Open CASCADE Technology 6.6.0
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#include <Graphic3d_HSequenceOfStructure.hxx>
Public Member Functions | |
Graphic3d_HSequenceOfStructure () | |
Standard_Boolean | IsEmpty () const |
Standard_Integer | Length () const |
void | Clear () |
void | Append (const Handle< Graphic3d_Structure > &anItem) |
void | Append (const Handle< Graphic3d_HSequenceOfStructure > &aSequence) |
void | Prepend (const Handle< Graphic3d_Structure > &anItem) |
void | Prepend (const Handle< Graphic3d_HSequenceOfStructure > &aSequence) |
void | Reverse () |
void | InsertBefore (const Standard_Integer anIndex, const Handle< Graphic3d_Structure > &anItem) |
void | InsertBefore (const Standard_Integer anIndex, const Handle< Graphic3d_HSequenceOfStructure > &aSequence) |
void | InsertAfter (const Standard_Integer anIndex, const Handle< Graphic3d_Structure > &anItem) |
void | InsertAfter (const Standard_Integer anIndex, const Handle< Graphic3d_HSequenceOfStructure > &aSequence) |
void | Exchange (const Standard_Integer anIndex, const Standard_Integer anOtherIndex) |
Handle_Graphic3d_HSequenceOfStructure | Split (const Standard_Integer anIndex) |
void | SetValue (const Standard_Integer anIndex, const Handle< Graphic3d_Structure > &anItem) |
const Handle_Graphic3d_Structure & | Value (const Standard_Integer anIndex) const |
Handle_Graphic3d_Structure & | ChangeValue (const Standard_Integer anIndex) |
void | Remove (const Standard_Integer anIndex) |
void | Remove (const Standard_Integer fromIndex, const Standard_Integer toIndex) |
const Graphic3d_SequenceOfStructure & | Sequence () const |
Graphic3d_SequenceOfStructure & | ChangeSequence () |
Handle_Graphic3d_HSequenceOfStructure | ShallowCopy () const |
Graphic3d_HSequenceOfStructure::Graphic3d_HSequenceOfStructure | ( | ) |
void Graphic3d_HSequenceOfStructure::Append | ( | const Handle< Graphic3d_Structure > & | anItem | ) |
void Graphic3d_HSequenceOfStructure::Append | ( | const Handle< Graphic3d_HSequenceOfStructure > & | aSequence | ) |
Graphic3d_SequenceOfStructure& Graphic3d_HSequenceOfStructure::ChangeSequence | ( | ) |
Handle_Graphic3d_Structure& Graphic3d_HSequenceOfStructure::ChangeValue | ( | const Standard_Integer | anIndex | ) |
void Graphic3d_HSequenceOfStructure::Clear | ( | ) |
void Graphic3d_HSequenceOfStructure::Exchange | ( | const Standard_Integer | anIndex, |
const Standard_Integer | anOtherIndex | ||
) |
void Graphic3d_HSequenceOfStructure::InsertAfter | ( | const Standard_Integer | anIndex, |
const Handle< Graphic3d_Structure > & | anItem | ||
) |
void Graphic3d_HSequenceOfStructure::InsertAfter | ( | const Standard_Integer | anIndex, |
const Handle< Graphic3d_HSequenceOfStructure > & | aSequence | ||
) |
void Graphic3d_HSequenceOfStructure::InsertBefore | ( | const Standard_Integer | anIndex, |
const Handle< Graphic3d_Structure > & | anItem | ||
) |
void Graphic3d_HSequenceOfStructure::InsertBefore | ( | const Standard_Integer | anIndex, |
const Handle< Graphic3d_HSequenceOfStructure > & | aSequence | ||
) |
Standard_Boolean Graphic3d_HSequenceOfStructure::IsEmpty | ( | ) | const |
Standard_Integer Graphic3d_HSequenceOfStructure::Length | ( | ) | const |
void Graphic3d_HSequenceOfStructure::Prepend | ( | const Handle< Graphic3d_Structure > & | anItem | ) |
void Graphic3d_HSequenceOfStructure::Prepend | ( | const Handle< Graphic3d_HSequenceOfStructure > & | aSequence | ) |
void Graphic3d_HSequenceOfStructure::Remove | ( | const Standard_Integer | fromIndex, |
const Standard_Integer | toIndex | ||
) |
void Graphic3d_HSequenceOfStructure::Remove | ( | const Standard_Integer | anIndex | ) |
void Graphic3d_HSequenceOfStructure::Reverse | ( | ) |
const Graphic3d_SequenceOfStructure& Graphic3d_HSequenceOfStructure::Sequence | ( | ) | const |
void Graphic3d_HSequenceOfStructure::SetValue | ( | const Standard_Integer | anIndex, |
const Handle< Graphic3d_Structure > & | anItem | ||
) |
Handle_Graphic3d_HSequenceOfStructure Graphic3d_HSequenceOfStructure::ShallowCopy | ( | ) | const |
Handle_Graphic3d_HSequenceOfStructure Graphic3d_HSequenceOfStructure::Split | ( | const Standard_Integer | anIndex | ) |
const Handle_Graphic3d_Structure& Graphic3d_HSequenceOfStructure::Value | ( | const Standard_Integer | anIndex | ) | const |