_NameOfColor Name)
 Defines the default background colour of views
attached to the viewer by supplying the name of the
colour under the form Quantity_NOC_xxxx .

void SetDefaultBackgroundColor (const Quantity_Color &Color)
 Defines the default background colour of views
attached to the viewer by supplying the color object

void SetDefaultBgGradientColors (const Quantity_NameOfColor Name1, const Quantity_NameOfColor Name2, const Aspect_GradientFillMethod FillStyle=Aspect_GFM_HOR)
 Defines the default gradient background colours of view
attached to the viewer by supplying the name of the
colours under the form Quantity_NOC_xxxx .

void SetDefaultBgGradientColors (const Quantity_Color &Color1, const Quantity_Color &Color2, const Aspect_GradientFillMethod FillStyle=Aspect_GFM_HOR)
 Defines the default gradient background colours of views
attached to the viewer by supplying the colour objects

void SetDefaultViewSize (const Quantity_Length Size)
 Gives a default size for the creation of views of
the viewer.

void SetDefaultViewProj (const V3d_TypeOfOrientation Orientation)
 Gives the default projection for creating views
in the viewer.

void SetDefaultVisualization (const V3d_TypeOfVisualization Type)
 Gives the default visualisation mode..

void SetZBufferManagment (const Standard_Boolean Automatic)
 defines the strategy concerning the ZBuffer activity.
If Automatic is true, ZBuffer will be activated or
deactivated depending on the fact that faces exist or
not in the Viewer. This will optimize the response time
in the case where only wireframe objects are displayed.
If Automatic is False, ZBuffer will be activated or
deactivated depending on the choice of SetVisualization
in each View.
Note that by default, the ZBufferManagment is not automatic.

Standard_Boolean ZBufferManagment () const
 returns the ZBuffer stategy choice.

void SetDefaultShadingModel (const V3d_TypeOfShadingModel Type)
 Gives the default type of SHADING.

void SetDefaultSurfaceDetail (const V3d_TypeOfSurfaceDetail Type)
 Gives the default type of texture mapping.

void SetDefaultAngle (const Quantity_PlaneAngle Angle)
void SetUpdateMode (const V3d_TypeOfUpdate Mode)
 Defines the mode of regenerating the views making
up the viewer. This can be immediate <ASAP> or
deferred <WAIT>. In this latter case, the views are
updated when the method Update(me) is called.

void SetDefaultTypeOfView (const V3d_TypeOfView Type)
void SetPrivilegedPlane (const gp_Ax3 &aPlane)
gp_Ax3 PrivilegedPlane () const
void DisplayPrivilegedPlane (const Standard_Boolean OnOff, const Quantity_Length aSize=1)
void SetLightOn (const Handle< V3d_Light > &MyLight)
 Activates MyLight in the viewer.

void SetLightOn ()
 Activates all the lights defined in this viewer.

void SetLightOff (const Handle< V3d_Light > &MyLight)
 Desactivate MyLight in this viewer.

void SetLightOff ()
 Deactivate all the Lights defined in this viewer.

void DelLight (const Handle< V3d_Light > &MyLight)
 Delete Light in Sequence Of Lights.

void SetCurrentSelectedLight (const Handle< V3d_Light > &TheLight)
 Defines the selected light.

void ClearCurrentSelectedLight ()
 Defines the selected light at NULL.

void DefaultBackgroundColor (const Quantity_TypeOfColor Type, Quantity_Parameter &V1, Quantity_Parameter &V2, Quantity_Parameter &V3) const
 Returns the default background colour depending of the type.

Quantity_Color DefaultBackgroundColor () const
 Returns the default background colour object.

void DefaultBgGradientColors (Quantity_Color &Color1, Quantity_Color &Color2) const
 Returns the gradient background colour objects of the view.

Quantity_Length DefaultViewSize () const
 Returns the default size of the view.

V3d_TypeOfOrientation DefaultViewProj () const
 Returns the default Projection.

