Open CASCADE Technology 6.6.0
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A framework to manage display attributes of interactive objects.
An interactive object can have a certain number of
display attributes specific to it. These include
visualization mode, color, material
and so on. To deal with this information, the
interactive context has a Drawer attribute manager
which is valid by default for the objects it
controls. When an interactive object is visualized, the
required graphic display attributes are first taken from
its own Drawer if it has the ones required, or from the
context drawer for those it does not have them.
The set of display attributes of an interactive object is
stocked in an AIS_Drawer, which is, in fact, a
Prs3d_Drawer with the possibility of a link to another
display attribute manager. This drawer then manages
the stocked graphic display attributes by specifying
how the presentation algorithms compute the
presentation of a specific kind of object. These
factors involved include color, width and type of line,
and maximal chordal deviation. The Drawer includes
instances of the aspect classes providing the default
values for them.
Prs3d_Drawer completes AIS_Drawer by adding
functions for setting deviation angle and deviation
coefficient in presentations using hidden line removal.
#include <AIS_Drawer.hxx>
Public Member Functions | |
AIS_Drawer () | |
Constructs an empty attribute management framework. | |
Aspect_TypeOfDeflection | TypeOfDeflection () const |
Returns the type of chordal deflection: relative to the size of the object or absolute. | |
Quantity_Length | MaximalChordialDeviation () const |
Returns the maximal chordal deviation. The default value is 0.1. Drawings of curves or patches are made with respect to an absolute maximal chordal deviation. | |
void | SetDeviationCoefficient () |
Sets the hasOwnDeviationCoefficient flag to Standard_False | |
void | SetHLRDeviationCoefficient () |
Sets the deviation coefficient aCoefficient for removal of hidden lines created by different viewpoints in different presentations. The Default value is 0.02. | |
void | SetDeviationAngle () |
Sets the hasOwnDeviationAngle flag to Standard_False | |
void | SetHLRAngle () |
Sets the angle of maximum chordal deviation for removal of hidden lines created by different viewpoints in different presentations. The default value is 20*PI/180. | |
void | SetDeviationCoefficient (const Standard_Real aCoefficient) |
Sets the hasOwnDeviationCoefficient flag to Standard_True, sets myOwnDeviationCoefficient and myPreviousDeviationCoefficient | |
void | SetHLRDeviationCoefficient (const Standard_Real aCoefficient) |
Sets the hasOwnHLRDeviationCoefficient flag to Standard_True, sets myOwnHLRDeviationCoefficient and myPreviousHLRDeviationCoefficient | |
virtual void | SetDeviationAngle (const Standard_Real anAngle) |
Sets the hasOwnDeviationAngle flag to Standard_True, sets myOwnDeviationAngle and myPreviousDeviationAngle | |
void | SetHLRAngle (const Standard_Real anAngle) |
Sets the hasOwnHLRDeviationAngle flag to Standard_True, sets myOwnHLRDeviationAngle and myPreviousHLRDeviationAngle | |
virtual void | SetTypeOfHLR (const Prs3d_TypeOfHLR theTypeOfHLR) |
Sets the type of HLR algorithm used by drawer's interactive objects | |
virtual Prs3d_TypeOfHLR | TypeOfHLR () const |
Returns the type of HLR algorithm currently in use. | |
Standard_Real | DeviationCoefficient () const |
Drawings of curves or patches are made with respect to a maximal chordal deviation. A Deviation coefficient is used in the shading display mode. The shape is seen decomposed into triangles. These are used to calculate reflection of light from the surface of the object. The triangles are formed from chords of the curves in the shape. The deviation coefficient gives the highest value of the angle with which a chord can deviate from a tangent to a curve. If this limit is reached, a new triangle is begun. This deviation is absolute and is set through the method: SetMaximalChordialDeviation. The default value is 0.001. In drawing shapes, however, you are allowed to ask for a relative deviation. This deviation will be: SizeOfObject * DeviationCoefficient. | |
Standard_Real | HLRDeviationCoefficient () const |
