Open CASCADE Technology 6.6.0
Static Public Member Functions
StdPrs_WFDeflectionRestrictedFace Class Reference

A framework to provide display of U and V
isoparameters of faces, while allowing you to impose
a deflection on them.

#include <StdPrs_WFDeflectionRestrictedFace.hxx>

Inheritance diagram for StdPrs_WFDeflectionRestrictedFace:
Inheritance graph
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Static Public Member Functions

static void Add (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer)
 Defines a display featuring U and V isoparameters.
Adds the surface aFace to the
StdPrs_WFRestrictedFace algorithm. This face is
found in a shape in the presentation object
aPresentation, and its display attributes - in
particular, the number of U and V isoparameters - are
set in the attribute manager aDrawer.
aFace is BRepAdaptor_HSurface surface created
from a face in a topological shape. which is passed
as an argument through the
BRepAdaptor_HSurface surface created from it.
This is what allows the topological face to be treated
as a geometric surface.

static void AddUIso (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer)
 Defines a display featuring U isoparameters
respectively. Add the surface aFace to the
StdPrs_WFRestrictedFace algorithm. This face
is found in a shape in the presentation object
aPresentation, and its display attributes - in
particular, the number of U isoparameters -
are set in the attribute manager aDrawer.
aFace is BRepAdaptor_HSurface surface
created from a face in a topological shape. which
is passed to the function as an argument through
the BRepAdaptor_HSurface surface created from
it. This is what allows the topological face to be
treated as a geometric surface.

static void AddVIso (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer)
 Defines a display featuring V isoparameters
respectively. Add the surface aFace to the
StdPrs_WFRestrictedFace algorithm. This face
is found in a shape in the presentation object
aPresentation, and its display attributes - in
particular, the number of V isoparameters -
are set in the attribute manager aDrawer.
aFace is BRepAdaptor_HSurface surface
created from a face in a topological shape. which
is passed to the function as an argument through
the BRepAdaptor_HSurface surface created from
it. This is what allows the topological face to be
treated as a geometric surface.

static void Add (const Handle< Prs3d_Presentation > &aPresentation, const Handle< BRepAdaptor_HSurface > &aFace, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Quantity_Length Deflection, const Standard_Integer NBUiso, const Standard_Integer NBViso, const Handle< Prs3d_Drawer > &aDrawer, Prs3d_NListOfSequenceOfPnt &Curves)
 Defines a display of a delection-specified face. The
display will feature U and V isoparameters.
Adds the topology aShape to the
StdPrs_WFRestrictedFace algorithm. This shape is
found in the presentation object aPresentation, and
its display attributes - except the number of U and V
isoparameters - are set in the attribute manager aDrawer.
The function sets the number of U and V
isoparameters, NBUiso and NBViso, in the shape. To
do this, the arguments DrawUIso and DrawVIso must be true.
aFace is BRepAdaptor_HSurface surface created
from a face in a topological shape. which is passed
as an argument through the
BRepAdaptor_HSurface surface created from it.
This is what allows the topological face to be treated
as a geometric surface.
Curves give a sequence of face curves, it is used if the PrimitiveArray
visualization approach is activated (it is activated by default).

static Standard_Boolean Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer)
static Standard_Boolean MatchUIso (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer)
static Standard_Boolean MatchVIso (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer)
static Standard_Boolean Match (const Quantity_Length X, const Quantity_Length Y, const Quantity_Length Z, const Quantity_Length aDistance, const Handle< BRepAdaptor_HSurface > &aFace, const Handle< Prs3d_Drawer > &aDrawer, const Standard_Boolean DrawUIso, const Standard_Boolean DrawVIso, const Quantity_Length aDeflection, const Standard_Integer NBUiso, const Standard_Integer NBViso)

Member Function Documentation

static void StdPrs_WFDeflectionRestrictedFace::Add ( const Handle< Prs3d_Presentation > &  aPresentation,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Handle< Prs3d_Drawer > &  aDrawer 
) [static]
static void StdPrs_WFDeflectionRestrictedFace::Add ( const Handle< Prs3d_Presentation > &  aPresentation,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Standard_Boolean  DrawUIso,
const Standard_Boolean  DrawVIso,
const Quantity_Length  Deflection,
const Standard_Integer  NBUiso,
const Standard_Integer  NBViso,
const Handle< Prs3d_Drawer > &  aDrawer,
Prs3d_NListOfSequenceOfPnt &  Curves 
) [static]
static void StdPrs_WFDeflectionRestrictedFace::AddUIso ( const Handle< Prs3d_Presentation > &  aPresentation,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Handle< Prs3d_Drawer > &  aDrawer 
) [static]
static void StdPrs_WFDeflectionRestrictedFace::AddVIso ( const Handle< Prs3d_Presentation > &  aPresentation,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Handle< Prs3d_Drawer > &  aDrawer 
) [static]
static Standard_Boolean StdPrs_WFDeflectionRestrictedFace::Match ( const Quantity_Length  X,
const Quantity_Length  Y,
const Quantity_Length  Z,
const Quantity_Length  aDistance,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Handle< Prs3d_Drawer > &  aDrawer 
) [static]
static Standard_Boolean StdPrs_WFDeflectionRestrictedFace::Match ( const Quantity_Length  X,
const Quantity_Length  Y,
const Quantity_Length  Z,
const Quantity_Length  aDistance,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Handle< Prs3d_Drawer > &  aDrawer,
const Standard_Boolean  DrawUIso,
const Standard_Boolean  DrawVIso,
const Quantity_Length  aDeflection,
const Standard_Integer  NBUiso,
const Standard_Integer  NBViso 
) [static]
static Standard_Boolean StdPrs_WFDeflectionRestrictedFace::MatchUIso ( const Quantity_Length  X,
const Quantity_Length  Y,
const Quantity_Length  Z,
const Quantity_Length  aDistance,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Handle< Prs3d_Drawer > &  aDrawer 
) [static]
static Standard_Boolean StdPrs_WFDeflectionRestrictedFace::MatchVIso ( const Quantity_Length  X,
const Quantity_Length  Y,
const Quantity_Length  Z,
const Quantity_Length  aDistance,
const Handle< BRepAdaptor_HSurface > &  aFace,
const Handle< Prs3d_Drawer > &  aDrawer 
) [static]

The documentation for this class was generated from the following file:
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