Open CASCADE Technology 6.6.0
Data Structures
Vrml_OrthographicCamera.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <gp_Vec.hxx>
#include <Vrml_SFRotation.hxx>
#include <Standard_Real.hxx>
#include <Standard_OStream.hxx>

Data Structures

class  Vrml_OrthographicCamera
 specifies a OrthographicCamera node of VRML specifying properties of cameras.
An orthographic camera defines a parallel projection from a viewpoint. This camera does
not diminish objects with distance, as a PerspectiveCamera does. The viewing volume for
an orthographic camera is a rectangular parallelepiped (a box).
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