V3d_TypeOfVisualization DefaultVisualization () const
 Returns the default type of Visualization.

V3d_TypeOfShadingModel DefaultShadingModel () const
 Returns the default type of Shading

V3d_TypeOfSurfaceDetail DefaultSurfaceDetail () const
 Returns the default type of texture mapping

Quantity_PlaneAngle DefaultAngle () const
V3d_TypeOfUpdate UpdateMode () const
 Returns the regeneration mode of views in the viewer.

Standard_Boolean IfMoreViews () const
 Returns True if One View more can be
activated in this Viewer.


void InitActiveViews ()
 initializes an iteration on the active views.

Standard_Boolean MoreActiveViews () const
 returns true if there are more active view(s) to return.

void NextActiveViews ()
 Go to the next active view
(if there is not, ActiveView will raise an exception)

Handle_V3d_View ActiveView () const
Standard_Boolean LastActiveView () const
 returns true if there is only
one active view.

void InitDefinedViews ()
 initializes an iteration on the Defined views.

Standard_Boolean MoreDefinedViews () const
 returns true if there are more Defined view(s) to return.

void NextDefinedViews ()
 Go to the next Defined view
(if there is not, DefinedView will raise an exception)

Handle_V3d_View DefinedView () const
void InitActiveLights ()
 initializes an iteration on the active Lights.

Standard_Boolean MoreActiveLights () const
 returns true if there are more active Light(s) to return.

void NextActiveLights ()
 Go to the next active Light
(if there is not, ActiveLight will raise an exception)

Handle_V3d_Light ActiveLight () const
void InitDefinedLights ()
 initializes an iteration on the Defined Lights.

Standard_Boolean MoreDefinedLights () const
 returns true if there are more Defined Light(s) to return.

void NextDefinedLights ()
 Go to the next Defined Light
(if there is not, DefinedLight will raise an exception)

Handle_V3d_Light DefinedLight () const
void AddPlane (const Handle< V3d_Plane > &MyPlane)
 Adds Plane in Sequence Of Planes.

void DelPlane (const Handle< V3d_Plane > &MyPlane)
 Delete Plane in Sequence Of Planes.

void InitDefinedPlanes ()
 initializes an iteration on the Defined Planes.

Standard_Boolean MoreDefinedPlanes () const
 returns true if there are more Defined Plane(s) to return.

void NextDefinedPlanes ()
 Go to the next Defined Plane
(if there is not, DefinedPlane will raise an exception)

Handle_V3d_Plane DefinedPlane () const
Handle_Visual3d_ViewManager Viewer () const
 Returns the viewer associated to Visual3d .

Handle_V3d_Light CurrentSelectedLight () const
 Returns the Selected Light.

Standard_Boolean IsGlobalLight (const Handle< V3d_Light > &TheLight) const
Standard_Boolean ComputedMode () const
 returns true if the computed mode can be used.

Standard_Boolean DefaultComputedMode () const
 returns true if by default the computed mode must be used.

void ActivateGrid (const Aspect_GridType aGridType, const Aspect_GridDrawMode aGridDrawMode)
 Activates the grid in all views of <me>.

void DeactivateGrid ()
 Deactivates the grid in all views of <me>.

void SetGridEcho (const Standard_Boolean showGrid=Standard_True)
 Show/Don't show grid echo to the hit point.
If TRUE,the grid echo will be shown at ConvertToGrid() time.

void SetGridEcho (const Handle< Graphic3d_AspectMarker3d > &aMarker)
 Show grid echo <aMarker> to the hit point.
Warning: When the grid echo marker is not set,
a default marker is build with the attributes:
marker type : Aspect_TOM_STAR
marker color : Quantity_NOC_GRAY90
marker size : 3.0

Standard_Boolean GridEcho () const
 Returns TRUE when grid echo must be displayed
at hit point.

Standard_Boolean IsActive () const
 Returns Standard_True if a grid is activated in <me>.

