Open CASCADE Technology 6.6.0
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#include <StlMesh_SequenceOfMeshTriangle.hxx>
StlMesh_SequenceOfMeshTriangle::StlMesh_SequenceOfMeshTriangle | ( | ) |
StlMesh_SequenceOfMeshTriangle::~StlMesh_SequenceOfMeshTriangle | ( | ) | [inline] |
void StlMesh_SequenceOfMeshTriangle::Append | ( | const Handle< StlMesh_MeshTriangle > & | T | ) |
void StlMesh_SequenceOfMeshTriangle::Append | ( | StlMesh_SequenceOfMeshTriangle & | S | ) |
const StlMesh_SequenceOfMeshTriangle& StlMesh_SequenceOfMeshTriangle::Assign | ( | const StlMesh_SequenceOfMeshTriangle & | Other | ) |
Handle_StlMesh_MeshTriangle& StlMesh_SequenceOfMeshTriangle::ChangeValue | ( | const Standard_Integer | Index | ) |
void StlMesh_SequenceOfMeshTriangle::Clear | ( | ) |
const Handle_StlMesh_MeshTriangle& StlMesh_SequenceOfMeshTriangle::First | ( | ) | const |
void StlMesh_SequenceOfMeshTriangle::InsertAfter | ( | const Standard_Integer | Index, |
const Handle< StlMesh_MeshTriangle > & | T | ||
) |
void StlMesh_SequenceOfMeshTriangle::InsertAfter | ( | const Standard_Integer | Index, |
StlMesh_SequenceOfMeshTriangle & | S | ||
) |
void StlMesh_SequenceOfMeshTriangle::InsertBefore | ( | const Standard_Integer | Index, |
const Handle< StlMesh_MeshTriangle > & | T | ||
) |
void StlMesh_SequenceOfMeshTriangle::InsertBefore | ( | const Standard_Integer | Index, |
StlMesh_SequenceOfMeshTriangle & | S | ||
) |
const Handle_StlMesh_MeshTriangle& StlMesh_SequenceOfMeshTriangle::Last | ( | ) | const |
Handle_StlMesh_MeshTriangle& StlMesh_SequenceOfMeshTriangle::operator() | ( | const Standard_Integer | Index | ) | [inline] |
const Handle_StlMesh_MeshTriangle& StlMesh_SequenceOfMeshTriangle::operator() | ( | const Standard_Integer | Index | ) | const [inline] |
const StlMesh_SequenceOfMeshTriangle& StlMesh_SequenceOfMeshTriangle::operator= | ( | const StlMesh_SequenceOfMeshTriangle & | Other | ) | [inline] |
void StlMesh_SequenceOfMeshTriangle::Prepend | ( | const Handle< StlMesh_MeshTriangle > & | T | ) |
void StlMesh_SequenceOfMeshTriangle::Prepend | ( | StlMesh_SequenceOfMeshTriangle & | S | ) |
void StlMesh_SequenceOfMeshTriangle::Remove | ( | const Standard_Integer | FromIndex, |
const Standard_Integer | ToIndex | ||
) |
void StlMesh_SequenceOfMeshTriangle::Remove | ( | const Standard_Integer | Index | ) |
void StlMesh_SequenceOfMeshTriangle::SetValue | ( | const Standard_Integer | Index, |
const Handle< StlMesh_MeshTriangle > & | I | ||
) |
void StlMesh_SequenceOfMeshTriangle::Split | ( | const Standard_Integer | Index, |
StlMesh_SequenceOfMeshTriangle & | Sub | ||
) |
const Handle_StlMesh_MeshTriangle& StlMesh_SequenceOfMeshTriangle::Value | ( | const Standard_Integer | Index | ) | const |