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objmodel.h
Go to the documentation of this file.00001 /* 00002 Crystal Space 3D engine 00003 Copyright (C) 2002 by Jorrit Tyberghein 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __CS_IGEOM_OBJMODEL_H__ 00021 #define __CS_IGEOM_OBJMODEL_H__ 00022 00030 #include "csutil/scf_interface.h" 00031 #include "csutil/ref.h" 00032 00033 struct iPolygonMesh; 00034 struct iObjectModel; 00035 00036 class csBox3; 00037 class csVector3; 00038 00043 struct iObjectModelListener : public virtual iBase 00044 { 00045 SCF_INTERFACE(iObjectModelListener, 2, 0, 0); 00047 virtual void ObjectModelChanged (iObjectModel* model) = 0; 00048 }; 00049 00066 struct iObjectModel : public virtual iBase 00067 { 00068 SCF_INTERFACE(iObjectModel, 2, 0, 0); 00074 virtual long GetShapeNumber () const = 0; 00075 00080 virtual iPolygonMesh* GetPolygonMeshBase () = 0; 00081 00087 virtual iPolygonMesh* GetPolygonMeshColldet () = 0; 00088 00098 virtual void SetPolygonMeshColldet (iPolygonMesh* polymesh) = 0; 00099 00110 virtual iPolygonMesh* GetPolygonMeshViscull () = 0; 00111 00121 virtual void SetPolygonMeshViscull (iPolygonMesh* polymesh) = 0; 00122 00131 virtual iPolygonMesh* GetPolygonMeshShadows () = 0; 00132 00142 virtual void SetPolygonMeshShadows (iPolygonMesh* polymesh) = 0; 00143 00152 virtual csPtr<iPolygonMesh> CreateLowerDetailPolygonMesh (float detail) = 0; 00153 00157 virtual void GetObjectBoundingBox (csBox3& bbox) = 0; 00158 00164 virtual void SetObjectBoundingBox (const csBox3& bbox) = 0; 00165 00169 virtual void GetRadius (csVector3& radius, csVector3& center) = 0; 00170 00175 virtual void AddListener (iObjectModelListener* listener) = 0; 00176 00180 virtual void RemoveListener (iObjectModelListener* listener) = 0; 00181 }; 00182 00185 #endif // __CS_IGEOM_OBJMODEL_H__ 00186
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