Open CASCADE Technology 6.6.0
|
#include <XSDRAWSTLVRML_DrawableMesh.hxx>
Public Member Functions | |
XSDRAWSTLVRML_DrawableMesh (const Handle< MeshVS_Mesh > &aMesh) | |
virtual void | DrawOn (Draw_Display &dis) const |
Handle_MeshVS_Mesh | GetMesh () const |
XSDRAWSTLVRML_DrawableMesh::XSDRAWSTLVRML_DrawableMesh | ( | const Handle< MeshVS_Mesh > & | aMesh | ) |
virtual void XSDRAWSTLVRML_DrawableMesh::DrawOn | ( | Draw_Display & | dis | ) | const [virtual] |
Implements Draw_Drawable3D.
Handle_MeshVS_Mesh XSDRAWSTLVRML_DrawableMesh::GetMesh | ( | ) | const |