class StateMachine::Branch

Represents a set of requirements that must be met in order for a transition or callback to occur. Branches verify that the event, from state, and to state of the transition match, in addition to if/unless conditionals for an object's state.

Attributes

event_requirement[R]

The requirement for verifying the event being matched

if_condition[R]

The condition that must be met on an object

known_states[R]

A list of all of the states known to this branch. This will pull states from the following options (in the same order):

  • from / except_from

  • to / except_to

state_requirements[R]

One or more requirements for verifying the states being matched. All requirements contain a mapping of {:from => matcher, :to => matcher}.

unless_condition[R]

The condition that must not be met on an object

Public Instance Methods

draw(graph, event, valid_states) click to toggle source

Draws a representation of this branch on the given graph. This will draw an edge between every state this branch matches from to either the configured to state or, if none specified, then a loopback to the from state.

For example, if the following from states are configured:

  • idling

  • first_gear

  • backing_up

…and the to state is parked, then the following edges will be created:

  • idling -> parked

  • first_gear -> parked

  • backing_up -> parked

Each edge will be labeled with the name of the event that would cause the transition.

# File lib/state_machine/branch.rb, line 143
def draw(graph, event, valid_states)
  state_requirements.each do |state_requirement|
    # From states determined based on the known valid states
    from_states = state_requirement[:from].filter(valid_states)
    
    # If a to state is not specified, then it's a loopback and each from
    # state maps back to itself
    if state_requirement[:to].values.empty?
      loopback = true
    else
      to_state = state_requirement[:to].values.first
      to_state = to_state ? to_state.to_s : 'nil'
      loopback = false
    end
    
    # Generate an edge between each from and to state
    from_states.each do |from_state|
      from_state = from_state ? from_state.to_s : 'nil'
      graph.add_edges(from_state, loopback ? from_state : to_state, :label => event.to_s)
    end
  end
  
  true
end
match(object, query = {}) click to toggle source

Attempts to match the given object / query against the set of requirements configured for this branch. In addition to matching the event, from state, and to state, this will also check whether the configured :if/:unless conditions pass on the given object.

If a match is found, then the event/state requirements that the query passed successfully will be returned. Otherwise, nil is returned if there was no match.

Query options:

  • :from - One or more states being transitioned from. If none are specified, then this will always match.

  • :to - One or more states being transitioned to. If none are specified, then this will always match.

  • :on - One or more events that fired the transition. If none are specified, then this will always match.

  • :guard - Whether to guard matches with the if/unless conditionals defined for this branch. Default is true.

Examples

branch = StateMachine::Branch.new(:parked => :idling, :on => :ignite)

branch.match(object, :on => :ignite)  # => {:to => ..., :from => ..., :on => ...}
branch.match(object, :on => :park)    # => nil
# File lib/state_machine/branch.rb, line 118
def match(object, query = {})
  assert_valid_keys(query, :from, :to, :on, :guard)
  
  if (match = match_query(query)) && matches_conditions?(object, query)
    match
  end
end
matches?(object, query = {}) click to toggle source

Determines whether the given object / query matches the requirements configured for this branch. In addition to matching the event, from state, and to state, this will also check whether the configured :if/:unless conditions pass on the given object.

Examples

branch = StateMachine::Branch.new(:parked => :idling, :on => :ignite)

# Successful
branch.matches?(object, :on => :ignite)                                   # => true
branch.matches?(object, :from => nil)                                     # => true
branch.matches?(object, :from => :parked)                                 # => true
branch.matches?(object, :to => :idling)                                   # => true
branch.matches?(object, :from => :parked, :to => :idling)                 # => true
branch.matches?(object, :on => :ignite, :from => :parked, :to => :idling) # => true

# Unsuccessful
branch.matches?(object, :on => :park)                                     # => false
branch.matches?(object, :from => :idling)                                 # => false
branch.matches?(object, :to => :first_gear)                               # => false
branch.matches?(object, :from => :parked, :to => :first_gear)             # => false
branch.matches?(object, :on => :park, :from => :parked, :to => :idling)   # => false
# File lib/state_machine/branch.rb, line 89
def matches?(object, query = {})
  !match(object, query).nil?
end

Protected Instance Methods

build_matcher(options, whitelist_option, blacklist_option) click to toggle source

Builds a matcher strategy to use for the given options. If neither a whitelist nor a blacklist option is specified, then an AllMatcher is built.

# File lib/state_machine/branch.rb, line 172
def build_matcher(options, whitelist_option, blacklist_option)
  assert_exclusive_keys(options, whitelist_option, blacklist_option)
  
  if options.include?(whitelist_option)
    value = options[whitelist_option]
    value.is_a?(Matcher) ? value : WhitelistMatcher.new(options[whitelist_option])
  elsif options.include?(blacklist_option)
    value = options[blacklist_option]
    raise ArgumentError, ":#{blacklist_option} option cannot use matchers; use :#{whitelist_option} instead" if value.is_a?(Matcher)
    BlacklistMatcher.new(value)
  else
    AllMatcher.instance
  end
end
match_event(query) click to toggle source

Verifies that the event requirement matches the given query

# File lib/state_machine/branch.rb, line 199
def match_event(query)
  matches_requirement?(query, :on, event_requirement)
end
match_query(query) click to toggle source

Verifies that all configured requirements (event and state) match the given query. If a match is found, then a hash containing the event/state requirements that passed will be returned; otherwise, nil.

# File lib/state_machine/branch.rb, line 190
def match_query(query)
  query ||= {}
  
  if match_event(query) && (state_requirement = match_states(query))
    state_requirement.merge(:on => event_requirement)
  end
end
match_states(query) click to toggle source

Verifies that the state requirements match the given query. If a matching requirement is found, then it is returned.

# File lib/state_machine/branch.rb, line 205
def match_states(query)
  state_requirements.detect do |state_requirement|
    [:from, :to].all? {|option| matches_requirement?(query, option, state_requirement[option])}
  end
end
matches_conditions?(object, query) click to toggle source

Verifies that the conditionals for this branch evaluate to true for the given object

# File lib/state_machine/branch.rb, line 219
def matches_conditions?(object, query)
  query[:guard] == false ||
  Array(if_condition).all? {|condition| evaluate_method(object, condition)} &&
  !Array(unless_condition).any? {|condition| evaluate_method(object, condition)}
end
matches_requirement?(query, option, requirement) click to toggle source

Verifies that an option in the given query matches the values required for that option

# File lib/state_machine/branch.rb, line 213
def matches_requirement?(query, option, requirement)
  !query.include?(option) || requirement.matches?(query[option], query)
end