Open CASCADE Technology 6.6.0
|
A Triangle is a triplet of node indices.
#include <PPoly_Triangle.hxx>
Public Member Functions | |
PPoly_Triangle (const Standard_Integer N1, const Standard_Integer N2, const Standard_Integer N3) | |
void | Set (const Standard_Integer N1, const Standard_Integer N2, const Standard_Integer N3) |
void | Get (Standard_Integer &N1, Standard_Integer &N2, Standard_Integer &N3) const |
PPoly_Triangle () | |
Standard_Integer & | _CSFDB_GetPPoly_TrianglemyNodes (const Standard_Integer i1) |
PPoly_Triangle::PPoly_Triangle | ( | const Standard_Integer | N1, |
const Standard_Integer | N2, | ||
const Standard_Integer | N3 | ||
) |
PPoly_Triangle::PPoly_Triangle | ( | ) | [inline] |
Standard_Integer& PPoly_Triangle::_CSFDB_GetPPoly_TrianglemyNodes | ( | const Standard_Integer | i1 | ) | [inline] |
void PPoly_Triangle::Get | ( | Standard_Integer & | N1, |
Standard_Integer & | N2, | ||
Standard_Integer & | N3 | ||
) | const |
void PPoly_Triangle::Set | ( | const Standard_Integer | N1, |
const Standard_Integer | N2, | ||
const Standard_Integer | N3 | ||
) |