#include <rudiments/thread.h>
#include <rudiments/process.h>
#include <rudiments/snooze.h>
#include <rudiments/stdio.h>
// struct for passing arguments into the thread
struct args {
thread *th;
int32_t id;
uint16_t max;
};
// function that will be spawned as a thread
void count(void *args) {
struct args *a=(struct args *)args;
a->th->detach();
for (uint16_t c=0; c<a->max; c++) {
stdoutput.printf(" %d: %d\n",a->id,c);
}
}
int main(int argc, const char **argv) {
// do we even support threads?
if (!thread::supportsThreads()) {
stdoutput.printf("thread are not supported\n");
process::exit(1);
}
// create the threads
thread t1;
thread t2;
// define arguments to pass to each thread
struct args a1;
a1.th=&t1;
a1.id=1;
a1.max=100;
struct args a2;
a2.th=&t2;
a2.id=2;
a2.max=200;
// spawn the threads
t1.spawn((void *(*)(void *))count,(void *)&a1,true);
t2.spawn((void *(*)(void *))count,(void *)&a2,true);
}