Open CASCADE Technology 6.6.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Interface_Check.hxx>
#include <Handle_TColStd_HSequenceOfHAsciiString.hxx>
#include <Handle_Standard_Transient.hxx>
#include <MMgt_TShared.hxx>
#include <Handle_TCollection_HAsciiString.hxx>
#include <Standard_CString.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Integer.hxx>
#include <Interface_CheckStatus.hxx>
#include <Handle_Message_Messenger.hxx>
Data Structures | |
class | Interface_Check |
Defines a Check, as a list of Fail or Warning Messages under a literal form, which can be empty. A Check can also bring an Entity, which is the Entity to which the messages apply (this Entity may be any Transient Object). Messages can be stored in two forms : the definitive form (the only one by default), and another form, the original form, which can be different if it contains values to be inserted (integers, reals, strings) The original form can be more suitable for some operations such as counting messages More... |