Open CASCADE Technology 6.6.0
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This class is drawable unit of ColorScale of 2d scene
#include <V3d_ColorScaleLayerItem.hxx>
Public Member Functions | |
V3d_ColorScaleLayerItem (const Handle< V3d_ColorScale > &aColorScale) | |
Creates a layer item | |
virtual void | ComputeLayerPrs () |
virtual function for recompute 2D presentation (empty by default) | |
virtual void | RedrawLayerPrs () |
virtual function for recompute 2D presentation (empty by default) |
V3d_ColorScaleLayerItem::V3d_ColorScaleLayerItem | ( | const Handle< V3d_ColorScale > & | aColorScale | ) |
virtual void V3d_ColorScaleLayerItem::ComputeLayerPrs | ( | ) | [virtual] |
Reimplemented from Visual3d_LayerItem.
virtual void V3d_ColorScaleLayerItem::RedrawLayerPrs | ( | ) | [virtual] |
Reimplemented from Visual3d_LayerItem.