# Changes for 0.10 include monster glyph changes.

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# monsters
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# demons
mon_glyph = hairy devil : lightred 4
mon_glyph = smoke demon : lightgray 3
mon_glyph = tormentor : yellow 3
mon_glyph = blue devil : blue 3
mon_glyph = iron devil : cyan 3
mon_glyph = orange demon : lightred 3
mon_glyph = shadow demon : magenta 3
mon_glyph = soul eater : magenta 2
mon_glyph = ice devil : magenta 2
mon_glyph = Green Death : green 1
mon_glyph = balrug : red 1
mon_glyph = cacodemon : yellow 1
