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material.h

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00001 /*
00002     Copyright (C) 2000 by Jorrit Tyberghein
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_IENGINE_MATERIAL_H__
00020 #define __CS_IENGINE_MATERIAL_H__
00021 
00022 #include "csutil/scf.h"
00023 #include "iutil/strset.h"
00024 
00032 struct iMaterial;
00033 struct iTextureManager;
00034 struct iTextureWrapper;
00035 struct iObject;
00036 
00037 SCF_VERSION (iMaterialWrapper, 0, 0, 5);
00038 
00066 struct iMaterialWrapper : public iBase
00067 {
00069   virtual iObject *QueryObject() = 0;
00070 
00072   virtual iMaterialWrapper *Clone () const = 0;
00073 
00078   virtual void SetMaterial (iMaterial* material) = 0;
00080   virtual iMaterial* GetMaterial () = 0;
00081 
00087   virtual void Visit () = 0;
00088 
00092   virtual bool IsVisitRequired () const = 0;
00093 };
00094 
00095 SCF_VERSION (iMaterialEngine, 0, 0, 2);
00096 
00110 struct iMaterialEngine : public iBase
00111 {
00115   virtual iTextureWrapper *GetTextureWrapper () = 0;
00116 
00120     virtual iTextureWrapper* GetTextureWrapper (csStringID name) = 0;
00121 
00125   virtual void Visit () = 0;
00126 
00130   virtual bool IsVisitRequired () const = 0;
00131 };
00132 
00133 SCF_VERSION (iMaterialList, 0, 0, 1);
00134 
00147 struct iMaterialList : public iBase
00148 {
00150   virtual iMaterialWrapper* NewMaterial (iMaterial* material,
00151         const char* name) = 0;
00152 
00154   virtual int GetCount () const = 0;
00155 
00157   virtual iMaterialWrapper *Get (int n) const = 0;
00158 
00160   virtual int Add (iMaterialWrapper *obj) = 0;
00161 
00163   virtual bool Remove (iMaterialWrapper *obj) = 0;
00164 
00166   virtual bool Remove (int n) = 0;
00167 
00169   virtual void RemoveAll () = 0;
00170 
00172   virtual int Find (iMaterialWrapper *obj) const = 0;
00173 
00175   virtual iMaterialWrapper *FindByName (const char *Name) const = 0;
00176 };
00177 
00180 #endif // __CS_IENGINE_MATERIAL_H__

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