Perlin noise generator. More...
#include <noise.h>
Public Member Functions | |
Noise (uint seed) | |
Constructor. | |
~Noise () | |
Destructor. | |
float | operator() (const XYZ &p) const |
Return noise value at a point. | |
Protected Types | |
enum | { N =256 } |
Number of table entries. | |
Protected Attributes | |
int | _p [2 *N+2] |
XYZ | _g [2 *N+2] |
Perlin noise generator.