name=Swappoints
recordings=1
size=1100,700
time=200
tile(ShadowStart,350,250)
tile(PlayerStart,350,450)
tile(NotificationBlock,400,450){
	message="Now it's time for something completely\ndifferent: swappoints. When you or your\nshadow activate them you'll swap places."
}
tile(ShadowBlock,400,300)
tile(ShadowBlock,450,300)
tile(ShadowBlock,500,300)
tile(ShadowBlock,550,300)
tile(ShadowBlock,600,300)
tile(ShadowBlock,650,300)
tile(Block,700,300)
tile(Block,350,500)
tile(Block,400,500)
tile(Block,450,500)
tile(Block,500,500)
tile(Block,550,500)
tile(Block,600,500)
tile(Block,650,500)
tile(Block,700,500)
tile(Block,750,450)
tile(Block,750,350)
tile(Block,750,400)
tile(Block,750,300)
tile(Block,800,300)
tile(Block,850,300)
tile(Block,900,300)
tile(Swap,600,450)
tile(ShadowBlock,750,250)
tile(ShadowBlock,750,200)
tile(ShadowBlock,750,150)
tile(Exit,850,250)
tile(ShadowBlock,350,300)
tile(ShadowBlock,300,300)
tile(ShadowBlock,200,300)
tile(ShadowBlock,250,300)
tile(Block,300,500)
tile(Block,200,500)
tile(Block,250,500)
tile(Block,200,350)
tile(Block,200,450)
tile(Block,200,400)
tile(Block,750,500)
tile(NotificationBlock,700,450){
	message="If your shadow falls down here you will have to restart.\nPress 'R' to restart the level."
}
