Use the source, static lib ,or a DLL?
RakNet includes the source and a pre-made DLL and static lib, along with the projects to make the DLL and static lib, and samples. You may use either in your game. During development, you will probably want to use the source so you can trace into the code for better control. During release, you will probably want to use a DLL so you don't have to make your game multithreaded, and for easier patching.
Projects to build the DLL/Static Lib, and the samples, are provided for Microsoft Visual Studio .Net 2003 and 2005.
Users of other compilers will have to make their own projects.
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