Handle_Aspect_Grid Grid () const
 Returns the defined grid in <me>.

Aspect_GridType GridType () const
 Returns the current grid type defined in <me>.

Aspect_GridDrawMode GridDrawMode () const
 Returns the current grid draw mode defined in <me>.

void RectangularGridValues (Quantity_Length &XOrigin, Quantity_Length &YOrigin, Quantity_Length &XStep, Quantity_Length &YStep, Quantity_PlaneAngle &RotationAngle) const
 Returns the definition of the rectangular grid.

void SetRectangularGridValues (const Quantity_Length XOrigin, const Quantity_Length YOrigin, const Quantity_Length XStep, const Quantity_Length YStep, const Quantity_PlaneAngle RotationAngle)
 Sets the definition of the rectangular grid.
<XOrigin>, <YOrigin> defines the origin of the grid.
<XStep> defines the interval between 2 vertical lines.
<YStep> defines the interval between 2 horizontal lines.
<RotationAngle> defines the rotation angle of the grid.

void CircularGridValues (Quantity_Length &XOrigin, Quantity_Length &YOrigin, Quantity_Length &RadiusStep, Standard_Integer &DivisionNumber, Quantity_PlaneAngle &RotationAngle) const
 Returns the definition of the circular grid.

void SetCircularGridValues (const Quantity_Length XOrigin, const Quantity_Length YOrigin, const Quantity_Length RadiusStep, const Standard_Integer DivisionNumber, const Quantity_PlaneAngle RotationAngle)
 Sets the definition of the circular grid.
<XOrigin>, <YOrigin> defines the origin of the grid.
<RadiusStep> defines the interval between 2 circles.
<DivisionNumber> defines the section number of one half circle.
<RotationAngle> defines the rotation angle of the grid.

void CircularGridGraphicValues (Quantity_Length &Radius, Quantity_Length &OffSet) const
 Returns the location and the size of the grid.

void SetCircularGridGraphicValues (const Quantity_Length Radius, const Quantity_Length OffSet)
 Sets the location and the size of the grid.
<XSize> defines the width of the grid.
<YSize> defines the height of the grid.
<OffSet> defines the displacement along the plane normal.

void RectangularGridGraphicValues (Quantity_Length &XSize, Quantity_Length &YSize, Quantity_Length &OffSet) const
 Returns the location and the size of the grid.

void SetRectangularGridGraphicValues (const Quantity_Length XSize, const Quantity_Length YSize, const Quantity_Length OffSet)
 Sets the location and the size of the grid.
<XSize> defines the width of the grid.
<YSize> defines the height of the grid.
<OffSet> defines the displacement along the plane normal.

Aspect_GradientBackground GetGradientBackground () const
 Returns the gradient background of the view.

void SetDefaultLights ()
 defines default lights -
positional-light 0.3 0. 0.
directional-light V3d_XnegYposZpos
directional-light V3d_XnegYneg
ambient-light

void Init ()
Standard_Boolean AddZLayer (Standard_Integer &theLayerId)
 Add a new top-level Z layer to all managed views and get
its ID as <theLayerId> value. The Z layers are controlled entirely
by viewer, it is not possible to add a layer to a
particular view. The method returns Standard_False if the layer can
not be created. The layer mechanism allows to display structures
in higher layers in overlay of structures in lower layers.

Standard_Boolean RemoveZLayer (const Standard_Integer theLayerId)
 Remove Z layer with ID <theLayerId>. Method returns
Standard_False if the layer can not be removed or doesn't exists.
By default, there are always default bottom-level layer that can't
be removed.

void GetAllZLayers (TColStd_SequenceOfInteger &theLayerSeq) const
 Return all Z layer ids in sequence ordered by overlay level
from lowest layer to highest ( foreground ). The first layer ID
in sequence is the default layer that can't be removed.

const
Handle_Graphic3d_GraphicDriver & 
Driver () const
Standard_ExtString NextName () const
Standard_CString Domain () const

Protected Member Functions

void IncrCount ()

Friends

void V3d::SetPlane (const Handle< V3d_Viewer > &aViewer, const Quantity_Length x1, const Quantity_Length y1, const Quantity_Length z1, const Quantity_Length x2, const Quantity_Length y2, const Quantity_Length z2)
 test.