Returns the real number value of the HLR deviation coefficient in this framework, if the flag hasOwnHLRDeviationCoefficient is true. If hasOwnHLRDeviationCoefficient is false, the shape's HLR deviation coefficient is used. A Deviation coefficient is used in the shading display mode. The shape is seen decomposed into triangles. These are used to calculate reflection of light from the surface of the object. The triangles are formed from chords of the curves in the shape. The deviation coefficient give the highest value of the angle with which a chord can deviate from a tangent to a curve. If this limit is reached, a new triangle is begun. To find the hidden lines, hidden line display mode entails recalculation of the view at each different projector perspective. Since hidden lines entail calculations of more than usual complexity to decompose them into these triangles, a deviation coefficient allowing greater tolerance is used. This increases efficiency in calculation. The Default value is 0.02. | |
virtual Standard_Real | DeviationAngle () const |
Returns myOwnDeviationAngle if hasOwnDeviationAngle is True else gets myDeviationAngle field from Prs3d_Drawer | |
Standard_Real | HLRAngle () const |
Returns the real number value of the deviation angle in hidden line removal views. The default value is 20*PI/180. | |
Standard_Real | PreviousDeviationCoefficient () const |
Saves the previous value used for the chordal deviation coefficient. The default value is 0.1. | |
Standard_Real | PreviousHLRDeviationCoefficient () const |
returns myPreviousHLRDeviationCoefficient | |
Standard_Real | PreviousDeviationAngle () const |
returns myPreviousDeviationAngle | |
Standard_Real | PreviousHLRDeviationAngle () const |
returns myPreviousHLRDeviationAngle | |
Standard_Boolean | IsOwnDeviationCoefficient () const |
Returns true if the there is a local setting for deviation coefficient in this framework for a specific interactive object. | |
Standard_Boolean | IsOwnHLRDeviationCoefficient () const |
Returns true if the there is a setting for HLR deviation coefficient in this framework for a specific interactive object. | |
Standard_Boolean | IsOwnDeviationAngle () const |
Returns true if the there is a local setting for deviation angle in this framework for a specific interactive object. | |
Standard_Boolean | IsOwnHLRDeviationAngle () const |
Returns true if the there is a setting for HLR deviation angle in this framework for a specific interactive object. | |
Standard_Integer | Discretisation () const |
Draws algorithms using discretisation, a default number of points has been set to 17. You can use the method Prs3d_Drawer_SetDiscretisation to change this value. | |
Standard_Real | MaximalParameterValue () const |
Sets the maximum value allowed for the first and last parameters of an infinite curve. By default, this value is 500000. | |
Standard_Boolean | IsoOnPlane () const |
returns True if the drawing of isos on planes is enabled. | |
Handle_Prs3d_IsoAspect | UIsoAspect () |
Defines the attributes which are used when drawing an U isoparametric curve of a face. Defines the number of U isoparametric curves to be drawn for a single face. The LineAspect for U isoparametric lines can be edited (methods SetColor, SetTypeOfLine, SetWidth, SetNumber) The default values are: COLOR : Quantity_NOC_GRAY75 TYPE OF LINE: Aspect_TOL_SOLID WIDTH : 0.5 These attributes are used by the following algorithms: Prs3d_WFDeflectionSurface Prs3d_WFDeflectionRestrictedFace | |
Handle_Prs3d_IsoAspect | VIsoAspect () |
Defines the attributes which are used when drawing an V isoparametric curve of a face. Defines the number of V isoparametric curves to be drawn for a single face. The LineAspect for V isoparametric lines can be edited (methods SetColor, SetTypeOfLine, SetWidth, SetNumber) The default values are: COLOR : Quantity_NOC_GRAY82 TYPE OF LINE: Aspect_TOL_SOLID WIDTH : 0.5 These attributes are used by the following algorithms: Prs3d_WFDeflectionSurface Prs3d_WFDeflectionRestrictedFace | |
Handle_Prs3d_LineAspect | FreeBoundaryAspect () |
Returns a link with Prs3d_Drawer_FreeBoundaryAspect. Stores the values for presentation of free boundaries, in other words, boundaries which are not shared . The LineAspect for the free boundaries can be edited. The default values are: Color: Quantity_NOC_GREEN Type of line: Aspect_TOL_SOLID Width: 1. These attributes are used by Prs3d_WFShape. | |
Standard_Boolean | FreeBoundaryDraw () const |
returns True if the drawing of the free boundaries is enabled. | |
Handle_Prs3d_LineAspect | WireAspect () |
Returns a link with Prs3d_Drawer_WireAspect. This method provides wire aspect settings. The LineAspect for wires can be edited. The default values are: Color: Quantity_NOC_RED Type of line: Aspect_TOL_SOLID Width: 1. These attributes are used by the following algorithms: Prs3d_WFShape | |
