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csTransform Class Reference
[Geometry utilities]

A class which defines a transformation from one coordinate system to another. More...

#include <csgeom/transfrm.h>

Inheritance diagram for csTransform:

csReversibleTransform csOrthoTransform List of all members.

Public Member Functions

 csTransform (const csMatrix3 &other2this, const csVector3 &origin_pos)
 Initialize with the given transformation.
 csTransform ()
 Initialize with the identity transformation.
const csMatrix3GetO2T () const
 Get 'other' to 'this' transformation matrix.
const csVector3GetO2TTranslation () const
 Get 'other' to 'this' translation.
const csVector3GetOrigin () const
 Get origin of transformed coordinate system.
void Identity ()
 Reset this transform to the identity transform.
bool IsIdentity () const
 Returns true if this transform is an identity transform.
csSphere Other2This (const csSphere &s) const
 Convert a sphere in 'other' space to 'this' space.
void Other2This (const csPlane3 &p, const csVector3 &point, csPlane3 &result) const
 Convert a plane in 'other' space to 'this' space.
csPlane3 Other2This (const csPlane3 &p) const
 Convert a plane in 'other' space to 'this' space.
csVector3 Other2This (const csVector3 &v) const
 Transform vector in 'other' space v to a vector in 'this' space.
csPlane3 Other2ThisRelative (const csPlane3 &p) const
 Convert a plane in 'other' space to 'this' space.
csVector3 Other2ThisRelative (const csVector3 &v) const
 Convert vector v in 'other' space to a vector in 'this' space.
virtual void SetO2T (const csMatrix3 &m)
 Set 'other' to 'this' transformation matrix.
virtual void SetO2TTranslation (const csVector3 &v)
 Set 'world' to 'this' translation.
void SetOrigin (const csVector3 &v)
 Set origin of transformed coordinate system.
void Translate (const csVector3 &v)
 Move the 'other' to 'this' translation by a specified amount.
virtual ~csTransform ()

Static Public Member Functions

static csTransform GetReflect (const csPlane3 &pl)
 Return a transform that represents a mirroring across a plane.

Protected Attributes

csMatrix3 m_o2t
 Transformation matrix from 'other' space to 'this' space.
csVector3 v_o2t
 Location of the origin for 'this' space.

Friends

csTransform operator * (const csTransform &t1, const csReversibleTransform &t2)
 Combine two transforms, rightmost first.
csMatrix3 operator * (const csTransform &t, const csMatrix3 &m)
 Multiply a matrix with the transformation matrix.
csMatrix3 operator * (const csMatrix3 &m, const csTransform &t)
 Multiply a matrix with the transformation matrix.
csSphere operator * (const csTransform &t, const csSphere &p)
 Apply a transformation to a sphere.
csSphere operator * (const csSphere &p, const csTransform &t)
 Apply a transformation to a sphere.
csPlane3 operator * (const csTransform &t, const csPlane3 &p)
 Apply a transformation to a Plane.
csPlane3 operator * (const csPlane3 &p, const csTransform &t)
 Apply a transformation to a Plane.
csVector3 operator * (const csTransform &t, const csVector3 &v)
 Apply a transformation to a 3D vector.
csVector3 operator * (const csVector3 &v, const csTransform &t)
 Apply a transformation to a 3D vector.
csMatrix3operator *= (csMatrix3 &m, const csTransform &t)
 Multiply a matrix with the transformation matrix.
csSphereoperator *= (csSphere &p, const csTransform &t)
 Apply a transformation to a sphere.
csPlane3operator *= (csPlane3 &p, const csTransform &t)
 Apply a transformation to a Plane.
csVector3operator *= (csVector3 &v, const csTransform &t)
 Apply a transformation to a 3D vector.

Detailed Description

A class which defines a transformation from one coordinate system to another.

The two coordinate systems are refered to as 'other' and 'this'. The transform defines a transformation from 'other' to 'this'.

Definition at line 46 of file transfrm.h.


Constructor & Destructor Documentation

csTransform::csTransform  )  [inline]
 

Initialize with the identity transformation.

Definition at line 61 of file transfrm.h.

csTransform::csTransform const csMatrix3 other2this,
const csVector3 origin_pos
[inline]
 

Initialize with the given transformation.

The transformation is given as a 3x3 matrix and a vector. The transformation is defined to mean T=M*(O-V) with T the vector in 'this' space, O the vector in 'other' space, M the transformation matrix and V the transformation vector.

Definition at line 70 of file transfrm.h.


Member Function Documentation

const csMatrix3& csTransform::GetO2T  )  const [inline]
 

Get 'other' to 'this' transformation matrix.

This is the 3x3 matrix M from the transform equation T=M*(O-V).

Definition at line 107 of file transfrm.h.

const csVector3& csTransform::GetO2TTranslation  )  const [inline]
 

Get 'other' to 'this' translation.

This is the vector V from the transform equation T=M*(O-V). This is equivalent to calling GetOrigin().

Definition at line 114 of file transfrm.h.

const csVector3& csTransform::GetOrigin  )  const [inline]
 

Get origin of transformed coordinate system.

In other words, the vector that gets 0,0,0 after transforming with Other2This(). This is equivalent to calling GetO2TTranslation().

Definition at line 121 of file transfrm.h.

static csTransform csTransform::GetReflect const csPlane3 pl  )  [static]
 

Return a transform that represents a mirroring across a plane.

This function will return a csTransform which represents a reflection across the plane pl.

void csTransform::Identity  )  [inline]
 

Reset this transform to the identity transform.

Definition at line 76 of file transfrm.h.

bool csTransform::IsIdentity  )  const [inline]
 

Returns true if this transform is an identity transform.

This tests all fields so don't call this before every operation.

Definition at line 86 of file transfrm.h.

