# -*- coding: binary -*-
require 'digest/md5'
require 'digest/sha1'
require 'stringio'
require 'cgi'

%W{ iconv zlib }.each do |libname|
	begin
		old_verbose = $VERBOSE
		$VERBOSE = nil
		require libname
	rescue ::LoadError
	ensure
		$VERBOSE = old_verbose
	end
end

module Rex

###
#
# This class formats text in various fashions and also provides
# a mechanism for wrapping text at a given column.
#
###
module Text
	@@codepage_map_cache = nil

	##
	#
	# Constants
	#
	##

	States = ["AK", "AL", "AR", "AZ", "CA", "CO", "CT", "DE", "FL", "GA", "HI",
		"IA", "ID", "IL", "IN", "KS", "KY", "LA", "MA", "MD", "ME", "MI", "MN",
		"MO", "MS", "MT", "NC", "ND", "NE", "NH", "NJ", "NM", "NV", "NY", "OH",
		"OK", "OR", "PA", "RI", "SC", "SD", "TN", "TX", "UT", "VA", "VT", "WA",
		"WI", "WV", "WY"]
	UpperAlpha   = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
	LowerAlpha   = "abcdefghijklmnopqrstuvwxyz"
	Numerals     = "0123456789"
	Base32	     = "ABCDEFGHIJKLMNOPQRSTUVWXYZ234567"
	Alpha	     = UpperAlpha + LowerAlpha
	AlphaNumeric = Alpha + Numerals
	HighAscii    = [*(0x80 .. 0xff)].pack("C*")
	LowAscii     = [*(0x00 .. 0x1f)].pack("C*")
	DefaultWrap  = 60
	AllChars     = [*(0x00 .. 0xff)].pack("C*")
	Punctuation  = ( [*(0x21 .. 0x2f)] + [*(0x3a .. 0x3F)] + [*(0x5b .. 0x60)] + [*(0x7b .. 0x7e)] ).flatten.pack("C*")

	DefaultPatternSets = [ Rex::Text::UpperAlpha, Rex::Text::LowerAlpha, Rex::Text::Numerals ]

	# In case Iconv isn't loaded
	Iconv_EBCDIC = [
		"\x00", "\x01", "\x02", "\x03", "7", "-", ".", "/", "\x16", "\x05",
		"%", "\v", "\f", "\r", "\x0E", "\x0F", "\x10", "\x11", "\x12", "\x13",
		"<", "=", "2", "&", "\x18", "\x19", "?", "'", "\x1C", "\x1D", "\x1E",
		"\x1F", "@", "Z", "\x7F", "{", "[", "l", "P", "}", "M", "]", "\\",
		"N", "k", "`", "K", "a", "\xF0", "\xF1", "\xF2", "\xF3", "\xF4",
		"\xF5", "\xF6", "\xF7", "\xF8", "\xF9", "z", "^", "L", "~", "n", "o",
		"|", "\xC1", "\xC2", "\xC3", "\xC4", "\xC5", "\xC6", "\xC7", "\xC8",
		"\xC9", "\xD1", "\xD2", "\xD3", "\xD4", "\xD5", "\xD6", "\xD7",
		"\xD8", "\xD9", "\xE2", "\xE3", "\xE4", "\xE5", "\xE6", "\xE7",
		"\xE8", "\xE9", nil, "\xE0", nil, nil, "m", "y", "\x81", "\x82",
		"\x83", "\x84", "\x85", "\x86", "\x87", "\x88", "\x89", "\x91",
		"\x92", "\x93", "\x94", "\x95", "\x96", "\x97", "\x98", "\x99",
		"\xA2", "\xA3", "\xA4", "\xA5", "\xA6", "\xA7", "\xA8", "\xA9",
		"\xC0", "O", "\xD0", "\xA1", "\a", nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil
	]

	Iconv_ASCII  = [
		"\x00", "\x01", "\x02", "\x03", "\x04", "\x05", "\x06", "\a", "\b",
		"\t", "\n", "\v", "\f", "\r", "\x0E", "\x0F", "\x10", "\x11", "\x12",
		"\x13", "\x14", "\x15", "\x16", "\x17", "\x18", "\x19", "\x1A", "\e",
		"\x1C", "\x1D", "\x1E", "\x1F", " ", "!", "\"", "#", "$", "%", "&",
		"'", "(", ")", "*", "+", ",", "-", ".", "/", "0", "1", "2", "3", "4",
		"5", "6", "7", "8", "9", ":", ";", "<", "=", ">", "?", "@", "A", "B",
		"C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P",
		"Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", nil, "\\", nil,
		nil, "_", "`", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k",
		"l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y",
		"z", "{", "|", "}", "~", "\x7F", nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
		nil, nil, nil, nil, nil, nil, nil, nil, nil
	]

	##
	#
	# Serialization
	#
	##

	#
	# Converts a raw string into a ruby buffer
	#
	def self.to_ruby(str, wrap = DefaultWrap, name = "buf")
		return hexify(str, wrap, '"', '" +', "#{name} = \n", '"')
	end

	#
	# Creates a ruby-style comment
	#
	def self.to_ruby_comment(str, wrap = DefaultWrap)
		return wordwrap(str, 0, wrap, '', '# ')
	end

	#
	# Converts a raw string into a C buffer
	#
	def self.to_c(str, wrap = DefaultWrap, name = "buf")
		return hexify(str, wrap, '"', '"', "unsigned char #{name}[] = \n", '";')
	end

	def self.to_csharp(str, wrap = DefaultWrap, name = "buf")
		ret = "byte[] #{name} = new byte[#{str.length}] {"
		i = -1;
		while (i += 1) < str.length
			ret << "\n" if i%(wrap/4) == 0
			ret << "0x" << str[i].unpack("H*")[0] << ","
		end
		ret = ret[0..ret.length-2] #cut off last comma
		ret << " };\n"
	end

	#
	# Creates a c-style comment
	#
	def self.to_c_comment(str, wrap = DefaultWrap)
		return "/*\n" + wordwrap(str, 0, wrap, '', ' * ') + " */\n"
	end

