robocode.robotinterfaces
Interface IPaintEvents
- All Known Implementing Classes:
- _AdvancedRadiansRobot, _AdvancedRobot, AdvancedRobot, RateControlRobot, Robot, TeamRobot
public interface IPaintEvents
An event interface for receiving paint events with an
IPaintRobot
.
- Since:
- 1.6
- Author:
- Pavel Savara (original), Flemming N. Larsen (contributor)
- See Also:
IPaintRobot
Method Summary |
void |
onPaint(Graphics2D g)
This method is called every time the robot is painted. |
onPaint
void onPaint(Graphics2D g)
- This method is called every time the robot is painted. You should
override this method if you want to draw items for your robot on the
battle field, e.g. targets, virtual bullets etc.
This method is very useful for debugging your robot.
Note that the robot will only be painted if the "Paint" is enabled on the
robot's console window; otherwise the robot will never get painted (the
reason being that all robots might have graphical items that must be
painted, and then you might not be able to tell what graphical items that
have been painted for your robot).
Also note that the coordinate system for the graphical context where you
paint items fits for the Robocode coordinate system where (0, 0) is at
the bottom left corner of the battlefield, where X is towards right and Y
is upwards.
- Parameters:
g
- the graphics context to use for painting graphical items for the
robot.- Since:
- 1.1
- See Also:
Graphics2D
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