CrystalSpace

Public API Reference

Main Page | Modules | Namespace List | Class Hierarchy | Alphabetical List | Class List | Directories | File List | Namespace Members | Class Members | File Members | Related Pages

shadcast.h

Go to the documentation of this file.
00001 /*
00002     Crystal Space 3D engine
00003     Copyright (C) 2001 by Jorrit Tyberghein
00004 
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009 
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014 
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00018 */
00019 
00020 #ifndef __CS_IENGINE_SHADCAST_H__
00021 #define __CS_IENGINE_SHADCAST_H__
00022 
00029 #include "csutil/scf.h"
00030 
00031 struct iFrustumView;
00032 struct iMovable;
00033 struct iShadowBlockList;
00034 
00035 class csVector3;
00036 
00037 SCF_VERSION (iShadowCaster, 0, 0, 3);
00038 
00044 struct iShadowCaster : public iBase
00045 {
00050   virtual void AppendShadows (iMovable* movable, iShadowBlockList* shadows,
00051         const csVector3& origin) = 0;
00052 };
00053 
00054 SCF_VERSION (iShadowReceiver, 0, 0, 2);
00055 
00059 struct iShadowReceiver : public iBase
00060 {
00062   virtual void CastShadows (iMovable* movable, iFrustumView* fview) = 0;
00063 };
00064 
00067 #endif // __CS_IENGINE_SHADCAST_H__
00068 

Generated for Crystal Space by doxygen 1.4.4