Open CASCADE Technology 6.6.0
Public Member Functions
Law_Laws Class Reference

#include <Law_Laws.hxx>

Public Member Functions

 Law_Laws ()
void Assign (const Law_Laws &Other)
void operator= (const Law_Laws &Other)
Standard_Integer Extent () const
void Clear ()
 ~Law_Laws ()
Standard_Boolean IsEmpty () const
void Prepend (const Handle< Law_Function > &I)
void Prepend (const Handle< Law_Function > &I, Law_ListIteratorOfLaws &theIt)
void Prepend (Law_Laws &Other)
void Append (const Handle< Law_Function > &I)
void Append (const Handle< Law_Function > &I, Law_ListIteratorOfLaws &theIt)
void Append (Law_Laws &Other)
Handle_Law_Function & First () const
Handle_Law_Function & Last () const
void RemoveFirst ()
void Remove (Law_ListIteratorOfLaws &It)
void InsertBefore (const Handle< Law_Function > &I, Law_ListIteratorOfLaws &It)
void InsertBefore (Law_Laws &Other, Law_ListIteratorOfLaws &It)
void InsertAfter (const Handle< Law_Function > &I, Law_ListIteratorOfLaws &It)
void InsertAfter (Law_Laws &Other, Law_ListIteratorOfLaws &It)

Constructor & Destructor Documentation

Law_Laws::Law_Laws ( )
Law_Laws::~Law_Laws ( ) [inline]

Member Function Documentation

void Law_Laws::Append ( const Handle< Law_Function > &  I)
void Law_Laws::Append ( const Handle< Law_Function > &  I,
Law_ListIteratorOfLaws theIt 
)
void Law_Laws::Append ( Law_Laws Other)
void Law_Laws::Assign ( const Law_Laws Other)
void Law_Laws::Clear ( )
Standard_Integer Law_Laws::Extent ( ) const
Handle_Law_Function& Law_Laws::First ( ) const
void Law_Laws::InsertAfter ( const Handle< Law_Function > &  I,
Law_ListIteratorOfLaws It 
)
void Law_Laws::InsertAfter ( Law_Laws Other,
Law_ListIteratorOfLaws It 
)
void Law_Laws::InsertBefore ( const Handle< Law_Function > &  I,
Law_ListIteratorOfLaws It 
)
void Law_Laws::InsertBefore ( Law_Laws Other,
Law_ListIteratorOfLaws It 
)
Standard_Boolean Law_Laws::IsEmpty ( ) const
Handle_Law_Function& Law_Laws::Last ( ) const
void Law_Laws::operator= ( const Law_Laws Other) [inline]
void Law_Laws::Prepend ( const Handle< Law_Function > &  I,
Law_ListIteratorOfLaws theIt 
)
void Law_Laws::Prepend ( Law_Laws Other)
void Law_Laws::Prepend ( const Handle< Law_Function > &  I)
void Law_Laws::Remove ( Law_ListIteratorOfLaws It)
void Law_Laws::RemoveFirst ( )

The documentation for this class was generated from the following file:
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