Open CASCADE Technology 6.6.0
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#include <Visual3d_SetOfLight.hxx>
Public Member Functions | |
Visual3d_SetOfLight () | |
Standard_Integer | Extent () const |
Standard_Boolean | IsEmpty () const |
void | Clear () |
Standard_Boolean | Add (const Handle< Visual3d_Light > &T) |
Standard_Boolean | Remove (const Handle< Visual3d_Light > &T) |
void | Union (const Visual3d_SetOfLight &B) |
void | Intersection (const Visual3d_SetOfLight &B) |
void | Difference (const Visual3d_SetOfLight &B) |
Standard_Boolean | Contains (const Handle< Visual3d_Light > &T) const |
Standard_Boolean | IsASubset (const Visual3d_SetOfLight &S) const |
Standard_Boolean | IsAProperSubset (const Visual3d_SetOfLight &S) const |
Visual3d_SetOfLight::Visual3d_SetOfLight | ( | ) |
Standard_Boolean Visual3d_SetOfLight::Add | ( | const Handle< Visual3d_Light > & | T | ) |
void Visual3d_SetOfLight::Clear | ( | ) |
Standard_Boolean Visual3d_SetOfLight::Contains | ( | const Handle< Visual3d_Light > & | T | ) | const |
void Visual3d_SetOfLight::Difference | ( | const Visual3d_SetOfLight & | B | ) |
Standard_Integer Visual3d_SetOfLight::Extent | ( | ) | const |
void Visual3d_SetOfLight::Intersection | ( | const Visual3d_SetOfLight & | B | ) |
Standard_Boolean Visual3d_SetOfLight::IsAProperSubset | ( | const Visual3d_SetOfLight & | S | ) | const |
Standard_Boolean Visual3d_SetOfLight::IsASubset | ( | const Visual3d_SetOfLight & | S | ) | const |
Standard_Boolean Visual3d_SetOfLight::IsEmpty | ( | ) | const |
Standard_Boolean Visual3d_SetOfLight::Remove | ( | const Handle< Visual3d_Light > & | T | ) |
void Visual3d_SetOfLight::Union | ( | const Visual3d_SetOfLight & | B | ) |