Open CASCADE Technology 6.6.0
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#include <NCollection_UBTree.hxx>
#include <Standard_DefineHandle.hxx>
#include <MMgt_TShared.hxx>
#include <NCollection_List.hxx>
#include <TColStd_SequenceOfInteger.hxx>
#include <NCollection_DataMap.hxx>
Data Structures | |
class | NCollection_EBTree< TheObjType, TheBndType > |
Defines | |
#define | DEFINE_HEBTREE(_HEBTREE, _OBJTYPE, _BNDTYPE, _HUBTREE) |
#define | IMPLEMENT_HEBTREE(_HEBTREE, _HUBTREE) |
#define DEFINE_HEBTREE | ( | _HEBTREE, | |
_OBJTYPE, | |||
_BNDTYPE, | |||
_HUBTREE | |||
) |
class _HEBTREE : public _HUBTREE \ { \ public: \ typedef NCollection_UBTree <_OBJTYPE, _BNDTYPE> UBTree; \ typedef NCollection_EBTree <_OBJTYPE, _BNDTYPE> EBTree; \ \ _HEBTREE () : _HUBTREE(new EBTree) {} \ /* Empty constructor */ \ \ /* Access to the methods of EBTree */ \ \ Standard_Boolean Remove (const _OBJTYPE& theObj) \ { return ChangeETree().Remove (theObj); } \ \ Standard_Boolean Contains (const _OBJTYPE& theObj) const \ { return ETree().Contains (theObj); } \ \ const UBTree::TreeNode& FindNode (const _OBJTYPE& theObj) const \ { return ETree().FindNode (theObj); } \ \ /* Access to the extended tree algorithm */ \ \ const EBTree& ETree () const { return (const EBTree&) Tree(); } \ EBTree& ChangeETree () { return (EBTree&) ChangeTree(); } \ \ DEFINE_STANDARD_RTTI (_HEBTREE) \ /* Type management */ \ }; \ DEFINE_STANDARD_HANDLE (_HEBTREE, _HUBTREE)
#define IMPLEMENT_HEBTREE | ( | _HEBTREE, | |
_HUBTREE | |||
) |
IMPLEMENT_STANDARD_HANDLE (_HEBTREE, _HUBTREE) \ IMPLEMENT_STANDARD_RTTIEXT(_HEBTREE, _HUBTREE)