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- CalcBBS:
AyCSG plugin option
- Camera:
object,
view property
- Cap:
object
- CastShadows:
RenderMan/BMRT attribute
- CheckLights:
preference setting
- Circle:
NURBS circle tool
- clampNC:
scripting interface command,
clamp tool
- Clipboard:
scripting interface commands
- Clone:
object
- Close:
tree context menu entry
- Closed:
sphere attribute,
cone attribute,
cylinder attribute,
torus attribute,
paraboloid attribute,
hyperboloid attribute,
NURBCurve attribute,
ICurve attribute,
ConcatNC attribute
- Closed BSpline:
closed BSpline tool
- Close_U, Close_V:
PatchMesh attribute
- Collapse:
Collapse tool,
tree context menu entry
- Color:
RenderMan/BMRT attribute,
light attribute
- copOb:
scripting interface command
- Copy:
main menu entry
- Copy Property:
main menu entry,
copying properties
- Concat:
Concat tool
- ConcatNC:
ConcatNC object
- Cone:
main menu entry,
object
- ConeAngle, ConeDAngle:
light attribute
- Console:
what is
- Convert:
main menu entry
- convOb:
scripting interface command
- CreateMP:
NURBCurve attribute
- Create ShadowMaps:
main menu entry,
view menu entry
- crtOb:
scripting interface command
- CSG:
Level object,
AyCSG CSG preview plugin
- Curvature:
plot curvature tool
- Custom:
light type
- Custom Object:
what is
- Cut:
main menu entry
- cutOb:
scripting interface command
- Cylinder:
object
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- Radius:
sphere attribute,
disk attribute,
cone attribute,
cylinder attribute,
MetaComp attribute
- RadSteps:
RenderMan interface option
- ReadFrame, ReadCamera, ReadOptions, ReadLights, ReadMaterial,
ReadPartial:
RIB import option
- Rebuild:
tree context menu entry
- RedirectTcl:
preference setting
- Redo:
The Undo System,
main menu entry
- Redraw:
view menu entry,
speeding up,
view attribute
- Refcount:
attribute
- Reference Counter:
Instance Object,
Material Object
- References:
references
- refineNC:
scripting interface command,
refine tool
- RemoveMerged:
Merge PolyMesh tool option
- Render:
view menu entry,
preference setting
- Renderer:
select a different renderer
- RenderMode:
preference setting
- RenderPT, RenderUI:
preference setting
- Replace:
main menu entry
- replaceScene:
scripting interface command
- rescaleKnNC:
scripting interface command
- Reset:
reset property GUI
- ResetDM, ResetST:
Mops import option
- ResInstances:
preference setting
- Resolve all Instances:
main menu entry
- Revert:
Revert tool,
ConcatNC attribute,
Text attribute
- RevertBevels:
Text attribute
- revertNC:
scripting interface command
- RevertU, RevertV:
Revert U tool,
Revert V tool
- Revolve:
object,
Revolve tool
- RGBA_ONE, RGBA_MIN, RGBA_MAX, RGBA_Dither:
RenderMan interface option
- RGTrans:
preference setting
- RiAttribute:
property,
tag type,
RiOption and RiAttributes Database
- RIB import:
RIB Import
- RIBFile:
preference setting
- RiDisplay:
tag type
- RiHider:
tag type
- RiInc:
object
- RiOption:
tag type
- RiOptions:
RenderMan interface options property,
RiOption and RiAttributes Database
- RIStandard:
preference setting
- RMax:
paraboloid attribute
- Roll:
camera property
- Root:
object
- Rotate:
view action,
rotate object,
sweep attribute,
Clone attribute
- Rotation:
transformations property,
using the transformations property
- rotOb, rotSel:
scripting interface command
- rV:
scripting interface command
S
- Samples:
light attribute
- Samples_X:
RenderMan interface option
- Samples_Y:
