Object
Create a new pool of connections.
# File lib/mongo/util/pool.rb, line 31 def initialize(client, host, port, opts={}) @client = client @host, @port = host, port # A Mongo::Node object. @node = opts[:node] # The string address @address = "#{@host}:#{@port}" # Pool size and timeout. @size = opts.fetch(:size, 20) @timeout = opts.fetch(:timeout, 30) # Mutex for synchronizing pool access @connection_mutex = Mutex.new # Mutex for synchronizing pings @ping_mutex = Mutex.new # Condition variable for signal and wait @queue = ConditionVariable.new # Operations to perform on a socket @socket_ops = Hash.new { |h, k| h[k] = [] } @sockets = [] @checked_out = [] @ping_time = nil @last_ping = nil @closed = false @checkout_counter = 0 end
If a user calls DB#authenticate, and several sockets exist, then we need a way to apply the authentication on each socket. So we store the apply_authentication method, and this will be applied right before the next use of each socket.
# File lib/mongo/util/pool.rb, line 214 def authenticate_existing @connection_mutex.synchronize do @sockets.each do |socket| @socket_ops[socket] << Proc.new do @client.apply_saved_authentication(:socket => socket) end end end end
Return a socket to the pool.
# File lib/mongo/util/pool.rb, line 174 def checkin(socket) @connection_mutex.synchronize do if @checked_out.delete(socket) @queue.signal else return false end end true end
Check out an existing socket or create a new socket if the maximum pool size has not been exceeded. Otherwise, wait for the next available socket.
# File lib/mongo/util/pool.rb, line 264 def checkout @client.connect if !@client.connected? start_time = Time.now loop do @connection_mutex.synchronize do if socket_for_thread = thread_local[:sockets][self.object_id] if !@checked_out.include?(socket_for_thread) socket = checkout_existing_socket(socket_for_thread) end else if @sockets.size < @size socket = checkout_new_socket elsif @checked_out.size < @sockets.size socket = checkout_existing_socket end end if socket # This calls all procs, in order, scoped to existing sockets. # At the moment, we use this to lazily authenticate and # logout existing socket connections. @socket_ops[socket].reject! do |op| op.call end if socket.closed? @checked_out.delete(socket) @sockets.delete(socket) thread_local[:sockets].delete self.object_id socket = checkout_new_socket end return socket else # Otherwise, wait @queue.wait(@connection_mutex) end end if (Time.now - start_time) > @timeout raise ConnectionTimeoutError, "could not obtain connection within " + "#{@timeout} seconds. The max pool size is currently #{@size}; " + "consider increasing the pool size or timeout." end end end
Checks out the first available socket from the pool.
If the pid has changed, remove the socket and check out new one.
This method is called exclusively from checkout; therefore, it runs within a mutex.
# File lib/mongo/util/pool.rb, line 243 def checkout_existing_socket(socket=nil) if !socket socket = (@sockets - @checked_out).first end if socket.pid != Process.pid @sockets.delete(socket) if socket socket.close unless socket.closed? end checkout_new_socket else @checked_out << socket thread_local[:sockets][self.object_id] = socket socket end end
Adds a new socket to the pool and checks it out.
This method is called exclusively from checkout; therefore, it runs within a mutex.
# File lib/mongo/util/pool.rb, line 189 def checkout_new_socket begin socket = @client.socket_class.new(@host, @port, @client.op_timeout) socket.pool = self rescue => ex socket.close if socket raise ConnectionFailure, "Failed to connect to host #{@host} and port #{@port}: #{ex}" @node.close if @node end # If any saved authentications exist, we want to apply those # when creating new sockets. @client.apply_saved_authentication(:socket => socket) @sockets << socket @checked_out << socket thread_local[:sockets][self.object_id] = socket socket end
Close this pool.
@option opts [Boolean]:soft (false) If true,
close only those sockets that are not checked out.
# File lib/mongo/util/pool.rb, line 70 def close(opts={}) @connection_mutex.synchronize do if opts[:soft] && !@checked_out.empty? @closing = true close_sockets(@sockets - @checked_out) else close_sockets(@sockets) @closed = true end @node.close if @node end true end
# File lib/mongo/util/pool.rb, line 125 def host_port [@host, @port] end
# File lib/mongo/util/pool.rb, line 121 def host_string "#{@host}:#{@port}" end
# File lib/mongo/util/pool.rb, line 115 def inspect "#<Mongo::Pool:0x#{self.object_id.to_s(16)} @host=#{@host} @port=#{port} " + "@ping_time=#{@ping_time} #{@checked_out.size}/#{@size} sockets available " + "up=#{!closed?}>" end
Store the logout op for each existing socket to be applied before the next use of each socket.
# File lib/mongo/util/pool.rb, line 226 def logout_existing(db) @connection_mutex.synchronize do @sockets.each do |socket| @socket_ops[socket] << Proc.new do @client.db(db).issue_logout(:socket => socket) end end end end
# File lib/mongo/util/pool.rb, line 96 def matches_mode(mode) if mode == :primary && @node.secondary? || mode == :secondary && @node.primary? false else true end end
# File lib/mongo/util/pool.rb, line 105 def matches_tag_set(tag_set) tag_set.all? do |tag, value| tags.has_key?(tag) && tags[tag] == value end end
# File lib/mongo/util/pool.rb, line 111 def matches_tag_sets(tag_sets) tag_sets.all? {|set| matches_tag_set(set)} end
# File lib/mongo/util/pool.rb, line 165 def ping begin return self.client['admin'].command({:ping => 1}, :socket => @node.socket, :timeout => MAX_PING_TIME) rescue ConnectionFailure, OperationFailure, SocketError, SystemCallError, IOError return false end end
Refresh ping time only if we haven't checked within the last five minutes.
# File lib/mongo/util/pool.rb, line 131 def ping_time @ping_mutex.synchronize do if !@last_ping || (Time.now - @last_ping) > 300 @ping_time = refresh_ping_time @last_ping = Time.now end end @ping_time end
Return the time it takes on average to do a round-trip against this node.
# File lib/mongo/util/pool.rb, line 143 def refresh_ping_time trials = [] PING_ATTEMPTS.times do t1 = Time.now if !self.ping return MAX_PING_TIME end trials << (Time.now - t1) * 1000 end trials.sort! # Delete shortest and longest times trials.delete_at(trials.length-1) trials.delete_at(0) total = 0.0 trials.each { |t| total += t } (total / trials.length).ceil end
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