Compiling
To compile the example:
- Launch EiffelStudio.
- Click Add project
- Browse to $ISE_EIFFEL\examples\wel\fun\.
- Choose fun.ecf
- Choose the location where the project will be compiled, by default the same directory containing the configuration file.
- Click OK.
Running
After launching the program, a window will be displayed as illustrated above. Clicking the push button marked "Maze" will open a new window and draw a maze within this window. Clicking the push button marked "Artist" will open a new window, and display output dependent on the movement of the mouse pointer within the client area of that window. Clicking the push button marked "Fun" will open a new window which contains a fake error message and a close push button which moves when you try to move the mouse pointer over it.
Under the Hood
Both
FUN_DIALOG and
ARTIST redefine
on_mouse_move to track the actions of the mouse pointer and respond accordingly.
This sample contains the following classes:
- APPLICATION_IDS
- ARTIST
- FUN_DEMO
- FUN_DIALOG
- MAIN_WINDOW
- MAZE