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services.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2001 by Norman Kraemer 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IMAP_SYNTAXSERVICE_H__ 00020 #define __CS_IMAP_SYNTAXSERVICE_H__ 00021 00027 #include "csutil/scf.h" 00028 00029 #include "ivideo/graph3d.h" 00030 00031 class csBox3; 00032 class csColor; 00033 class csColor4; 00034 class csGradient; 00035 class csMatrix3; 00036 class csPlane3; 00037 class csShaderVariable; 00038 class csVector2; 00039 class csVector3; 00040 00041 struct csAlphaMode; 00042 00043 struct iDocumentNode; 00044 struct iKeyValuePair; 00045 struct iLoaderContext; 00046 struct iMaterialWrapper; 00047 struct iRenderBuffer; 00048 struct iSector; 00049 struct iShader; 00050 struct iShaderVariableAccessor; 00051 struct iString; 00052 struct iStringSet; 00053 struct iThingFactoryState; 00054 00057 00058 #define CSTEX_UV 1 00059 00060 #define CSTEX_V1 2 00061 00062 #define CSTEX_V2 4 00063 00064 #define CSTEX_UV_SHIFT 8 00065 00067 SCF_VERSION (iSyntaxService, 1, 7, 1); 00068 00073 struct iSyntaxService : public iBase 00074 { 00089 virtual bool ParseBool (iDocumentNode* node, bool& result, 00090 bool def_result) = 0; 00091 00095 virtual bool WriteBool (iDocumentNode* node, const char* name, 00096 bool value) = 0; 00097 00102 bool WriteBool (iDocumentNode* node, const char* name, bool value, 00103 bool default_value) 00104 { 00105 if (value != default_value) 00106 return WriteBool (node, name, value); 00107 else 00108 return true; 00109 } 00110 00114 virtual bool ParsePlane (iDocumentNode* node, csPlane3 &p) = 0; 00115 00119 virtual bool WritePlane (iDocumentNode* node, csPlane3 &p) = 0; 00120 00124 virtual bool ParseMatrix (iDocumentNode* node, csMatrix3 &m) = 0; 00125 00129 virtual bool WriteMatrix (iDocumentNode* node, csMatrix3* m) = 0; 00130 00134 virtual bool ParseVector (iDocumentNode* node, csVector3 &v) = 0; 00135 00139 virtual bool WriteVector (iDocumentNode* node, csVector3* v) = 0; 00140 00144 virtual bool ParseVector (iDocumentNode* node, csVector2 &v) = 0; 00145 00149 virtual bool WriteVector (iDocumentNode* node, csVector2* v) = 0; 00150 00154 virtual bool ParseBox (iDocumentNode* node, csBox3 &v) = 0; 00155 00159 virtual bool WriteBox (iDocumentNode* node, csBox3* v) = 0; 00160 00164 virtual bool ParseColor (iDocumentNode* node, csColor &c) = 0; 00165 00169 virtual bool WriteColor (iDocumentNode* node, csColor* c) = 0; 00170 00174 virtual bool ParseColor (iDocumentNode* node, csColor4 &c) = 0; 00175 00179 virtual bool WriteColor (iDocumentNode* node, csColor4* c) = 0; 00180 00184 virtual bool ParseMixmode (iDocumentNode* node, uint &mixmode, 00185 bool allowFxMesh = false) = 0; 00186 00190 virtual bool WriteMixmode (iDocumentNode* node, uint mixmode, 00191 bool allowFxMesh) = 0; 00192 00199 virtual bool HandlePortalParameter ( 00200 iDocumentNode* child, iLoaderContext* ldr_context, 00201 uint32 &flags, bool &mirror, bool &warp, int& msv, 00202 csMatrix3 &m, csVector3 &before, csVector3 &after, 00203 iString* destSector, bool& handled, bool& autoresolve) = 0; 00204 00208 virtual bool ParseGradient (iDocumentNode* node, 00209 csGradient& gradient) = 0; 00210 00214 virtual bool WriteGradient (iDocumentNode* node, 00215 csGradient* gradient) = 0; 00216 00220 virtual bool ParseShaderVar (iDocumentNode* node, 00221 csShaderVariable& var) = 0; 00226 virtual csRef<iShaderVariableAccessor> ParseShaderVarExpr ( 00227 iDocumentNode* node) = 0; 00228 00232 virtual bool WriteShaderVar (iDocumentNode* node, 00233 csShaderVariable* var) = 0; 00234 00239 virtual void ReportError (const char* msgid, iDocumentNode* errornode, 00240 const char* msg, ...) CS_GNUC_PRINTF(4,5) = 0; 00241 00246 virtual void ReportBadToken (iDocumentNode* badtokennode) = 0; 00247 00252 virtual void Report (const char* msgid, int severity, 00253 iDocumentNode* errornode, const char* msg, ...) CS_GNUC_PRINTF(5,6) = 0; 00254 00258 virtual bool ParseAlphaMode (iDocumentNode* node, iStringSet* strings, 00259 csAlphaMode& alphaMode, bool allowAutoMode = true) = 0; 00260 00264 virtual bool WriteAlphaMode (iDocumentNode* node, iStringSet* strings, 00265 csAlphaMode* alphaMode) = 0; 00266 00276 virtual bool ParseZMode (iDocumentNode* node, csZBufMode& zmode, 00277 bool allowZmesh = false) = 0; 00278 00282 virtual bool WriteZMode (iDocumentNode* node, csZBufMode* zmode, 00283 bool allowZmesh) = 0; 00284 00290 virtual bool ParseKey (iDocumentNode* node, iKeyValuePair* &keyvalue) = 0; 00291 00296 virtual bool WriteKey (iDocumentNode* node, iKeyValuePair* keyvalue) = 0; 00297 00301 virtual csRef<iRenderBuffer> ParseRenderBuffer (iDocumentNode* node) = 0; 00302 00313 virtual csRef<iShader> ParseShaderRef (iDocumentNode* node) = 0; 00314 }; 00315 00318 #endif // __CS_IMAP_SYNTAXSERVICE_H__ 00319
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