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csAlphaMode Struct Reference
Describes how to deal with alpha values in textures. More...
#include <ivideo/graph3d.h>
Public Types | |
enum | AlphaType { alphaNone = 1, alphaBinary, alphaSmooth } |
How to handle alpha. More... | |
Public Attributes | |
bool | autoAlphaMode |
Whether 'automatic alpha mode' should be used. | |
AlphaType | alphaType |
Alpha mode to use when autoAlphaMode is false . | |
csStringID | autoModeTexture |
Texture to retrieve the alpha mode from when autoAlphaMode is true . |
Detailed Description
Describes how to deal with alpha values in textures.
Definition at line 293 of file graph3d.h.
Member Enumeration Documentation
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How to handle alpha.
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Member Data Documentation
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Alpha mode to use when autoAlphaMode is
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Whether 'automatic alpha mode' should be used.
Definition at line 306 of file graph3d.h. Referenced by csSimpleRenderMesh::csSimpleRenderMesh(). |
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Texture to retrieve the alpha mode from when autoAlphaMode is
Definition at line 312 of file graph3d.h. Referenced by csSimpleRenderMesh::csSimpleRenderMesh(). |
The documentation for this struct was generated from the following file:
- ivideo/graph3d.h
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