	#
	# Creates a javascript-style comment
	#
	def self.to_js_comment(str, wrap = DefaultWrap)
		return wordwrap(str, 0, wrap, '', '// ')
	end

	#
	# Converts a raw string into a perl buffer
	#
	def self.to_perl(str, wrap = DefaultWrap, name = "buf")
		return hexify(str, wrap, '"', '" .', "my $#{name} = \n", '";')
	end

	#
	# Converts a raw string into a python buffer
	#
	def self.to_python(str, wrap = DefaultWrap, name = "buf")
		return hexify(str, wrap, "#{name} += \"", '"', "#{name} =  \"\"\n", '"')
	end

	#
	# Converts a raw string into a Bash buffer
	#
	def self.to_bash(str, wrap = DefaultWrap, name = "buf")
		return hexify(str, wrap, '$\'', '\'\\', "export #{name}=\\\n", '\'')
	end

	#
	# Converts a raw string into a java byte array
	#
	def self.to_java(str, name = "shell")
		buff = "byte #{name}[] = new byte[]\n{\n"
		cnt = 0
		max = 0
		str.unpack('C*').each do |c|
			buff << ", " if max > 0
			buff << "\t" if max == 0
			buff << sprintf('(byte) 0x%.2x', c)
			max +=1
			cnt +=1

			if (max > 7)
				buff << ",\n" if cnt != str.length
				max = 0
			end
		end
		buff << "\n};\n"
		return buff
	end

	#
	# Creates a perl-style comment
	#
	def self.to_perl_comment(str, wrap = DefaultWrap)
		return wordwrap(str, 0, wrap, '', '# ')
	end

	#
	# Creates a Bash-style comment
	#
	def self.to_bash_comment(str, wrap = DefaultWrap)
		return wordwrap(str, 0, wrap, '', '# ')
	end

	#
	# Returns the raw string
	#
	def self.to_raw(str)
		return str
	end

	#
	# Converts ISO-8859-1 to UTF-8
	#
	def self.to_utf8(str)

		if str.respond_to?(:encode)
			# Skip over any bytes that fail to convert to UTF-8
			return str.encode('utf-8', { :invalid => :replace, :undef => :replace, :replace => '' })
		end

		begin
			Iconv.iconv("utf-8","iso-8859-1", str).join(" ")
		rescue
			raise ::RuntimeError, "Your installation does not support iconv (needed for utf8 conversion)"
		end
	end

	#
	# Converts ASCII to EBCDIC
	#
	class IllegalSequence < ArgumentError; end

	# A native implementation of the ASCII->EBCDIC table, used to fall back from using
	# Iconv
	def self.to_ebcdic_rex(str)
		new_str = []
		str.each_byte do |x|
			if Iconv_ASCII.index(x.chr)
				new_str << Iconv_EBCDIC[Iconv_ASCII.index(x.chr)]
			else
				raise Rex::Text::IllegalSequence, ("\\x%x" % x)
			end
		end
		new_str.join
	end

	# A native implementation of the EBCDIC->ASCII table, used to fall back from using
	# Iconv
	def self.from_ebcdic_rex(str)
		new_str = []
		str.each_byte do |x|
			if Iconv_EBCDIC.index(x.chr)
				new_str << Iconv_ASCII[Iconv_EBCDIC.index(x.chr)]
			else
				raise Rex::Text::IllegalSequence, ("\\x%x" % x)
			end
		end
		new_str.join
	end

	def self.to_ebcdic(str)
		begin
			Iconv.iconv("EBCDIC-US", "ASCII", str).first
		rescue ::Iconv::IllegalSequence => e
			raise e
		rescue
			self.to_ebcdic_rex(str)
		end
	end

	#
	# Converts EBCIDC to ASCII
	#
	def self.from_ebcdic(str)
		begin
			Iconv.iconv("ASCII", "EBCDIC-US", str).first
		rescue ::Iconv::IllegalSequence => e
			raise e
		rescue
			self.from_ebcdic_rex(str)
		end
	end

	#
	# Returns the words in +str+ as an Array.
	#
	# strict - include *only* words, no boundary characters (like spaces, etc.)
	#
	def self.to_words( str, strict = false )
		splits = str.split( /\b/ )
		splits.reject! { |w| !(w =~ /\w/) } if strict
		splits
	end

	#
	# Removes noise from 2 Strings and return a refined String version.
	#
	def self.refine( str1, str2 )
		return str1 if str1 == str2

		# get the words of the first str in an array
		s_words = to_words( str1 )

		# get the words of the second str in an array
		o_words = to_words( str2 )

		# get what hasn't changed (the rdiff, so to speak) as a string
		(s_words - (s_words - o_words)).join
	end

	#
	# Returns a unicode escaped string for Javascript
	#
	def self.to_unescape(data, endian=ENDIAN_LITTLE)
		data << "\x41" if (data.length % 2 != 0)
		dptr = 0
		buff = ''
		while (dptr < data.length)
			c1 = data[dptr,1].unpack("C*")[0]
			dptr += 1
			c2 = data[dptr,1].unpack("C*")[0]
			dptr += 1

			if (endian == ENDIAN_LITTLE)
				buff << sprintf('%%u%.2x%.2x', c2, c1)
			else
				buff << sprintf('%%u%.2x%.2x', c1, c2)
			end
		end
		return buff
	end

	#
	# Returns the escaped octal version of the supplied string
	#
	# @example
	#   Rex::Text.to_octal("asdf") # => "\\141\\163\\144\\146"
	#
	# @param str [String] The string to be converted
	# @param prefix [String]
	# @return [String] The escaped octal version of +str+
	def self.to_octal(str, prefix = "\\")
		octal = ""
		str.each_byte { |b|
			octal << "#{prefix}#{b.to_s 8}"
		}

		return octal
	end

	#
	# Returns the escaped hex version of the supplied string
	#
	# @example
	#   Rex::Text.to_hex("asdf") # => "\\x61\\x73\\x64\\x66"
	#
	# @param str (see to_octal)
	# @param prefix (see to_octal)
	# @param count [Fixnum] Number of bytes to put in each escape chunk
	# @return [String] The escaped hex version of +str+
	def self.to_hex(str, prefix = "\\x", count = 1)
		raise ::RuntimeError, "unable to chunk into #{count} byte chunks" if ((str.length % count) > 0)

