Open CASCADE Technology 6.6.0
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This package permits the creation of 3d graphic objects
in a visualiser.
These objects, called structures, are composed of groups of
primitives and attributes.
The group is the smallest editable element of a structure.
A structure can be displayed, erased, high-lighted.
A transformation can be applied to it.
Structures can be connected to form a tree of structures,
composed by transformations.
The visualiser permits global manipulation of structures.
#include <Graphic3d.hxx>
Static Public Member Functions | |
static Handle_Graphic3d_GraphicDriver | InitGraphicDriver (const Aspect_DisplayConnection_Handle &theDisplayConnection) |
Initialize graphic driver and returns Handle to it. |
static Handle_Graphic3d_GraphicDriver Graphic3d::InitGraphicDriver | ( | const Aspect_DisplayConnection_Handle & | theDisplayConnection | ) | [static] |