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csAnimationTemplate Class Reference
A 2d animation template. This class is used to create animated pixmaps. More...
#include <cstool/csanim2d.h>
Public Member Functions | |
void | AddFrame (csTicks Delay, iTextureHandle *Tex, int x, int y, int w, int h) |
add a frame (giving the length of this frame) | |
void | AddFrame (csTicks Delay, iTextureHandle *Tex) |
add a frame (giving the length of this frame) | |
void | AddFrame (csTicks Delay, csPixmap *s) |
add a frame. (giving the length of this frame) | |
csAnimatedPixmap * | CreateInstance () |
create an instance of this animation | |
csAnimationTemplate () | |
build a new animation | |
csPixmap * | GetFrame (size_t n) const |
get a frame by number | |
csPixmap * | GetFrameByTime (csTicks Time) |
get a frame by time | |
size_t | GetFrameCount () const |
get number of frames | |
csTicks | GetLength () const |
get total length of animation (all delays added together) | |
~csAnimationTemplate () | |
destructor |
Detailed Description
A 2d animation template. This class is used to create animated pixmaps.
Definition at line 36 of file csanim2d.h.
Constructor & Destructor Documentation
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build a new animation
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destructor
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Member Function Documentation
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add a frame (giving the length of this frame)
Definition at line 71 of file csanim2d.h. |
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add a frame (giving the length of this frame)
Definition at line 68 of file csanim2d.h. |
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add a frame. (giving the length of this frame)
Definition at line 65 of file csanim2d.h. |
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create an instance of this animation
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get a frame by number
Definition at line 76 of file csanim2d.h. |
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get a frame by time
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get number of frames
Definition at line 54 of file csanim2d.h. |
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get total length of animation (all delays added together)
Definition at line 57 of file csanim2d.h. |
The documentation for this class was generated from the following file:
- cstool/csanim2d.h
Generated for Crystal Space by doxygen 1.4.4