Open CASCADE Technology 6.6.0
Data Structures
Vrml_Cube.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Real.hxx>
#include <Standard_OStream.hxx>

Data Structures

class  Vrml_Cube
 defines a Cube node of VRML specifying geometry shapes.
This node represents a cuboid aligned with the coordinate axes.
By default , the cube is centred at (0,0,0) and measures 2 units
in each dimension, from -1 to +1.
A cube's width is its extent along its object-space X axis, its height is
its extent along the object-space Y axis, and its depth is its extent along its
object-space Z axis.
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