Open CASCADE Technology 6.6.0
|
#include <IGESSolid_Array1OfVertexList.hxx>
IGESSolid_Array1OfVertexList::IGESSolid_Array1OfVertexList | ( | const Standard_Integer | Low, |
const Standard_Integer | Up | ||
) |
IGESSolid_Array1OfVertexList::IGESSolid_Array1OfVertexList | ( | const Handle< IGESSolid_VertexList > & | Item, |
const Standard_Integer | Low, | ||
const Standard_Integer | Up | ||
) |
IGESSolid_Array1OfVertexList::~IGESSolid_Array1OfVertexList | ( | ) | [inline] |
const IGESSolid_Array1OfVertexList& IGESSolid_Array1OfVertexList::Assign | ( | const IGESSolid_Array1OfVertexList & | Other | ) |
Handle_IGESSolid_VertexList& IGESSolid_Array1OfVertexList::ChangeValue | ( | const Standard_Integer | Index | ) |
void IGESSolid_Array1OfVertexList::Destroy | ( | ) |
void IGESSolid_Array1OfVertexList::Init | ( | const Handle< IGESSolid_VertexList > & | V | ) |
Standard_Boolean IGESSolid_Array1OfVertexList::IsAllocated | ( | ) | const |
Standard_Integer IGESSolid_Array1OfVertexList::Length | ( | ) | const |
Standard_Integer IGESSolid_Array1OfVertexList::Lower | ( | ) | const |
Handle_IGESSolid_VertexList& IGESSolid_Array1OfVertexList::operator() | ( | const Standard_Integer | Index | ) | [inline] |
const Handle_IGESSolid_VertexList& IGESSolid_Array1OfVertexList::operator() | ( | const Standard_Integer | Index | ) | const [inline] |
const IGESSolid_Array1OfVertexList& IGESSolid_Array1OfVertexList::operator= | ( | const IGESSolid_Array1OfVertexList & | Other | ) | [inline] |
void IGESSolid_Array1OfVertexList::SetValue | ( | const Standard_Integer | Index, |
const Handle< IGESSolid_VertexList > & | Value | ||
) |
Standard_Integer IGESSolid_Array1OfVertexList::Upper | ( | ) | const |
const Handle_IGESSolid_VertexList& IGESSolid_Array1OfVertexList::Value | ( | const Standard_Integer | Index | ) | const |