Open CASCADE Technology 6.6.0
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#include <Quantity_Color.hxx>
#include <Quantity_HArray1OfColor.hxx>
#include <TShort_HArray1OfShortReal.hxx>
#include <TColStd_HArray1OfReal.hxx>
#include <TColgp_HArray1OfDir.hxx>
#include <Poly_Triangulation.hxx>
#include <Voxel_BoolDS.hxx>
#include <Voxel_ColorDS.hxx>
#include <Voxel_ROctBoolDS.hxx>
#include <Voxel_VoxelDisplayMode.hxx>
Data Structures | |
struct | DisplayData |
struct | Voxel_VisData |
Enumerations | |
enum | VoxelDirection { None, Xminus, Xplus, Yminus, Yplus, Zminus, Zplus } |
enum VoxelDirection |