Open CASCADE Technology 6.6.0
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Defines | |
#define | OPENGL_NS_HIDE (1<<0) |
#define | OPENGL_NS_HIGHLIGHT (1<<1) |
#define | OPENGL_NS_RESMAT (1<<2) |
#define | OPENGL_NS_ADD (1<<3) |
#define | OPENGL_NS_IMMEDIATE (1<<4) |
#define | OPENGL_NS_TEXTURE (1<<5) |
#define | OPENGL_NS_ANTIALIASING (1<<6) |
#define | OPENGL_NS_2NDPASSNEED (1<<7) |
#define | OPENGL_NS_2NDPASSDO (1<<8) |
#define | OPENGL_NS_FORBIDSETTEX (1<<9) |
#define | OPENGL_NS_WHITEBACK (1<<10) |
#define OPENGL_NS_2NDPASSDO (1<<8) |
#define OPENGL_NS_2NDPASSNEED (1<<7) |
#define OPENGL_NS_ADD (1<<3) |
#define OPENGL_NS_ANTIALIASING (1<<6) |
#define OPENGL_NS_FORBIDSETTEX (1<<9) |
#define OPENGL_NS_HIDE (1<<0) |
#define OPENGL_NS_HIGHLIGHT (1<<1) |
#define OPENGL_NS_IMMEDIATE (1<<4) |
#define OPENGL_NS_RESMAT (1<<2) |
#define OPENGL_NS_TEXTURE (1<<5) |
#define OPENGL_NS_WHITEBACK (1<<10) |