Open CASCADE Technology 6.6.0
Data Structures
GeomFill_CurveAndTrihedron.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_GeomFill_CurveAndTrihedron.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_GeomFill_TrihedronLaw.hxx>
#include <Handle_Adaptor3d_HCurve.hxx>
#include <gp_Pnt.hxx>
#include <gp_Vec.hxx>
#include <gp_Mat.hxx>
#include <GeomFill_LocationLaw.hxx>
#include <Handle_GeomFill_LocationLaw.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <GeomAbs_Shape.hxx>

Data Structures

class  GeomFill_CurveAndTrihedron
 Define location law with an TrihedronLaw and an
curve
Definition Location is :
transformed section coordinates in (Curve(v)),
(Normal(v), BiNormal(v), Tangente(v))) systeme are
the same like section shape coordinates in
(O,(OX, OY, OZ)) systeme.
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