Open CASCADE Technology 6.6.0
Data Structures
BRepBlend_SurfRstLineBuilder.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_BRepBlend_Line.hxx>
#include <math_Vector.hxx>
#include <Handle_Adaptor3d_HSurface.hxx>
#include <Handle_Adaptor3d_TopolTool.hxx>
#include <Handle_Adaptor2d_HCurve2d.hxx>
#include <Standard_Real.hxx>
#include <Blend_Point.hxx>
#include <Standard_Integer.hxx>
#include <Handle_Adaptor3d_HVertex.hxx>
#include <Blend_Status.hxx>
#include <TopAbs_State.hxx>
#include <BRepBlend_SurfRstLineBuilder.lxx>

Data Structures

class  BRepBlend_SurfRstLineBuilder
 This class processes data resulting from
Blend_CSWalking taking in consideration the Surface
supporting the curve to detect the breakpoint.

The criteria of distribution of points on the line are detailed
because it is to be used in the calculatuon of values approached
by an approximation of functions continued basing on
Blend_SurfRstFunction.

Thus this pseudo path necessitates 3 criteria of regrouping :

1) exit of the domain of the curve

2) exit of the domain of the surface

3) stall as there is a solution to the problem
surf/surf within the domain of the surface
of support of the restriction.
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