Open CASCADE Technology 6.6.0
Public Member Functions
MAT_Zone Class Reference

Definition of Zone of Proximity of a BasicElt :
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#include <MAT_Zone.hxx>

Inheritance diagram for MAT_Zone:
Inheritance graph
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Public Member Functions

 MAT_Zone ()
 MAT_Zone (const Handle< MAT_BasicElt > &aBasicElt)
 Compute the frontier of the Zone of proximity.

void Perform (const Handle< MAT_BasicElt > &aBasicElt)
 Compute the frontier of the Zone of proximity.

Standard_Integer NumberOfArcs () const
 Return the number Of Arcs On the frontier of <me>.

Handle_MAT_Arc ArcOnFrontier (const Standard_Integer Index) const
 Return the Arc number <Index> on the frontier.
of <me>.

Standard_Boolean NoEmptyZone () const
 Return TRUE if <me> is not empty .

Standard_Boolean Limited () const
 Return TRUE if <me> is Limited.


Detailed Description

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A Zone of proximity is the set of the points which are
more near from the BasicElt than any other.


Constructor & Destructor Documentation

MAT_Zone::MAT_Zone ( )
MAT_Zone::MAT_Zone ( const Handle< MAT_BasicElt > &  aBasicElt)

Member Function Documentation

Handle_MAT_Arc MAT_Zone::ArcOnFrontier ( const Standard_Integer  Index) const
Standard_Boolean MAT_Zone::Limited ( ) const
Standard_Boolean MAT_Zone::NoEmptyZone ( ) const
Standard_Integer MAT_Zone::NumberOfArcs ( ) const
void MAT_Zone::Perform ( const Handle< MAT_BasicElt > &  aBasicElt)

The documentation for this class was generated from the following file:
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