Open CASCADE Technology 6.6.0
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The private nested class AreaLimit represents a --
vertex on the Edge with the state on the left and --
the right.
#include <HLRBRep_AreaLimit.hxx>
Public Member Functions | |
HLRBRep_AreaLimit (const HLRAlgo_Intersection &V, const Standard_Boolean Boundary, const Standard_Boolean Interference, const TopAbs_State StateBefore, const TopAbs_State StateAfter, const TopAbs_State EdgeBefore, const TopAbs_State EdgeAfter) | |
The previous and next field are set to NULL. | |
void | StateBefore (const TopAbs_State St) |
void | StateAfter (const TopAbs_State St) |
void | EdgeBefore (const TopAbs_State St) |
void | EdgeAfter (const TopAbs_State St) |
void | Previous (const Handle< HLRBRep_AreaLimit > &P) |
void | Next (const Handle< HLRBRep_AreaLimit > &N) |
const HLRAlgo_Intersection & | Vertex () const |
Standard_Boolean | IsBoundary () const |
Standard_Boolean | IsInterference () const |
TopAbs_State | StateBefore () const |
TopAbs_State | StateAfter () const |
TopAbs_State | EdgeBefore () const |
TopAbs_State | EdgeAfter () const |
Handle_HLRBRep_AreaLimit | Previous () const |
Handle_HLRBRep_AreaLimit | Next () const |
void | Clear () |
HLRBRep_AreaLimit::HLRBRep_AreaLimit | ( | const HLRAlgo_Intersection & | V, |
const Standard_Boolean | Boundary, | ||
const Standard_Boolean | Interference, | ||
const TopAbs_State | StateBefore, | ||
const TopAbs_State | StateAfter, | ||
const TopAbs_State | EdgeBefore, | ||
const TopAbs_State | EdgeAfter | ||
) |
void HLRBRep_AreaLimit::Clear | ( | ) |
void HLRBRep_AreaLimit::EdgeAfter | ( | const TopAbs_State | St | ) |
TopAbs_State HLRBRep_AreaLimit::EdgeAfter | ( | ) | const |
void HLRBRep_AreaLimit::EdgeBefore | ( | const TopAbs_State | St | ) |
TopAbs_State HLRBRep_AreaLimit::EdgeBefore | ( | ) | const |
Standard_Boolean HLRBRep_AreaLimit::IsBoundary | ( | ) | const |
Standard_Boolean HLRBRep_AreaLimit::IsInterference | ( | ) | const |
void HLRBRep_AreaLimit::Next | ( | const Handle< HLRBRep_AreaLimit > & | N | ) |
Handle_HLRBRep_AreaLimit HLRBRep_AreaLimit::Next | ( | ) | const |
void HLRBRep_AreaLimit::Previous | ( | const Handle< HLRBRep_AreaLimit > & | P | ) |
Handle_HLRBRep_AreaLimit HLRBRep_AreaLimit::Previous | ( | ) | const |
void HLRBRep_AreaLimit::StateAfter | ( | const TopAbs_State | St | ) |
TopAbs_State HLRBRep_AreaLimit::StateAfter | ( | ) | const |
void HLRBRep_AreaLimit::StateBefore | ( | const TopAbs_State | St | ) |
TopAbs_State HLRBRep_AreaLimit::StateBefore | ( | ) | const |
const HLRAlgo_Intersection& HLRBRep_AreaLimit::Vertex | ( | ) | const |