robocode
Class WinEvent

java.lang.Object
  extended by robocode.Event
      extended by robocode.WinEvent
All Implemented Interfaces:
Serializable, Comparable<Event>

public final class WinEvent
extends Event

This event is sent to onWin() when your robot wins the round in a battle.

Author:
Mathew A. Nelson (original), Flemming N. Larsen (contributor)
See Also:
Serialized Form

Constructor Summary
WinEvent()
          Called by the game to create a new WinEvent.
 
Method Summary
 int getPriority()
          Returns the priority of this event.
 
Methods inherited from class robocode.Event
compareTo, getTime, setPriority, setTime
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

WinEvent

public WinEvent()
Called by the game to create a new WinEvent.

Method Detail

getPriority

public final int getPriority()
Returns the priority of this event.

An event priority is a value from 0 - 99. The higher value, the higher priority.

The default priority is 80, but varies depending on the type of event.

Overrides:
getPriority in class Event
Returns:
the priority of this event.


Copyright © 2013 Robocode. All Rights Reserved.