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Crystal Space is an open-source 3D software development kit. It can be used for a variety of 3D visualization tasks. Many people will probably be interested in using Crystal Space as the basis of a 3D game, for which it is well suited.
This document includes usage instructions, conceptual material, and detailed technical information.
This is edition 99.1.33 of the Crystal Space manual for Crystal Space version 99.1, last updated 6 July 2005.
Important Note! The documentation is currently being reorganized. All the sections marked OLD are old chapters. They are still useful but they will disappear in the final documentation when the new chapters have all information from the old chapters.
Copyright © 1998, 1999, 2000, 2001, 2002, 2003, 2004 by Jorrit Tyberghein
Copyright © 1999, 2000, 2001, 2002, 2003, 2004, 2005 by Eric Sunshine
Copyright © 1998, 1999, 2000 by Andrew Zabolotny
Copyright © 1999, 2000 by Thomas Hieber
Copyright © 1999, 2000 by Seth Galbraith
Copyright © 2001 by Christopher Nelson
Copyright © 2001 by Michael Voase
Copyright © 2000, 2001, 2002, 2003 by Philip Wyett
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