Constructor & Destructor Documentation

V3d_Viewer::V3d_Viewer ( const Handle< Graphic3d_GraphicDriver > &  theDriver,
const Standard_ExtString  theName,
const Standard_CString  theDomain = "",
const Quantity_Length  theViewSize = 1000.0,
const V3d_TypeOfOrientation  theViewProj = V3d_XposYnegZpos,
const Quantity_NameOfColor  theViewBackground = Quantity_NOC_GRAY30,
const V3d_TypeOfVisualization  theVisualization = V3d_ZBUFFER,
const V3d_TypeOfShadingModel  theShadingModel = V3d_GOURAUD,
const V3d_TypeOfUpdate  theUpdateMode = V3d_WAIT,
const Standard_Boolean  theComputedMode = Standard_True,
const Standard_Boolean  theDefaultComputedMode = Standard_True,
const V3d_TypeOfSurfaceDetail  theSurfaceDetail = V3d_TEX_NONE 
)

Member Function Documentation

void V3d_Viewer::ActivateGrid ( const Aspect_GridType  aGridType,
const Aspect_GridDrawMode  aGridDrawMode 
)
Handle_V3d_Light V3d_Viewer::ActiveLight ( ) const
Handle_V3d_View V3d_Viewer::ActiveView ( ) const
void V3d_Viewer::AddPlane ( const Handle< V3d_Plane > &  MyPlane)
Standard_Boolean V3d_Viewer::AddZLayer ( Standard_Integer theLayerId)
void V3d_Viewer::CircularGridGraphicValues ( Quantity_Length Radius,
Quantity_Length OffSet 
) const
void V3d_Viewer::CircularGridValues ( Quantity_Length XOrigin,
Quantity_Length YOrigin,
Quantity_Length RadiusStep,
Standard_Integer DivisionNumber,
Quantity_PlaneAngle RotationAngle 
) const
void V3d_Viewer::ClearCurrentSelectedLight ( )
Standard_Boolean V3d_Viewer::ComputedMode ( ) const
Handle_V3d_View V3d_Viewer::CreateView ( )
Handle_V3d_Light V3d_Viewer::CurrentSelectedLight ( ) const
void V3d_Viewer::DeactivateGrid ( )
Quantity_PlaneAngle V3d_Viewer::DefaultAngle ( ) const
void V3d_Viewer::DefaultBackgroundColor ( const Quantity_TypeOfColor  Type,
Quantity_Parameter V1,
Quantity_Parameter V2,
Quantity_Parameter V3 
) const
Quantity_Color V3d_Viewer::DefaultBackgroundColor ( ) const
void V3d_Viewer::DefaultBgGradientColors ( Quantity_Color Color1,
Quantity_Color Color2 
) const
Standard_Boolean V3d_Viewer::DefaultComputedMode ( ) const
Handle_V3d_OrthographicView V3d_Viewer::DefaultOrthographicView ( )
Handle_V3d_PerspectiveView V3d_Viewer::DefaultPerspectiveView ( )
V3d_TypeOfShadingModel V3d_Viewer::DefaultShadingModel ( ) const
V3d_TypeOfSurfaceDetail V3d_Viewer::DefaultSurfaceDetail ( ) const
V3d_TypeOfOrientation V3d_Viewer::DefaultViewProj ( ) const
Quantity_Length V3d_Viewer::DefaultViewSize ( ) const
V3d_TypeOfVisualization V3d_Viewer::DefaultVisualization ( ) const
Handle_V3d_Light V3d_Viewer::DefinedLight ( ) const
Handle_V3d_Plane V3d_Viewer::DefinedPlane ( ) const
Handle_V3d_View V3d_Viewer::DefinedView ( ) const
void V3d_Viewer::DelLight ( const Handle< V3d_Light > &  MyLight)
void V3d_Viewer::DelPlane ( const Handle< V3d_Plane > &  MyPlane)
