Open CASCADE Technology 6.6.0
Data Structures
STEPConstruct_Styles.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <TColStd_IndexedDataMapOfTransientTransient.hxx>
#include <TColStd_SequenceOfTransient.hxx>
#include <STEPConstruct_Tool.hxx>
#include <Handle_XSControl_WorkSession.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Integer.hxx>
#include <Handle_StepVisual_StyledItem.hxx>
#include <Handle_StepRepr_RepresentationItem.hxx>
#include <Handle_StepVisual_PresentationStyleAssignment.hxx>
#include <Handle_StepRepr_RepresentationContext.hxx>
#include <Handle_StepVisual_MechanicalDesignGeometricPresentationRepresentation.hxx>
#include <Handle_StepShape_ContextDependentShapeRepresentation.hxx>
#include <Handle_StepRepr_ProductDefinitionShape.hxx>
#include <Handle_TColStd_HSequenceOfTransient.hxx>
#include <Handle_StepVisual_Colour.hxx>

Data Structures

class  STEPConstruct_Styles
 Provides a mechanism for reading and writing shape styles
(such as color) to and from the STEP file
This tool maintains a list of styles, either taking them
from STEP model (reading), or filling it by calls to
AddStyle or directly (writing).
Some methods deal with general structures of styles and
presentations in STEP, but there are methods which deal
with particular implementation of colors (as described in RP)
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