Open CASCADE Technology 6.6.0
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#include <Standard_PrimitiveTypes.hxx>
Enumerations | |
enum | Visual3d_TypeOfSurfaceDetail { Visual3d_TOD_NONE, Visual3d_TOD_ENVIRONMENT, Visual3d_TOD_ALL } |
Modes of visualisation of objects in a view TOD_NONE no texture mapping TOD_ENVIRONMENT only environnement mapping TOD_ALL environnement + texture mapping More... |