Open CASCADE Technology 6.6.0
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This class defined a manual texture 2D
facets MUST define texture coordinate
if you want to see somethings on.
#include <Graphic3d_Texture2Dmanual.hxx>
Public Member Functions | |
Graphic3d_Texture2Dmanual (const TCollection_AsciiString &theFileName) | |
Creates a texture from a file | |
Graphic3d_Texture2Dmanual (const Graphic3d_NameOfTexture2D theNOT) | |
Creates a texture from a predefined texture name set. |
Graphic3d_Texture2Dmanual::Graphic3d_Texture2Dmanual | ( | const TCollection_AsciiString & | theFileName | ) |
Graphic3d_Texture2Dmanual::Graphic3d_Texture2Dmanual | ( | const Graphic3d_NameOfTexture2D | theNOT | ) |