Open CASCADE Technology 6.6.0
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Storage package is used to write and read persistent objects.
These objects are read and written by a retrieval or storage
algorithm (Storage_Schema object) in a container (disk, memory,
network ...). Drivers (FSD_File objects) assign a physical
container for data to be stored or retrieved.
The standard procedure for an application in
reading a container is the following:
More...
#include <Storage.hxx>
Static Public Member Functions | |
static TCollection_AsciiString | Version () |
returns the version of Storage's read/write routines |
static TCollection_AsciiString Storage::Version | ( | ) | [static] |