Standard_Boolean | HasLineAspect () const |
Returns true if the Interactive Object has a line visualization aspect. | |
Standard_Boolean | HasWireAspect () const |
Returns true if the Drawer has a wire aspect setting active. | |
Standard_Boolean | WireDraw () const |
Returns a link with Prs3d_Drawer_WireDraw. This method returns true if drawing of wires is enabled. The default setting is true. | |
Handle_Prs3d_LineAspect | UnFreeBoundaryAspect () |
Returns a link with Prs3d_Drawer_UnFreeBoundaryAspect, which provides settings for shared boundary line aspects. The LineAspect for shared boundaries can be edited. The default values are: Color: Quantity_NOC_YELLOW Type of line: Aspect_TOL_SOLID Width: 1. These attributes are used by the following algorithms: Prs3d_WFShape | |
Standard_Boolean | UnFreeBoundaryDraw () const |
Returns True if the drawing of the shared boundaries is enabled. True is the default setting. | |
Handle_Prs3d_LineAspect | LineAspect () |
Returns a link with Prs3d_Drawer_LineAspect, which provides settings for line aspects. These settings can be edited. The default values are: Color: Quantity_NOC_YELLOW Type of line: Aspect_TOL_SOLID Width: 1. These attributes are used by the following algorithms: Prs3d_Curve Prs3d_Line Prs3d_HLRShape | |
Standard_Boolean | HasTextAspect () const |
Handle_Prs3d_TextAspect | TextAspect () |
Returns settings for text aspect. These settings can be edited. The default value is: | |
Standard_Boolean | LineArrowDraw () const |
Returns True if the drawing of an arrow at the end of each line is enabled. The default setting is False. | |
Handle_Prs3d_ArrowAspect | ArrowAspect () |
Returns the attributes for display of arrows. | |
Handle_Prs3d_PointAspect | PointAspect () |
Returns the point aspect setting. The default values are: Color: Quantity_NOC_YELLOW Type of marker: Aspect_TOM_PLUS Scale: 1. These attributes are used by the following algorithms: Prs3d_Point | |
Standard_Boolean | HasPointAspect () const |
Returns true if the Drawer has a point aspect setting active. | |
Handle_Prs3d_ShadingAspect | ShadingAspect () |
Returns a link with Prs3d_Drawer_ShadingAspect, which provides settings for shading aspects. These settings can be edited. The default values are: Color: Quantity_NOC_YELLOW Material: Graphic3d_NOM_BRASS hading aspect is obtained through decomposition of 3D faces into triangles, each side of each triangle being a chord of the corresponding curved edge in the face. Reflection of light in each projector perspective is then calculated for each of the resultant triangular planes. | |
Standard_Boolean | HasShadingAspect () const |
Returns True if the Drawer has shading aspect active. | |
Standard_Boolean | ShadingAspectGlobal () const |
Provides the attributes for hidden line removal. | |
Standard_Boolean | DrawHiddenLine () const |
Returns Standard_True if the hidden lines are to be drawn. By default the hidden lines are not drawn. | |
Handle_Prs3d_LineAspect | HiddenLineAspect () |
Returns a link with Prs3d_Drawer_HiddenLineAspect, which provides settings for hidden line aspects. These settings can be edited. The default values are: Color: Quantity_NOC_YELLOW Type of line: Aspect_TOL_DASH Width: 1. | |
Handle_Prs3d_LineAspect | SeenLineAspect () |
Returns a link with Prs3d_Drawer_SeenLineAspect, which provides settings for seen line aspects. These settings can be edited. The default values are: Color: Quantity_NOC_YELLOW Type of line: Aspect_TOL_SOLID Width: 1. | |
Standard_Boolean | HasPlaneAspect () const |
Handle_Prs3d_PlaneAspect | PlaneAspect () |
Returns a link with Prs3d_Drawer_PlaneAspect. This method provides settings for the appearance of planes. | |
Handle_Prs3d_LineAspect | VectorAspect () |
Returns a link with Prs3d_Drawer_VectorAspect, which provides settings for the appearance of vectors. These settings can be edited. The default values are: Color: Quantity_NOC_SKYBLUE Type of line: Aspect_TOL_SOLID Width: 1. | |
void | SetFaceBoundaryDraw (const Standard_Boolean theIsEnabled) |
Enables or disables drawing of face boundaries for shading presentations. The method sets drawing flag owned by the drawer that will be used during visualization instead of the one set in link. theIsEnabled is a boolean flag indicating whether the face boundaries should be drawn or not. | |
Standard_Boolean | IsFaceBoundaryDraw () const |