RenderMan interface option
- Save:
main menu entry
- Save as:
main menu entry
- Save Prefs:
main menu entry
- SaveAddsMRU:
preference setting
- SaveMainGeom:
tag type
- SavePrefsGeom:
preference setting
- saveScene:
scripting interface command
- Scale:
transformations property,
scale object
- scalOb, scalSel:
scripting interface command
- Script:
object
- Scripts:
preference setting
- SDMesh:
object
- Sections:
sweep attribute,
Revolve attribute,
Birail1 attribute,
Birail2 attribute
- Select:
select objects with the tree/listbox,
select objects within a view,
select points
- Selected
Wavefront OBJ export option
- Selected Objects:
main menu entry
- Select Renderer:
main menu entry
- Selection:
preference setting
- selOb:
scripting interface command
- SelXOR_R, SelXOR_G, SelXOR_B:
hidden preference setting
- Set BGImage:
view menu entry
- Set Gridsize:
view menu entry
- Set FOV:
view menu entry
- setPnt:
scripting interface command
- Shade:
preference setting,
view menu entry
- Shader:
properties
- Shader Parsing:
shader parsing plugins
- Shaders:
preference setting,
RenderMan interface option,
scripting interface commands
- ShadingRate:
RenderMan/BMRT attribute
- ShadowBias:
RenderMan interface option
- ShadowMaps:
preference setting,
using shadowmaps
- Shadows:
light attribute
- Shift Closed B-Spline:
shift closed B-Spline tool
- Show:
main menu entry
- Show All:
main menu entry
- Show Shortcuts:
main menu entry
- Show Tooltips:
main menu entry
- Side:
view menu entry,
ExtrNC attribute
- Skin:
object,
Skin tool
- SMethod:
preference setting
- SMRes:
light attribute
- Snap3D:
preference setting
- SParam:
preference setting
- Sphere:
object,
NURBS sphere tool
- Split:
split to curves tool
- Split Curve:
modeling action
- splitNPatch:
scripting interface command
- Spot:
light type
- StartCap:
revolve attribute,
sweep attribute,
skin attribute,
birail1 attribute,
birail2 attribute
- StdDisplay:
RenderMan interface option
- Step_U, Step_V:
PatchMesh attribute
- StepSize:
MetaObj attributes
- Stretch:
stretch object
- String:
Text attribute
- Subdivision Mesh:
SDMesh object
- Surface:
shader
- Swap UV:
swap uv tool
- Sweep:
object,
Sweep tool
T
- Tag:
preference setting
- Tags:
tags property,
scripting interface commands
- TC:
tag type
- TclPrecision:
preference setting
- Tesselate:
tesselation tool
- TessPoMesh
Wavefront OBJ export option
- Text:
object
- Textures:
RenderMan interface option
- TextureCoordinates:
tag type,
texture coordinate editor
- ThetaMax:
sphere attribute,
disk attribute,
cone attribute,
cylinder attribute,
torus attribute,
paraboloid attribute,
hyperboloid attribute,
revolve attribute
- Threshold:
MetaObj attributes
- TmpDir:
preference setting
- To:
camera property,
light attribute
- To Camera:
view menu entry
- Toggle ToolBox:
main menu entry
- Toggle TreeView:
main menu entry
- Tolerance:
preference setting,
PatchMesh attribute,
NURBCurve attribute,
NURBPatch attribute
- Tool:
tool box window
- ToolBoxTrans:
preference setting
- Top:
view menu entry
- Torus:
object
- To XY:
To XY tool
- TP:
tag type
- Transformations:
transformations property
- Translation:
transformations property
- Tree View:
Tree View
- Trim:
view menu entry
- Trim Curve:
using trim curves
- TrimRect:
TrimRect tool
- TrueDisp:
RenderMan/BMRT attribute
- TwmCompat:
preference setting
- Type:
level attribute,
light attribute,
patchmesh attribute,
view attribute,
script attribute
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