[ Maverik Level 1 functions ]
mav_paletteTextureAlphaSet
Summary
Set the alpha component of a palette texture.
Syntax
void mav_paletteTextureAlphaSet(MAV_palette *p, int index, float a);
- MAV_palette *p
Palette to set.
- int index
Index into textures table, in range 0..mav_opt_maxTextures
(default 150).
- float a
Alpha value (0.0-1.0).
Description
This function sets the alpha component of the texture in entry index of the
texture table in palette p. alpha is in the range 0 (fully transparent)
to 1 (fully opaque).
Back to the index page.