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csProcTexture::eiProcTexture Struct Reference

Inheritance diagram for csProcTexture::eiProcTexture:

iProcTexture iBase List of all members.

Public Member Functions

virtual bool GetAlwaysAnimate () const
 Get the 'always animate' flag.
virtual iTextureFactoryGetFactory ()
 Returns the texturefactor that created this proctexture.
virtual void SetAlwaysAnimate (bool enable)
 Set the 'always animate' flag.

Detailed Description

Definition at line 125 of file proctex.h.


Member Function Documentation

virtual bool csProcTexture::eiProcTexture::GetAlwaysAnimate  )  const [virtual]
 

Get the 'always animate' flag.

Implements iProcTexture.

virtual iTextureFactory* csProcTexture::eiProcTexture::GetFactory  )  [virtual]
 

Returns the texturefactor that created this proctexture.

Implements iProcTexture.

virtual void csProcTexture::eiProcTexture::SetAlwaysAnimate bool  enable  )  [virtual]
 

Set the 'always animate' flag.

Implements iProcTexture.


The documentation for this struct was generated from the following file:
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