Open CASCADE Technology 6.6.0
Data Fields
CALL_DEF_VIEWMAPPING Struct Reference

#include <InterfaceGraphic_Visual3d.hxx>

Data Fields

int Projection
CALL_DEF_VERTEX ProjectionReferencePoint
float ViewPlaneDistance
float BackPlaneDistance
float FrontPlaneDistance
struct {
   float   um
   float   vm
   float   uM
   float   vM
WindowLimit
int IsCustomMatrix
float ProjectionMatrix [4][4]

Field Documentation


The documentation for this struct was generated from the following file:
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