Open CASCADE Technology 6.6.0
Public Member Functions
VrmlData_TextureTransform Class Reference

Implementation of the TextureTransform node.

#include <VrmlData_TextureTransform.hxx>

Inheritance diagram for VrmlData_TextureTransform:
Inheritance graph
[legend]

Public Member Functions

 VrmlData_TextureTransform ()
 VrmlData_TextureTransform (const VrmlData_Scene &theScene, const char *theName)
const gp_XYCenter () const
Standard_Real Rotation () const
const gp_XYScale () const
const gp_XYTranslation () const
void SetCenter (const gp_XY &V)
void SetRotation (const Standard_Real V)
void SetScale (const gp_XY &V)
void SetTranslation (const gp_XY &V)

Constructor & Destructor Documentation

VrmlData_TextureTransform::VrmlData_TextureTransform ( ) [inline]

Empty constructor

VrmlData_TextureTransform::VrmlData_TextureTransform ( const VrmlData_Scene theScene,
const char *  theName 
) [inline]

Constructor


Member Function Documentation

const gp_XY& VrmlData_TextureTransform::Center ( ) const [inline]

Query the Center

Standard_Real VrmlData_TextureTransform::Rotation ( ) const [inline]

Query the Rotation

const gp_XY& VrmlData_TextureTransform::Scale ( ) const [inline]

Query the Scale

void VrmlData_TextureTransform::SetCenter ( const gp_XY V) [inline]

Set the Center

void VrmlData_TextureTransform::SetRotation ( const Standard_Real  V) [inline]

Set the Rotation

void VrmlData_TextureTransform::SetScale ( const gp_XY V) [inline]

Set the Scale

void VrmlData_TextureTransform::SetTranslation ( const gp_XY V) [inline]

Set the Translation

const gp_XY& VrmlData_TextureTransform::Translation ( ) const [inline]

Query the Translation


The documentation for this class was generated from the following file:
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