Open CASCADE Technology 6.6.0
|
#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Graphic3d_Vertex.hxx>
#include <Graphic3d_Vector.hxx>
#include <Standard_Real.hxx>
#include <Handle_TColStd_HArray2OfReal.hxx>
#include <Standard_Boolean.hxx>
Data Structures | |
class | Visual3d_ViewOrientation |
This class allows the definition of the manner in which an observer looks at the visualised scene. It defines a coordinate system called VRC (View Reference Coordinates) with 3 axes U,V,N Summary of 3D View Orientation -- More... |