Implementation of the intersection between a natural
quadric patch : Plane, Cone, Cylinder or Sphere and
a bi-parametrised surface.
#include <IntPatch_ImpPrmIntersection.hxx>
Public Member Functions |
| IntPatch_ImpPrmIntersection () |
| IntPatch_ImpPrmIntersection (const Handle< Adaptor3d_HSurface > &Surf1, const Handle< Adaptor3d_TopolTool > &D1, const Handle< Adaptor3d_HSurface > &Surf2, const Handle< Adaptor3d_TopolTool > &D2, const Standard_Real TolArc, const Standard_Real TolTang, const Standard_Real Fleche, const Standard_Real Pas) |
void | SetStartPoint (const Standard_Real U, const Standard_Real V) |
| to search for solution from the given point
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void | Perform (const Handle< Adaptor3d_HSurface > &Surf1, const Handle< Adaptor3d_TopolTool > &D1, const Handle< Adaptor3d_HSurface > &Surf2, const Handle< Adaptor3d_TopolTool > &D2, const Standard_Real TolArc, const Standard_Real TolTang, const Standard_Real Fleche, const Standard_Real Pas) |
Standard_Boolean | IsDone () const |
| Returns true if the calculus was succesfull.
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Standard_Boolean | IsEmpty () const |
| Returns true if the is no intersection.
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Standard_Integer | NbPnts () const |
| Returns the number of "single" points.
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const IntPatch_Point & | Point (const Standard_Integer Index) const |
| Returns the point of range Index.
An exception is raised if Index<=0 or Index>NbPnt.
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Standard_Integer | NbLines () const |
| Returns the number of intersection lines.
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const Handle_IntPatch_Line & | Line (const Standard_Integer Index) const |
| Returns the line of range Index.
An exception is raised if Index<=0 or Index>NbLine.
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Constructor & Destructor Documentation
IntPatch_ImpPrmIntersection::IntPatch_ImpPrmIntersection |
( |
| ) |
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Member Function Documentation
const Handle_IntPatch_Line& IntPatch_ImpPrmIntersection::Line |
( |
const Standard_Integer |
Index | ) |
const |
The documentation for this class was generated from the following file: