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V_Sim API - Reference Manual | ![]() |
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Top | Description | Object Hierarchy |
struct VisuGlExtForces;
struct VisuGlExtForcesClass;
VisuGlExtForces * visu_gl_ext_forces_getDefault ();
VisuGlExtForces * visu_gl_ext_forces_new (const gchar *name
);
struct VisuGlExtForcesClass { VisuGlExtNodeVectorsClass parent; };
A short way to identify _VisuGlExtForcesClass structure.
VisuGlExtNodeVectorsClass |
the parent class; |
Since 3.7
VisuGlExtForces * visu_gl_ext_forces_getDefault ();
V_Sim internally uses a default VisuGlExtForces object to represent forces.
Returns : |
the default VisuGlExtForces object. [transfer none] |
Since 3.7
VisuGlExtForces * visu_gl_ext_forces_new (const gchar *name
);
Creates a new VisuGlExt to draw forces.
|
the name to give to the extension. [allow-none] |
Returns : |
a pointer to the VisuGlExt it created or NULL otherwise. |
Since 3.7