Open CASCADE Technology 6.6.0
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#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Graphic3d_TextureEnv.hxx>
#include <Graphic3d_NameOfTextureEnv.hxx>
#include <Graphic3d_TextureRoot.hxx>
#include <Standard_Integer.hxx>
Data Structures | |
class | Graphic3d_TextureEnv |
This class provides environment texture usable only in Visual3d_ContextView More... |