[ Maverik Level 3 functions ]
mav_texturedObjectsRender
mav_texturedObjectsRender, mav_objectIsTextured, mav_texturedObjectsManage
Summary
Efficiently render textured objects.
Syntax
void mav_texturedObjectsRender(void *ignored);
int mav_objectIsTextured(MAV_window *w, MAV_object *o);
void mav_texturedObjectsManage(MAV_window *w, MAV_object *o, MAV_drawInfo *di);
- MAV_window *w
Window.
- MAV_object *o
Object.
- MAV_drawInfo *di
Draw info.
Description
These functions ensure that textured objects are drawn effiently, and
are analagous to the functions described in mav_transparentObjectsRender.
See also
mav_transparentObjectsRender.
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