Open CASCADE Technology 6.6.0
Data Structures
Poly_Triangulation.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Poly_Triangulation.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>
#include <TColgp_Array1OfPnt.hxx>
#include <Handle_TColgp_HArray1OfPnt2d.hxx>
#include <Poly_Array1OfTriangle.hxx>
#include <Handle_TShort_HArray1OfShortReal.hxx>
#include <MMgt_TShared.hxx>
#include <Standard_Boolean.hxx>
#include <Poly_Triangulation.lxx>

Data Structures

class  Poly_Triangulation
 Provides a triangulation for a surface, a set of surfaces, or
more generally a shape.
A triangulation consists of an approximate representation
of the actual shape, using a collection of points and
triangles. The points are located on the surface. The
edges of the triangles connect adjacent points with a
straight line that approximates the true curve on the surface.
A triangulation comprises:
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