Open CASCADE Technology 6.6.0
Data Structures
VrmlConverter_Curve.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Handle_VrmlConverter_Drawer.hxx>
#include <Standard_OStream.hxx>
#include <Standard_Real.hxx>
#include <Standard_Integer.hxx>

Data Structures

class  VrmlConverter_Curve
 Curve - computes the presentation of objects to be
seen as curves (the computation will be made
with a constant number of points), converts this one
into VRML objects and writes (adds) them into
anOStream. All requested properties of the
representation are specify in aDrawer of Drawer
class (VrmlConverter).
This kind of the presentation is converted into
IndexedLineSet ( VRML ).
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