		# XXX: Regexp.new is used here since using /.{#{count}}/o would compile
		# the regex the first time it is used and never check again.  Since we
		# want to know how many to capture on every instance, we do it this
		# way.
		return str.unpack('H*')[0].gsub(Regexp.new(".{#{count * 2}}", nil, 'n')) { |s| prefix + s }
	end

	#
	# Returns the string with nonprintable hex characters sanitized to ascii.
	# Similiar to {.to_hex}, but regular ASCII is not translated if +count+ is 1.
	#
	# @example
	#   Rex::Text.to_hex_ascii("\x7fABC\0") # => "\\x7fABC\\x00"
	#
	# @param str (see to_hex)
	# @param prefix (see to_hex)
	# @param count (see to_hex)
	# @param suffix [String,nil] A string to append to the converted bytes
	# @return [String] The original string with non-printables converted to
	#   their escaped hex representation
	def self.to_hex_ascii(str, prefix = "\\x", count = 1, suffix=nil)
		raise ::RuntimeError, "unable to chunk into #{count} byte chunks" if ((str.length % count) > 0)
		return str.unpack('H*')[0].gsub(Regexp.new(".{#{count * 2}}", nil, 'n')) { |s|
			(0x20..0x7e) === s.to_i(16) ? s.to_i(16).chr : prefix + s + suffix.to_s
		}
	end

	#
	# Converts standard ASCII text to a unicode string.
	#
	# Supported unicode types include: utf-16le, utf16-be, utf32-le,
	# utf32-be, utf-7, and utf-8
	#
	# Providing 'mode' provides hints to the actual encoder as to how it
	# should encode the string.
	#
	# Only UTF-7 and UTF-8 use "mode".
	#
	# utf-7 by default does not encode alphanumeric and a few other
	# characters.  By specifying the mode of "all", then all of the
	# characters are encoded, not just the non-alphanumeric set.
	# to_unicode(str, 'utf-7', 'all')
	#
	# utf-8 specifies that alphanumeric characters are used directly, eg
	# "a" is just "a".  However, there exist 6 different overlong
	# encodings of "a" that are technically not valid, but parse just fine
	# in most utf-8 parsers.  (0xC1A1, 0xE081A1, 0xF08081A1, 0xF8808081A1,
	# 0xFC80808081A1, 0xFE8080808081A1).  How many bytes to use for the
	# overlong enocding is specified providing 'size'.  to_unicode(str,
	# 'utf-8', 'overlong', 2)
	#
	# Many utf-8 parsers also allow invalid overlong encodings, where bits
	# that are unused when encoding a single byte are modified.  Many
	# parsers will ignore these bits, rendering simple string matching to
	# be ineffective for dealing with UTF-8 strings.  There are many more
	# invalid overlong encodings possible for "a".  For example, three
	# encodings are available for an invalid 2 byte encoding of "a".
	# (0xC1E1 0xC161 0xC121).
	#
	# By specifying "invalid", a random invalid encoding is chosen for the
	# given byte size.  to_unicode(str, 'utf-8', 'invalid', 2)
	#
	# utf-7 defaults to 'normal' utf-7 encoding utf-8 defaults to 2 byte
	# 'normal' encoding
	def self.to_unicode(str='', type = 'utf-16le', mode = '', size = '')
		return '' if not str
		case type
		when 'utf-16le'
			return str.unpack('C*').pack('v*')
		when 'utf-16be'
			return str.unpack('C*').pack('n*')
		when 'utf-32le'
			return str.unpack('C*').pack('V*')
		when 'utf-32be'
			return str.unpack('C*').pack('N*')
		when 'utf-7'
			case mode
			when 'all'
				return str.gsub(/./){ |a|
					out = ''
					if 'a' != '+'
						out = encode_base64(to_unicode(a, 'utf-16be')).gsub(/[=\r\n]/, '')
					end
					'+' + out + '-'
				}
			else
				return str.gsub(/[^\n\r\t\ A-Za-z0-9\'\(\),-.\/\:\?]/){ |a|
					out = ''
					if a != '+'
						out = encode_base64(to_unicode(a, 'utf-16be')).gsub(/[=\r\n]/, '')
					end
					'+' + out + '-'
				}
			end
		when 'utf-8'
			if size == ''
				size = 2
			end

			if size >= 2 and size <= 7
				string = ''
				str.each_byte { |a|
					if (a < 21 || a > 0x7f) || mode != ''
						# ugh.	turn a single byte into the binary representation of it, in array form
						bin = [a].pack('C').unpack('B8')[0].split(//)

						# even more ugh.
						bin.collect!{|a_| a_.to_i}

						out = Array.new(8 * size, 0)

						0.upto(size - 1) { |i|
							out[i] = 1
							out[i * 8] = 1
						}

						i = 0
						byte = 0
						bin.reverse.each { |bit|
							if i < 6
								mod = (((size * 8) - 1) - byte * 8) - i
								out[mod] = bit
							else
								byte = byte + 1
								i = 0
								redo
							end
							i = i + 1
						}

						if mode != ''
							case mode
							when 'overlong'
								# do nothing, since we already handle this as above...
							when 'invalid'
								done = 0
								while done == 0
									# the ghetto...
									bits = [7, 8, 15, 16, 23, 24, 31, 32, 41]
									bits.each { |bit|
										bit = (size * 8) - bit
										if bit > 1
											set = rand(2)
											if out[bit] != set
												out[bit] = set
												done = 1
											end
										end
									}
								end
							else
								raise TypeError, 'Invalid mode.  Only "overlong" and "invalid" are acceptable modes for utf-8'
							end
						end
						string << [out.join('')].pack('B*')
					else
						string << [a].pack('C')
					end
				}
				return string
			else
				raise TypeError, 'invalid utf-8 size'
			end
		when 'uhwtfms' # suggested name from HD :P
			load_codepage()

