CrystalSpace

Public API Reference

Main Page | Modules | Namespace List | Class Hierarchy | Alphabetical List | Class List | Directories | File List | Namespace Members | Class Members | File Members | Related Pages

render3d Directory Reference


Files

file  normalizationcube.h [code]
 Shader variable accessor for a normalization cubemap.
file  pixfmt.h [code]
 This file defines what pixel format to use in 24 bit mode if the compiler does not pass one in.
file  txtmgr.h [code]
 Texture manager base implementation.

Generated for Crystal Space by doxygen 1.4.4