Open CASCADE Technology 6.6.0
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#include <Visual3d_SetListOfSetOfLight.hxx>
Visual3d_SetListOfSetOfLight::Visual3d_SetListOfSetOfLight | ( | ) |
Visual3d_SetListOfSetOfLight::~Visual3d_SetListOfSetOfLight | ( | ) | [inline] |
void Visual3d_SetListOfSetOfLight::Append | ( | const Handle< Visual3d_Light > & | I | ) |
void Visual3d_SetListOfSetOfLight::Append | ( | const Handle< Visual3d_Light > & | I, |
Visual3d_ListIteratorOfSetListOfSetOfLight & | theIt | ||
) |
void Visual3d_SetListOfSetOfLight::Append | ( | Visual3d_SetListOfSetOfLight & | Other | ) |
void Visual3d_SetListOfSetOfLight::Assign | ( | const Visual3d_SetListOfSetOfLight & | Other | ) |
void Visual3d_SetListOfSetOfLight::Clear | ( | ) |
Standard_Integer Visual3d_SetListOfSetOfLight::Extent | ( | ) | const |
Handle_Visual3d_Light& Visual3d_SetListOfSetOfLight::First | ( | ) | const |
void Visual3d_SetListOfSetOfLight::InsertAfter | ( | const Handle< Visual3d_Light > & | I, |
Visual3d_ListIteratorOfSetListOfSetOfLight & | It | ||
) |
void Visual3d_SetListOfSetOfLight::InsertAfter | ( | Visual3d_SetListOfSetOfLight & | Other, |
Visual3d_ListIteratorOfSetListOfSetOfLight & | It | ||
) |
void Visual3d_SetListOfSetOfLight::InsertBefore | ( | const Handle< Visual3d_Light > & | I, |
Visual3d_ListIteratorOfSetListOfSetOfLight & | It | ||
) |
void Visual3d_SetListOfSetOfLight::InsertBefore | ( | Visual3d_SetListOfSetOfLight & | Other, |
Visual3d_ListIteratorOfSetListOfSetOfLight & | It | ||
) |
Standard_Boolean Visual3d_SetListOfSetOfLight::IsEmpty | ( | ) | const |
Handle_Visual3d_Light& Visual3d_SetListOfSetOfLight::Last | ( | ) | const |
void Visual3d_SetListOfSetOfLight::operator= | ( | const Visual3d_SetListOfSetOfLight & | Other | ) | [inline] |
void Visual3d_SetListOfSetOfLight::Prepend | ( | const Handle< Visual3d_Light > & | I, |
Visual3d_ListIteratorOfSetListOfSetOfLight & | theIt | ||
) |
void Visual3d_SetListOfSetOfLight::Prepend | ( | Visual3d_SetListOfSetOfLight & | Other | ) |
void Visual3d_SetListOfSetOfLight::Prepend | ( | const Handle< Visual3d_Light > & | I | ) |
void Visual3d_SetListOfSetOfLight::Remove | ( | Visual3d_ListIteratorOfSetListOfSetOfLight & | It | ) |
void Visual3d_SetListOfSetOfLight::RemoveFirst | ( | ) |