Checks whether the drawing of face boundaries is enabled or not. | |
void | SetFaceBoundaryAspect (const Handle< Prs3d_LineAspect > &theAspect) |
Sets line aspect for face boundaries. The method sets line aspect owned by the drawer that will be used during visualization instead of the one set in link. theAspect is the line aspect that determines the look of the face boundaries. | |
Handle_Prs3d_LineAspect | FaceBoundaryAspect () |
Returns line aspect of face boundaries. | |
Standard_Boolean | IsOwnFaceBoundaryDraw () const |
Returns true if the drawer has its own attribute for "draw face boundaries" flag that overrides the one in the link. | |
Standard_Boolean | IsOwnFaceBoundaryAspect () const |
Returns true if the drawer has its own attribute for face boundaries aspect that overrides the one in the link. | |
Standard_Boolean | HasDatumAspect () const |
Handle_Prs3d_DatumAspect | DatumAspect () |
Returns a link with Prs3d_Drawer_DatumAspect, which provides settings for the appearance of datums. These settings can be edited. The default values for the three axes are: Color: Quantity_NOC_PEACHPUFF Type of line: Aspect_TOL_SOLID Width: 1. | |
Handle_Prs3d_LengthAspect | LengthAspect () |
Returns a link with Prs3d_Drawer_LengthAspect, which provides settings for the appearance of lengths. | |
Standard_Boolean | HasLengthAspect () const |
Returns true if the Drawer has a length aspect setting active. | |
Handle_Prs3d_AngleAspect | AngleAspect () |
Returns a link with Prs3d_Drawer_AngleAspect, which provides settings for lines used to display angles. | |
Standard_Boolean | HasAngleAspect () const |
Returns true if the Drawer has an angle aspect setting active. | |
Handle_Prs3d_RadiusAspect | RadiusAspect () const |
Returns a link with Prs3d_Drawer_RadiusAspect, which provides settings for lines which serve to display radii. | |
Handle_Prs3d_LineAspect | SectionAspect () |
Returns a link with Prs3d_Drawer_SectionAspect, which provides settings for wires which highlight sections. The LineAspect for the wire can be edited. The default values are: Color: Quantity_NOC_ORANGE Type of line: Aspect_TOL_SOLID Width: 1. These attributes are used by the following algorithms: Prs3d_WFShape | |
const Handle_Prs3d_Drawer & | Link () |
Standard_Boolean | HasLink () const |
void | Link (const Handle< Prs3d_Drawer > &aDrawer) |
virtual void | ClearLocalAttributes () |
Removes attributes stored in a Local Context. | |
Standard_Boolean | WasLastLocal () const |
Returns true if the last called attribute was local; false if it was global. | |
Standard_Boolean | HasLocalAttributes () const |
Returns true if a Local Context has stored attributes for Interactive Objects. |
AIS_Drawer::AIS_Drawer | ( | ) |
Handle_Prs3d_AngleAspect AIS_Drawer::AngleAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Handle_Prs3d_ArrowAspect AIS_Drawer::ArrowAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
virtual void AIS_Drawer::ClearLocalAttributes | ( | ) | [virtual] |
Handle_Prs3d_DatumAspect AIS_Drawer::DatumAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
virtual Standard_Real AIS_Drawer::DeviationAngle | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Real AIS_Drawer::DeviationCoefficient | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Integer AIS_Drawer::Discretisation | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Boolean AIS_Drawer::DrawHiddenLine | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Handle_Prs3d_LineAspect AIS_Drawer::FaceBoundaryAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Handle_Prs3d_LineAspect AIS_Drawer::FreeBoundaryAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Boolean AIS_Drawer::FreeBoundaryDraw | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Boolean AIS_Drawer::HasAngleAspect | ( | ) | const |
Standard_Boolean AIS_Drawer::HasDatumAspect | ( | ) | const |
Standard_Boolean AIS_Drawer::HasLengthAspect | ( | ) | const |
Standard_Boolean AIS_Drawer::HasLineAspect | ( | ) | const |
Standard_Boolean AIS_Drawer::HasLink | ( | ) | const |
Standard_Boolean AIS_Drawer::HasLocalAttributes | ( | ) | const |
Standard_Boolean AIS_Drawer::HasPlaneAspect | ( | ) | const |
Standard_Boolean AIS_Drawer::HasPointAspect | ( | ) | const |
Standard_Boolean AIS_Drawer::HasShadingAspect | ( | ) | const |
Standard_Boolean AIS_Drawer::HasTextAspect | ( | ) | const |
Standard_Boolean AIS_Drawer::HasWireAspect | ( | ) | const |
