Open CASCADE Technology 6.6.0
Data Structures
V3d_Plane.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_V3d_Plane.hxx>
#include <Handle_Visual3d_ClipPlane.hxx>
#include <Handle_Graphic3d_Structure.hxx>
#include <MMgt_TShared.hxx>
#include <V3d_View.hxx>
#include <Quantity_Parameter.hxx>
#include <Handle_V3d_View.hxx>
#include <Quantity_Color.hxx>
#include <Standard_Boolean.hxx>

Data Structures

class  V3d_Plane
 Defines the services of Plane type objects. Only
the creation and editing of the functions is dealt
with here.
Warning: The representation of the clipping plane must be
calculated by the application by means of Graphic3d.
Editing of this representation must be coherent with
respect to the position of the plane.
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