Open CASCADE Technology 6.6.0
Data Structures
HLRAlgo_Coincidence.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Integer.hxx>
#include <Standard_Real.hxx>
#include <TopAbs_State.hxx>
#include <HLRAlgo_Coincidence.lxx>

Data Structures

class  HLRAlgo_Coincidence
 The Coincidence class is used in an Inteference to
store informations on the "hiding" edge.

2D Data : The tangent and the curvature of the
projection of the edge at the intersection point.
This is necesserary when the intersection is at
the extremity of the edge.

3D Data : The state of the edge near the
intersection with the face (before and after).
This is necessary when the intersection is "ON"
the face.
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