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iVosObject3D Struct Reference
This interface bridges between a VOS 3D object and the Crystal Space mesh wrapper created for that object. More...
#include <inetwork/vosa3dl.h>
Inheritance diagram for iVosObject3D:

Public Member Functions | |
virtual csRef< iRigidBody > | GetCollider ()=0 |
Get the iRigidBody collider for this Object3D. | |
virtual csRef< iMeshWrapper > | GetMeshWrapper ()=0 |
Get the iMeshWrapper for this Object3D. |
Detailed Description
This interface bridges between a VOS 3D object and the Crystal Space mesh wrapper created for that object.
- Bug:
- presently this isn't very useful since nothing yet returns this interface.
Definition at line 62 of file vosa3dl.h.
Member Function Documentation
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Get the iRigidBody collider for this Object3D. This can be used to control the forces o the object - useful for avatars This will return no object if there is no iDynamicsSystem registered in the object registry |
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Get the iMeshWrapper for this Object3D.
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The documentation for this struct was generated from the following file:
- inetwork/vosa3dl.h
Generated for Crystal Space by doxygen 1.4.4