Open CASCADE Technology 6.6.0
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#include <Standard_PrimitiveTypes.hxx>
Enumerations | |
enum | Graphic3d_TypeOfTextureMode { Graphic3d_TOTM_OBJECT, Graphic3d_TOTM_SPHERE, Graphic3d_TOTM_EYE, Graphic3d_TOTM_MANUAL } |
Type of the texture projection. More... |