			string = ''
			# overloading mode as codepage
			if mode == ''
				mode = 1252 # ANSI - Latan 1, default for US installs of MS products
			else
				mode = mode.to_i
			end
			if @@codepage_map_cache[mode].nil?
				raise TypeError, "Invalid codepage #{mode}"
			end
			str.each_byte {|byte|
				char = [byte].pack('C*')
				possible = @@codepage_map_cache[mode]['data'][char]
				if possible.nil?
					raise TypeError, "codepage #{mode} does not provide an encoding for 0x#{char.unpack('H*')[0]}"
				end
				string << possible[ rand(possible.length) ]
			}
			return string
		when 'uhwtfms-half' # suggested name from HD :P
			load_codepage()
			string = ''
			# overloading mode as codepage
			if mode == ''
				mode = 1252 # ANSI - Latan 1, default for US installs of MS products
			else
				mode = mode.to_i
			end
			if mode != 1252
				raise TypeError, "Invalid codepage #{mode}, only 1252 supported for uhwtfms_half"
			end
			str.each_byte {|byte|
				if ((byte >= 33 && byte <= 63) || (byte >= 96 && byte <= 126))
					string << "\xFF" + [byte ^ 32].pack('C')
				elsif (byte >= 64 && byte <= 95)
					string << "\xFF" + [byte ^ 96].pack('C')
				else
					char = [byte].pack('C')
					possible = @@codepage_map_cache[mode]['data'][char]
					if possible.nil?
						raise TypeError, "codepage #{mode} does not provide an encoding for 0x#{char.unpack('H*')[0]}"
					end
					string << possible[ rand(possible.length) ]
				end
			}
			return string
		else
			raise TypeError, 'invalid utf type'
		end
	end

	#
	# Converts a unicode string to standard ASCII text.
	#
	def self.to_ascii(str='', type = 'utf-16le', mode = '', size = '')
		return '' if not str
		case type
		when 'utf-16le'
			return str.unpack('v*').pack('C*')
		when 'utf-16be'
			return str.unpack('n*').pack('C*')
		when 'utf-32le'
			return str.unpack('V*').pack('C*')
		when 'utf-32be'
			return str.unpack('N*').pack('C*')
		when 'utf-7'
			raise TypeError, 'invalid utf type, not yet implemented'
		when 'utf-8'
			raise TypeError, 'invalid utf type, not yet implemented'
		when 'uhwtfms' # suggested name from HD :P
			raise TypeError, 'invalid utf type, not yet implemented'
		when 'uhwtfms-half' # suggested name from HD :P
			raise TypeError, 'invalid utf type, not yet implemented'
		else
			raise TypeError, 'invalid utf type'
		end
	end

	#
	# Encode a string in a manor useful for HTTP URIs and URI Parameters.
	#
	def self.uri_encode(str, mode = 'hex-normal')
		return "" if str == nil

		return str if mode == 'none' # fast track no encoding

		all = /[^\/\\]+/
		normal = /[^a-zA-Z0-9\/\\\.\-]+/
		normal_na = /[a-zA-Z0-9\/\\\.\-]/

		case mode
		when 'hex-normal'
			return str.gsub(normal) { |s| Rex::Text.to_hex(s, '%') }
		when 'hex-all'
			return str.gsub(all) { |s| Rex::Text.to_hex(s, '%') }
		when 'hex-random'
			res = ''
			str.each_byte do |c|
				b = c.chr
				res << ((rand(2) == 0) ?
					b.gsub(all)   { |s| Rex::Text.to_hex(s, '%') } :
					b.gsub(normal){ |s| Rex::Text.to_hex(s, '%') } )
			end
			return res
		when 'u-normal'
			return str.gsub(normal) { |s| Rex::Text.to_hex(Rex::Text.to_unicode(s, 'uhwtfms'), '%u', 2) }
		when 'u-all'
			return str.gsub(all) { |s| Rex::Text.to_hex(Rex::Text.to_unicode(s, 'uhwtfms'), '%u', 2) }
		when 'u-random'
			res = ''
			str.each_byte do |c|
				b = c.chr
				res << ((rand(2) == 0) ?
					b.gsub(all)   { |s| Rex::Text.to_hex(Rex::Text.to_unicode(s, 'uhwtfms'), '%u', 2) } :
					b.gsub(normal){ |s| Rex::Text.to_hex(Rex::Text.to_unicode(s, 'uhwtfms'), '%u', 2) } )
			end
			return res
		when 'u-half'
			return str.gsub(all) { |s| Rex::Text.to_hex(Rex::Text.to_unicode(s, 'uhwtfms-half'), '%u', 2) }
		else
			raise TypeError, "invalid mode #{mode.inspect}"
		end
	end

	#
	# Encode a string in a manner useful for HTTP URIs and URI Parameters.
	#
	# @param str [String] The string to be encoded
	# @param mode ["hex","int","int-wide"]
	# @return [String]
	# @raise [TypeError] if +mode+ is not one of the three available modes
	def self.html_encode(str, mode = 'hex')
		case mode
		when 'hex'
			return str.unpack('C*').collect{ |i| "&#x" + ("%.2x" % i) + ";"}.join
		when 'int'
			return str.unpack('C*').collect{ |i| "&#" + i.to_s + ";"}.join
		when 'int-wide'
			return str.unpack('C*').collect{ |i| "&#" + ("0" * (7 - i.to_s.length)) + i.to_s + ";" }.join
		else
			raise TypeError, 'invalid mode'
		end
	end

	#
	# Decode a string that's html encoded
	#
	def self.html_decode(str)
		decoded_str = CGI.unescapeHTML(str)
		return decoded_str
	end

	#
	# Encode an ASCII string so it's safe for XML. It's a wrapper for to_hex_ascii.
	#
	def self.xml_char_encode(str)
		self.to_hex_ascii(str, "&#x", 1, ";")
	end

	#
	# Decode a URI encoded string
	#
	def self.uri_decode(str)
		str.gsub(/(%[a-z0-9]{2})/i){ |c| [c[1,2]].pack("H*") }
	end

