Open CASCADE Technology 6.6.0
Data Structures
BRepBlend_RstRstLineBuilder.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_BRepBlend_Line.hxx>
#include <math_Vector.hxx>
#include <Handle_Adaptor3d_HSurface.hxx>
#include <Handle_Adaptor3d_TopolTool.hxx>
#include <Handle_Adaptor2d_HCurve2d.hxx>
#include <Standard_Real.hxx>
#include <Blend_Point.hxx>
#include <Blend_DecrochStatus.hxx>
#include <Handle_Adaptor3d_HVertex.hxx>
#include <Blend_Status.hxx>
#include <TopAbs_State.hxx>
#include <BRepBlend_RstRstLineBuilder.lxx>

Data Structures

class  BRepBlend_RstRstLineBuilder
 This class processes the data resulting from
Blend_CSWalking but it takes in consideration the Surface
supporting the curve to detect the breakpoint.

As a result, the criteria of distribution of
points on the line become more flexible because it
should calculate values approached
by an approximation of continued functions based on the
Blend_RstRstFunction.

Thus this pseudo path necessitates 3 criteria of
regrouping :

1) exit of the domain of the curve

2) exit of the domain of the surface

3) stall as there is a solution of problem
surf/surf within the domain of the surface
of support of the restriction.
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