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Rubygame::ActiveEvent

Indicates that the Rubygame window has gained or lost focus from the window manager.

This event has these attributes:

gain

true if the window gained focus, and false if it lost focus.

state

string indicating what type of focus was gained or lost:

"mouse"

the mouse entered/exited the window

"keyboard"

the window gained or lost input focus

"active"

the window was minimized/iconified.

Attributes

gain[RW]
state[RW]

Public Class Methods

new(gain,state) click to toggle source
# File lib/rubygame/event.rb, line 167
def initialize(gain,state)
        @gain = gain
        @state = state 
end

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