void V3d_Viewer::DisplayPrivilegedPlane ( const Standard_Boolean  OnOff,
const Quantity_Length  aSize = 1 
)
Standard_CString V3d_Viewer::Domain ( ) const
const Handle_Graphic3d_GraphicDriver& V3d_Viewer::Driver ( ) const
void V3d_Viewer::Erase ( ) const
void V3d_Viewer::GetAllZLayers ( TColStd_SequenceOfInteger theLayerSeq) const
Aspect_GradientBackground V3d_Viewer::GetGradientBackground ( ) const
Handle_Aspect_Grid V3d_Viewer::Grid ( ) const
Aspect_GridDrawMode V3d_Viewer::GridDrawMode ( ) const
Standard_Boolean V3d_Viewer::GridEcho ( ) const
Aspect_GridType V3d_Viewer::GridType ( ) const
Standard_Boolean V3d_Viewer::IfMoreViews ( ) const
void V3d_Viewer::IncrCount ( ) [protected]
void V3d_Viewer::Init ( )
void V3d_Viewer::InitActiveLights ( )
void V3d_Viewer::InitActiveViews ( )
void V3d_Viewer::InitDefinedLights ( )
void V3d_Viewer::InitDefinedPlanes ( )
void V3d_Viewer::InitDefinedViews ( )
Standard_Boolean V3d_Viewer::IsActive ( ) const
Standard_Boolean V3d_Viewer::IsGlobalLight ( const Handle< V3d_Light > &  TheLight) const
Standard_Boolean V3d_Viewer::LastActiveView ( ) const
Standard_Boolean V3d_Viewer::MoreActiveLights ( ) const
Standard_Boolean V3d_Viewer::MoreActiveViews ( ) const
Standard_Boolean V3d_Viewer::MoreDefinedLights ( ) const
Standard_Boolean V3d_Viewer::MoreDefinedPlanes ( ) const
Standard_Boolean V3d_Viewer::MoreDefinedViews ( ) const
void V3d_Viewer::NextActiveLights ( )
void V3d_Viewer::NextActiveViews ( )
void V3d_Viewer::NextDefinedLights ( )
void V3d_Viewer::NextDefinedPlanes ( )
void V3d_Viewer::NextDefinedViews ( )
Standard_ExtString V3d_Viewer::NextName ( ) const
gp_Ax3 V3d_Viewer::PrivilegedPlane ( ) const
void V3d_Viewer::RectangularGridGraphicValues ( Quantity_Length XSize,
Quantity_Length YSize,
Quantity_Length OffSet 
) const
void V3d_Viewer::RectangularGridValues ( Quantity_Length XOrigin,
Quantity_Length YOrigin,
Quantity_Length XStep,
Quantity_Length YStep,
Quantity_PlaneAngle RotationAngle 
) const
void V3d_Viewer::Redraw ( ) const
void V3d_Viewer::Remove ( )
Standard_Boolean V3d_Viewer::RemoveZLayer ( const Standard_Integer  theLayerId)
void V3d_Viewer::SetCircularGridGraphicValues ( const Quantity_Length  Radius,
const Quantity_Length  OffSet 
)
void V3d_Viewer::SetCircularGridValues ( const Quantity_Length  XOrigin,
const Quantity_Length  YOrigin,
const Quantity_Length  RadiusStep,
const Standard_Integer  DivisionNumber,
const Quantity_PlaneAngle  RotationAngle 
)
void V3d_Viewer::SetCurrentSelectedLight ( const Handle< V3d_Light > &  TheLight)
void V3d_Viewer::SetDefaultAngle ( const Quantity_PlaneAngle  Angle)
void V3d_Viewer::SetDefaultBackgroundColor ( const Quantity_Color Color)
void V3d_Viewer::SetDefaultBackgroundColor ( const Quantity_NameOfColor  Name)
