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iMovableListener Struct Reference
[Crystal Space 3D EngineCrystal Space 3D Engine]

Implement this class if you're interested in hearing about movable changes. More...

#include <iengine/movable.h>

Inheritance diagram for iMovableListener:

iBase List of all members.

Public Member Functions

virtual void MovableChanged (iMovable *movable)=0
 The movable has changed.
virtual void MovableDestroyed (iMovable *movable)=0
 The movable is about to be destroyed.

Detailed Description

Implement this class if you're interested in hearing about movable changes.

Definition at line 44 of file movable.h.


Member Function Documentation

virtual void iMovableListener::MovableChanged iMovable movable  )  [pure virtual]
 

The movable has changed.

This is called whenever something does UpdateMove() on the movable.

virtual void iMovableListener::MovableDestroyed iMovable movable  )  [pure virtual]
 

The movable is about to be destroyed.


The documentation for this struct was generated from the following file:
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