Package robocode.control.snapshot

Snapshots of the battle turns, robots, bullets, scores etc.

See:
          Description

Interface Summary
IBulletSnapshot Interface of a bullet snapshot at a specific time in a battle.
IDebugProperty Interface of a debug property, which is a key-value pair.
IRobotSnapshot Interface of a robot snapshot at a specific time in a battle.
IScoreSnapshot Interface of a score snapshot at a specific time in a battle.
ITurnSnapshot Interface of a battle turn snapshot at a specific time in a battle.
 

Enum Summary
BulletState Defines a bullet state, which can be: just fired, moving somewhere, hitting a victim, hitting another bullet, hitting the wall, exploded, or inactive.
RobotState Defines a robot state, which can be: active on the battlefield, hitting a wall or robot this turn, or dead.
 

Package robocode.control.snapshot Description

Snapshots of the battle turns, robots, bullets, scores etc.



Copyright © 2013 Robocode. All Rights Reserved.