Open CASCADE Technology 6.6.0
Public Member Functions
Vrml_Coordinate3 Class Reference

defines a Coordinate3 node of VRML specifying
properties of geometry and its appearance.
This node defines a set of 3D coordinates to be used by a subsequent IndexedFaceSet,
IndexedLineSet, or PointSet node. This node does not produce a visible result
during rendering; it simply replaces the current coordinates in the rendering
state for subsequent nodes to use.

#include <Vrml_Coordinate3.hxx>

Inheritance diagram for Vrml_Coordinate3:
Inheritance graph
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Public Member Functions

 Vrml_Coordinate3 (const Handle< TColgp_HArray1OfVec > &aPoint)
 Vrml_Coordinate3 ()
void SetPoint (const Handle< TColgp_HArray1OfVec > &aPoint)
Handle_TColgp_HArray1OfVec Point () const
Standard_OStreamPrint (Standard_OStream &anOStream) const

Constructor & Destructor Documentation

Vrml_Coordinate3::Vrml_Coordinate3 ( const Handle< TColgp_HArray1OfVec > &  aPoint)
Vrml_Coordinate3::Vrml_Coordinate3 ( )

Member Function Documentation

Handle_TColgp_HArray1OfVec Vrml_Coordinate3::Point ( ) const
Standard_OStream& Vrml_Coordinate3::Print ( Standard_OStream anOStream) const
void Vrml_Coordinate3::SetPoint ( const Handle< TColgp_HArray1OfVec > &  aPoint)

The documentation for this class was generated from the following file:
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