Aggregates controllable parameters for all things related to save. More...
#include <parameters_save.h>
Public Member Functions | |
ParametersSave (const ParametersRender *) | |
Constructor. | |
~ParametersSave () | |
Destructor. | |
Public Attributes | |
bool | pov_atmosphere |
Whether to emit an atmosphere object to POV file. | |
bool | pov_sea_object |
Whether to emit a single sea-level object to POV file. | |
bool | blender_per_vertex_alpha |
Whether to try using per-vertex-alpha in the blender output. | |
bool | texture_shaded |
Whether textures should include shading. | |
uint | texture_height |
Size of texture for texture save (is height; width is implicit). | |
const ParametersRender *const | parameters_render |
Save for blender needs access to some of these. | |
Aggregates controllable parameters for all things related to save.