Open CASCADE Technology 6.6.0
Data Structures
HLRBRep_Algo.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_HLRBRep_Algo.hxx>
#include <HLRBRep_InternalAlgo.hxx>
#include <Handle_MMgt_TShared.hxx>
#include <Standard_Integer.hxx>

Data Structures

class  HLRBRep_Algo
 A framework to compute a shape as seen in a projection plane. This is done by
calculating the visible and the hidden parts of the shape.
HLRBRep_Algo works with three types of entity:
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