Open CASCADE Technology 6.6.0
Data Structures
Vrml_Scale.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <gp_Vec.hxx>
#include <Standard_OStream.hxx>

Data Structures

class  Vrml_Scale
 defines a Scale node of VRML specifying transform
properties.
This node defines a 3D scaling about the origin.
By default :
myRotation = (1 1 1)
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