SWFButton::setUp
SWFDisplayItem::addAction
Ming
PHP Manual

# The SWFDisplayItem class

(No version information available, might only be in SVN)

## Wstęp

SWFDisplayItem.

## Krótki opis klasy

SWFDisplayItem {
/* Metody */
void addAction ( SWFAction `$action` , int `$flags` )
void addColor ( int `$red` , int `$green` , int `$blue` [, int `$a` ] )
void endMask ( void )
float getRot ( void )
float getX ( void )
float getXScale ( void )
float getXSkew ( void )
float getY ( void )
float getYScale ( void )
float getYSkew ( void )
void move ( float `$dx` , float `$dy` )
void moveTo ( float `$x` , float `$y` )
void multColor ( float `$red` , float `$green` , float `$blue` [, float `$a` ] )
void remove ( void )
void rotate ( float `$angle` )
void rotateTo ( float `$angle` )
void scale ( float `$dx` , float `$dy` )
void scaleTo ( float `$x` [, float `$y` ] )
void setDepth ( int `$depth` )
void setMaskLevel ( int `$level` )
void setMatrix ( float `$a` , float `$b` , float `$c` , float `$d` , float `$x` , float `$y` )
void setName ( string `$name` )
void setRatio ( float `$ratio` )
void skewX ( float `$ddegrees` )
void skewXTo ( float `$degrees` )
void skewY ( float `$ddegrees` )
void skewYTo ( float `$degrees` )
}

## Spis treści

- SWFDisplayItem::addAction — Adds this SWFAction to the given SWFSprite instance
- SWFDisplayItem::addColor — Adds the given color to this item's color transform
- SWFDisplayItem::endMask — Another way of defining a MASK layer
- SWFDisplayItem::getRot — Opis
- SWFDisplayItem::getX — Opis
- SWFDisplayItem::getXScale — Opis
- SWFDisplayItem::getXSkew — Opis
- SWFDisplayItem::getY — Opis
- SWFDisplayItem::getYScale — Opis
- SWFDisplayItem::getYSkew — Opis
- SWFDisplayItem::move — Moves object in relative coordinates
- SWFDisplayItem::moveTo — Moves object in global coordinates
- SWFDisplayItem::multColor — Multiplies the item's color transform
- SWFDisplayItem::remove — Removes the object from the movie
- SWFDisplayItem::rotate — Rotates in relative coordinates
- SWFDisplayItem::rotateTo — Rotates the object in global coordinates
- SWFDisplayItem::scale — Scales the object in relative coordinates
- SWFDisplayItem::scaleTo — Scales the object in global coordinates
- SWFDisplayItem::setDepth — Sets z-order
- SWFDisplayItem::setMaskLevel — Defines a MASK layer at level
- SWFDisplayItem::setMatrix — Sets the item's transform matrix
- SWFDisplayItem::setName — Sets the object's name
- SWFDisplayItem::setRatio — Sets the object's ratio
- SWFDisplayItem::skewX — Sets the X-skew
- SWFDisplayItem::skewXTo — Sets the X-skew
- SWFDisplayItem::skewY — Sets the Y-skew
- SWFDisplayItem::skewYTo — Sets the Y-skew

SWFButton::setUp
SWFDisplayItem::addAction
Ming
PHP Manual