GDCM  2.2.0
gdcmULAction.h
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00001 /*=========================================================================
00002  *
00003  *  Copyright Insight Software Consortium
00004  *
00005  *  Licensed under the Apache License, Version 2.0 (the "License");
00006  *  you may not use this file except in compliance with the License.
00007  *  You may obtain a copy of the License at
00008  *
00009  *         http://www.apache.org/licenses/LICENSE-2.0.txt
00010  *
00011  *  Unless required by applicable law or agreed to in writing, software
00012  *  distributed under the License is distributed on an "AS IS" BASIS,
00013  *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00014  *  See the License for the specific language governing permissions and
00015  *  limitations under the License.
00016  *
00017  *=========================================================================*/
00018 #ifndef GDCMULACTION_H
00019 #define GDCMULACTION_H
00020 
00021 #include "gdcmNetworkStateID.h"
00022 #include "gdcmULEvent.h"
00023 #include "gdcmULConnection.h"
00024 
00025 namespace gdcm {
00026 class Subject;
00027   namespace network {
00028 
00062 class ULAction {
00063     private:
00064       //cannot copy a ULAction
00065       ULAction(const ULAction& inAction);
00066 
00067     protected:
00068 
00069 
00070     public:
00071       ULAction() {};
00072       //make sure destructors are virtual to avoid memory leaks
00073       virtual ~ULAction() {};
00074 
00075       virtual EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
00076         bool& outWaitingForEvent, EEventID& outRaisedEvent) = 0;
00077     };
00078   }
00079 }
00080 
00081 #endif // GDCMULACTION_H

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