Handle_Prs3d_LineAspect AIS_Drawer::HiddenLineAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Real AIS_Drawer::HLRAngle | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Real AIS_Drawer::HLRDeviationCoefficient | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Boolean AIS_Drawer::IsFaceBoundaryDraw | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Boolean AIS_Drawer::IsoOnPlane | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Boolean AIS_Drawer::IsOwnDeviationAngle | ( | ) | const |
Standard_Boolean AIS_Drawer::IsOwnDeviationCoefficient | ( | ) | const |
Standard_Boolean AIS_Drawer::IsOwnFaceBoundaryAspect | ( | ) | const |
Standard_Boolean AIS_Drawer::IsOwnFaceBoundaryDraw | ( | ) | const |
Standard_Boolean AIS_Drawer::IsOwnHLRDeviationAngle | ( | ) | const |
Standard_Boolean AIS_Drawer::IsOwnHLRDeviationCoefficient | ( | ) | const |
Handle_Prs3d_LengthAspect AIS_Drawer::LengthAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Boolean AIS_Drawer::LineArrowDraw | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Handle_Prs3d_LineAspect AIS_Drawer::LineAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
const Handle_Prs3d_Drawer& AIS_Drawer::Link | ( | ) |
void AIS_Drawer::Link | ( | const Handle< Prs3d_Drawer > & | aDrawer | ) |
Quantity_Length AIS_Drawer::MaximalChordialDeviation | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Real AIS_Drawer::MaximalParameterValue | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Handle_Prs3d_PlaneAspect AIS_Drawer::PlaneAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Handle_Prs3d_PointAspect AIS_Drawer::PointAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Real AIS_Drawer::PreviousDeviationAngle | ( | ) | const |
Standard_Real AIS_Drawer::PreviousDeviationCoefficient | ( | ) | const |
Standard_Real AIS_Drawer::PreviousHLRDeviationAngle | ( | ) | const |
Standard_Real AIS_Drawer::PreviousHLRDeviationCoefficient | ( | ) | const |
Handle_Prs3d_RadiusAspect AIS_Drawer::RadiusAspect | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Handle_Prs3d_LineAspect AIS_Drawer::SectionAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Handle_Prs3d_LineAspect AIS_Drawer::SeenLineAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
void AIS_Drawer::SetDeviationAngle | ( | ) |
virtual void AIS_Drawer::SetDeviationAngle | ( | const Standard_Real | anAngle | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
void AIS_Drawer::SetDeviationCoefficient | ( | ) |
void AIS_Drawer::SetDeviationCoefficient | ( | const Standard_Real | aCoefficient | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
void AIS_Drawer::SetFaceBoundaryAspect | ( | const Handle< Prs3d_LineAspect > & | theAspect | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
void AIS_Drawer::SetFaceBoundaryDraw | ( | const Standard_Boolean | theIsEnabled | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
void AIS_Drawer::SetHLRAngle | ( | const Standard_Real | anAngle | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
void AIS_Drawer::SetHLRAngle | ( | ) |
void AIS_Drawer::SetHLRDeviationCoefficient | ( | const Standard_Real | aCoefficient | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
void AIS_Drawer::SetHLRDeviationCoefficient | ( | ) |
virtual void AIS_Drawer::SetTypeOfHLR | ( | const Prs3d_TypeOfHLR | theTypeOfHLR | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Handle_Prs3d_ShadingAspect AIS_Drawer::ShadingAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Boolean AIS_Drawer::ShadingAspectGlobal | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Handle_Prs3d_TextAspect AIS_Drawer::TextAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Aspect_TypeOfDeflection AIS_Drawer::TypeOfDeflection | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
virtual Prs3d_TypeOfHLR AIS_Drawer::TypeOfHLR | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Handle_Prs3d_IsoAspect AIS_Drawer::UIsoAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Handle_Prs3d_LineAspect AIS_Drawer::UnFreeBoundaryAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Boolean AIS_Drawer::UnFreeBoundaryDraw | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.
Handle_Prs3d_LineAspect AIS_Drawer::VectorAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Handle_Prs3d_IsoAspect AIS_Drawer::VIsoAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Boolean AIS_Drawer::WasLastLocal | ( | ) | const |
Handle_Prs3d_LineAspect AIS_Drawer::WireAspect | ( | ) | [virtual] |
Reimplemented from Prs3d_Drawer.
Standard_Boolean AIS_Drawer::WireDraw | ( | ) | const [virtual] |
Reimplemented from Prs3d_Drawer.