Open CASCADE Technology 6.6.0
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The package Algorithm for Meshing implements
facilities to compute the Mesh data-structure, as
defined in package StlMesh, from a shape of package
TopoDS. The triangulation is computed with the
Delaunay algorithm implemented in package
BRepMesh. The result is stored in the mesh
data-structure Mesh from package StlMesh.
#include <StlTransfer.hxx>
Static Public Member Functions | |
static void | BuildIncrementalMesh (const TopoDS_Shape &Shape, const Standard_Real Deflection, const Standard_Boolean InParallel, const Handle< StlMesh_Mesh > &Mesh) |
static void StlTransfer::BuildIncrementalMesh | ( | const TopoDS_Shape & | Shape, |
const Standard_Real | Deflection, | ||
const Standard_Boolean | InParallel, | ||
const Handle< StlMesh_Mesh > & | Mesh | ||
) | [static] |