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iGeneralFactoryState Member List
This is the complete list of members for iGeneralFactoryState, including all inherited members.AddRefOwner(iBase **ref_owner)=0 | iBase | [pure virtual] |
AddRenderBuffer(const char *name, iRenderBuffer *buffer)=0 | iGeneralMeshCommonState | [pure virtual] |
AddSubMesh(unsigned int *triangles, int tricount, iMaterialWrapper *material)=0 | iGeneralMeshCommonState | [pure virtual] |
AddSubMesh(unsigned int *triangles, int tricount, iMaterialWrapper *material, uint mixmode)=0 | iGeneralMeshCommonState | [pure virtual] |
CalculateNormals()=0 | iGeneralFactoryState | [pure virtual] |
ClearSubMeshes()=0 | iGeneralMeshCommonState | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
GenerateBox(const csBox3 &box)=0 | iGeneralFactoryState | [pure virtual] |
GenerateSphere(const csSphere &sphere, int rim_vertices)=0 | iGeneralFactoryState | [pure virtual] |
GetAnimationControlFactory() const =0 | iGeneralFactoryState | [pure virtual] |
GetColor() const =0 | iGeneralMeshCommonState | [pure virtual] |
GetColors()=0 | iGeneralFactoryState | [pure virtual] |
GetMaterialWrapper() const =0 | iGeneralMeshCommonState | [pure virtual] |
GetMixMode() const =0 | iGeneralMeshCommonState | [pure virtual] |
GetNormals()=0 | iGeneralFactoryState | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetTexels()=0 | iGeneralFactoryState | [pure virtual] |
GetTriangleCount() const =0 | iGeneralFactoryState | [pure virtual] |
GetTriangles()=0 | iGeneralFactoryState | [pure virtual] |
GetVertexCount() const =0 | iGeneralFactoryState | [pure virtual] |
GetVertices()=0 | iGeneralFactoryState | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
Invalidate()=0 | iGeneralFactoryState | [pure virtual] |
IsAutoNormals() const =0 | iGeneralFactoryState | [pure virtual] |
IsBack2Front() const =0 | iGeneralFactoryState | [pure virtual] |
IsLighting() const =0 | iGeneralMeshCommonState | [pure virtual] |
IsManualColors() const =0 | iGeneralMeshCommonState | [pure virtual] |
IsShadowCasting() const =0 | iGeneralMeshCommonState | [pure virtual] |
IsShadowReceiving() const =0 | iGeneralMeshCommonState | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveRefOwner(iBase **ref_owner)=0 | iBase | [pure virtual] |
RemoveRenderBuffer(const char *name)=0 | iGeneralMeshCommonState | [pure virtual] |
SetAnimationControlFactory(iGenMeshAnimationControlFactory *anim_ctrl)=0 | iGeneralFactoryState | [pure virtual] |
SetBack2Front(bool b2f)=0 | iGeneralFactoryState | [pure virtual] |
SetColor(const csColor &col)=0 | iGeneralMeshCommonState | [pure virtual] |
SetLighting(bool l)=0 | iGeneralMeshCommonState | [pure virtual] |
SetManualColors(bool m)=0 | iGeneralMeshCommonState | [pure virtual] |
SetMaterialWrapper(iMaterialWrapper *material)=0 | iGeneralMeshCommonState | [pure virtual] |
SetMixMode(uint mode)=0 | iGeneralMeshCommonState | [pure virtual] |
SetShadowCasting(bool m)=0 | iGeneralMeshCommonState | [pure virtual] |
SetShadowReceiving(bool m)=0 | iGeneralMeshCommonState | [pure virtual] |
SetTriangleCount(int n)=0 | iGeneralFactoryState | [pure virtual] |
SetVertexCount(int n)=0 | iGeneralFactoryState | [pure virtual] |
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