Open CASCADE Technology 6.6.0
Data Structures | Functions
gp_Cylinder.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <gp_Ax3.hxx>
#include <Standard_Real.hxx>
#include <Standard_Storable.hxx>
#include <Standard_Boolean.hxx>
#include <gp_Ax1.hxx>
#include <Standard_PrimitiveTypes.hxx>
#include <gp_Cylinder.lxx>

Data Structures

class  gp_Cylinder
 Describes an infinite cylindrical surface.
A cylinder is defined by its radius and positioned in space
with a coordinate system (a gp_Ax3 object), the "main <br> Axis" of which is the axis of the cylinder. This coordinate
system is the "local coordinate system" of the cylinder.
Note: when a gp_Cylinder cylinder is converted into a
Geom_CylindricalSurface cylinder, some implicit
properties of its local coordinate system are used explicitly:
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Functions

const Handle< Standard_Type > & STANDARD_TYPE (gp_Cylinder)

Function Documentation

const Handle< Standard_Type >& STANDARD_TYPE ( gp_Cylinder  )
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