Open CASCADE Technology 6.6.0
Data Structures
IFSelect_DispPerOne.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_IFSelect_DispPerOne.hxx>
#include <IFSelect_Dispatch.hxx>
#include <Standard_Boolean.hxx>
#include <Standard_Integer.hxx>

Data Structures

class  IFSelect_DispPerOne
 A DispPerOne gathers all the input Entities into as many
Packets as there Root Entities from the Final Selection,
that is, one Packet per Entity
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