The following is the basic syntax of the progressbar tag :
<PROGRESSBAR name= name>
where name identifies the progress bar programmatically.
The progressbar tag can be expanded with the following elements:
<PROGRESSBAR name=name> <LOCATION>location</LOCATION> <SIZE>size</SIZE> <MINVALUE>value</MINVALUE> <MAXVALUE>value</MAXVALUE> <FLYOVER>helptext<FLYOVER> <HELPALIAS>component_name</HELPALIAS> | ||
ATTRIBUTE | VALUE | DESCRIPTION |
<LOCATION> | location | Expresses the
x- and y-coordinates of the panel's location from the top left corner in logical
units. This tag is required. |
<SIZE> | size | Expresses the width
and height, respectively, of the component in logical units. This tag is required. |
<MINVALUE> | value | Defines the lowest
value on the progress bar. This tag is required. |
<MAXVALUE> | value | Defines the highest
value on the progress bar. This tag is required. |
<FLYOVER> | helptext | Should be displayed
when context help is requested for this component.
Helptext defines the key for loading the text string from the resource bundle. If the string is not found, the helptext string will appear as it does in the Panel Definition Markup Language (PDML) source file. |
<HELPALIAS> | component_name | Should be displayed when context help is requested for this component. |
The progress bar component does not exchange data with
its associated data object at predefined times. Instead, changes to the progress bar
must be made by a handler object with another component on the panel, or with
the activation handler for the panel. See AS/400 user interface
framework.