Open CASCADE Technology 6.6.0
Data Structures
OpenGl_Font.hxx File Reference
#include <OpenGl_Texture.hxx>
#include <OpenGl_Vec.hxx>
#include <Font_FTFont.hxx>
#include <NCollection_DataMap.hxx>
#include <NCollection_Vector.hxx>
#include <TCollection_AsciiString.hxx>

Data Structures

class  OpenGl_Font
 Texture font. More...
struct  OpenGl_Font::Tile
 Simple structure stores tile rectangle. More...
struct  OpenGl_Font::RectI
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