Open CASCADE Technology 6.6.0
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Simple structure stores tile rectangle.
#include <OpenGl_Font.hxx>
Data Fields | |
Font_FTFont::Rect | uv |
UV coordinates in texture. | |
Font_FTFont::Rect | px |
pixel displacement coordinates | |
GLuint | texture |
GL texture ID. |
GLuint OpenGl_Font::Tile::texture |