	#
	# Converts a string to random case
	#
	# @example
	#   Rex::Text.to_rand_case("asdf") # => "asDf"
	#
	# @param str [String] The string to randomize
	# @return [String]
	# @see permute_case
	# @see to_mixed_case_array
	def self.to_rand_case(str)
		buf = str.dup
		0.upto(str.length) do |i|
			buf[i,1] = rand(2) == 0 ? str[i,1].upcase : str[i,1].downcase
		end
		return buf
	end

	#
	# Takes a string, and returns an array of all mixed case versions.
	#
	# @example
	#   >> Rex::Text.to_mixed_case_array "abc1"
	#   => ["abc1", "abC1", "aBc1", "aBC1", "Abc1", "AbC1", "ABc1", "ABC1"]
	#
	# @param str [String] The string to randomize
	# @return [Array<String>]
	# @see permute_case
	def self.to_mixed_case_array(str)
		letters = []
		str.scan(/./).each { |l| letters << [l.downcase, l.upcase] }
		coords = []
		(1 << str.size).times { |i| coords << ("%0#{str.size}b" % i) }
		mixed = []
		coords.each do |coord|
			c = coord.scan(/./).map {|x| x.to_i}
			this_str = ""
			c.each_with_index { |d,i| this_str << letters[i][d] }
			mixed << this_str
		end
		return mixed.uniq
	end

	#
	# Converts a string to a nicely formatted hex dump
	#
	# @param str [String] The string to convert
	# @param width [Fixnum] Number of bytes to convert before adding a newline
	# @param base [Fixnum] The base address of the dump
	def self.to_hex_dump(str, width=16, base=nil)
		buf = ''
		idx = 0
		cnt = 0
		snl = false
		lst = 0
		lft_col_len = (base.to_i+str.length).to_s(16).length
		lft_col_len = 8 if lft_col_len < 8

		while (idx < str.length)
			chunk = str[idx, width]
			addr = base ? "%0#{lft_col_len}x  " %(base.to_i + idx) : ''
			line  = chunk.unpack("H*")[0].scan(/../).join(" ")
			buf << addr + line

			if (lst == 0)
				lst = line.length
				buf << " " * 4
			else
				buf << " " * ((lst - line.length) + 4).abs
			end

			buf << "|"

			chunk.unpack("C*").each do |c|
				if (c >	0x1f and c < 0x7f)
					buf << c.chr
				else
					buf << "."
				end
			end

			buf << "|\n"

			idx += width
		end

		buf << "\n"
	end

	#
	# Converts a hex string to a raw string
	#
	# @example
	#   Rex::Text.hex_to_raw("\\x41\\x7f\\x42") # => "A\x7fB"
	#
	def self.hex_to_raw(str)
		[ str.downcase.gsub(/'/,'').gsub(/\\?x([a-f0-9][a-f0-9])/, '\1') ].pack("H*")
	end

	#
	# Turn non-printable chars into hex representations, leaving others alone
	#
	# If +whitespace+ is true, converts whitespace (0x20, 0x09, etc) to hex as
	# well.
	#
	# @see hexify
	# @see to_hex Converts all the chars
	#
	def self.ascii_safe_hex(str, whitespace=false)
		if whitespace
			str.gsub(/([\x00-\x20\x80-\xFF])/){ |x| "\\x%.2x" % x.unpack("C*")[0] }
		else
			str.gsub(/([\x00-\x08\x0b\x0c\x0e-\x1f\x80-\xFF])/n){ |x| "\\x%.2x" % x.unpack("C*")[0]}
		end
	end

	#
	# Wraps text at a given column using a supplied indention
	#
	def self.wordwrap(str, indent = 0, col = DefaultWrap, append = '', prepend = '')
		return str.gsub(/.{1,#{col - indent}}(?:\s|\Z)/){
			( (" " * indent) + prepend + $& + append + 5.chr).gsub(/\n\005/,"\n").gsub(/\005/,"\n")}
	end

	#
	# Converts a string to a hex version with wrapping support
	#
	def self.hexify(str, col = DefaultWrap, line_start = '', line_end = '', buf_start = '', buf_end = '')
		output	 = buf_start
		cur	 = 0
		count	 = 0
		new_line = true

		# Go through each byte in the string
		str.each_byte { |byte|
			count  += 1
			append	= ''

			# If this is a new line, prepend with the
			# line start text
			if (new_line == true)
				append	 << line_start
				new_line  = false
			end

			# Append the hexified version of the byte
			append << sprintf("\\x%.2x", byte)
			cur    += append.length

			# If we're about to hit the column or have gone past it,
			# time to finish up this line
			if ((cur + line_end.length >= col) or (cur + buf_end.length  >= col))
				new_line  = true
				cur	  = 0

				# If this is the last byte, use the buf_end instead of
				# line_end
				if (count == str.length)
					append << buf_end + "\n"
				else
					append << line_end + "\n"
				end
			end

			output << append
		}

		# If we were in the middle of a line, finish the buffer at this point
		if (new_line == false)
			output << buf_end + "\n"
		end

		return output
	end

	##
	#
	# Transforms
	#
	##

	#
	# Base32 code
	#

	# Based on --> https://github.com/stesla/base32

	# Copyright (c) 2007-2011 Samuel Tesla

	# Permission is hereby granted, free of charge, to any person obtaining a copy
	# of this software and associated documentation files (the "Software"), to deal
	# in the Software without restriction, including without limitation the rights
	# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
	# copies of the Software, and to permit persons to whom the Software is
	# furnished to do so, subject to the following conditions:

	# The above copyright notice and this permission notice shall be included in
	# all copies or substantial portions of the Software.

	# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
	# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
	# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
	# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
	# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
	# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
	# THE SOFTWARE.


