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iShaderTUResolver Struct Reference
Interface to allow resolution of friendly TU names. More...
#include <csplugincommon/shader/shaderplugin.h>
Inheritance diagram for iShaderTUResolver:

Public Member Functions | |
virtual int | ResolveTextureBinding (const char *binding)=0 |
When the destination of a texture binding wasn't recognized, the FP is asked whether it can provide a TU number for it. |
Detailed Description
Interface to allow resolution of friendly TU names.Passed when a shader program is loaded, used to resolve unknown texture unit names etc.
Definition at line 40 of file shaderplugin.h.
Member Function Documentation
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When the destination of a texture binding wasn't recognized, the FP is asked whether it can provide a TU number for it.
Implemented in csShaderProgram. |
The documentation for this struct was generated from the following file:
- csplugincommon/shader/shaderplugin.h
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