Open CASCADE Technology 6.6.0
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This class implements the following algorithms used
to create a Dir2d from gp.
* Create a Dir2d with 2 points.
* Create a Dir2d with a Vec2d.
* Create a Dir2d with a XY from gp.
* Create a Dir2d with a 2 Reals (Coordinates).
#include <gce_MakeDir2d.hxx>
Public Member Functions | |
gce_MakeDir2d (const gp_Vec2d &V) | |
Normalizes the vector V and creates a direction. Status is "NullVector" if V.Magnitude() <= Resolution. | |
gce_MakeDir2d (const gp_XY &Coord) | |
Creates a direction from a triplet of coordinates. Status is "NullVector" if Coord.Modulus() <= Resolution from gp. | |
gce_MakeDir2d (const Standard_Real Xv, const Standard_Real Yv) | |
Creates a direction with its 3 cartesian coordinates. Status is "NullVector" if Sqrt(Xv*Xv + Yv*Yv ) <= Resolution | |
gce_MakeDir2d (const gp_Pnt2d &P1, const gp_Pnt2d &P2) | |
Make a Dir2d from gp <TheDir> passing through 2 Pnt <P1>,<P2>. Status is "ConfusedPoints" if <P1> and <P2> are confused. Warning If an error occurs (that is, when IsDone returns false), the Status function returns: | |
const gp_Dir2d & | Value () const |
Returns the constructed unit vector. Exceptions StdFail_NotDone if no unit vector is constructed. | |
const gp_Dir2d & | Operator () const |
operator gp_Dir2d () const |
gce_MakeDir2d::gce_MakeDir2d | ( | const gp_Vec2d & | V | ) |
gce_MakeDir2d::gce_MakeDir2d | ( | const gp_XY & | Coord | ) |
gce_MakeDir2d::gce_MakeDir2d | ( | const Standard_Real | Xv, |
const Standard_Real | Yv | ||
) |
const gp_Dir2d& gce_MakeDir2d::Operator | ( | ) | const |
gce_MakeDir2d::operator gp_Dir2d | ( | ) | const |
const gp_Dir2d& gce_MakeDir2d::Value | ( | ) | const |