	#
	# Base32 encoder
	#
	def self.b32encode(bytes_in)
		n = (bytes_in.length * 8.0 / 5.0).ceil
		p = n < 8 ? 5 - (bytes_in.length * 8) % 5 : 0
		c = bytes_in.inject(0) {|m,o| (m << 8) + o} << p
		[(0..n-1).to_a.reverse.collect {|i| Base32[(c >> i * 5) & 0x1f].chr},
		("=" * (8-n))]
	end

	def self.encode_base32(str)
		bytes = str.bytes
		result = ''
		size= 5
		while bytes.any? do
			bytes.each_slice(size) do |a|
			bytes_out = b32encode(a).flatten.join
			result << bytes_out
			bytes = bytes.drop(size)
			end
		end
		return result
	end

	#
	# Base32 decoder
	#
	def self.b32decode(bytes_in)
		bytes = bytes_in.take_while {|c| c != 61} # strip padding
		n = (bytes.length * 5.0 / 8.0).floor
		p = bytes.length < 8 ? 5 - (n * 8) % 5 : 0
		c = bytes.inject(0) {|m,o| (m << 5) + Base32.index(o.chr)} >> p
		(0..n-1).to_a.reverse.collect {|i| ((c >> i * 8) & 0xff).chr}
	end

	def self.decode_base32(str)
		bytes = str.bytes
		result = ''
		size= 8
		while bytes.any? do
			bytes.each_slice(size) do |a|
			bytes_out = b32decode(a).flatten.join
			result << bytes_out
			bytes = bytes.drop(size)
			end
		end
		return result
	end

	#
	# Base64 encoder
	#
	def self.encode_base64(str, delim='')
		[str.to_s].pack("m").gsub(/\s+/, delim)
	end

	#
	# Base64 decoder
	#
	def self.decode_base64(str)
		str.to_s.unpack("m")[0]
	end

	#
	# Raw MD5 digest of the supplied string
	#
	def self.md5_raw(str)
		Digest::MD5.digest(str)
	end

	#
	# Hexidecimal MD5 digest of the supplied string
	#
	def self.md5(str)
		Digest::MD5.hexdigest(str)
	end

	#
	# Raw SHA1 digest of the supplied string
	#
	def self.sha1_raw(str)
		Digest::SHA1.digest(str)
	end

	#
	# Hexidecimal SHA1 digest of the supplied string
	#
	def self.sha1(str)
		Digest::SHA1.hexdigest(str)
	end

	#
	# Convert hex-encoded characters to literals.
	#
	# @example
	#   Rex::Text.dehex("AA\\x42CC") # => "AABCC"
	#
	# @see hex_to_raw
	# @param str [String]
	def self.dehex(str)
		return str unless str.respond_to? :match
		return str unless str.respond_to? :gsub
		regex = /\x5cx[0-9a-f]{2}/mi
		if str.match(regex)
			str.gsub(regex) { |x| x[2,2].to_i(16).chr }
		else
			str
		end
	end

	#
	# Convert and replace hex-encoded characters to literals.
	#
	# @param (see dehex)
	def self.dehex!(str)
		return str unless str.respond_to? :match
		return str unless str.respond_to? :gsub
		regex = /\x5cx[0-9a-f]{2}/mi
		str.gsub!(regex) { |x| x[2,2].to_i(16).chr }
	end

	##
	#
	# Generators
	#
	##


	# Generates a random character.
	def self.rand_char(bad, chars = AllChars)
		rand_text(1, bad, chars)
	end

	# Base text generator method
	def self.rand_base(len, bad, *foo)
		cset = (foo.join.unpack("C*") - bad.to_s.unpack("C*")).uniq
		return "" if cset.length == 0
		outp = []
		len.times { outp << cset[rand(cset.length)] }
		outp.pack("C*")
	end

	# Generate random bytes of data
	def self.rand_text(len, bad='', chars = AllChars)
		foo = chars.split('')
		rand_base(len, bad, *foo)
	end

	# Generate random bytes of alpha data
	def self.rand_text_alpha(len, bad='')
		foo = []
		foo += ('A' .. 'Z').to_a
		foo += ('a' .. 'z').to_a
		rand_base(len, bad, *foo )
	end

	# Generate random bytes of lowercase alpha data
	def self.rand_text_alpha_lower(len, bad='')
		rand_base(len, bad, *('a' .. 'z').to_a)
	end

	# Generate random bytes of uppercase alpha data
	def self.rand_text_alpha_upper(len, bad='')
		rand_base(len, bad, *('A' .. 'Z').to_a)
	end

	# Generate random bytes of alphanumeric data
	def self.rand_text_alphanumeric(len, bad='')
		foo = []
		foo += ('A' .. 'Z').to_a
		foo += ('a' .. 'z').to_a
		foo += ('0' .. '9').to_a
		rand_base(len, bad, *foo )
	end

	# Generate random bytes of alphanumeric hex.
	def self.rand_text_hex(len, bad='')
		foo = []
		foo += ('0' .. '9').to_a
		foo += ('a' .. 'f').to_a
		rand_base(len, bad, *foo)
	end

	# Generate random bytes of numeric data
	def self.rand_text_numeric(len, bad='')
		foo = ('0' .. '9').to_a
		rand_base(len, bad, *foo )
	end

	# Generate random bytes of english-like data
	def self.rand_text_english(len, bad='')
		foo = []
		foo += (0x21 .. 0x7e).map{ |c| c.chr }
		rand_base(len, bad, *foo )
	end

	# Generate random bytes of high ascii data
	def self.rand_text_highascii(len, bad='')
		foo = []
		foo += (0x80 .. 0xff).map{ |c| c.chr }
		rand_base(len, bad, *foo )
	end

	# Generate a random GUID
	#
	# @example
	#   Rex::Text.rand_guid # => "{ca776ced-4ab8-2ed6-6510-aa71e5e2508e}"
	#
	# @return [String]
	def self.rand_guid
		"{#{[8,4,4,4,12].map {|a| rand_text_hex(a) }.join("-")}}"
	end

	#
	# Creates a pattern that can be used for offset calculation purposes.  This
	# routine is capable of generating patterns using a supplied set and a
	# supplied number of identifiable characters (slots).  The supplied sets
	# should not contain any duplicate characters or the logic will fail.
	#
	# @param length [Fixnum]
	# @param sets [Array<(String,String,String)>] The character sets to choose
	#   from. Should have 3 elements, each of which must be a string containing
	#   no characters contained in the other sets.
	# @return [String] A pattern of +length+ bytes, in which any 4-byte chunk is
	#   unique
	# @see pattern_offset
	def self.pattern_create(length, sets = nil)
		buf = ''
		offsets = []

