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halo.h

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00001 /*
00002     Copyright (C) 2001 by Jorrit Tyberghein
00003 
00004     This library is free software; you can redistribute it and/or
00005     modify it under the terms of the GNU Library General Public
00006     License as published by the Free Software Foundation; either
00007     version 2 of the License, or (at your option) any later version.
00008 
00009     This library is distributed in the hope that it will be useful,
00010     but WITHOUT ANY WARRANTY; without even the implied warranty of
00011     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00012     Library General Public License for more details.
00013 
00014     You should have received a copy of the GNU Library General Public
00015     License along with this library; if not, write to the Free
00016     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00017 */
00018 
00019 #ifndef __CS_IENGINE_HALO_H__
00020 #define __CS_IENGINE_HALO_H__
00021 
00028 #include "csutil/scf.h"
00029 
00030 struct iMaterialWrapper;
00031 
00035 enum csHaloType
00036 {
00038   cshtCross,
00040   cshtNova,
00042   cshtFlare
00043 };
00044 
00045 SCF_VERSION (iBaseHalo, 0, 0, 1);
00046 
00050 struct iBaseHalo : public iBase
00051 {
00053   virtual void SetIntensity (float i) = 0;
00055   virtual float GetIntensity () = 0;
00057   virtual csHaloType GetType () = 0;
00058 };
00059 
00060 SCF_VERSION (iCrossHalo, 0, 0, 1);
00061 
00065 struct iCrossHalo : public iBase
00066 {
00068   virtual void SetIntensityFactor (float i) = 0;
00070   virtual float GetIntensityFactor () = 0;
00072   virtual void SetCrossFactor (float i) = 0;
00074   virtual float GetCrossFactor () = 0;
00075 };
00076 
00077 SCF_VERSION (iNovaHalo, 0, 0, 1);
00078 
00082 struct iNovaHalo : public iBase
00083 {
00085   virtual void SetRandomSeed (int s) = 0;
00087   virtual int GetRandomSeed () = 0;
00089   virtual void SetSpokeCount (int s) = 0;
00091   virtual int GetSpokeCount () = 0;
00093   virtual void SetRoundnessFactor (float r) = 0;
00095   virtual float GetRoundnessFactor () = 0;
00096 };
00097 
00098 SCF_VERSION (iFlareHalo, 0, 0, 1);
00099 
00103 struct iFlareHalo : public iBase
00104 {
00110   virtual void AddComponent (float pos, float w, float h, uint mode,
00111     iMaterialWrapper *image) = 0;
00112 };
00113 
00116 #endif // __CS_IENGINE_HALO_H__

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