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movable.h
Go to the documentation of this file.00001 /* 00002 Copyright (C) 2000-2001 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __CS_IENGINE_MOVABLE_H__ 00020 #define __CS_IENGINE_MOVABLE_H__ 00021 00028 #include "csutil/scf.h" 00029 00030 class csMatrix3; 00031 class csReversibleTransform; 00032 class csVector3; 00033 00034 struct iMovable; 00035 struct iSector; 00036 struct iSectorList; 00037 00038 SCF_VERSION (iMovableListener, 0, 0, 1); 00039 00044 struct iMovableListener : public iBase 00045 { 00050 virtual void MovableChanged (iMovable* movable) = 0; 00052 virtual void MovableDestroyed (iMovable* movable) = 0; 00053 }; 00054 00055 SCF_VERSION (iMovable, 0, 1, 2); 00056 00085 struct iMovable : public iBase 00086 { 00091 virtual iMovable* GetParent () const = 0; 00097 virtual void SetParent (iMovable* parent) = 0; 00098 00108 virtual void SetSector (iSector* sector) = 0; 00109 00118 virtual void ClearSectors () = 0; 00119 00132 virtual iSectorList* GetSectors () = 0; 00133 00137 virtual bool InSector () const = 0; 00138 00149 virtual void SetPosition (iSector* home, const csVector3& v) = 0; 00150 00161 virtual void SetPosition (const csVector3& v) = 0; 00162 00171 virtual const csVector3& GetPosition () const = 0; 00172 00178 virtual const csVector3 GetFullPosition () const = 0; 00179 00194 virtual void SetTransform (const csMatrix3& matrix) = 0; 00195 00209 virtual void SetTransform (const csReversibleTransform& t) = 0; 00210 00221 virtual csReversibleTransform& GetTransform () = 0; 00222 00227 virtual csReversibleTransform GetFullTransform () const = 0; 00228 00239 virtual void MovePosition (const csVector3& v) = 0; 00240 00248 virtual void Transform (const csMatrix3& matrix) = 0; 00249 00255 virtual void AddListener (iMovableListener* listener) = 0; 00256 00260 virtual void RemoveListener (iMovableListener* listener) = 0; 00261 00273 virtual void UpdateMove () = 0; 00274 00280 virtual long GetUpdateNumber () const = 0; 00281 00298 virtual bool IsTransformIdentity () const = 0; 00299 00308 virtual bool IsFullTransformIdentity () const = 0; 00309 00319 virtual void TransformIdentity () = 0; 00320 }; 00321 00324 #endif // __CS_IENGINE_MOVABLE_H__
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