		# Make sure there's something in sets even if we were given an explicit nil
		sets ||= [ UpperAlpha, LowerAlpha, Numerals ]

		# Return stupid uses
		return "" if length.to_i < 1
		return sets[0][0].chr * length if sets.size == 1 and sets[0].size == 1

		sets.length.times { offsets << 0 }

		until buf.length >= length
			begin
				buf << converge_sets(sets, 0, offsets, length)
			end
		end

		# Maximum permutations reached, but we need more data
		if (buf.length < length)
			buf = buf * (length / buf.length.to_f).ceil
		end

		buf[0,length]
	end

	# Step through an arbitrary number of sets of bytes to build up a findable pattern.
	# This is mostly useful for experimentially determining offset lengths into memory
	# structures. Note that the supplied sets should never contain duplicate bytes, or
	# else it can become impossible to measure the offset accurately.
	def self.patt2(len, sets = nil)
		buf = ""
		counter = []
		sets ||= [ UpperAlpha, LowerAlpha, Numerals ]
		len ||= len.to_i
		return "" if len.zero?

		sets = sets.map {|a| a.split(//)}
		sets.size.times { counter << 0}
		0.upto(len-1) do |i|
			setnum = i % sets.size

			#puts counter.inspect
		end

		return buf
	end

	#
	# Calculate the offset to a pattern
	#
	# @param pattern [String] The pattern to search. Usually the return value
	#   from {.pattern_create}
	# @param value [String,Fixnum,Bignum]
	# @return [Fixnum] Index of the given +value+ within +pattern+, if it exists
	# @return [nil] if +pattern+ does not contain +value+
	# @see pattern_create
	def self.pattern_offset(pattern, value, start=0)
		if (value.kind_of?(String))
			pattern.index(value, start)
		elsif (value.kind_of?(Fixnum) or value.kind_of?(Bignum))
			pattern.index([ value ].pack('V'), start)
		else
			raise ::ArgumentError, "Invalid class for value: #{value.class}"
		end
	end

	#
	# Compresses a string, eliminating all superfluous whitespace before and
	# after lines and eliminating all lines.
	#
	# @param str [String] The string in which to crunch whitespace
	# @return [String] Just like +str+, but with repeated whitespace characters
	#   trimmed down to a single space
	def self.compress(str)
		str.gsub(/\n/m, ' ').gsub(/\s+/, ' ').gsub(/^\s+/, '').gsub(/\s+$/, '')
	end

	#
	# Randomize the whitespace in a string
	#
	def self.randomize_space(str)
		str.gsub(/\s+/) { |s|
			len = rand(50)+2
			set = "\x09\x20\x0d\x0a"
			buf = ''
			while (buf.length < len)
				buf << set[rand(set.length),1]
			end

			buf
		}
	end

	# Returns true if zlib can be used.
	def self.zlib_present?
		begin
			temp = Zlib
			return true
		rescue
			return false
		end
	end

	# backwards compat for just a bit...
	def self.gzip_present?
		self.zlib_present?
	end

	#
	# Compresses a string using zlib
	#
	# @param str [String] The string to be compressed
	# @param level [Fixnum] One of the Zlib compression level constants
	# @return [String] The compressed version of +str+
	def self.zlib_deflate(str, level = Zlib::BEST_COMPRESSION)
		if self.zlib_present?
			z = Zlib::Deflate.new(level)
			dst = z.deflate(str, Zlib::FINISH)
			z.close
			return dst
		else
			raise RuntimeError, "Gzip support is not present."
		end
	end

	#
	# Uncompresses a string using zlib
	#
	# @param str [String] Compressed string to inflate
	# @return [String] The uncompressed version of +str+
	def self.zlib_inflate(str)
		if(self.zlib_present?)
			zstream = Zlib::Inflate.new
			buf = zstream.inflate(str)
			zstream.finish
			zstream.close
			return buf
		else
			raise RuntimeError, "Gzip support is not present."
		end
	end

	#
	# Compresses a string using gzip
	#
	# @param str (see zlib_deflate)
	# @param level [Fixnum] Compression level, 1 (fast) to 9 (best)
	# @return (see zlib_deflate)
	def self.gzip(str, level = 9)
		raise RuntimeError, "Gzip support is not present." if (!zlib_present?)
		raise RuntimeError, "Invalid gzip compression level" if (level < 1 or level > 9)

		s = ""
		s.force_encoding('ASCII-8BIT') if s.respond_to?(:encoding)
		gz = Zlib::GzipWriter.new(StringIO.new(s, 'wb'), level)
		gz << str
		gz.close
		return s
	end

	#
	# Uncompresses a string using gzip
	#
	# @param str (see zlib_inflate)
	# @return (see zlib_inflate)
	def self.ungzip(str)
		raise RuntimeError, "Gzip support is not present." if (!zlib_present?)

		s = ""
		s.force_encoding('ASCII-8BIT') if s.respond_to?(:encoding)
		gz = Zlib::GzipReader.new(StringIO.new(str, 'rb'))
		s << gz.read
		gz.close
		return s
	end

	#
	# Return the index of the first badchar in +data+, otherwise return
	# nil if there wasn't any badchar occurences.
	#
	# @param data [String] The string to check for bad characters
	# @param badchars [String] A list of characters considered to be bad
	# @return [Fixnum] Index of the first bad character if any exist in +data+
	# @return [nil] If +data+ contains no bad characters
	def self.badchar_index(data, badchars = '')
		badchars.unpack("C*").each { |badchar|
			pos = data.index(badchar.chr)
			return pos if pos
		}
		return nil
	end

	#
	# Removes bad characters from a string.
	#
	# Modifies +data+ in place
	#
	# @param data [#delete]
	# @param badchars [String] A list of characters considered to be bad
	def self.remove_badchars(data, badchars = '')
		data.delete(badchars)
	end

	#
	# Returns all chars that are not in the supplied set
	#
	# @param keepers [String]
	# @return [String] All characters not contained in +keepers+
	def self.charset_exclude(keepers)
		[*(0..255)].pack('C*').delete(keepers)
	end

