name="Toggle trigger"
size=1000,600
time=240
recordings=2
tile(Block,150,300)
tile(Block,200,300)
tile(Block,250,300)
tile(Block,300,300)
tile(Block,350,300)
tile(Block,400,300)
tile(ShadowStart,200,250)
tile(PlayerStart,250,250)
tile(NotificationBlock,300,250){
	message="You've only seen triggers that activate other\nblocks, but they can also deactivate or toggle\nthem."
}
tile(ShadowConveyorBelt,500,300){
	disabled=0
	id=0
	speed=2
}
tile(ShadowConveyorBelt,550,300){
	disabled=0
	id=0
	speed=2
}
tile(ShadowConveyorBelt,600,300){
	disabled=0
	id=0
	speed=2
}
tile(ShadowConveyorBelt,650,300){
	disabled=0
	id=0
	speed=2
}
tile(ShadowConveyorBelt,700,300){
	disabled=0
	id=0
	speed=2
}
tile(Button,450,300){
	behaviour=toggle
	id=0
}
tile(Block,750,300)
tile(Block,800,300)
tile(MovingSpikes,600,150){
	MovingPosCount=2
	disabled=0
	id=1
	loop=1
	t0=120
	t1=120
	x0=0
	x1=0
	y0=300
	y1=0
}
tile(Block,850,300)
tile(Exit,800,250)