void V3d_Viewer::SetDefaultBackgroundColor ( const Quantity_TypeOfColor  Type,
const Quantity_Parameter  V1,
const Quantity_Parameter  V2,
const Quantity_Parameter  V3 
)
void V3d_Viewer::SetDefaultBgGradientColors ( const Quantity_NameOfColor  Name1,
const Quantity_NameOfColor  Name2,
const Aspect_GradientFillMethod  FillStyle = Aspect_GFM_HOR 
)
void V3d_Viewer::SetDefaultBgGradientColors ( const Quantity_Color Color1,
const Quantity_Color Color2,
const Aspect_GradientFillMethod  FillStyle = Aspect_GFM_HOR 
)
void V3d_Viewer::SetDefaultLights ( )
void V3d_Viewer::SetDefaultShadingModel ( const V3d_TypeOfShadingModel  Type)
void V3d_Viewer::SetDefaultSurfaceDetail ( const V3d_TypeOfSurfaceDetail  Type)
void V3d_Viewer::SetDefaultTypeOfView ( const V3d_TypeOfView  Type)
void V3d_Viewer::SetDefaultViewProj ( const V3d_TypeOfOrientation  Orientation)
void V3d_Viewer::SetDefaultViewSize ( const Quantity_Length  Size)
void V3d_Viewer::SetDefaultVisualization ( const V3d_TypeOfVisualization  Type)
void V3d_Viewer::SetGridEcho ( const Standard_Boolean  showGrid = Standard_True)
void V3d_Viewer::SetGridEcho ( const Handle< Graphic3d_AspectMarker3d > &  aMarker)
void V3d_Viewer::SetLightOff ( const Handle< V3d_Light > &  MyLight)
void V3d_Viewer::SetLightOff ( )
void V3d_Viewer::SetLightOn ( )
void V3d_Viewer::SetLightOn ( const Handle< V3d_Light > &  MyLight)
void V3d_Viewer::SetPrivilegedPlane ( const gp_Ax3 aPlane)
void V3d_Viewer::SetRectangularGridGraphicValues ( const Quantity_Length  XSize,
const Quantity_Length  YSize,
const Quantity_Length  OffSet 
)
void V3d_Viewer::SetRectangularGridValues ( const Quantity_Length  XOrigin,
const Quantity_Length  YOrigin,
const Quantity_Length  XStep,
const Quantity_Length  YStep,
const Quantity_PlaneAngle  RotationAngle 
)
void V3d_Viewer::SetUpdateMode ( const V3d_TypeOfUpdate  Mode)
void V3d_Viewer::SetViewOff ( const Handle< V3d_View > &  View)
void V3d_Viewer::SetViewOff ( )
void V3d_Viewer::SetViewOn ( const Handle< V3d_View > &  View)
void V3d_Viewer::SetViewOn ( )
void V3d_Viewer::SetZBufferManagment ( const Standard_Boolean  Automatic)
void V3d_Viewer::UnHighlight ( ) const
void V3d_Viewer::Update ( )
void V3d_Viewer::UpdateLights ( )
V3d_TypeOfUpdate V3d_Viewer::UpdateMode ( ) const
Handle_Visual3d_ViewManager V3d_Viewer::Viewer ( ) const
Standard_Boolean V3d_Viewer::ZBufferManagment ( ) const

Friends And Related Function Documentation

void V3d::SetPlane ( const Handle< V3d_Viewer > &  aViewer,
const Quantity_Length  x1,
const Quantity_Length  y1,
const Quantity_Length  z1,
const Quantity_Length  x2,
const Quantity_Length  y2,
const Quantity_Length  z2 
) [friend]

The documentation for this class was generated from the following file:
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines