Open CASCADE Technology 6.6.0
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A framework to define selection of a wire owner by an
elastic wire band.
#include <Select3D_SensitiveWire.hxx>
Public Member Functions | |
Select3D_SensitiveWire (const Handle< SelectBasics_EntityOwner > &OwnerId, const Standard_Integer MaxRect=1) | |
Constructs a sensitive wire object defined by the owner OwnerId, and the maximum number of sensitive rectangles MaxRect. | |
void | Add (const Handle< Select3D_SensitiveEntity > &aSensitive) |
Adds the sensitive entity aSensitive to this framework. | |
void | Project (const Handle< Select3D_Projector > &aProjector) |
projection of the sensitive primitive in order to get 2D boxes for the Sort Algorithm | |
void | Areas (SelectBasics_ListOfBox2d &boxes) |
gives the 2D boxes which represent the segment in the selection process... | |
Handle_Select3D_SensitiveEntity | GetConnected (const TopLoc_Location &aLocation) |
Originally this method intended to return sensitive entity with new location aLocation, but currently sensitive entities do not hold a location, instead HasLocation() and Location() methods call corresponding entity owner's methods. Thus all entities returned by GetConnected() share the same location propagated from corresponding selectable object. You must redefine this function for any type of sensitive entity which can accept another connected sensitive entity.//can be connected to another sensitive entity. | |
void | GetEdges (Select3D_SensitiveEntitySequence &theEdges) |
returns the sensitive edges stored in this wire | |
void | SetLocation (const TopLoc_Location &aLoc) |
propagation of location on all the sensitive inside... | |
void | ResetLocation () |
propagation of location on all the sensitive inside... | |
Standard_Boolean | Matches (const Standard_Real X, const Standard_Real Y, const Standard_Real aTol, Standard_Real &DMin) |
projection of the sensitive primitive in order to get 2D boxes for the Sort Algorithm | |
Standard_Boolean | Matches (const Standard_Real XMin, const Standard_Real YMin, const Standard_Real XMax, const Standard_Real YMax, const Standard_Real aTol) |
Matches the box defined by the coordinates Xmin, Ymin, Xmax, Ymax with the entity found at that point within the tolerance aTol. Xmin, YMin define the minimum point in the lower left hand corner of the box, and XMax, YMax define the maximum point in the upper right hand corner of the box. You must redefine this function for every inheriting entity. You will have to call this framework inside the redefined function. | |
virtual Standard_Boolean | Matches (const TColgp_Array1OfPnt2d &Polyline, const Bnd_Box2d &aBox, const Standard_Real aTol) |
prevents from hiding virtual methods... | |
Standard_Real | ComputeDepth (const gp_Lin &EyeLine) const |
returns the depth of the touched entity | |
Standard_Integer | MaxBoxes () const |
returns <mymaxrect> | |
virtual void | Dump (Standard_OStream &S, const Standard_Boolean FullDump=Standard_True) const |
2 options : <FullDump> = False -> general information <FullDump> = True -> whole informtion 3D +2d ... | |
void | Set (const Handle< SelectBasics_EntityOwner > &TheOwnerId) |
Sets the owner for all entities in wire | |
virtual void | SetLastPrj (const Handle< Select3D_Projector > &aPrj) |
Handle_Select3D_SensitiveEntity | GetLastDetected () const |
returns <mymaxrect> |
Select3D_SensitiveWire::Select3D_SensitiveWire | ( | const Handle< SelectBasics_EntityOwner > & | OwnerId, |
const Standard_Integer | MaxRect = 1 |
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) |
void Select3D_SensitiveWire::Add | ( | const Handle< Select3D_SensitiveEntity > & | aSensitive | ) |
void Select3D_SensitiveWire::Areas | ( | SelectBasics_ListOfBox2d & | boxes | ) | [virtual] |
Implements SelectBasics_SensitiveEntity.
Standard_Real Select3D_SensitiveWire::ComputeDepth | ( | const gp_Lin & | EyeLine | ) | const [virtual] |
Implements Select3D_SensitiveEntity.
virtual void Select3D_SensitiveWire::Dump | ( | Standard_OStream & | S, |
const Standard_Boolean | FullDump = Standard_True |
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) | const [virtual] |
Reimplemented from Select3D_SensitiveEntity.
Handle_Select3D_SensitiveEntity Select3D_SensitiveWire::GetConnected | ( | const TopLoc_Location & | aLocation | ) | [virtual] |
Reimplemented from Select3D_SensitiveEntity.
void Select3D_SensitiveWire::GetEdges | ( | Select3D_SensitiveEntitySequence & | theEdges | ) |
Handle_Select3D_SensitiveEntity Select3D_SensitiveWire::GetLastDetected | ( | ) | const |
Standard_Boolean Select3D_SensitiveWire::Matches | ( | const Standard_Real | X, |
const Standard_Real | Y, | ||
const Standard_Real | aTol, | ||
Standard_Real & | DMin | ||
) | [virtual] |
Reimplemented from Select3D_SensitiveEntity.
Standard_Boolean Select3D_SensitiveWire::Matches | ( | const Standard_Real | XMin, |
const Standard_Real | YMin, | ||
const Standard_Real | XMax, | ||
const Standard_Real | YMax, | ||
const Standard_Real | aTol | ||
) | [virtual] |
Reimplemented from Select3D_SensitiveEntity.
virtual Standard_Boolean Select3D_SensitiveWire::Matches | ( | const TColgp_Array1OfPnt2d & | Polyline, |
const Bnd_Box2d & | aBox, | ||
const Standard_Real | aTol | ||
) | [virtual] |
Reimplemented from Select3D_SensitiveEntity.
Standard_Integer Select3D_SensitiveWire::MaxBoxes | ( | ) | const [virtual] |
Reimplemented from Select3D_SensitiveEntity.
void Select3D_SensitiveWire::Project | ( | const Handle< Select3D_Projector > & | aProjector | ) | [virtual] |
Reimplemented from Select3D_SensitiveEntity.
void Select3D_SensitiveWire::ResetLocation | ( | ) | [virtual] |
Reimplemented from Select3D_SensitiveEntity.
void Select3D_SensitiveWire::Set | ( | const Handle< SelectBasics_EntityOwner > & | TheOwnerId | ) | [virtual] |
Reimplemented from SelectBasics_SensitiveEntity.
virtual void Select3D_SensitiveWire::SetLastPrj | ( | const Handle< Select3D_Projector > & | aPrj | ) | [virtual] |
Reimplemented from Select3D_SensitiveEntity.
void Select3D_SensitiveWire::SetLocation | ( | const TopLoc_Location & | aLoc | ) | [virtual] |
Reimplemented from Select3D_SensitiveEntity.