Open CASCADE Technology 6.6.0
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#include <IntRes2d_SequenceOfIntersectionPoint.hxx>
IntRes2d_SequenceOfIntersectionPoint::IntRes2d_SequenceOfIntersectionPoint | ( | ) |
IntRes2d_SequenceOfIntersectionPoint::~IntRes2d_SequenceOfIntersectionPoint | ( | ) | [inline] |
void IntRes2d_SequenceOfIntersectionPoint::Append | ( | const IntRes2d_IntersectionPoint & | T | ) |
void IntRes2d_SequenceOfIntersectionPoint::Append | ( | IntRes2d_SequenceOfIntersectionPoint & | S | ) |
const IntRes2d_SequenceOfIntersectionPoint& IntRes2d_SequenceOfIntersectionPoint::Assign | ( | const IntRes2d_SequenceOfIntersectionPoint & | Other | ) |
IntRes2d_IntersectionPoint& IntRes2d_SequenceOfIntersectionPoint::ChangeValue | ( | const Standard_Integer | Index | ) |
void IntRes2d_SequenceOfIntersectionPoint::Clear | ( | ) |
const IntRes2d_IntersectionPoint& IntRes2d_SequenceOfIntersectionPoint::First | ( | ) | const |
void IntRes2d_SequenceOfIntersectionPoint::InsertAfter | ( | const Standard_Integer | Index, |
const IntRes2d_IntersectionPoint & | T | ||
) |
void IntRes2d_SequenceOfIntersectionPoint::InsertAfter | ( | const Standard_Integer | Index, |
IntRes2d_SequenceOfIntersectionPoint & | S | ||
) |
void IntRes2d_SequenceOfIntersectionPoint::InsertBefore | ( | const Standard_Integer | Index, |
const IntRes2d_IntersectionPoint & | T | ||
) |
void IntRes2d_SequenceOfIntersectionPoint::InsertBefore | ( | const Standard_Integer | Index, |
IntRes2d_SequenceOfIntersectionPoint & | S | ||
) |
const IntRes2d_IntersectionPoint& IntRes2d_SequenceOfIntersectionPoint::Last | ( | ) | const |
IntRes2d_IntersectionPoint& IntRes2d_SequenceOfIntersectionPoint::operator() | ( | const Standard_Integer | Index | ) | [inline] |
const IntRes2d_IntersectionPoint& IntRes2d_SequenceOfIntersectionPoint::operator() | ( | const Standard_Integer | Index | ) | const [inline] |
const IntRes2d_SequenceOfIntersectionPoint& IntRes2d_SequenceOfIntersectionPoint::operator= | ( | const IntRes2d_SequenceOfIntersectionPoint & | Other | ) | [inline] |
void IntRes2d_SequenceOfIntersectionPoint::Prepend | ( | const IntRes2d_IntersectionPoint & | T | ) |
void IntRes2d_SequenceOfIntersectionPoint::Prepend | ( | IntRes2d_SequenceOfIntersectionPoint & | S | ) |
void IntRes2d_SequenceOfIntersectionPoint::Remove | ( | const Standard_Integer | FromIndex, |
const Standard_Integer | ToIndex | ||
) |
void IntRes2d_SequenceOfIntersectionPoint::Remove | ( | const Standard_Integer | Index | ) |
void IntRes2d_SequenceOfIntersectionPoint::SetValue | ( | const Standard_Integer | Index, |
const IntRes2d_IntersectionPoint & | I | ||
) |
void IntRes2d_SequenceOfIntersectionPoint::Split | ( | const Standard_Integer | Index, |
IntRes2d_SequenceOfIntersectionPoint & | Sub | ||
) |
const IntRes2d_IntersectionPoint& IntRes2d_SequenceOfIntersectionPoint::Value | ( | const Standard_Integer | Index | ) | const |