Open CASCADE Technology 6.6.0
Public Member Functions
Visual3d_LayerItem Class Reference

This class is drawable unit of 2d scene

#include <Visual3d_LayerItem.hxx>

Inheritance diagram for Visual3d_LayerItem:
Inheritance graph
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Public Member Functions

 Visual3d_LayerItem ()
 Creates a layer item

virtual void ComputeLayerPrs ()
 virtual function for recompute 2D
presentation (empty by default)

virtual void RedrawLayerPrs ()
 virtual function for recompute 2D
presentation (empty by default)

Standard_Boolean IsNeedToRecompute () const
void SetNeedToRecompute (const Standard_Boolean NeedToRecompute=Standard_True)

Constructor & Destructor Documentation

Visual3d_LayerItem::Visual3d_LayerItem ( )

Member Function Documentation

virtual void Visual3d_LayerItem::ComputeLayerPrs ( ) [virtual]

Reimplemented in V3d_ColorScaleLayerItem.

Standard_Boolean Visual3d_LayerItem::IsNeedToRecompute ( ) const
virtual void Visual3d_LayerItem::RedrawLayerPrs ( ) [virtual]

Reimplemented in V3d_ColorScaleLayerItem.

void Visual3d_LayerItem::SetNeedToRecompute ( const Standard_Boolean  NeedToRecompute = Standard_True)

The documentation for this class was generated from the following file:
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