Open CASCADE Technology 6.6.0
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#include <PPoly_Triangulation.hxx>
Public Member Functions | |
PPoly_Triangulation (const Standard_Real Defl, const Handle< PColgp_HArray1OfPnt > &Nodes, const Handle< PPoly_HArray1OfTriangle > &Triangles) | |
Defaults with allocation of Nodes and Triangles. | |
PPoly_Triangulation (const Standard_Real Defl, const Handle< PColgp_HArray1OfPnt > &Nodes, const Handle< PColgp_HArray1OfPnt2d > &UVNodes, const Handle< PPoly_HArray1OfTriangle > &Triangles) | |
Defaults with allocation of Nodes and Triangles. | |
Standard_Real | Deflection () const |
void | Deflection (const Standard_Real D) |
Standard_Integer | NbNodes () const |
Null if the nodes are not yet defined. | |
Standard_Integer | NbTriangles () const |
Null if the Triangles are not yet defined. | |
Standard_Boolean | HasUVNodes () const |
Handle_PColgp_HArray1OfPnt | Nodes () const |
Const reference on the 3d nodes values. | |
Handle_PColgp_HArray1OfPnt2d | UVNodes () const |
Const reference on the 2d nodes values. | |
Handle_PPoly_HArray1OfTriangle | Triangles () const |
Const reference on the triangles. | |
PPoly_Triangulation () | |
PPoly_Triangulation (const Storage_stCONSTclCOM &a) | |
Standard_Real | _CSFDB_GetPPoly_TriangulationmyDeflection () const |
void | _CSFDB_SetPPoly_TriangulationmyDeflection (const Standard_Real p) |
Handle< PColgp_HArray1OfPnt > | _CSFDB_GetPPoly_TriangulationmyNodes () const |
void | _CSFDB_SetPPoly_TriangulationmyNodes (const Handle< PColgp_HArray1OfPnt > &p) |
Handle< PColgp_HArray1OfPnt2d > | _CSFDB_GetPPoly_TriangulationmyUVNodes () const |
void | _CSFDB_SetPPoly_TriangulationmyUVNodes (const Handle< PColgp_HArray1OfPnt2d > &p) |
Handle< PPoly_HArray1OfTriangle > | _CSFDB_GetPPoly_TriangulationmyTriangles () const |
void | _CSFDB_SetPPoly_TriangulationmyTriangles (const Handle< PPoly_HArray1OfTriangle > &p) |
PPoly_Triangulation::PPoly_Triangulation | ( | const Standard_Real | Defl, |
const Handle< PColgp_HArray1OfPnt > & | Nodes, | ||
const Handle< PPoly_HArray1OfTriangle > & | Triangles | ||
) |
PPoly_Triangulation::PPoly_Triangulation | ( | const Standard_Real | Defl, |
const Handle< PColgp_HArray1OfPnt > & | Nodes, | ||
const Handle< PColgp_HArray1OfPnt2d > & | UVNodes, | ||
const Handle< PPoly_HArray1OfTriangle > & | Triangles | ||
) |
PPoly_Triangulation::PPoly_Triangulation | ( | ) | [inline] |
PPoly_Triangulation::PPoly_Triangulation | ( | const Storage_stCONSTclCOM & | a | ) | [inline] |
Standard_Real PPoly_Triangulation::_CSFDB_GetPPoly_TriangulationmyDeflection | ( | ) | const [inline] |
Handle< PColgp_HArray1OfPnt > PPoly_Triangulation::_CSFDB_GetPPoly_TriangulationmyNodes | ( | ) | const [inline] |
Handle< PPoly_HArray1OfTriangle > PPoly_Triangulation::_CSFDB_GetPPoly_TriangulationmyTriangles | ( | ) | const [inline] |
Handle< PColgp_HArray1OfPnt2d > PPoly_Triangulation::_CSFDB_GetPPoly_TriangulationmyUVNodes | ( | ) | const [inline] |
void PPoly_Triangulation::_CSFDB_SetPPoly_TriangulationmyDeflection | ( | const Standard_Real | p | ) | [inline] |
void PPoly_Triangulation::_CSFDB_SetPPoly_TriangulationmyNodes | ( | const Handle< PColgp_HArray1OfPnt > & | p | ) | [inline] |
void PPoly_Triangulation::_CSFDB_SetPPoly_TriangulationmyTriangles | ( | const Handle< PPoly_HArray1OfTriangle > & | p | ) | [inline] |
void PPoly_Triangulation::_CSFDB_SetPPoly_TriangulationmyUVNodes | ( | const Handle< PColgp_HArray1OfPnt2d > & | p | ) | [inline] |
void PPoly_Triangulation::Deflection | ( | const Standard_Real | D | ) |
Standard_Real PPoly_Triangulation::Deflection | ( | ) | const |
Standard_Boolean PPoly_Triangulation::HasUVNodes | ( | ) | const |
Standard_Integer PPoly_Triangulation::NbNodes | ( | ) | const |
Standard_Integer PPoly_Triangulation::NbTriangles | ( | ) | const |
Handle_PColgp_HArray1OfPnt PPoly_Triangulation::Nodes | ( | ) | const |
Handle_PPoly_HArray1OfTriangle PPoly_Triangulation::Triangles | ( | ) | const |
Handle_PColgp_HArray1OfPnt2d PPoly_Triangulation::UVNodes | ( | ) | const |