; Level created by Storch 2.23
; Written by Tobias Johansson (d97tj@efd.lth.se)
; Co-writer Tor Andrę (d97tan@efd.lth.se)
; http://storch.sourceforge.net/

; XBlast TNT level

[info]
name=Desert Storm 2
author=Skywalker
hint=Make'em believe !
gameMode=R23456STDL

[shrink]
type=spiral

[scrambleDraw]
time=0.48
numBlocks=53
pos000=2 2
pos001=2 3
pos002=2 4
pos003=2 5
pos004=2 6
pos005=2 7
pos006=2 8
pos007=2 9
pos008=2 10
pos009=3 2
pos010=3 3
pos011=3 9
pos012=3 10
pos013=4 2
pos014=4 4
pos015=4 8
pos016=4 10
pos017=5 2
pos018=5 4
pos019=5 5
pos020=5 7
pos021=5 8
pos022=5 10
pos023=6 2
pos024=6 5
pos025=6 7
pos026=6 10
pos027=7 2
pos028=7 10
pos029=8 2
pos030=8 5
pos031=8 8
pos032=8 10
pos033=9 2
pos034=9 4
pos035=9 5
pos036=9 8
pos037=9 9
pos038=9 10
pos039=10 2
pos040=10 3
pos041=10 4
pos042=10 9
pos043=10 10
pos044=11 2
pos045=11 3
pos046=11 4
pos047=11 5
pos048=11 6
pos049=11 7
pos050=11 8
pos051=11 9
pos052=11 10

[scrambleDel]
time=0.3
numBlocks=28
pos000=1 1
pos001=1 6
pos002=1 11
pos003=2 2
pos004=2 3
pos005=2 4
pos006=2 5
pos007=2 6
pos008=2 10
pos009=3 3
pos010=3 9
pos011=5 3
pos012=5 6
pos013=5 9
pos014=7 1
pos015=7 4
pos016=7 8
pos017=7 11
pos018=9 3
pos019=9 6
pos020=9 9
pos021=11 3
pos022=11 9
pos023=12 2
pos024=12 10
pos025=13 1
pos026=13 6
pos027=13 11

[func]
key=rc

[player]
bombs=1
range=2
pos1=5 1
pos2=9 1
pos3=3 6
pos4=11 6
pos5=5 11
pos6=9 11
initExtra=rc kick
reviveExtra=rc kick

[bombs]
bombClick=snooker
special=threebombs

[graphics]
block00=rock_floor		#000000 #F4A460 #000000
block01=rock_floor_X		#000000 #F4A460 #000000
block02=weight		#000000 #F0FFFF #FFD700
block03=weight_R		#000000 #F0FFFF #FFD700
block04=bricks		#000000 #6B8E23 #000000
block05=brick_O		#000000 #6B8E23 #000000
block06=bomb
block07=range
block08=trap
block09=bomb
block10=score_floor

[map]
probBomb=12
probRange=12
probVirus=12
probSpecial=12
probHidden=12
row00=BBBBBBBBBBBBBBB
row01=BB_____B_____BB
row02=B_Brr_rXr_rrB_B
row03=B__BXBXXXBXB__B
row04=B___rX_B_Xr___B
row05=B___rXbbbXr___B
row06=BB___BbbbB___BB
row07=B___rXbbbXr___B
row08=B___rX_B_Xr___B
row09=B__BXBXXXBXB__B
row10=B_Brr_rXr_rrB_B
row11=BB_____B_____BB
row12=BBBBBBBBBBBBBBB
