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iSaver Struct Reference

This interface is used to serialize the engine contents. More...

#include <imap/saver.h>

Inheritance diagram for iSaver:

iBase List of all members.

Public Member Functions

virtual bool SaveMapFile (csRef< iDocumentNode > &root)=0
 Save map to DocumentNode.
virtual csRef< iStringSaveMapFile ()=0
 Return the current engine contents as a string.
virtual bool SaveMapFile (const char *filename)=0
 Save the current engine contents to the filename.

Detailed Description

This interface is used to serialize the engine contents.

Definition at line 33 of file saver.h.


Member Function Documentation

virtual bool iSaver::SaveMapFile csRef< iDocumentNode > &  root  )  [pure virtual]
 

Save map to DocumentNode.

virtual csRef<iString> iSaver::SaveMapFile  )  [pure virtual]
 

Return the current engine contents as a string.

virtual bool iSaver::SaveMapFile const char *  filename  )  [pure virtual]
 

Save the current engine contents to the filename.


The documentation for this struct was generated from the following file:
Generated for Crystal Space by doxygen 1.4.4