Open CASCADE Technology 6.6.0
Data Structures
Graphic3d.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Handle_Graphic3d_GraphicDriver.hxx>
#include <Aspect_DisplayConnection_Handle.hxx>

Data Structures

class  Graphic3d
 This package permits the creation of 3d graphic objects
in a visualiser.
These objects, called structures, are composed of groups of
primitives and attributes.
The group is the smallest editable element of a structure.
A structure can be displayed, erased, high-lighted.
A transformation can be applied to it.
Structures can be connected to form a tree of structures,
composed by transformations.
The visualiser permits global manipulation of structures.
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