<title>Set Climate Help</title>

<h1><strong>Set Climate</strong></h1>

<p>
The <strong>Set Climate </strong> window sets options for topographical and meteorological aspects of the game world. It opens along with <a href="new_world.txt">Create a New Game</a> and <a href="language.txt">Languages</a> windows.
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<p>
To adjust each setting, click the arrow-buttons on the side of each option.
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<p>
<it>Map Options</it>
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<p>
<em>Water Level</em> - Sets how high the water is on the map. Higher values provide lesser land and more water bodies.
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<p>
<em>Mountain Height</em> - Sets the maximum height of terrain.
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<p>
<em>Map Roughness</em> - Sets the roughness of the terrain. A larger number creates more undulations in the coastal areas. To create realistic coast lines, use a higher value.<br>
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<p>
<it>Snowline Options</it>
<br>Snowline is the height on the map at which snow appears.
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<p>

<em>summer snowline</em> - The snowline during summer. This value is the highest terrain value selected in the climate options.
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<p>
<em>Winter Snowline</em> - Sets height of snowline in winter. To have snow appear in larger areas on the map, keep this value low.
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<p>
<it>Climate Options</it>
<br>Sets the different climate options for the new map. <br>The value next to each climate type sets the height in the terrain map where the climate appears. To turn off a particular climate, set its value to 0 (zero).
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<p>
<em>Desert Climate</em>  - Very little precipitation, extremes in temperature. Very few trees. Flat landscape.
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<p>

<em>Tropical Climate</em> - Typical of non-arid areas around equator, constant high temperature at sea level and low elevations.
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<p>
<em>Mediterranean climate</em> - Moderate changeable wet weather
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<p>
<em>Temperate Climate</em> - Found in areas between tropics and polar caps, changing weather.
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<p>
<em>Tundra</em> - Low temperatures, edges of polar caps
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<p>
<em>Alpine Climate</em> - Dry climate, cold winters. 
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<p>
<it>Other Options</it>
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<p>
<em>No Tree</em> - Click to enable. Enable this option to prevent Simutrans from drawing trees. Trees take up CPU time to render. Use this option on PCs with slower CPU or low RAM.
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<p>
<em>Number of Rivers</em> - Sets the maximum number of rivers that can be generated and used in a terrain map. Rivers cannot be navigated by boats or ships of any kind.
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<p>
<em>Minimum length of river</em> - Sets the minimum length of rivers on the map in terms of number of squares.
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<p>
<em>Maximum length of river</em> - Sets the maximum length of rivers on the map in terms of number of squares.
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