Open CASCADE Technology 6.6.0
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A framework to define the display of texts.
#include <Prs3d_Text.hxx>
Static Public Member Functions | |
static void | Draw (const Handle< Prs3d_Presentation > &aPresentation, const Handle< Prs3d_Drawer > &aDrawer, const TCollection_ExtendedString &aText, const gp_Pnt &AttachmentPoint) |
Defines the display of the text aText at the point AttachmentPoint. The drawer aDrawer specifies the display attributes which texts will have. The presentation object aPresentation stores the information defined in this framework. static void Draw (const Handle(Prs3d_Presentation)& aPresentation, const Handle(Prs3d_TextAspect)& anAspect, const TCollection_ExtendedString& aText, const gp_Pnt& AttachmentPoint); | |
static void | Draw (const Handle< Prs3d_Presentation > &aPresentation, const Handle< Prs3d_TextAspect > &anAspect, const TCollection_ExtendedString &aText, const gp_Pnt &AttachmentPoint) |
Defines the display of the text aText at the point AttachmentPoint. The text aspect object anAspect specifies the display attributes which texts will have. The presentation object aPresentation stores the information defined in this framework. This syntax could be used if you had not already defined text display attributes in a drawer or if you wanted to exceptionally overide the definition provided in your drawer. |
static void Prs3d_Text::Draw | ( | const Handle< Prs3d_Presentation > & | aPresentation, |
const Handle< Prs3d_Drawer > & | aDrawer, | ||
const TCollection_ExtendedString & | aText, | ||
const gp_Pnt & | AttachmentPoint | ||
) | [static] |
static void Prs3d_Text::Draw | ( | const Handle< Prs3d_Presentation > & | aPresentation, |
const Handle< Prs3d_TextAspect > & | anAspect, | ||
const TCollection_ExtendedString & | aText, | ||
const gp_Pnt & | AttachmentPoint | ||
) | [static] |