Open CASCADE Technology 6.6.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <TopoDS_Builder.hxx>
#include <Handle_Geom_Surface.hxx>
#include <Standard_Real.hxx>
#include <Handle_Poly_Triangulation.hxx>
#include <Standard_Boolean.hxx>
#include <Handle_Geom_Curve.hxx>
#include <Handle_Poly_Polygon3D.hxx>
#include <Handle_Poly_PolygonOnTriangulation.hxx>
#include <Handle_Geom2d_Curve.hxx>
#include <Handle_Poly_Polygon2D.hxx>
#include <GeomAbs_Shape.hxx>
#include <BRep_Builder.lxx>
Data Structures | |
class | BRep_Builder |
A framework providing advanced tolerance control. If tolerance control is required, you are advised to: 1. build a default precision for topology, using the classes provided in the BRepAPI package 2. update the tolerance of the resulting shape. Note that only vertices, edges and faces have meaningful tolerance control. The tolerance value must always comply with the condition that face tolerances are more restrictive than edge tolerances which are more restrictive than vertex tolerances. In other words: Tol(Vertex) >= Tol(Edge) >= Tol(Face). Other rules in setting tolerance include: More... |