	#
	# Shuffles a byte stream
	#
	# @param str [String]
	# @return [String] The shuffled result
	# @see shuffle_a
	def self.shuffle_s(str)
		shuffle_a(str.unpack("C*")).pack("C*")
	end

	#
	# Performs a Fisher-Yates shuffle on an array
	#
	# Modifies +arr+ in place
	#
	# @param arr [Array] The array to be shuffled
	# @return [Array]
	def self.shuffle_a(arr)
		len = arr.length
		max = len - 1
		cyc = [* (0..max) ]
		for d in cyc
			e = rand(d+1)
			next if e == d
			f = arr[d];
			g = arr[e];
			arr[d] = g;
			arr[e] = f;
		end
		return arr
	end

	# Permute the case of a word
	def self.permute_case(word, idx=0)
		res = []

		if( (UpperAlpha+LowerAlpha).index(word[idx,1]))

			word_ucase = word.dup
			word_ucase[idx, 1] = word[idx, 1].upcase

			word_lcase = word.dup
			word_lcase[idx, 1] = word[idx, 1].downcase

			if (idx == word.length)
				return [word]
			else
				res << permute_case(word_ucase, idx+1)
				res << permute_case(word_lcase, idx+1)
			end
		else
			res << permute_case(word, idx+1)
		end

		res.flatten
	end

	# Generate a random hostname
	#
	# @return [String] A random string conforming to the rules of FQDNs
	def self.rand_hostname
		host = []
		(rand(5) + 1).times {
			host.push(Rex::Text.rand_text_alphanumeric(rand(10) + 1))
		}
		d = ['com', 'net', 'org', 'gov']
		host.push(d[rand(d.size)])
		host.join('.').downcase
	end

	# Generate a state
	def self.rand_state()
		States[rand(States.size)]
	end


	#
	# Calculate the ROR13 hash of a given string
	#
	# @return [Fixnum]
	def self.ror13_hash(name)
		hash = 0
		name.unpack("C*").each {|c| hash = ror(hash, 13); hash += c }
		hash
	end

	#
	# Rotate a 32-bit value to the right by +cnt+ bits
	#
	# @param val [Fixnum] The value to rotate
	# @param cnt [Fixnum] Number of bits to rotate by
	def self.ror(val, cnt)
		bits = [val].pack("N").unpack("B32")[0].split(//)
		1.upto(cnt) do |c|
			bits.unshift( bits.pop )
		end
		[bits.join].pack("B32").unpack("N")[0]
	end

	#
	# Rotate a 32-bit value to the left by +cnt+ bits
	#
	# @param val (see ror)
	# @param cnt (see ror)
	# @return (see ror)
	def self.rol(val, cnt)
		bits = [val].pack("N").unpack("B32")[0].split(//)
		1.upto(cnt) do |c|
			bits.push( bits.shift )
		end
		[bits.join].pack("B32").unpack("N")[0]
	end

	#
	# Split a string by n character into an array
	#
	def self.split_to_a(str, n)
		if n > 0
			s = str.dup
			until s.empty?
				(ret ||= []).push s.slice!(0, n)
			end
		else
			ret = str
		end
		ret
	end

	#
	# Pack a value as 64 bit litle endian; does not exist for Array.pack
	#
	def self.pack_int64le(val)
		[val & 0x00000000ffffffff, val >> 32].pack("V2")
	end


	#
	# A custom unicode filter for dealing with multi-byte strings on a 8-bit console
	# Punycode would have been more "standard", but it requires valid Unicode chars
	#
	def self.unicode_filter_encode(str)
		if (str.to_s.unpack("C*") & ( LowAscii + HighAscii + "\x7f" ).unpack("C*")).length > 0
			str = "$U$" + str.unpack("C*").select{|c| c < 0x7f and c > 0x1f and c != 0x2d}.pack("C*") + "-0x" + str.unpack("H*")[0]
		else
			str
		end
	end

	def self.unicode_filter_decode(str)
		str.to_s.gsub( /\$U\$([\x20-\x2c\x2e-\x7E]*)\-0x([A-Fa-f0-9]+)/ ){|m| [$2].pack("H*") }
	end

protected

	def self.converge_sets(sets, idx, offsets, length) # :nodoc:
		buf = sets[idx][offsets[idx]].chr

		# If there are more sets after use, converage with them.
		if (sets[idx + 1])
			buf << converge_sets(sets, idx + 1, offsets, length)
		else
			# Increment the current set offset as well as previous ones if we
			# wrap back to zero.
			while (idx >= 0 and ((offsets[idx] = (offsets[idx] + 1) % sets[idx].length)) == 0)
				idx -= 1
			end

			# If we reached the point where the idx fell below zero, then that
			# means we've reached the maximum threshold for permutations.
			if (idx < 0)
				return buf
			end

		end

		buf
	end

	def self.load_codepage()
		return if (!@@codepage_map_cache.nil?)
		file = File.join(File.dirname(__FILE__),'codepage.map')
		page = ''
		name = ''
		map = {}
		File.open(file).each { |line|
			next if line =~ /^#/
			next if line =~ /^\s*$/
			data = line.split
			if data[1] =~ /^\(/
				page = data.shift.to_i
				name = data.join(' ').sub(/^\(/,'').sub(/\)$/,'')
				map[page] = {}
				map[page]['name'] = name
				map[page]['data'] = {}
			else
				data.each { |entry|
					wide, char = entry.split(':')
					char = [char].pack('H*')
					wide = [wide].pack('H*')
					if map[page]['data'][char].nil?
						map[page]['data'][char] = [wide]
					else
						map[page]['data'][char].push(wide)
					end
				}
			end
		}
		@@codepage_map_cache = map
	end

	def self.checksum8(str)
		str.unpack("C*").inject(:+) % 0x100
	end

	def self.checksum16_le(str)
		str.unpack("v*").inject(:+) % 0x10000
	end

	def self.checksum16_be(str)
		str.unpack("n*").inject(:+) % 0x10000
	end

	def self.checksum32_le(str)
		str.unpack("V*").inject(:+) % 0x100000000
	end

	def self.checksum32_be(str)
		str.unpack("N*").inject(:+) % 0x100000000
	end

end
end

