Open CASCADE Technology
6.6.0
Main Page
Namespaces
Data Structures
Files
Data Structures
Data Structure Index
Class Hierarchy
Data Fields
Data Fields
DisplayData Struct Reference
#include <Voxel_VisData.h>
Data Fields
Voxel_VoxelDisplayMode
myDisplayMode
Standard_Byte
myColorMinValue
Standard_Byte
myColorMaxValue
Standard_Real
myDisplayedXMin
Standard_Real
myDisplayedXMax
Standard_Real
myDisplayedYMin
Standard_Real
myDisplayedYMax
Standard_Real
myDisplayedZMin
Standard_Real
myDisplayedZMax
Quantity_Color
myColor
Handle<
Quantity_HArray1OfColor
>
myColors
Standard_Real
myPointSize
Standard_Integer
myQuadrangleSize
Standard_Byte
mySmoothPoints
Standard_Real
myTransparency
Standard_Integer
myBoolPointsList
Standard_Byte
myBoolPointsFirst
Standard_Integer
myBoolNearestPointsList
[7]
Standard_Byte
myBoolNearestPointsFirst
Standard_Integer
myColorPointsList
Standard_Byte
myColorPointsFirst
Standard_Integer
myColorNearestPointsList
[7]
Standard_Byte
myColorNearestPointsFirst
Standard_Integer
myROctBoolPointsList
Standard_Byte
myROctBoolPointsFirst
Standard_Integer
myROctBoolNearestPointsList
[7]
Standard_Byte
myROctBoolNearestPointsFirst
Standard_Integer
myTriangulationList
Standard_Byte
myUsageOfGLlists
Standard_Byte
myDegenerateMode
Standard_Integer
myHighlightx
Standard_Integer
myHighlighty
Standard_Integer
myHighlightz
Field Documentation
Standard_Byte
DisplayData::myBoolNearestPointsFirst
Standard_Integer
DisplayData::myBoolNearestPointsList
[7]
Standard_Byte
DisplayData::myBoolPointsFirst
Standard_Integer
DisplayData::myBoolPointsList
Quantity_Color
DisplayData::myColor
Standard_Byte
DisplayData::myColorMaxValue
Standard_Byte
DisplayData::myColorMinValue
Standard_Byte
DisplayData::myColorNearestPointsFirst
Standard_Integer
DisplayData::myColorNearestPointsList
[7]
Standard_Byte
DisplayData::myColorPointsFirst
Standard_Integer
DisplayData::myColorPointsList
Handle<
Quantity_HArray1OfColor
>
DisplayData::myColors
Standard_Byte
DisplayData::myDegenerateMode
Standard_Real
DisplayData::myDisplayedXMax
Standard_Real
DisplayData::myDisplayedXMin
Standard_Real
DisplayData::myDisplayedYMax
Standard_Real
DisplayData::myDisplayedYMin
Standard_Real
DisplayData::myDisplayedZMax
Standard_Real
DisplayData::myDisplayedZMin
Voxel_VoxelDisplayMode
DisplayData::myDisplayMode
Standard_Integer
DisplayData::myHighlightx
Standard_Integer
DisplayData::myHighlighty
Standard_Integer
DisplayData::myHighlightz
Standard_Real
DisplayData::myPointSize
Standard_Integer
DisplayData::myQuadrangleSize
Standard_Byte
DisplayData::myROctBoolNearestPointsFirst
Standard_Integer
DisplayData::myROctBoolNearestPointsList
[7]
Standard_Byte
DisplayData::myROctBoolPointsFirst
Standard_Integer
DisplayData::myROctBoolPointsList
Standard_Byte
DisplayData::mySmoothPoints
Standard_Real
DisplayData::myTransparency
Standard_Integer
DisplayData::myTriangulationList
Standard_Byte
DisplayData::myUsageOfGLlists
The documentation for this struct was generated from the following file:
Voxel_VisData.h
All
Data Structures
Namespaces
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Friends
Defines
Generated on Fri Apr 19 2013 00:02:24 for Open CASCADE Technology by
1.7.4