name=Triggering
recordings=0
size=1150,600
time=80
tile(Block,150,300)
tile(Block,200,300)
tile(Block,250,300)
tile(Block,300,300)
tile(Block,900,300)
tile(ShadowStart,200,250)
tile(PlayerStart,250,250)
tile(Button,350,300){
	behaviour=on
	id=0
}
tile(Block,950,300)
tile(Block,1000,300)
tile(Exit,950,250)
tile(NotificationBlock,300,250){
	message="This gap is impossible to jump over.\nStep on the button next of you."
}
tile(MovingBlock,400,300){
	MovingPosCount=1
	disabled=1
	id=0
	loop=0
	t0=25
	x0=200
	y0=0
}
tile(MovingBlock,400,300){
	MovingPosCount=1
	disabled=1
	id=0
	loop=0
	t0=25
	x0=150
	y0=0
}
tile(MovingBlock,400,300){
	MovingPosCount=1
	disabled=1
	id=0
	loop=0
	t0=25
	x0=100
	y0=0
}
tile(MovingBlock,400,300){
	MovingPosCount=1
	disabled=1
	id=0
	loop=0
	t0=25
	x0=50
	y0=0
}
tile(Block,400,300)
tile(MovingBlock,850,300){
	MovingPosCount=1
	disabled=1
	id=0
	loop=0
	t0=25
	x0=-200
	y0=0
}
tile(MovingBlock,850,300){
	MovingPosCount=1
	disabled=1
	id=0
	loop=0
	t0=25
	x0=-150
	y0=0
}
tile(MovingBlock,850,300){
	MovingPosCount=1
	disabled=1
	id=0
	loop=0
	t0=25
	x0=-100
	y0=0
}
tile(MovingBlock,850,300){
	MovingPosCount=1
	disabled=1
	id=0
	loop=0
	t0=25
	x0=-50
	y0=0
}
tile(Block,850,300)
