Open CASCADE Technology 6.6.0
Public Member Functions
IGESSelect_SignLevelNumber Class Reference

Gives D.E. Level Number under two possible forms :
* for counter : "LEVEL nnnnnnn", " NO LEVEL", " LEVEL LIST"
* for selection : "/nnn/", "/0/", "/1/2/nnn/"

For matching, giving /nn/ gets any entity attached to level nn
whatever simple or in a level list

#include <IGESSelect_SignLevelNumber.hxx>

Inheritance diagram for IGESSelect_SignLevelNumber:
Inheritance graph
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Public Member Functions

 IGESSelect_SignLevelNumber (const Standard_Boolean countmode)
 Creates a SignLevelNumber
<countmode> True : values are naturally displayed
<countmode> False: values are separated by slashes
in order to allow selection by signature by Draw or C++

Standard_CString Value (const Handle< Standard_Transient > &ent, const Handle< Interface_InterfaceModel > &model) const
 Returns the value (see above)


Constructor & Destructor Documentation

IGESSelect_SignLevelNumber::IGESSelect_SignLevelNumber ( const Standard_Boolean  countmode)

Member Function Documentation

Standard_CString IGESSelect_SignLevelNumber::Value ( const Handle< Standard_Transient > &  ent,
const Handle< Interface_InterfaceModel > &  model 
) const [virtual]

Implements Interface_SignType.


The documentation for this class was generated from the following file:
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