Open CASCADE Technology 6.6.0
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Build Location Law, with a Wire.
#include <BRepFill_DraftLaw.hxx>
Public Member Functions | |
BRepFill_DraftLaw (const TopoDS_Wire &Path, const Handle< GeomFill_LocationDraft > &Law) | |
void | CleanLaw (const Standard_Real TolAngular) |
To clean the little discontinuities. |
BRepFill_DraftLaw::BRepFill_DraftLaw | ( | const TopoDS_Wire & | Path, |
const Handle< GeomFill_LocationDraft > & | Law | ||
) |
void BRepFill_DraftLaw::CleanLaw | ( | const Standard_Real | TolAngular | ) |