### Home Classes Methods

### In Files

- lib/rubygame/events/clock_events.rb

### Parent

Object

### Methods

- ::new
- #milliseconds
- #seconds

### Files

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No matching classes.

# Rubygame::Events::ClockTicked

ClockTicked is an event returned by Clock#tick, if the Clock has been configured with Clock#enable_tick_events.

ClockTicked stores the time that has passed since the previous tick. You can access that information with seconds or milliseconds. This is useful to calculate how far a character should move during the current frame, for example.

### Public Class Methods

new( milliseconds ) click to toggle source

Create a new ClockTicked event.

milliseconds | The time since the last tick, in milliseconds. (Numeric, required)

    # File lib/rubygame/events/clock_events.rb, line 42
    def initialize( milliseconds )
      @milliseconds = milliseconds
    end

### Public Instance Methods

milliseconds() click to toggle source

Return the time since the last tick, in milliseconds.

    # File lib/rubygame/events/clock_events.rb, line 47
    def milliseconds
      @milliseconds
    end

seconds() click to toggle source

Return the time since the last tick, in seconds.

    # File lib/rubygame/events/clock_events.rb, line 52
    def seconds
      @seconds or (@seconds = @milliseconds * 0.001)
    end

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