References ABS.

csSphere csTransform::Other2This const csSphere s  )  const
 

Convert a sphere in 'other' space to 'this' space.

void csTransform::Other2This const csPlane3 p,
const csVector3 point,
csPlane3 result
const
 

Convert a plane in 'other' space to 'this' space.

This is an optimized version for which a point on the new plane is known (point). The result is stored in 'result'. If 'p' is expressed as (N,D) (with N a vector for the A,B,C components of 'p') then this will return a new plane in 'result' which looks like (M*N,-(M*N)*point).

csPlane3 csTransform::Other2This const csPlane3 p  )  const
 

Convert a plane in 'other' space to 'this' space.

If 'p' is expressed as (N,D) (with N a vector for the A,B,C components of 'p') then this will return a new plane which looks like (M*N,D+(M*N)*(M*V)).

csVector3 csTransform::Other2This const csVector3 v  )  const [inline]
 

Transform vector in 'other' space v to a vector in 'this' space.

This is the basic transform function. This will calculate and return M*(v-V).

Definition at line 154 of file transfrm.h.

csPlane3 csTransform::Other2ThisRelative const csPlane3 p  )  const
 

Convert a plane in 'other' space to 'this' space.

This version ignores translation. If 'p' is expressed as (N,D) (with N a vector for the A,B,C components of 'p') then this will return a new plane which looks like (M*N,D).

csVector3 csTransform::Other2ThisRelative const csVector3 v  )  const [inline]
 

Convert vector v in 'other' space to a vector in 'this' space.

Use the origin of 'other' space. This will calculate and return M*v (so the translation or V of this transform is ignored).

Definition at line 164 of file transfrm.h.

virtual void csTransform::SetO2T const csMatrix3 m  )  [inline, virtual]
 

Set 'other' to 'this' transformation matrix.

This is the 3x3 matrix M from the transform equation T=M*(O-V).

Reimplemented in csReversibleTransform, and csOrthoTransform.

Definition at line 127 of file transfrm.h.

virtual void csTransform::SetO2TTranslation const csVector3 v  )  [inline, virtual]
 

Set 'world' to 'this' translation.

This is the vector V from the transform equation T=M*(O-V). This is equivalent to calling SetOrigin().

Definition at line 134 of file transfrm.h.

void csTransform::SetOrigin const csVector3 v  )  [inline]
 

Set origin of transformed coordinate system.

This is equivalent to calling SetO2TTranslation().

Definition at line 140 of file transfrm.h.

void csTransform::Translate const csVector3 v  )  [inline]
 

Move the 'other' to 'this' translation by a specified amount.

Basically this will add 'v' to the origin or translation of this transform so that the new transform looks like T=M*(O-(V+v)).

Definition at line 147 of file transfrm.h.


Friends And Related Function Documentation

csTransform operator * const csTransform t1,
const csReversibleTransform t2
[friend]
 

Combine two transforms, rightmost first.

Given the following definitions:

  • 't1' expressed as T=t1.M*(O-t1.V)
  • 't2' expressed as T=t2.M*(O-t2.V)
  • t2.Minv is the inverse of t2.M
Then this will return a new transform T=(t1.M*t2.M)*(O-(t2.V+t2.Minv*t1.V)).

Reimplemented in csReversibleTransform.

csMatrix3 operator * const csTransform t,
const csMatrix3 m
[friend]
 

Multiply a matrix with the transformation matrix.

This will calculate and return M*m.

csMatrix3 operator * const csMatrix3 m,
const csTransform t
[friend]
 

Multiply a matrix with the transformation matrix.

This will calculate and return m*M.

csSphere operator * const csTransform t,
const csSphere p
[friend]
 

Apply a transformation to a sphere.

This corresponds exactly to calling t.Other2This(p).

csSphere operator * const csSphere p,
const csTransform t
[friend]
 

Apply a transformation to a sphere.

This corresponds exactly to calling t.Other2This(p).

csPlane3 operator * const csTransform t,
const csPlane3 p
[friend]
 

Apply a transformation to a Plane.

This corresponds exactly to calling t.Other2This(p).

csPlane3 operator * const csPlane3 p,
const csTransform t
[friend]
 

Apply a transformation to a Plane.

This corresponds exactly to calling t.Other2This(p).

csVector3 operator * const csTransform t,
const csVector3 v
[friend]
 

Apply a transformation to a 3D vector.

This corresponds exactly to calling t.Other2This (v).

csVector3 operator * const csVector3 v,
const csTransform t
[friend]
 

Apply a transformation to a 3D vector.

This corresponds exactly to calling t.Other2This (v).

csMatrix3& operator *= csMatrix3 m,
const csTransform t
[friend]
 

Multiply a matrix with the transformation matrix.

This corresponds exactly to m*=M.

csSphere& operator *= csSphere p,
const csTransform t
[friend]
 

Apply a transformation to a sphere.

This corresponds exactly to calling p = t.Other2This(p).

csPlane3& operator *= csPlane3 p,
const csTransform t
[friend]
 

Apply a transformation to a Plane.

This corresponds exactly to calling p = t.Other2This(p).

csVector3& operator *= csVector3 v,
const csTransform t
[friend]
 

Apply a transformation to a 3D vector.

This corresponds exactly to calling v = t.Other2This(v).


Member Data Documentation

csMatrix3 csTransform::m_o2t [protected]
 

Transformation matrix from 'other' space to 'this' space.

Definition at line 50 of file transfrm.h.

Referenced by csOrthoTransform::SetO2T(), and csOrthoTransform::SetT2O().

csVector3 csTransform::v_o2t [protected]
 

Location of the origin for 'this' space.

Definition at line 52 of file transfrm.h.


The documentation for this class was generated from the following file:
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