Open CASCADE Technology 6.6.0
Data Structures
PrsMgr_PresentationManager.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_PrsMgr_PresentationManager.hxx>
#include <Standard_Boolean.hxx>
#include <TColStd_ListOfTransient.hxx>
#include <MMgt_TShared.hxx>
#include <Handle_PrsMgr_PresentableObject.hxx>
#include <Standard_Integer.hxx>
#include <Handle_V3d_View.hxx>
#include <Handle_PrsMgr_Presentation.hxx>
#include <PrsMgr_PresentationManager.lxx>

Data Structures

class  PrsMgr_PresentationManager
 This class represents any kind of entity able to collect
representations of an object, to show or erase them.
Example: StructureManager from Graphic3d
View from Graphic2d
More...
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines