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iScriptObject Struct Reference

This provides the interface to an object in an object-oriented scripting language. More...

#include <ivaria/script.h>

Inheritance diagram for iScriptObject:

iBase List of all members.

Public Member Functions

virtual bool Call (const char *name, csRef< iScriptObject > &, const char *fmt,...)=0
 Call a method in the object, with object return value.
virtual bool Call (const char *name, csRef< iString > &, const char *fmt,...)=0
 Call a method in the object, with string return value.
virtual bool Call (const char *name, double &ret, const char *fmt,...)=0
 Call a method in the object, with double return value.
virtual bool Call (const char *name, float &ret, const char *fmt,...)=0
 Call a method in the object, with float return value.
virtual bool Call (const char *name, int &ret, const char *fmt,...)=0
 Call a method in the object, with int return value.
virtual bool Call (const char *name, const char *format,...)=0
 Call a method in the object, with no return value.
virtual bool Get (const char *name, csRef< iScriptObject > &) const =0
 Get the value of an object variable in the script interpreter.
virtual bool Get (const char *name, csRef< iString > &) const =0
 Get the value of a string variable in the script interpreter.
virtual bool Get (const char *name, double &data) const =0
 Get the value of a double variable in the script interpreter.
virtual bool Get (const char *name, float &data) const =0
 Get the value of a float variable in the script interpreter.
virtual bool Get (const char *name, int &data) const =0
 Get the value of an int variable in the script interpreter.
virtual iBaseGetPointer () const =0
 If the object is an interface pointer from the cspace module, this will return its value, otherwise 0.
virtual bool GetTruth (const char *name, bool &isTrue) const =0
 Get the value of a bool variable in the script interpreter.
virtual bool IsType (const char *) const =0
 Returns a boolean specifying whether or not the object is derived from the given type.
virtual bool Set (const char *name, iScriptObject *data)=0
 Set the value of an object variable in the script interpreter.
virtual bool Set (const char *name, char const *data)=0
 Set the value of a string variable in the script interpreter.
virtual bool Set (const char *name, double data)=0
 Set the value of a double variable in the script interpreter.
virtual bool Set (const char *name, float data)=0
 Set the value of a float variable in the script interpreter.
virtual bool Set (const char *name, int data)=0
 Set the value of an int variable in the script interpreter.
virtual bool SetPointer (iBase *)=0
 If the object is an interface pointer from the cspace module, this will set its value and return true, otherwise false.
virtual bool SetTruth (const char *name, bool isTrue)=0
 Set the value of a bool variable in the script interpreter.

Detailed Description

This provides the interface to an object in an object-oriented scripting language.

Several functions here take a variable-length argument list with a printf-style format string supporting all the argument types supported by printf, except width and precision specifiers, as they have no meaning here. The type specifier "%p" signifies an iScriptObject. Remember to explicitly cast your csRef's to plain pointers in the var arg list.

Definition at line 39 of file script.h.


Member Function Documentation

virtual bool iScriptObject::Call const char *  name,
csRef< iScriptObject > &  ,
const char *  fmt,
  ...
[pure virtual]
 

Call a method in the object, with object return value.

Returns false if the subroutine named does not exist. Format is a printf-style format string for the arguments.

See also:
Notes about string formatting in CrystalSpace

virtual bool iScriptObject::Call const char *  name,
csRef< iString > &  ,
const char *  fmt,
  ...
[pure virtual]
 

Call a method in the object, with string return value.

Returns false if the subroutine named does not exist. Format is a printf-style format string for the arguments.

See also:
Notes about string formatting in CrystalSpace

virtual bool iScriptObject::Call const char *  name,
double &  ret,
const char *  fmt,
  ...
[pure virtual]
 

Call a method in the object, with double return value.

Returns false if the subroutine named does not exist. Format is a printf-style format string for the arguments.

See also:
Notes about string formatting in CrystalSpace

virtual bool iScriptObject::Call const char *  name,
float &  ret,
const char *  fmt,
  ...
[pure virtual]
 

Call a method in the object, with float return value.

Returns false if the subroutine named does not exist. Format is a printf-style format string for the arguments.

See also:
Notes about string formatting in CrystalSpace

virtual bool iScriptObject::Call const char *  name,
int &  ret,
const char *  fmt,
  ...
[pure virtual]
 

Call a method in the object, with int return value.

Returns false if the subroutine named does not exist. Format is a printf-style format string for the arguments.

See also:
Notes about string formatting in CrystalSpace

virtual bool iScriptObject::Call const char *  name,
const char *  format,
  ...
[pure virtual]
 

Call a method in the object, with no return value.

Returns false if the subroutine named does not exist. Format is a printf-style format string for the arguments.

See also:
Notes about string formatting in CrystalSpace

virtual bool iScriptObject::Get const char *  name,
csRef< iScriptObject > & 
const [pure virtual]
 

Get the value of an object variable in the script interpreter.

Returns false if the named variable does not exist.

virtual bool iScriptObject::Get const char *  name,
csRef< iString > & 
const [pure virtual]
 

Get the value of a string variable in the script interpreter.

Returns false if the named property does not exist.

virtual bool iScriptObject::Get const char *  name,
double &  data
const [pure virtual]
 

Get the value of a double variable in the script interpreter.

Returns false if the named property does not exist.

virtual bool iScriptObject::Get const char *  name,
float &  data
const [pure virtual]
 

Get the value of a float variable in the script interpreter.

Returns false if the named property does not exist.

virtual bool iScriptObject::Get const char *  name,
int &  data
const [pure virtual]
 

Get the value of an int variable in the script interpreter.

Returns false if the named property does not exist.

virtual iBase* iScriptObject::GetPointer  )  const [pure virtual]
 

If the object is an interface pointer from the cspace module, this will return its value, otherwise 0.

virtual bool iScriptObject::GetTruth const char *  name,
bool &  isTrue
const [pure virtual]
 

Get the value of a bool variable in the script interpreter.

Returns false if the named property does not exist.

virtual bool iScriptObject::IsType const char *   )  const [pure virtual]
 

Returns a boolean specifying whether or not the object is derived from the given type.

virtual bool iScriptObject::Set const char *  name,
iScriptObject data
[pure virtual]
 

Set the value of an object variable in the script interpreter.

Returns false if the named property does not exist.

virtual bool iScriptObject::Set const char *  name,
char const *  data
[pure virtual]
 

Set the value of a string variable in the script interpreter.

Returns false if the named property does not exist.

virtual bool iScriptObject::Set const char *  name,
double  data
[pure virtual]
 

Set the value of a double variable in the script interpreter.

Returns false if the named property does not exist.

virtual bool iScriptObject::Set const char *  name,
float  data
[pure virtual]
 

Set the value of a float variable in the script interpreter.

Returns false if the named property does not exist.

virtual bool iScriptObject::Set const char *  name,
int  data
[pure virtual]
 

Set the value of an int variable in the script interpreter.

Returns false if the named property does not exist.

virtual bool iScriptObject::SetPointer iBase  )  [pure virtual]
 

If the object is an interface pointer from the cspace module, this will set its value and return true, otherwise false.

virtual bool iScriptObject::SetTruth const char *  name,
bool  isTrue
[pure virtual]
 

Set the value of a bool variable in the script interpreter.

Returns false if the named property does not exist.


The documentation for this struct was generated from the following file:
Generated for Crystal Space by doxygen 1.4.4